View Full Version : Total Extreme Wrestling 2010
DeToxRox
11-21-2009, 10:54 AM
Adam announced it a while ago. Here's a link to the developer journal:
TEW2010 Developer's Journal - Grey Dog Software (http://www.greydogsoftware.com/forum/showthread.php?t=59395)
I enjoyed the hell out of 08, and 10 so far sounds awesome. Not reinventing the wheel, just making some very nice improvements that will make the game easier on the user and especially Mod makers which will be incredibly beneficial.
I love the idea to pre-program events that can impact the world such as Stock Market Crashes or whatever to make mods even more immerse.
I also love the hiring guidelines, so if you do like ROH, they don't keep signing guys who can't wrestle at all.
I'm excited.
DeToxRox
12-19-2009, 09:53 AM
Just bumping this. The feature list keeps growing and there is a ton of stuff that I have been waiting for in past versions. Really cannot wait for this game to come out.
NewIdentity
12-19-2009, 12:18 PM
Haven't upgraded since TEW 2005. I really loved the M.A.W. organization.
I would always play using the storyline that Rip Chord and ?Lady Killer? were father and daughter, so I could not immediately cut her.
I will put this at the head of my buying list this year.
DeToxRox
01-02-2010, 07:50 PM
Adam announced within the last day or two that the demo is out January 20th and the full game comes out January 25th. Can't wait.
BYU 14
01-02-2010, 08:01 PM
The features are nice and I will definitely get it at some point, I just wish he would make the storylines less of a clickfest.
The game would be pretty much perfect if you could select one of your in progress feuds, click a "continue storyline" button and the next match or angle would be automatically added for a static storyline. Still Adam always puts out a solid product with nice upgrades to each addition and the community over there is rabid.
DaddyTorgo
01-02-2010, 08:03 PM
The features are nice and I will definitely get it at some point, I just wish he would make the storylines less of a clickfest.
The game would be pretty much perfect if you could select one of your in progress feuds, click a "continue storyline" button and the next match or angle would be automatically added for a static storyline. Still Adam always puts out a solid product with nice upgrades to each addition and the community over there is rabid.
i agree with you about the clickyness
AlexB
01-03-2010, 11:08 AM
I've just tried a new game in WMMA2: not played for a few months after taking BCF to the top. I'd forgotten how awkward Adam makes his games to play if you ever need to find information or search for anything.
It's like he actively tries to make his games as difficult as possible to play - I messed with an earlier version of TEW in the past, but the storylines were also the killer for me.
Epi_862
01-04-2010, 03:48 AM
So the developer told what he's doing, when it'll propably be out, and generally communicated with the people that play his games and pay his bills.
Surely that cannot be good.
BYU 14
01-04-2010, 07:24 AM
So the developer told what he's doing, when it'll propably be out, and generally communicated with the people that play his games and pay his bills.
Surely that cannot be good.
Not sure what the point is here, nobody is slamming the quality of the game. To many however, the amount of clicking between screens you to do to set up a show is a pain and as I stated, if this was ever streamlined would really make it almost perfect for me.
Adam does a great job not only communicating, but constantly churning out solid games. Just would be nice if he addressed this area (which is a common complaint) at some point.
JonInMiddleGA
01-04-2010, 07:42 AM
So the developer told what he's doing, when it'll propably be out, and generally communicated with the people that play his games and pay his bills.
Surely that cannot be good.
Those things are generally good.
The user-unfriendly click fest feel that his games have consistently been plagued with, to the point that it often seems that it's intentional in order to somehow make it as difficult as possible for users to extend their careers/campaigns into significant gameplay years, is not good.
The two things are not mutually exclusive.
DeToxRox
01-04-2010, 09:50 AM
Those things are generally good.
The user-unfriendly click fest feel that his games have consistently been plagued with, to the point that it often seems that it's intentional in order to somehow make it as difficult as possible for users to extend their careers/campaigns into significant gameplay years, is not good.
The two things are not mutually exclusive.
I think he is taking a shot at Jim, not TEW. I dunno though.
Adam is a douche I read their boards and the way he responds to people is rude.
BYU 14
01-04-2010, 10:21 AM
I think he is taking a shot at Jim, not TEW. I dunno though.
Actually I think you're right, totally missed that.
JonInMiddleGA
01-04-2010, 11:04 AM
Actually I think you're right, totally missed that.
If that's the case, and after dredging up some previous posts from the poster I suspect it may be, I missed it too.
Trying to be subtle is an iffy proposition at best on the first Monday back to work for a lot of people.
Epi_862
01-04-2010, 11:44 AM
If that's the case, and after dredging up some previous posts from the poster I suspect it may be, I missed it too.
Trying to be subtle is an iffy proposition at best on the first Monday back to work for a lot of people.
Guys, lighten up, i was just making a joke.
Also, still on vacation. ;)
DaddyTorgo
01-04-2010, 11:46 AM
The user-unfriendly click fest feel that his games have consistently been plagued with, to the point that it often seems that it's intentional in order to somehow make it as difficult as possible for users to extend their careers/campaigns into significant gameplay years, is not good.
+1 billion
PilotMan
01-04-2010, 01:26 PM
See now, I disagree there. A game doesn't need to move fast to be immersive. It just depends on what the individual likes and what he expects out of the gameplay. I have become accustomed to the play of WMMA2 and dont really want to blitz out year after year. I really like the concept of TEW, but still have failed to run a really immersive career, mostly because I screw up to often and get frustrated with it.
Still, no matter how Adam writes his games they are his creation. And I dont know to many other guys who patch and take feedback as often as he does for all of his games. That alone, means he gets my support.
JonInMiddleGA
01-04-2010, 01:31 PM
See now, I disagree there. A game doesn't need to move fast to be immersive.
You're right, it doesn't. But the reason for the slow pace should not be an incredibly clunky interface that adds countless extra clicks over even a relatively modest campaign length. If it were slow for even a relatively good reason, that might be a different matter.
But the developer being hell bent on making playing the game as slow & painful a process as the market will possibly bear, that's the criticism here, not the pace of the game but rather the (lack of) reason for the painstaking pace.
molson
01-04-2010, 02:36 PM
What's the furthest anyone has gotten in this game?
Most of the dynasties here fizzle out in about 1-2 months of game time. Has anyone ever played 5+ years?
DeToxRox
01-04-2010, 03:22 PM
What's the furthest anyone has gotten in this game?
Most of the dynasties here fizzle out in about 1-2 months of game time. Has anyone ever played 5+ years?
I end up getting burnt out writing the dynasty aspects but I went 4 years a few times. Thing is, to me anyway, the game is either really easy or really hard, I have yet to find a middle ground.
BYU 14
01-04-2010, 04:58 PM
Guys, lighten up, i was just making a joke.
Also, still on vacation. ;)
Thats the problem, we are at a disadvantage being back to work :mad:
JonInMiddleGA
01-04-2010, 05:06 PM
What's the furthest anyone has gotten in this game?
Most of the dynasties here fizzle out in about 1-2 months of game time. Has anyone ever played 5+ years?
I've got a TEW08 sandbox game that's in it's 3rd (game) year.
I wish there was a way to run the game as a promoter in a kayfabe world, where it was "real". I'd rather run it that way rather than the way it is designed now.
dubb93
01-20-2010, 12:26 PM
Demo is out. Looks like they uploaded to a bunch of crappy hosts as all the mirrors are down ATM for me.
