View Full Version : Alright Boyz, here we go!!! EA MMA first impressions...
EagleFan
10-18-2010, 07:16 PM
Starting this one just a few hours early. Have been messing with the demo and it has promise.
My initial fear with the demo is that submissions seem like the easier way to win so far. I hope submissions aren't to this game what the flash KO's are to UFC 2010.
It was nice to be able to pull off a third round submission after getting my butt kicked for two rounds but then when I was able to do that regularly in the demo it started to make me worry that the balance may not be there.
Based off the demo this game won't be one where you get brutal action like in UFC 2010 but it looks like it is much more about working the strategy of a fight like the latest Fight Night.
Controls are going to kill me with this one for a while as I am so used to the UFC controls. My instinctive reaction is to go for the right stick when I should be going for the buttons or going for the buttons when I should be going for the right stick.
I'll be picking this up at midnight and I'll try to get a little bit of time in with it before gettng to sleep and will post a few reactions here.
DaddyTorgo
10-18-2010, 07:28 PM
I'll be picking it up tomorrow after work.
im interested in seeing what they think. i badly want to like a mma game but im afraid this one might not hold up.
DaddyTorgo
10-18-2010, 07:44 PM
One thing to keep in mind that i read is that the demo branched off from the release-product several months ago, so many of the things that people have noticed in the demo have already been addressed in the release version.
i'll post some impressions tomorrow night, and it sounds like EF will have some tonight
EagleFan
10-18-2010, 09:40 PM
Going to head to Gamestop in about an hour and I'll try to post a few comments here tonight after a couple matches.
if you get the chance, let us know what the league features are like.
EagleFan
10-19-2010, 01:32 AM
Only a little bit of time with it so far. Having a meeting tonight with "offshore" and squeezed in a little time with it first.
Have started a career to see how that is.
The tutorial is pretty much what you would expect. They take a shot at the UFC game during the career turorial (there is an MMA 101 "tutorial" which doesn't help you anywhere near as much as the career tutorial; I almost skipped the career one thinking it would be more of the same but it was definitely worth it as I picked up on a couple things that I never would have from the MMA 101 section).
Fighter creation is fairly streamlined which can be good.
If I can get done the meeting(s) soon (waiting between a couple at the moment); I will try my first career fight and will post more impressions.
Yeah please keep us updated about the career mode, do other fighters age? are there plenty of things to do in between fights?
EagleFan
10-19-2010, 05:25 AM
Some early thoughts...
At least early on in the career (only a few fights in) it seems quite easy, especially to get a submission. I am 7-0 with 6 submissions and one ground and pound knockout. I submitted one opponent in 12 seconds.
It has a similar mechanic to Fight Night with training sessions between fights. Initially seems like it would get repetitive but there is enough variety so far to keep it interesting (and the challenge leve goes up as you progress in the training). Plus it looks like you can repeat a training session by simming it and it will base your gain by how you performed when you actually did the session (that could keep it from getting annoying after progessing deeper into your career).
Tried joining an online fight card and got my butt kicked twice. Though the second fight kind of annoyed me as when the fight started I went in to touch gloves and he shot for the takedown when I did. I was unable to escape and eventually was submitted.
There are a few places where I can see that they are trying to take shots at the UFC game, without directly saying it of course.
These are subject to change but here are what I feel are the current pros and cons:
pros
- I like the way it handles training better than the UFC game where it feels like you always are fighting to keep from losing ground in a skill an the sparring/camps start to get annoying after a while.
- Submissions are possible (partly a con if they remain as easy as they are at the early phase of the game, in that case they become to this game what the flash KO is to UFC).
- The online fight cards look like they have potential, in the fight card I was in I got to watch a couple other fights before mine. You get to see how others play the game.
- Not entirely a button masher as you need to manage your stamina; much like Fight Night.
- I like that you can pick an intro for the fighter.
- It has promise but will need to put it through more paces.
cons
- You don't get the same brutal feeling that the UFC game gives you.
- Being a UFC guy I can't stand the announcers.
- No options for your fights in career mode (at least not yet) as you only get one person to choose to fight. UFC at least gave you a couple choices.
