Lintyfresh85
01-15-2010, 10:01 AM
Yesterday was my first 'gameday' sim as commish. I imported the files as normal... but when I went to simulate the games, my system kept crashing.
I believe the problem stems from owners who were not sending in an export for the week.
Multiple teams had more than 46 on their gameday roster and just as many did not have their depth charts filled out correctly.
The only solution I found to not crashing my system was to put the offending teams on CPU control for the sim and once the sim was over, return them to human control. (I assume the CPU fixed their rosters and set their depth charrs?)
There has to be a better way of fixing depth charts/roster issues than what I had to go through.
Any ideas on how I could fix the situation?
Thanks.
I believe the problem stems from owners who were not sending in an export for the week.
Multiple teams had more than 46 on their gameday roster and just as many did not have their depth charts filled out correctly.
The only solution I found to not crashing my system was to put the offending teams on CPU control for the sim and once the sim was over, return them to human control. (I assume the CPU fixed their rosters and set their depth charrs?)
There has to be a better way of fixing depth charts/roster issues than what I had to go through.
Any ideas on how I could fix the situation?
Thanks.