EDIT: Digging through the forum I found some working links put up by the forum members.
hxxp://www.megaupload.com/?d=BZUCLI80
and
hxxp://www.megaupload.com/?d=ZJ0809OD
DeToxRox
01-20-2010, 01:02 PM
Thanks Dubb!
I have been playing around with and so far it's okay I am not sure if it is a major upgrade.
The spreadsheet option alone is the biggest improvement for me, as in past versions i had to type it all myself to excel to keep track of all my workers and minimize the clicks between screens when booking new shows.
Now the doubts, who to start with? ROF? one of the old European promos? the new right European VWA? a lucha promo for a big change? my own promo?
The new Euro promo VWA could be fun to start with, they have plenty of money ($1M) and his product where everything fits should make things eays.
dubb93
01-20-2010, 03:52 PM
I haven't fired it up yet and played but looking at the default db, I think it looks much more intriguing than it has in years past.
DaddyTorgo
01-20-2010, 04:28 PM
howso dubb?
dubb93
01-20-2010, 04:46 PM
howso dubb?
I think Vessey in TCW(not to mention the fall of TCW), the resurgence of SWF in the US and the defection of one of the DeColts from CGC to of all places their families bitter rival NotBPW make for three very interesting games to be played in North America prior to the real world mods coming out.
dubb93
01-20-2010, 04:51 PM
Marat Khavlov is the Russian invader that every wrestling promotion in the world has dreamed of. He's a huge, muscular giant and a legitimate bad ass. Imagine if Andre the Giant was an MMA badass and russian to boot. Those storylines write themselves.
DeToxRox
01-20-2010, 05:08 PM
I am Windows 7 finally with my new computer. Anyone know how I can change the display in the game to make it fit better on the screen?
Front Office Midget
01-20-2010, 10:16 PM
I've never gotten more than three months into a CornellVerse game.
I have such a hard time deciding what type of game I want to play.
2008 was a waste of money for me, but I think the weak spots have been improved with 2010 and I will actually play a good game.
The problems I run into... Do I want to play a real world DOTT or 1991 database, or Cornellverse?
I hated the results of a 5 year sim in the Cornellverse, as there were tons of global feds, and I don't care about any of the fake wrestlers. I could theoretically just convert my 1991 data and try that game. Hmmm. Decisions!
DeToxRox
01-20-2010, 10:27 PM
I've never gotten more than three months into a CornellVerse game.
I have such a hard time deciding what type of game I want to play.
2008 was a waste of money for me, but I think the weak spots have been improved with 2010 and I will actually play a good game.
The problems I run into... Do I want to play a real world DOTT or 1991 database, or Cornellverse?
I hated the results of a 5 year sim in the Cornellverse, as there were tons of global feds, and I don't care about any of the fake wrestlers. I could theoretically just convert my 1991 data and try that game. Hmmm. Decisions!
I have never done a Cornellverse game personally. Some people have converted real world mods so I am just gonna putz around on those until the 1997 mod is out personally.
jbergey22
01-21-2010, 02:07 AM
I have never done a Cornellverse game personally. Some people have converted real world mods so I am just gonna putz around on those until the 1997 mod is out personally.
I was really never a huge fan of the Cornellverse until I tried it in TEW08 and I now like it much better. Since Im not real creative I really stuggle with real world mods as I end up booking very similiar to how they did/do in real life.
DeToxRox
01-23-2010, 10:40 AM
Ryland put a demo patch out that clears up a few bugs and adds a new background.
Outside of SI which is on another level, is there any better programmer then Ryland? He's a dick at times and yes his games can be a little much at times, but he does his releases right. The developer journals are excellent, he is consistent with his releases and they are usually as bug free as a game can be.
I wish more programmers took note.
This is not a knock of guys like Jim and Shaun who are great themselves, I just think Ryland set himself apart.
molson
01-23-2010, 10:47 AM
.
Outside of SI which is on another level, is there any better programmer then Ryland? He's a dick at times and yes his games can be a little much at times, but he does his releases right. The developer journals are excellent, he is consistent with his releases and they are usually as bug free as a game can be.
Ya, I agree. He has a great relationship with that community over there....And maybe he's a little sensitive sometimes, but I love that he expresses that and defends his product.
And I was also blown away by the fact that he released a patch that allowed TEW07 to work crash-free on Vista, even after TEW08 came out.
DeToxRox
01-23-2010, 01:31 PM
BTW one change I love is the slow build match note. If you have two guys like HBK and Jericho, you do a slow build and it allows them to build a story and have an authentic match. Also you are now penalized for all out matches that go over 12 minutes. Found that out through trial and error. I like that a lot.
BYU 14
01-23-2010, 03:17 PM
BTW one change I love is the slow build match note. If you have two guys like HBK and Jericho, you do a slow build and it allows them to build a story and have an authentic match. Also you are now penalized for all out matches that go over 12 minutes. Found that out through trial and error. I like that a lot.
The Dirt sheet future is huge in helping you book better.
BYU 14
01-23-2010, 03:19 PM
I was really never a huge fan of the Cornellverse until I tried it in TEW08 and I now like it much better. Since Im not real creative I really stuggle with real world mods as I end up booking very similiar to how they did/do in real life.
+ 1
I barely gave Cverse a second look until the demo for 2010. Now after reading through the histories and Bios I have to admit I am intrigued and will probably play a NYCW game when I eventually get the full version.
Arles
01-25-2010, 11:42 AM
The game is now for sale:
Grey Dog Software (http://www.greydogsoftware.com/home.php)
Axxon
01-25-2010, 12:19 PM
The game is now for sale:
Grey Dog Software (http://www.greydogsoftware.com/home.php)
The game is now sold!!
Thanks Arles and Adam.
DeToxRox
01-25-2010, 12:19 PM
The game is now for sale:
Grey Dog Software (http://www.greydogsoftware.com/home.php)
Just bought it. Great work to you both on the release.
DaddyTorgo
01-25-2010, 12:31 PM
let us know what you guys think as far as if the "click-fest" nature of it has been reduced at all.
i always find myself wanting to buy, but knowing that i can only tolerate that for so long - my feds get like 6 months or 8 months in and i just get frustrated with all that.
Still a clickfest but there's improvements that make it easier. You can drag and drop your wrestlers into their match slots when picking them. Also you have more visibility to angles, champions, etc from the booking screen, letting you see all the relevant info without having to go to so many different areas.
The Dirt Sheet lets you see how your grade is calculated, so what affected it in negative and positive ways. The days of wondering why your two skilled wrestlers got a bad rating are over, now you can see exactly why.
DaddyTorgo
01-25-2010, 07:18 PM
i'm sure i'll check the demo out
DaddyTorgo
01-25-2010, 09:40 PM
it takes so long to book a show...just filling up all that time i mean....scrolling through all the lists and stuff for angles and such.
For me the best way to avoid that much clicking is using the export to spreadsheet feature.
I export my roster to excel and keep it open, so i have all the players ratings, contracts etc always available outside the game (it's even better in a dual monitor setup), not needing to go worker by worker to see it when needed, like booking, deciding about contracts etc.
ageofquarrel
01-26-2010, 03:00 AM
For me the best way to avoid that much clicking is using the export to spreadsheet feature.