- The rankings seem a little screwy. My fighter is currently in his second "league" (looks like you go through two before making it to Strikeforce) and ranked 14th in that league. When I look at the worldwide rankings it shows me as ranked 4th. Not sure how that works out. (minor con as it doesn't look like those rankings mean anything, the worldwide ones that is)
- Minor odd graphics glich. I chose my celebration move to be climbing the cage. In the first two leagues I am fighting in a ring. My fighter still does that move but is instead climbing into midair above the ropes. I guess with supernatural abilities like that it explains all the submissions I can pull off.
EagleFan
10-19-2010, 05:33 AM
Oh, forgot to add. A little puzzled by the choice of two different submission mechanics.
For chokes you have to "find the sweet spot" as they say with the left thumbstick. They are tougher to pull off and get me a little annoyed at times as it seems like you have to keep finding that sweet spot after you should have it locked in. Had a rear naked choke where it should have been locked in (if you base it on the graphics) but somehow my opponent was able to get enough leverage to pull my arm loose. There would be no way that someone could have escaped like that with someone on their back with both hooks in and the choke fully applied.
For arm and leg submissions it becomes button mashing versus stamina (you can't outright mash or your stamina becomes too low and you lose the hold).
Just seems like an odd choice to have two entirely different mechanics like that for the submissions.
DaddyTorgo
10-19-2010, 08:17 AM
Sounds alright so far - those are all things I knew.
Figure they had to make the earlier stages of career play easier because they don't want people to get discouraged and give up on it?
EagleFan
10-19-2010, 12:48 PM
Sounds alright so far - those are all things I knew.
Figure they had to make the earlier stages of career play easier because they don't want people to get discouraged and give up on it?
I can understand thatbut when the game sets it up as landmarks in making it to the next level I would have liked it to feel like I accomplished something to get to the next level.
Hopefully getting past the second league will become more of a challenge. I'll mess with that tonight to see how it changes.
Not a full complaint yet though.
i remember the developers saying the earlier ranks would be easy to give you the sense that you are truly an up and coming mma star by beating up on these jobbers
DaddyTorgo
10-19-2010, 08:12 PM
digging it so far. pounded on peeps with fedor for a bit before creating my guy.
the career-mode training is way in depth and gives you a bunch of moves/combos you don't read about in the manual
DaddyTorgo
10-19-2010, 08:14 PM
first two fights of my career in the baby-leagues i've taken guys down, achieved mount and when they gave up their back, RNC'd them.
course this is as a 6'0, 249lb heavyweight sambo fighter, so maybe that's not that unrealistic
DaddyTorgo
10-19-2010, 09:32 PM
how the hell do you "dash" so i can improve my standup...
DaddyTorgo
10-19-2010, 09:44 PM
Is it just my TV where the sound has this irritating scratchy thing to it all the time?? Why would that be??
Just got my first TKO by way of standing strikes after learning a haymaker from the British gym.
EagleFan
10-19-2010, 09:45 PM
how the hell do you "dash" so i can improve my standup...
I have done it accidentally a couple times but then tried to recerate it but can't.
Let me know if you try to learn the guillotine (sp?) at some poit and if you have success. That has been the most frustrating training challenge yet. You have to keep from being taken down for 1 minute but all of your moves are disabled except movement. I made it to 40 seconds once but all it takes of for your opponent to get to within range one time and there is nothing that you can do once he starts the takedown.
There was another one that has you survive a minute without being knocked down with all of your moves disabled. That one is much easier as you can absorb a few shots without being knocked down; where one takedown attempt is all it takes when you can't block it.
EagleFan
10-19-2010, 09:48 PM
Is it just my TV where the sound has this irritating scratchy thing to it all the time?? Why would that be??
Just got my first TKO by way of standing strikes after learning a haymaker from the British gym.
Have noticed the same thing with the sound. You have to really listen just to hear the introductions. I don't know what they were going for with that. It just seems like you are always in a haze while playing. Even the visuals at the start of the fights just seem a little off.
Were they trying to simulate being stoned while playing?
EagleFan
10-19-2010, 09:51 PM
Oh, I did lose my first career fight finally. Got rocked royally and then TKO'd. That made me with the early fights were a little more of a challenge as it was easy to get into bad habits, at least I learned from that for my next fight.
DaddyTorgo
10-19-2010, 09:53 PM
dunno why all this shit says "dash" but then nowhere does it talk about how to fucking dash. that's fucking annoying.
still progressing through my training. one win away from a title fight in ligue de combate down in brazil.
vale tudo rules...crazy.