I export my roster to excel and keep it open, so i have all the players ratings, contracts etc always available outside the game (it's even better in a dual monitor setup), not needing to go worker by worker to see it when needed, like booking, deciding about contracts etc.
Yeah this was easily my favorite feature going in. Then I realized it doesnt export an xls file it opens the excel program and exports to that. I use open office. Get an error every time... downloaded the free excel veiwer and still get an error. Still its really fun and the eras and other stuff should make an organic dynasty I am planning cool.
DaddyTorgo
01-26-2010, 07:38 AM
i may try that export to excel thing.
problem is that 99.9% of the time when I'm playing a game like this i'm multitasking with conversations with friends and stuff, so it can take an awful long time just to book one show. Of course that was the first show of the new promotion - i'm sure once i get into it and figure things out and get more familiar with my workers that'll move faster.
one thing that would be nice would be to see some sort of "expected rating of segment" when you're booking it so that you have an idea whether or not you're booking a totally dud segment. So it was less of a game of "try to figure out what will get the best ratings" and more a game of "book some fun angles + storylines that you know will give you good ratings."
I guess in essence I don't want it to be so much about "figuring out what will get me great ratings" as I want it to be a tool to enable me to let's say...have Joe Sexy and Brandon Jacobs engage in an epic 6-month fued over Emma Chase.
DaddyTorgo
01-26-2010, 07:49 AM
dola
sounds like maybe that's what the "dirt sheet" is - after looking on the GDS forums I discovered it's disabled by default - will have to enable it tonight and check it out...
DaddyTorgo
01-27-2010, 08:55 PM
i presume over time as you build guys up their "recommended push" changes right?
JonInMiddleGA
01-27-2010, 08:59 PM
i presume over time as you build guys up their "recommended push" changes right?
Unless there's been a big change, the recommended push will be largely determined by the size of your roster & their relative place in it. So, for example, if you built every guy on the roster at the same pace then you'd see relatively little change in their recommended push except for additional slots as you enlarged your roster.
Make sense?
DaddyTorgo
01-27-2010, 09:08 PM
but if i've got a guy who's "upper midcard" who i think should be a main eventer (say in this case...angry gilmore in SWF in the demo), if he keeps being in great matches and gaining more and more momentum it won't change the recommended push at all?
DaddyTorgo
01-27-2010, 09:28 PM
If his popularity and momentum goes up to the level of the main events, he'll be pushed as a main eventer in the recommended push.
gotcha. that's what i was wondering.
do i get a like....email or anything telling me i should bump him up, or do i just have to check?
JonInMiddleGA
01-27-2010, 09:28 PM
If his popularity and momentum goes up to the level of the main events, he'll be pushed as a main eventer in the recommended push.
Again, maybe they've changed it but the caveat to that has always been "subject to the limits of the recommeded roster size & number of workers currently on the roster".
In other words if your promotion is recommded for, say, 24 workers & you had 14 guys all with A popularity & A momentum, it's not going to recommended all 14 as main eventers, it's going to recommend (I don't recall the exact formula) like 4-6 of them as main, 6 as upper mid, 8-10 as midcarders, etc.
In this case a rising guy would get the recommendation only once he passed enough of the guys already in those slots. If they were climbing as well (say by beating one off guys or traded talent) then he might not climb the way you'd otherwise expect him too.
Again, that's if it still works basically the same way it used to.
DaddyTorgo
01-27-2010, 09:35 PM
no easy way to see who my managers are managing? i thought there used to be...
jbergey22
01-27-2010, 10:02 PM
gotcha. that's what i was wondering.
do i get a like....email or anything telling me i should bump him up, or do i just have to check?
Its kind of tricky. I try to keep track of it often.
If you are pushing a guy below is recommended push he will get pissed off and start complaining.
You will kind of know yourself. In your Angry Gilmore example it probably will only take 1-2 wins over Main Eventers or a hot storyline to push him to Main Event status.
jbergey22
01-27-2010, 10:05 PM
no easy way to see who my managers are managing? i thought there used to be...
I dont believe there is a real easy way. You can either create stables to keep track or scroll down your roster and look in the upper far right of each wrestler to find out.
DaddyTorgo
01-27-2010, 10:31 PM
what is a decent card early in the demo? I went with SWF just because they're the largest and more "entertainment" is easier to figure how to book I guess. My first card was a 77...I have no frame of reference - all things considered is that good or do i suck at booking?
jbergey22
01-27-2010, 10:46 PM
what is a decent card early in the demo? I went with SWF just because they're the largest and more "entertainment" is easier to figure how to book I guess. My first card was a 77...I have no frame of reference - all things considered is that good or do i suck at booking?
A show grade over the popularity in the area of the show is a good card. It usually tells you in the road agent notes at the end of the show. 77 is a solid first show since you didnt have any hot storylines to help you out. By weeks 2/3 you will hopefully get that up into the mid/upper 80s.
You familiar with the "perfect " theory?
Start fast getting the fans into the show but not enough to burn them out. Your best 3 matches should be the Opener, co- Main Event and Main Event. MAKE SURE your Main Event is the top match otherwise it will hurt your grade.
HHHH HHHHHHHH
HHHHHH HHHHHHH HHHHHHH
HHHHH HHHHHHH
HHHHHH
you crowd reaction should be similiar to that above.
Edit My example didnt work at all. The H's got all messed up.
Crowd reaction should be something like this
Opener 9
2nd match 8
3rd match 7
4th match 8
5th match 7
6th match 6
Co Main Event 9
Main Event 10
DaddyTorgo
01-27-2010, 10:47 PM
yeah i'm familiar with the perfect theory.
i'll mess around with it. if i can't consistently get good-rated cards then there's no point in buying the game.
dubb93
01-27-2010, 10:50 PM
DT for a decent card look at your overness in the area you are holding the show. If your show is equal to that or higher then the show you ran didn't do any damage. Of course to expect every show to be that good would be but a dream and you are most likely going to have your ups and downs.
jbergey22
01-27-2010, 10:50 PM
yeah i'm familiar with the perfect theory.
i'll mess around with it. if i can't consistently get good-rated cards then there's no point in buying the game.
It wouldnt be any fun if it were too easy DT. You will figure it out.
DaddyTorgo
01-27-2010, 10:52 PM
yeah...i'll figure it out. the question is will i be able to figure it out in such a way that i can book the way "i want to book" or am i better off going back to something like TNM (yes I still have it on my external HD) where it's more of a booking/match simulator versus this.
jbergey22
01-27-2010, 11:02 PM
yeah...i'll figure it out. the question is will i be able to figure it out in such a way that i can book the way "i want to book" or am i better off going back to something like TNM (yes I still have it on my external HD) where it's more of a booking/match simulator versus this.
That is a good question.
Id like to book like the old school WWF back in the day but your show grades absolutely suck when doing that. Jobber vs Main Eventer and save your best matches for PPVs.
Even though the television shows were boring it made the PPVs just great instead of how it is now of having recycled feuds every year and duplicate matches every PPV.
DaddyTorgo
01-27-2010, 11:08 PM
That is a good question.
Id like to book like the old school WWF back in the day but your show grades absolutely suck when doing that. Jobber vs Main Eventer and save your best matches for PPVs.
Even though the television shows were boring it made the PPVs just great instead of how it is now of having recycled feuds every year and duplicate matches every PPV.
yeah, and i've never had any EWR or TEW feds last as long, or be as involving as some of my old TNM feds once the Interview Editor plugin was done and I could type out interviews and stuff. Man those were good times.
dubb93
01-28-2010, 06:39 PM
Id like to book like the old school WWF back in the day but your show grades absolutely suck when doing that. Jobber vs Main Eventer and save your best matches for PPVs.
Even though the television shows were boring it made the PPVs just great instead of how it is now of having recycled feuds every year and duplicate matches every PPV.
I have yet to buy this years version but I had alot of success booking exactly like this in last years version. I mean, I wasn't setting the world on fire with the WWE/WWF in historical mods, but I wasn't falling levels either.
The one thing you have to remember if you are going to book like this is that you have to go all the way. If you have Stone Cold Steve Austin you need to use him like they did back then. He should open the show with a 6 minute angle, have 2 or 3 one to two minute skits, maybe another 6 minute interview later in the show and then be used in the main event. Basically if you have him you need to do what they really did....make him the entire show.
Well, atleast that worked out well for me in the previous verisons booking a SE fed.
Carman Bulldog
01-28-2010, 07:21 PM
I think he's talking about the 1980's Superstars shows where Hacksaw Jim Duggan would squash Iron Mike Sharpe and the Rick Martel would squash Barry Horowitz, concluding, if you were lucky, with a main event of Ted Dibiase taking on Tito Santana.
molson
01-28-2010, 07:25 PM
I think he's talking about the 1980's Superstars shows where Hacksaw Jim Duggan would squash Iron Mike Sharpe and the Rick Martel would squash Barry Horowitz, concluding, if you were lucky, with a main event of Ted Dibiase taking on Tito Santana.
And house shows were the place to see the blow-off of feuds.
I suggested over there a while ago some kind of "show prestige" concept, where your popularity isn't killed if you run a jobber show on a show that has a lower prestige rating, and lower fan expectations. Maybe you could have secondary shows, primary shows, and super-shows. These days, that would go house show, TV, PPV, where in the 80s it was more tv, minor house show, major house show.
One thing that might help in the game as is though, is use A-list guys in long angles, but don't have them wrestle. Hulk Hogan wouldn't wrestle on TV in the 80s, but he would be on Piper's Pit, or do a training segment.
dubb93
01-28-2010, 07:37 PM
I think he's talking about the 1980's Superstars shows where Hacksaw Jim Duggan would squash Iron Mike Sharpe and the Rick Martel would squash Barry Horowitz, concluding, if you were lucky, with a main event of Ted Dibiase taking on Tito Santana.
Ah, yea that would have to be a b show. Would not be possible to book like that and get a solid grade. Of course as a b show it doesn't matter what it scores since it won't affect you in any way.
You could fill a show with Main Event vs. Lower Midcard jobbers and then book a decent main event, it doesn't have to be PPV main event quality and then fill the rest of the show with angles and still maintain solid popularity. Of course that is assuming that the angles are in the right spots and that they feature you top players. There is no reason why a third of your 2 hour shows can't have your go to guy involved in some way.
molson
01-28-2010, 07:43 PM
Ah, yea that would have to be a b show. Would not be possible to book like that and get a solid grade. Of course as a b show it doesn't matter what it scores since it won't affect you in any way.
You could fill a show with Main Event vs. Lower Midcard jobbers and then book a decent main event, it doesn't have to be PPV main event quality and then fill the rest of the show with angles and still maintain solid popularity. Of course that is assuming that the angles are in the right spots and that they feature you top players. There is no reason why a third of your 2 hour shows can't have your go to guy involved in some way.
Wait, so there's B-shows in this version? That's pretty cool.
dubb93
01-28-2010, 08:29 PM
Wait, so there's B-shows in this version? That's pretty cool.
They were in TEW 2008 and maybe 2007 as well. Not real sure about 2007, but 08 and 10 for sure.
jbergey22
01-28-2010, 09:10 PM
I think he's talking about the 1980's Superstars shows where Hacksaw Jim Duggan would squash Iron Mike Sharpe and the Rick Martel would squash Barry Horowitz, concluding, if you were lucky, with a main event of Ted Dibiase taking on Tito Santana.
Exactly!
I know this wouldnt work today but it made the Wrestlemania's/Survivor Series/ and Royal Rumbles so exciting IMO so Id like to book this way.
LionsFan10
01-30-2010, 02:34 PM
If I have TEW 2008, how big of a leap is this game for the $35 price point? I really want this game, but I'm not sure if what has been changed is worth that much money. Is it worth that kind of jack?
BYU 14
01-30-2010, 03:43 PM
If I have TEW 2008, how big of a leap is this game for the $35 price point? I really want this game, but I'm not sure if what has been changed is worth that much money. Is it worth that kind of jack?
I would say yes, you can get a pretty good feel of that in the demo. My fav new features are the Dirt Sheet, the improved backstage stuff, the additional business investment options and of course the export to excel feature.
I little less clicky than before, though I was hoping drag and drop booking would have been a little more robust.
Some minor things I like as well are the broader categories for angles, some cool new interaction/morale stuff and the way the Cornellverse has played out. This version is really the first time the Cornellverse has really grabbed hold of me.
BYU 14
01-31-2010, 03:47 PM
I am getting into this much more than I expected in terms of the Cornellverse, maybe I was missing out all these years??
Even started a Diary on it, which I could have never seen myself doing in earlier versions. Overall it looks like I will get much more playing time out of this version than any since 2005.
NYCW - Kicking and screaming into the 21st Century - Grey Dog Software (http://www.greydogsoftware.com/forum/showthread.php?t=76290)
jbergey22
01-31-2010, 03:52 PM
I am getting into this much more than I expected in terms of the Cornellverse, maybe I was missing out all these years??
Even started a Diary on it, which I could have never seen myself doing in earlier versions. Overall it looks like I will get much more playing time out of this version than any since 2005.
NYCW - Kicking and screaming into the 21st Century - Grey Dog Software (http://www.greydogsoftware.com/forum/showthread.php?t=76290)
Great start to your diary and thanks for pointing it out. I will be reading along.
This game moves faster then 2008, I am currently in May and it only took two days to get there. I currently am losing all my stars to TCW or SWF and now I am scrambling to create new stars because my mid-card scene is devoid of talent.
I highly recommend the game.
dubb93
02-10-2010, 08:16 PM
BUMP
With Dragon Age in my rearview mirror I finally got around to getting this game a couple of days ago. Figured I would have a go with SWF my first game.
I would have to agree completely with Noop above. Things that I really didn't think would be huge features, like the ability to clone angles and the like are actually huge features that increase the game speed drastically as a SE fed. Awesome so far.
I'm actually doing well so far in my first month. Worst show so far is a B.
My first PPV didn't bomb, and the backstage says it was a success, but somehow I feel like it wasn't what I expected. Eisen/Bruce in the main event was a letdown, and I made the mistake(damnit I thought about it for about 5 mins too) of putting Faith/Khoklov on in the co feature rather than Angry Gilmore/Gregory Black. I know it sounds crazy to even consider Gilmore/Black as the co-feature in the first month, but damn is Gilmore really starting to ruin my booking plans.