DaddyTorgo
10-19-2010, 09:55 PM
i actually got out-striked last fight i was in, but won via TKO, so that's cool. also wasn't totally dominant on the ground.
DaddyTorgo
10-19-2010, 09:55 PM
fuck me. i just got knocked out in the first like...10 seconds of that fight
EagleFan
10-19-2010, 09:58 PM
i actually got out-striked last fight i was in, but won via TKO, so that's cool. also wasn't totally dominant on the ground.
That was me during my last fight (in Strikeforce now). My opponent came ot swinging and connected on a few. I could get nothing going on my feet and finally clinched and pulled guard. I then pulled off my first triangle choke for the win. Loved it!
DaddyTorgo
10-19-2010, 10:03 PM
how many potential gyms are there to travel to in order to learn special moves? i have 7 of my special moves filled up already, and wonder if i need to worry about there being more gyms (i've unlocked down through the english boxing one)...
EagleFan
10-19-2010, 10:15 PM
how many potential gyms are there to travel to in order to learn special moves? i have 7 of my special moves filled up already, and wonder if i need to worry about there being more gyms (i've unlocked down through the english boxing one)...
I've unlocked 7 gyms so far. 3 1K ones and 4 5K ones. Not sure if there are any more. In Strikeforce at 13-1 so far, so 14 fights in.
EagleFan
10-19-2010, 10:16 PM
There used to be days when a game would have a manual that tell us everything that we needed to know.... I miss those days...
DaddyTorgo
10-19-2010, 10:19 PM
yeah - i think that's what i've unlocked.
i'm just wary of filling up my special move slots and then finding out there some more moves out there i could have used instead of like a "climbing armbar"
although a 250lb heavyweight doing a climbing armbar would be sweet....
EagleFan
10-19-2010, 10:21 PM
That would be pretty sweet.
I am waiting to see if anything else unlocks before trying another as well.
EagleFan
10-19-2010, 10:24 PM
Is there a way to just save one of the three replays after the fight? I thought that was the idea but when I have tried it saves all three.
DaddyTorgo
10-19-2010, 10:29 PM
Just finished via triangle - on my way to a title fight down in brazil...
DaddyTorgo
10-19-2010, 10:29 PM
you on xbox or ps3 EF?
EagleFan
10-19-2010, 10:32 PM
360
u?
DaddyTorgo
10-19-2010, 10:46 PM
Hmm - should i go to Mystic in Japan, or Strikeforce?
DaddyTorgo
10-19-2010, 10:46 PM
360
u?
ps3 :(
EagleFan
10-19-2010, 10:51 PM
This part gets a little unrealistic. I am 15-1 so far and will be fighting someone that is 14-16 in a "number one contender" match for a shot at the title.
I am 26th ranked, he is 21st ranked but it is for a shot to fight Lawal for the title. That seems rather f'd up.
DaddyTorgo
10-19-2010, 10:56 PM
first UFC fight...back and forth on the ground...frankly on the bottom most the time...secured the win via triange after surviving an armbar/oomaplata chain
DaddyTorgo
10-19-2010, 10:57 PM
This part gets a little unrealistic. I am 15-1 so far and will be fighting someone that is 14-16 in a "number one contender" match for a shot at the title.
I am 26th ranked, he is 21st ranked but it is for a shot to fight Lawal for the title. That seems rather f'd up.
errr - yep
DaddyTorgo
10-19-2010, 10:58 PM
need to get better at neck chokes - that triangle took way too long though
EagleFan
10-19-2010, 11:16 PM
I now get my shot at the title. I'm 16-1 so I could see there being a possible title shot at some point because of that but not to go through the 21st ranked fighter to get it.
Hopefully "King Mo" doesn't kick my a** too badly.
DaddyTorgo
10-19-2010, 11:21 PM
I sucked it up and learned the climbing armbar.
now if i can just do it in a fight that'd be sweet
EagleFan
10-19-2010, 11:28 PM
Wow, 1st round armbar submission...
and new Strikeforce Light Heavyweight Champion....
:)
EagleFan
10-19-2010, 11:29 PM
Problem is that is left me not quite feeling like I just accomplished something.