The guy is absolutely tearing it up. He is feuding with a guy who is basically a lifetime midcarder(Black) and has shot up from a B- pop all over in the US to A pop(with A* momentum to boot)all over the US in just a month. I have actually changed my booking plans to get the title on Gilmore ASAP. I seriously can't put the guy in a segment without it getting atleast an A.
DeToxRox
02-10-2010, 08:20 PM
I have been fiddling around with it waiting for the Montreal Aftermath mod to be complete. Seems like it is almost done, I cannot wait. I did a few "watcher" games with other mods to test them out. Not so bad. It's fun watching things develop, like Randy Savage holding the WWF Title for over two years, only to lose it to Mike Rotunda. Then Rotunda left WWF as champion for WCW. Mr. Perfect and Savage met at WM for the title and Savage won it again and began another year long reign.
Then of course he dropped the strap and died.
BYU 14
02-10-2010, 08:24 PM
BUMP
With Dragon Age in my rearview mirror I finally got around to getting this game a couple of days ago. Figured I would have a go with SWF my first game.
I would have to agree completely with Noop above. Things that I really didn't think would be huge features, like the ability to clone angles and the like are actually huge features that increase the game speed drastically as a SE fed. Awesome so far.
I'm actually doing well so far in my first month. Worst show so far is a B.
My first PPV didn't bomb, and the backstage says it was a success, but somehow I feel like it wasn't what I expected. Eisen/Bruce in the main event was a letdown, and I made the mistake(damnit I thought about it for about 5 mins too) of putting Faith/Khoklov on in the co feature rather than Angry Gilmore/Gregory Black. I know it sounds crazy to even consider Gilmore/Black as the co-feature in the first month, but damn is Gilmore really starting to ruin my booking plans.
The guy is absolutely tearing it up. He is feuding with a guy who is basically a lifetime midcarder(Black) and has shot up from a B- pop all over in the US to A pop(with A* momentum to boot)all over the US in just a month. I have actually changed my booking plans to get the title on Gilmore ASAP. I seriously can't put the guy in a segment without it getting atleast an A.
I think this game definitely models the unexpected stuff so well. I am playing NYCW and learned quickly to stick with unchained storylines as SWF and TCW love to raid any young talent I sign. I lost my #2 face (Art Reed) and half of my newly crowned tag Champs (Matthew Keith) in the same week and have had to scramble in a major way heading into my biggest show of the year.
DeToxRox
02-10-2010, 08:30 PM
I still have yet to get into the Cornellverse but I have been playing my own WWF 1993 game and I had a pretty crazy exchange happen.
Basically I was struggling to keep WWF Global, and would end up falling to Cult. The way the 93 mod is after two years only AAA in Mexico is National. The issue was some guys wouldn't sign Written deals because of my size, so they were flocking to WCW. WCW had the same types of issues so it was becoming like the Monday Night Wars with who would appear where.
Going into the Royal Rumble in year two the plan was to give Ted DiBiase the World Title reign he never got IRL. He ended up winning the Rumble, and in the Main Event of the show Bret Hart won back the WWF Title from Hogan.
So I get through my February and March SNME's with the Hart vs DiBiase match at A* momentum. I notice DiBiase's contract is about to be expired (user error) and request negotiations only to find out he's going to WCW.
Of course I scramble, pretty much having decided on Hart vs Michaels for the title (way sooner then I wanted HBK to be in the Main Event) when I see that Rick Rude is available. His popularity was up, he was a star so it was huge. Rude vs Hart ended up an A match and it all worked out but it looked very sketchy for a while.
dubb93
02-10-2010, 08:31 PM
Yea, its hard to explain since the feature list looked like it was nearly completely dedicated to making modders work easier, but this version is quicker all around and I think it is a huge improvement over 08.
dubb93
02-16-2010, 03:07 PM
I made a really bad decision that sounded really good on paper.
My only competition with SWF is TCW who are a National sized company. When their Heavyweight Champ Rocky Golden had his contract come up I jumped on the chance to bring him in.
Since that time Golden has really brought my main event scene down, he's just not that good. Worse yet, TCW has shifted the focus of their shows to Tommy Cornell in the absence of Golden and have gone from churning out B- shows to 2 A rated shows a week on the back of Cornell.
molson
02-16-2010, 03:14 PM
I made a really bad decision that sounded really good on paper.
My only competition with SWF is TCW who are a National sized company. When their Heavyweight Champ Rocky Golden had his contract come up I jumped on the chance to bring him in.
Since that time Golden has really brought my main event scene down, he's just not that good. Worse yet, TCW has shifted the focus of their shows to Tommy Cornell in the absence of Golden and have gone from churning out B- shows to 2 A rated shows a week on the back of Cornell.
That's pretty cool - it's like WCW stealing away Hall and Nash and allowing/forcing the WWF to rely on Austin and Foley.
dubb93
02-16-2010, 03:16 PM
That's pretty cool - it's like WCW stealing away Hall and Nash and allowing/forcing the WWF to rely on Austin and Foley.
Yea, it is hard to be mad about it b/c it really is cool. Thats why I thought I would share it.
jbergey22
02-16-2010, 03:22 PM
I just made a huge blunder in my TCW game as well.
I did a talent exchange with USPW for Bruce the Giant. My goal was to have Rocky Golden(my current champ) to get over Bruce the Giant in my next Pay per view.
Well I tried to set up a triple threat DQ finish in which Bruce the Giant wins but Rocky Golden keeps the belt on my weekly TV show. I am not sure if I booked it wrong but Bruce the Giant won the match and the belt so a borrowed worker now holds my #1 belt.
dubb93
02-16-2010, 03:47 PM
I just made a huge blunder in my TCW game as well.
I did a talent exchange with USPW for Bruce the Giant. My goal was to have Rocky Golden(my current champ) to get over Bruce the Giant in my next Pay per view.
Well I tried to set up a triple threat DQ finish in which Bruce the Giant wins but Rocky Golden keeps the belt on my weekly TV show. I am not sure if I booked it wrong but Bruce the Giant won the match and the belt so a borrowed worker now holds my #1 belt.
Check your matches. If the match isn't able to end by DQ(99% sure that triple threat is not able to) then the road agent takes it upon himself to book a finish that is able to happen. Thus Bruce goes over clean.
jbergey22
02-16-2010, 03:51 PM
Check your matches. If the match isn't able to end by DQ(99% sure that triple threat is not able to) then the road agent takes it upon himself to book a finish that is able to happen. Thus Bruce goes over clean.
Thanks I am sure that was it. As you had talked about Golden earlier this is the exact reason is sucks having him as champ. You have to add a 3rd wrestler to a match like this in order for it to not completely suck. Golden does fine with a good worker but he cant carry a match.
Eddie Peak vs Golden got good grades for me B+ range.
I have a storyline going with Nemesis(authority figure) and Golden so I will probably create an angle where Nemesis hired Bruce the Giant to get the title of Golden and create a tournament for the belt. Might actually work out good.
dubb93
02-16-2010, 05:34 PM
http://img696.imageshack.us/img696/6655/awesomeimpact2010.jpg
Could have been better, but I'm happy. I had a minor angle in-between Faith's goodbye and Gilmore's promo showing Golden sitting in the crowd. I guess minor angles don't show up in the recap. I think if it had brought the crowd down as was intended(it didn't) then Gilmore-Vengeance could have hit A*.
NOTE: The top part of the card is cut off. That is just the home stretch.
jbergey22
02-16-2010, 05:41 PM
You run a lot of angles.
According to Perfect Show Theory you dont want to bring the crowd down between the 2 main event matches. It seems you ran a lot of great segments perhaps you burnt the crowd out earlier?
dubb93
02-16-2010, 05:47 PM
You run a lot of angles.
I don't think I run any more angles than are ran in real life.
According to Perfect Show Theory you dont want to bring the crowd down between the 2 main event matches. It seems you ran a lot of great segments perhaps you burnt the crowd out earlier?
Interesting. I'm always brought the crowd down(or attempted to) every 3 or 4 segments. I won't be doing it between the last two matches anymore.
Actually the matches are supposed to be the segments that bring my crowd down. With SWF as pure SE it is hard to book poor angles. Eisen-Money-Bruce was not supposed to deliver. It was booked under 10 minutes long with a tainted finish. The previous matches involving the three have all fallen flat in the B- range. That one just delivered.
EDIT: Hell, I gave Bruce and Eisen the Main Event Treatment at "When Hell Freezes Over" and they bombed it. I guess they just got a wild hair up their ass and decided to ruin my perfect show theory.
jbergey22
02-16-2010, 05:57 PM
I don't think I run any more angles than are ran in real life.
No you dont.
I've done that as well but with the new "clone angle" feature Ive gone away from the shorter angles and just create longer ones.
For example instead of having 2 seperate angles for Gilmore/Vengeance hype and Gilmore/Vengeance music video I would probably just clone an angle and create 1 longer angle. Inside the commentary box I would say something like this "Gilmore cuts a promo on Vengeance about ???, following the promo a music video is played inside the arena"
It gives me less of a headache and if your angle is 5+ minutes it will count towards your show grade where as 3 minute angles only help momentum.
In my mind it accomplishes the same thing forcing 2 angles in to one.
dubb93
02-16-2010, 06:01 PM
It gives me less of a headache and if your angle is 5+ minutes it will count towards your show grade where as 3 minute angles only help momentum.
I was actually under the impression that 4 minute and longer angles affect Pop/momentum, 6 minute or more angle will help development.
And the new major/minor category in the angle creator determines if they apply toward the show grade. So every angle ran with the major tag should apply regardless if it is 1 minute or 20 minutes and the same would apply for the minor tag in reverse.
Hey we are getting discussion here that will help all of us out.
jbergey22
02-16-2010, 06:04 PM
I was actually under the impression that 4 minute and longer angles affect Pop/momentum, 6 minute or more angle will help development.
And the new major/minor category in the angle creator determines if they apply toward the show grade. So every angle ran with the major tag should apply regardless if it is 1 minute or 20 minutes and the same would apply for the minor tag in reverse.
Hey we are getting discussion here that will help all of us out.
I guess Im not sure one way or another. It used to be 3/6.
Do you use the dirt sheet? When I run shorter than 5 minute angles I get a negative mark saying "segment was too short to have much of an impact"
jbergey22
02-16-2010, 06:13 PM
In TEW 2010, 3+ minutes affect popularity, 5+ minutes effect development. Any angle labeled 'major' will effect the grade of the show.
Good to know, thanks!
Axxon
02-16-2010, 06:18 PM
In TEW 2010, 3+ minutes affect popularity, 5+ minutes effect development. Any angle labeled 'major' will effect the grade of the show.
Why is popularity affected but development effected? ;)
dubb93
02-16-2010, 06:22 PM
When I run shorter than 5 minute angles I get a negative mark saying "segment was too short to have much of an impact"
That basically means that the segment was too short to get a higher score. The same segment ran 2 minutes and 6 minutes will see the 6 minute segment score higher with all things being equal b/c that mark will no longer be a negative.
dubb93
02-16-2010, 06:24 PM
Major angles have an impact on a show’s final rating, Minor angles do not. This does not affect whether the angle alters the workers’ popularity (which happens if the angle is over 3 minutes in length) or skill improvements (which happens if the angle is over 5 minutes in length).
Quote=TEW 2010 Help File
dubb93
02-16-2010, 06:26 PM
Anyone find The Perfect Show Theory in the help file?
Axxon
02-16-2010, 06:34 PM
Well, put it this way. You can make yourself more popular with an all right three-minute interview, but whether you'll actually get any better at interviews is a whole 'nother story.
The real reason is so that people can't spam people up in skills via quick promos. After all, how many real wrestlers get better at anything without having actual time to work on it?
I get all that but, umm. whoosh!!!!!!
dubb93
02-16-2010, 06:35 PM
I get all that but, umm. whoosh!!!!!!
:D
Carman Bulldog
02-17-2010, 01:22 PM
So, are the three minutes and five minutes inclusive? Or do you need to set them over 3 minutes and 5 minutes (ie. set the length to 4 and 6)?
dubb93
02-17-2010, 03:33 PM
So, are the three minutes and five minutes inclusive? Or do you need to set them over 3 minutes and 5 minutes (ie. set the length to 4 and 6)?
Everyone is going to tell you 3 and 5. I will be going with 4 and 6 on my shows.
DeToxRox
02-17-2010, 04:42 PM
Everyone is going to tell you 3 and 5. I will be going with 4 and 6 on my shows.
I am with dubb. I do 4 and 6 also.
dubb93
02-17-2010, 06:12 PM
Sample size blah, blah, blah
I gave Swoop McCarthy, 0 Pop all over US a 3 minute promo on my B Show. After the promo he was still 0 pop all over the US. My next weeks B Show I will give him 4 minutes and see if it changes.
dubb93
02-17-2010, 07:44 PM
Swoop + 4 minute promo = 0 overness. Should have known it wouldn't be that easy.
On an unrelated note. What am I doing wrong with gimmicks? My product is REALLY starting to suffer as a result of crappy gimmicks.
Before I start my character build is 6 in creativity. According to the help file that means that I should actually be helping my guys get better gimmicks.
In the first three months I've had 13 workers(yes I just counted them) go "stale" and as far as I can tell need a new gimmick. That number does not include all the other workers I have brought in and debuted and needed a new gimmick.
When I am looking for a gimmick I look at what kinds of gimmicks the character is able to play well. I normally will take either his #1 or #2 type and then sort by it in the gimmick change screen. I filter out roles that don't suit that character and then when I debut them it seems like they all fall flat.
I have managed to get one so far out of the C+ and below range that shows the dirt sheet note for poor gimmick taking away from the segment or match. It is really starting to hurt and add up.
Some examples
Eric Eisen (rated 92 for Cocky Gimmicks) - Egomaniac 50
Swoop McCarthy (rated 96 for Cool Gimmicks) - Degenerate 45
Rich Money (rated 90 for Cool Gimmicks) - Rebel 68
Rocky Golden (rated 94 for Wholesome Gimmicks) - Old School Face 68
etc. all in the negative dirt sheet note range
*Note I have not ignored the must stay off camera for "x" amount of time. I currently have some guys sitting out waiting for their return. That isn't a factor in any of the gimmick scores I have gotten*
Am I missing something simple or am I just going through a rough spell here? I guess I'm just not used to having this much trouble with gimmicks in prior game versions.
DeToxRox
02-17-2010, 07:46 PM
Swoop + 4 minute promo = 0 overness. Should have known it wouldn't be that easy.