DaddyTorgo
10-19-2010, 11:31 PM
awww. well i think the offline playing isn't going to be the best part of this game - i'm just using it to try to get up to speed
EagleFan
10-19-2010, 11:33 PM
So far this feels like a game with promise but that there are going to be enough holes in it that it is going to need another iteration to improve.
I have a feeling that the two games (UFC 2010 and EA MMA) are going to be played based upon what I feel like doing. Do I want to submit someone or just beat the crap out of something.
EagleFan
10-19-2010, 11:35 PM
I haven't noticed. Did you happen to notice if the CPU fighters actually fight and have it reflected in their record) other than when you fight them. It doesn't seem like it.
DaddyTorgo
10-19-2010, 11:41 PM
I haven't noticed yet either. Hmmm.
Bout to have my title fight.
And yes, I agree. UFC is more of a "beat the crap out of someone" game, where this is more "fight strategy" game.
DaddyTorgo
10-19-2010, 11:42 PM
Be nice if there were real fighters in career mode...just saying.
DaddyTorgo
10-19-2010, 11:58 PM
Strikeforce HW Champion!
Tight bout, but TKO in the 2nd
DaddyTorgo
10-20-2010, 12:02 AM
ps - if you go to "online" and "download fighters" it looks like...95% of the big names in the UFC have already bee created by people
DaddyTorgo
10-20-2010, 12:18 AM
fuck.
i just played 2 matches online and discovered that once somebody gets mount on me i have 0% chance of escaping at the moment..."deny" is far too effective.
Given, one of those was me playing as my created fighter and the other guy playing as Fedor (aak)
DaddyTorgo
10-20-2010, 08:13 AM
I prolly need to up my difficulty level to the highest level now that I've got a better idea of all the controls and stuff, and make sure i can beat CPU fighters there before going online.
has anyone come across anything annoying? or would the most of you say i should just pick it up now?
DaddyTorgo
10-20-2010, 03:55 PM
has anyone come across anything annoying? or would the most of you say i should just pick it up now?
Nothing annoying IMO.
Little tiny things I wish were different, some of which may get addressed in patches. Judging will probably be tweaked in a patch I'd presume (not that i've fought at a level high enough to have anything taken to a judge), but nothing really show-stopping.
picked this up! if any of you guys want to get a fight card together, send me a invite on xbl: the hot tip v2
DaddyTorgo
10-23-2010, 01:56 PM
i'm on ps3
doing decent against the AI trying to build myself up so that i can fight online without getting creamed. i'm fine at medium difficulty, but on hard difficulty level i find it near-impossible to either successfully apply or get out of, chokes. I know HOW to do it decently, but it just moves so damn fast.
EagleFan
10-23-2010, 02:09 PM
i'm on ps3
doing decent against the AI trying to build myself up so that i can fight online without getting creamed. i'm fine at medium difficulty, but on hard difficulty level i find it near-impossible to either successfully apply or get out of, chokes. I know HOW to do it decently, but it just moves so damn fast.
I must be getting old and not able to pick up playing video games as quickly as I used to. I was online that night after getting it and was getting creamed. How on earth did those other players pick it up that quickly? Beta testers?
DaddyTorgo
10-23-2010, 02:15 PM
I must be getting old and not able to pick up playing video games as quickly as I used to. I was online that night after getting it and was getting creamed. How on earth did those other players pick it up that quickly? Beta testers?
I have no idea - i did the same thing, played 2 games online, got mounted and beat fairly easily.
not sure how the hell they managed to pick it up so easily.
DaddyTorgo
10-23-2010, 02:17 PM
2nd title defense, first was against Monson. This one is against fabricio werdum
EagleFan
10-23-2010, 02:18 PM
I have no idea - i did the same thing, played 2 games online, got mounted and beat fairly easily.
not sure how the hell they managed to pick it up so easily.
I thought that early would be my best chance to matchup while people were still learning the controls. :)
DaddyTorgo
10-23-2010, 02:20 PM
ouch. werdum just whooped my ass.
caught me with a counterpunch and then beat me down before i could recover
DaddyTorgo
10-23-2010, 02:20 PM
I thought that early would be my best chance to matchup while people were still learning the controls. :)
me too
EagleFan
10-23-2010, 02:30 PM
The game is also missing something...
<a href="http://plixi.com/p/52414546?ref=nf" title=""><img src="http://c0013527.cdn1.cloudfiles.rackspacecloud.com/x2_31fc852" width="79" height="79" alt=""></a>
Arianny!!!!!