On an unrelated note. What am I doing wrong with gimmicks? My product is REALLY starting to suffer as a result of crappy gimmicks.
Before I start my character build is 6 in creativity. According to the help file that means that I should actually be helping my guys get better gimmicks.
In the first three months I've had 13 workers(yes I just counted them) go "stale" and as far as I can tell need a new gimmick. That number does not include all the other workers I have brought in and debuted and needed a new gimmick.
When I am looking for a gimmick I look at what kinds of gimmicks the character is able to play well. I normally will take either his #1 or #2 type and then sort by it in the gimmick change screen. I filter out roles that don't suit that character and then when I debut them it seems like they all fall flat.
I have managed to get one so far out of the C+ and below range that shows the dirt sheet note for poor gimmick taking away from the segment or match. It is really starting to hurt and add up.
Some examples
Eric Eisen (rated 92 for Cocky Gimmicks) - Egomaniac 50
Swoop McCarthy (rated 96 for Cool Gimmicks) - Degenerate 45
Rich Money (rated 90 for Cool Gimmicks) - Rebel 68
Rocky Golden (rated 94 for Wholesome Gimmicks) - Old School Face 68
etc. all in the negative dirt sheet note range
*Note I have not ignored the must stay off camera for "x" amount of time. I currently have some guys sitting out waiting for their return. That isn't a factor in any of the gimmick scores I have gotten*
Am I missing something simple or am I just going through a rough spell here? I guess I'm just not used to having this much trouble with gimmicks in prior game versions.
I thought when a guy goes stale it usually means he needs a heel or face turn.
I have been doing a "watcher" dynasty with the MrCanada real life database. I've seen some really strange things happen. The biggest of which was WWE's prestige rating dropping to 1% instantly. Could it be that they hit 100% and a bug pushed it to 0%? Their cards were just as good as ever, TV ratings were actually increasing, and all of a sudden all the international TV networks start dropping shows. WWE drops to Cult, and loses all of their 3 brands. John Cena's contract expired and he wouldn't renew because they weren't big enough. The brand consolidation is a very bad thing for the long term health of the dynasty though, as you're now seeing guys like The Undertaker wrestling on all 3 shows, while guys like Bryan Danielson hasn't wrestled in 4 months (I'm in late 2011).
Triple H, Undertaker and Sting have all retired recently. Jeff Hardy and Nigel McGuinness have gone to the WWE (Hardy is doing well but Nigel is not being used at all).
Some of the standout guys are CM Punk, Christian, AJ Styles and Kurt Angle.
jbergey22
02-17-2010, 11:20 PM
I have been doing a "watcher" dynasty with the MrCanada real life database. I've seen some really strange things happen. The biggest of which was WWE's prestige rating dropping to 1% instantly. Could it be that they hit 100% and a bug pushed it to 0%? Their cards were just as good as ever, TV ratings were actually increasing, and all of a sudden all the international TV networks start dropping shows. WWE drops to Cult, and loses all of their 3 brands. John Cena's contract expired and he wouldn't renew because they weren't big enough. The brand consolidation is a very bad thing for the long term health of the dynasty though, as you're now seeing guys like The Undertaker wrestling on all 3 shows, while guys like Bryan Danielson hasn't wrestled in 4 months (I'm in late 2011).
Triple H, Undertaker and Sting have all retired recently. Jeff Hardy and Nigel McGuinness have gone to the WWE (Hardy is doing well but Nigel is not being used at all).
Some of the standout guys are CM Punk, Christian, AJ Styles and Kurt Angle.
Can you post this on the GDS Tech Support Forum?
Total Extreme Wrestling 2010 Tech Support - Grey Dog Software (http://www.greydogsoftware.com/forum/forumdisplay.php?f=165)
Adam fixes these kind of things right away.
jbergey22
02-17-2010, 11:22 PM
Am I missing something simple or am I just going through a rough spell here? I guess I'm just not used to having this much trouble with gimmicks in prior game versions.
Check your product settings. Your fans may like either more or less subtle gimmicks and/or more or less risky gimmicks.
Stale can mean gimmicks or a turn is needed.
I have been having great luck with my turns and gimmick changes.
dubb93
02-18-2010, 11:11 AM
I thought when a guy goes stale it usually means he needs a heel or face turn.
There is no possible way I could have turned all 13 of those guys and kept my storylines going in a coherent manner.
dubb93
02-18-2010, 11:21 AM
Check your product settings. Your fans may like either more or less subtle gimmicks and/or more or less risky gimmicks.
Don't like highly risky gimmicks - not the issue
Will not get highly subtle gimmicks - not the issue
Will not respond well to one-dimensional gimmicks - what the heck is this? What stat corresponds to this?
It is either bad dice rolls or the one-dimensional gimmicks note.
chesapeake
02-18-2010, 11:50 AM
Will not respond well to one-dimensional gimmicks - what the heck is this? What stat corresponds to this?
I would read it as indicating a preference for more subtle gimmicks, but I am just guessing.
dubb93
02-18-2010, 11:52 AM
One-Dimensional refers to gimmicks with low amounts of the subtle stat.
So basically I am in a catch 22 here with the subtle stat. Too high and it brings the gimmick rating down, too low and it brings the gimmick rating down. Seems I need to pick my gimmicks better in regards to the subtle stat.
nole4sho
02-19-2010, 05:07 PM
An alternative to the gimmick problem is to make you own gimmicks. I've had some success tailor making gimmicks for my specific workers. This is similar to real life because no one truly plays the same role.
dubb93
02-20-2010, 01:52 PM
An alternative to the gimmick problem is to make you own gimmicks. I've had some success tailor making gimmicks for my specific workers. This is similar to real life because no one truly plays the same role.
I figured out that that is what i have to do. Looking through the gimmick database there are only roughly a dozen gimmicks that "fit" my product and roughly 25% of those are extremely difficult to pull off. I consider it putting the sports entertainment touch on my gimmicks. I mean there is no way IRL the WWE would use the same exact version of an egomaniac as say, ROH would so I really don't feel bad about tailoring certain gimmicks to my product.
Sun Tzu
07-09-2010, 07:26 PM
Edit...nevermind. This thread is freaking GOLD.
I've decided to pick up the '10 version. I've had '08 for a while, and never got into it thanks to my over the top obsession with MLB: The Show. I've been on a Baseball/Rasslin kick for a while.
jbergey22
07-10-2010, 02:19 AM
Edit...nevermind. This thread is freaking GOLD.
I've decided to pick up the '10 version. I've had '08 for a while, and never got into it thanks to my over the top obsession with MLB: The Show. I've been on a Baseball/Rasslin kick for a while.
You'll be impressed with all the new things in this version. I say this every version but I cant imagine what else he could come out with to improve this game.
DeToxRox
05-12-2011, 10:55 AM
Genadi's 1987 Golden Age Mod is officially out here: ~ The Golden Age: 1987 Official Release ~ - Page 3 - Grey Dog Software (http://www.greydogsoftware.com/forum/showthread.php?goto=newpost&t=459569)
It is supposed to be deeper than even the DOTT mod. Really excited to get going with this.
jbergey22
05-12-2011, 04:22 PM
Genadi's 1987 Golden Age Mod is officially out here: ~ The Golden Age: 1987 Official Release ~ - Page 3 - Grey Dog Software (http://www.greydogsoftware.com/forum/showthread.php?goto=newpost&t=459569)
It is supposed to be deeper than even the DOTT mod. Really excited to get going with this.