DaddyTorgo
10-23-2010, 02:31 PM
fuck.
monson knocked me the fuck out
EagleFan
10-23-2010, 02:34 PM
ah, so the title defenses are where the difficulty cranks up.
Schmidty
10-23-2010, 02:34 PM
I haven't read this thread yet, but I finally got a PS3 the other day, and picked up UFC 2010. I'm doing the career and trying to build an all-around good fighter, but it's hard because I don't understand the ground game controls at all. Hell, I can't even figure out how to get out of the clinch, which is frustrating.
i think there are people that put in A LOT of time into the demo/beta
the biggest skill difference ive seen so far online comes on the ground. some people just dont get it, some people have it figured out, and then there are the guys that are just too good.
im going to go through with another created character on hard to see if i can shapen up my stick skills before playing too much online
EagleFan
10-23-2010, 02:39 PM
UFC 2010 is really fun for beatig the crap out of people. It is a major achievement to get a submission as you have to almost try to not knock someone out to get the submission.
So far MMA is the opposite of that. I have gotten my a** handed to me but then pulled a submssion out of my hat for the victory in EA MMA.
For the pure rush of it, I like UFC better so far. Plus the UFC game has a much crisper presentation. The sound and the visuals in MMA seem like you are in a fog the whole time.
DaddyTorgo
10-23-2010, 02:57 PM
Aaargh. I had Werdum on the ropes to get my title back, but he pulled out a victory.
DaddyTorgo
10-23-2010, 03:05 PM
Ohhh - nice onscreen tip.
If you're in a choke battle, stop moving in a direction to regenerate stamina and make finding the sweet spot easier.
Maybe they shoulda put that in the fucking manual!!
EagleFan
10-23-2010, 03:11 PM
Ohhh - nice onscreen tip.
If you're in a choke battle, stop moving in a direction to regenerate stamina and make finding the sweet spot easier.
Maybe they shoulda put that in the fucking manual!!
I'll have to try that next time. Maybe that is what is making it so freaking tough to lock in a choke.
(still pining for the days of manuals that actually told you something)
DaddyTorgo
10-23-2010, 03:12 PM
I'll have to try that next time. Maybe that is what is making it so freaking tough to lock in a choke.
(still pining for the days of manuals that actually told you something)
Yeah - I'm guessing that's a huge part of my issues with chokes on the higher difficulty levels.
I also seem to not be that good at parrying strikes apparently.
DaddyTorgo
10-23-2010, 03:39 PM
Oh fuck. My next fight (after I beat Monson in the deciding match of our rivalry via armbar): FEDOR
In my scouting fights I'm getting beat, although the first one was at least close and couulda gone either way.
At least I have $4.3mil in the bank if he ends me.
DaddyTorgo
10-23-2010, 03:56 PM
There's an "Advanced Tips n Tricks" Live Broadcast under "Online - Live Broadcasts" with the developers. Watching it now to see if it helps me at all.
I picked this up yesterday and so far i'm enjoying it a lot in my first offline career. I purchased UFC 2010 but exchanged it after like a month. The problem with UFC is that is impossible to submit or to scape from submissions, there are also way too many flash KO so it becomes more of a K1 sim, to play standup.
On the other hand, i find MMA way more fun, the first rivals are easy, but the controls are awesome, so easy to do things, not lots of different moves to remember like in UFC. Submitting is about timing and managing your stamina, unlike in UFC that are just about spinning really fast your stick while you hurt your hand palm.
Presentation is better in UFC, but MMA has that fun factor and keeps you hooked for hours.
About online, i have not tried it, but i doubt i will as most of online fighting games end being just a cheese fest and not realistic at all unless yo u play vs friends.
DaddyTorgo
10-23-2010, 04:38 PM
I picked this up yesterday and so far i'm enjoying it a lot in my first offline career. I purchased UFC 2010 but exchanged it after like a month. The problem with UFC is that is impossible to submit or to scape from submissions, there are also way too many flash KO so it becomes more of a K1 sim, to play standup.
On the other hand, i find MMA way more fun, the first rivals are easy, but the controls are awesome, so easy to do things, not lots of different moves to remember like in UFC. Submitting is about timing and managing your stamina, unlike in UFC that are just about spinning really fast your stick while you hurt your hand palm.