Haha
You beat me to it. I also have been waiting impatiently for 6 months on this mod.
molson
05-12-2011, 04:22 PM
That's really good news, thanks for posting. I'll be waiting to see how receptive that modder is to feedback/critisism....DOTT constantly improved through updates, but I've seen more than one promising mod over there just get abandoned out of spite because people are so sensitive about suggestions.
jbergey22
05-12-2011, 04:28 PM
That's really good news, thanks for posting. I'll be waiting to see how receptive that modder is to feedback/critisism....DOTT constantly improved through updates, but I've seen more than one promising mod over there just get abandoned out of spite because people are so sensitive about suggestions.
Genadi is very particular about details so I am sure he will take the feedback well.
Things tend to go bad when people starting pushing these modmakers to change things they dont want to change. It can be very immature over there at the GDS forums at times.
DeToxRox
05-12-2011, 04:49 PM
I am in the process of running some simmed years to see how she looks. I'll post after I get through year five. I am on year three now.
The mod itself is fucking loaded. Just insane amounts of data.
BYU 14
05-12-2011, 05:36 PM
I think this mod will be very complete right out of the box, like Danny said the details are amazing....Might be time to fire up TEW again and try and save the AWA!
BYU 14
05-12-2011, 05:39 PM
That's really good news, thanks for posting. I'll be waiting to see how receptive that modder is to feedback/critisism....DOTT constantly improved through updates, but I've seen more than one promising mod over there just get abandoned out of spite because people are so sensitive about suggestions.
And you know what we will be expecting from you ;)
SirFozzie
05-12-2011, 07:56 PM
I think this mod will be very complete right out of the box, like Danny said the details are amazing....Might be time to fire up TEW again and try and save the AWA!
if you do that, you're going to have to comment out at least one of the narratives.. they've built in some "crashes" for companies based on history
Flasch186
05-12-2011, 09:03 PM
Let me know when a special is run on it...
BYU 14
05-12-2011, 11:38 PM
if you do that, you're going to have to comment out at least one of the narratives.. they've built in some "crashes" for companies based on history
I went and peeked at those, thinking about taking them all out so it comes down to a level playing field
DeToxRox
05-12-2011, 11:52 PM
I went and peeked at those, thinking about taking them all out so it comes down to a level playing field
Yeah I already did that myself. I am just past WM 7, so I am gonna post some stuff now.
DeToxRox
05-13-2011, 12:13 AM
So here is some stuff from my test game. I'll just do the bigger promotions and random stuff:
WWF
1987
WMIII: Hulk Hogan & Jake "The Snake" Roberts d. Bob Orton & Don Muraco
KOTR: Andre the Giant d. King Kong Bundy in the Finals
SummerSlam: Hogan d. Ricky Steamboat
Survivor Series: Junkyard Dog, Paul Orndorf, Andre & Macho Man drew Roddy Piper, Harley Race, King Kong Bundy and Honky Tonk Man
1988
Royal Rumble 88: King Kong Bundy wins the RR
WM IV: Hulk Hogan d. JYD
KOTR: Kamala d. Davey Boy Smith
SummerSlam: Hulk Hogan d. Nikita Koloff
Survivor Series: Bob Orton Jr, Nikita Koloff, Honky Tonk Man & King Kong Bundy d. Hulk Hogan, Randy Savage, Andre the Giant & JYD
1989
Royal Rumble: Nikita Koloff won the RR.
WM V: Honky Tonk Man d. Randy Savage (HTM is Champion)
KOTR: Nikita Koloff d. Ric Flair to win the KOTR
SummerSlam: Honky Tonk Man d. Paul Orndorff
Survivor Series: JYD, Orndorff, Hogan & Savage d. Orton Jr., Piper, Bundy & Koloff
1990
Royal Rumble: JYD won the RR
WM VI: Don Muraco d. Nikita Koloff (Muraco is Champ)
KOTR: Paul Orndorff d. Andre the Giant to win the KOTR
SummerSlam: Don Muraco d. Bob Orton Jr
Survivor Series: Hogan, Andre, JYD & Muraco d. HTM, Orton Jr., Piper & Race
1991
Royal Rumble: Harley Race won the RR
WM VII: Don Muraco d. Harley Race
That is as far as I got so far. Some random WWF Notes:
- Hulk held the title for nearly four years before losing the title to Honky Tonk Man at the September Supercard. Hulk made 17 defenses.
- Honky held the title over a year and a half before losing to Muraco on an episode of Superstars. HTM made 16 defenses.
- Muraco has held the title over a year and has made 17 defenses.
- The best match in WWF history is Ric Flair vs Hulk Hogan (100) from an episode of Superstars.
- Royal Rumble 1991 was held at the Pontiac Silverdome and drew 93,173 fans.
DeToxRox
05-13-2011, 12:20 AM
JCP
1987
GAB: Ric Flair d. Road Warrior Animal
Starrcade: Ric Flair d. Dick Murdoch
1988
GAB: Ric flair d. Ivan Koloff
Starrcade: Ric Flair d. Stan Lane
1989
GAB: Ron Garvin d. Al Perez (Garvin won the title .. yes Al Perez was the champ)
Starrcade: Sgt. Slaughter d. Dutch Mantell
1990
GAB: Dusty Rhodes d. Buddy Rose (Dusty is champ)
Starrcade: Dusty Rhodes d. Buddy Landell
1991
Haven't gotten to either major show.
- Ric Flar d. Ron Garvin (99) at their December Supercard is the best current match for JCP.
- Once Flair left JCP just was awful. They have no stars at all and are barely hanging on as the #2 promotion. To show how important Flair was, he is involved in every one of their top 10 matches.
- Al Perez made 3 defenses of the NWA Title before dropping it to Ronnie Garvin. Garvin made 8 defenses before dropping the title to Dusty. Dusty is now 9 defenses into his reign.
DeToxRox
05-13-2011, 12:26 AM
WCW
- WCW opened in December 1988. They do run their own Starrcade and Bash so I'll likely edit those in my real game.
1988
Starrcade: Road Warrior Animal d. Adrian Adonis for the WCW World Title
1989
GAB: Larry Zbyszko d. Manny Fernandez (LZ is champ)
Starrcade: Larry Zbyszko d. Stan Lane
1990
GAB: Larry Zbyszko d. Jake Roberts, Buddy Rose & Michael Hayes
Starrcade: Ron Garvin d. Matt Borne (Garvin is champ)
1991
Not far enough along yet
- Larry Zbyszko d. Jimmy Snuka (84) on an episode of Nitro is the top match in WCW thus far.
- Zbyszko held the WCW World Title for over a year and defended it an amazing 32 times before dropping it to Ron Garvin.
- Though they lack star power, they keep moving up the rankings.
DeToxRox
05-13-2011, 12:29 AM
Misc.
- AWA went out of business in October 1988.
- Jumbo Tsruruta, Davey Boy Smith, Del Wilkes, Terry Gordy, Eddie Gilbert, The Iron Shiek, Rocco Rock and Buzz Sawyer all have died over the four plus years.
Flasch186
05-13-2011, 08:33 PM
Well its installed but I dont have the dough for vid games right now sans FM's annual purchase. So I wait...
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