Presentation is better in UFC, but MMA has that fun factor and keeps you hooked for hours.
About online, i have not tried it, but i doubt i will as most of online fighting games end being just a cheese fest and not realistic at all unless yo u play vs friends.
we should setup FOFC leagues...i know most of you guys have xboxes, but still, you all should do it.
to avoid cheesefests.
i find that after watching that advanced tips n tricks thing, if i'm a lot more careful managing my stamina i seem to be doing much better. although i still need to get better with my chokes
DaddyTorgo
10-23-2010, 04:51 PM
Okay - I'm an idiot - I thought you were only supposed to try to follow your color, not whichever color.
Getting better at the chokes...maybe
DaddyTorgo
10-23-2010, 10:56 PM
Aaargh - it's time for my rematch with FEDOR
DaddyTorgo
10-23-2010, 11:19 PM
WOW. I had multiple attempts to finish Fedor there in Round 1, but he never succumbed to my barrage of strikes (despite rattling him twice), and I couldn't QUITE lock the submission in. Hope I don't come to regret that in Round 2.
DaddyTorgo
10-23-2010, 11:24 PM
YESSSSSSSSSSSSSSS
FEDOR SUBMITS TO MY KNEEBAR FROM THE BOTTOM!!!!!
So far I haven't seen anyone cheesing at all online. I think they've done a good job with that, but then again it's only been out for a week.
DaddyTorgo
10-24-2010, 02:15 PM
Well okay, not cheesing, but people online being ridiculously better than me.
DT, you have it for what system?
DaddyTorgo
10-24-2010, 06:08 PM
DT, you have it for what system?
PS3
sovereignstar v2
10-25-2010, 01:06 PM
EA likely to withdraw from MMA market - analyst: EA Sports MMA apparently 'dead on arrival at retail'
http://www.computerandvideogames.com/article.php?id=271491
EA is likely to back out of the mixed martial arts genre after its debut offering, EA Sports MMA, made a poor start at retail.
That's according to Cowen & Company analyst Doug Creutz, who thinks UFC Undisputed maker THQ may have scored a knockout blow in the MMA battle between the publishers.
"EA's recently released 'MMA' appears to be more or less DOA at retail, while UFC recently announced an extension of its license with THQ, likely putting an end to EA's efforts to expand into the mixed martial arts genre," the analyst said in a research note this morning.
THQ said last week that it is to "broaden the UFC brand experience" after extending its exclusive publishing deal with game rights holder Zuffa until 2018.
We were largely impressed with EA Sports MMA, awarding the game 8.3 in our review, but noting that it couldn't quite match up to UFC.
While Creutz's comments regarding the game's retail performance are likely specific to the US market, EA Sports MMA made a disappointing start in the UK, debuting at No.23 this week.
dubb93
10-25-2010, 01:12 PM
Sad if true, but UFC this year was DOA at the market too if I recall correctly.
So we are left with one company that is DOA b/c they don't have the UFC license and one company who is DOA despite having the UFC license b/c their game is garbage. Interesting.
EagleFan
10-25-2010, 01:16 PM
Not a major surprise that it isn't selling well. It doesn't have the UFC license behind it to help bolster popularity and I think the presentation just doesn't quite work.
Though I was hoping that they would have tried again as the best way for the "genre" to improve is by competition.
Instead it sounds like EA doesn't want to try anything if they don't hold an unfair advantage over their competition (ie: exclusive licenses) and in that case they are "taking their ball and going home".
Funny thing is that they had their chance but basically told the UFC that they weren't worth it. I am assuming that Dana White is finding this quite entertaining.
EagleFan
10-25-2010, 01:20 PM
Sad if true, but UFC this year was DOA at the market too if I recall correctly.
So we are left with one company that is DOA b/c they don't have the UFC license and one company who is DOA despite having the UFC license b/c their game is garbage. Interesting.
UFC sold about a million and a half this year. Wouldn't exactly call that DOA.
DaddyTorgo
10-25-2010, 01:37 PM
Blargh.
dubb93
10-25-2010, 01:45 PM
UFC sold about a million and a half this year. Wouldn't exactly call that DOA.
Without getting into an argument over sales numbers the sales figures for 2010 caused THQ net sales to plummet 45 million below expectations for the quarter UFC 2010 released. UFC was also pushed from a 12 month cycle to an 18 month cycle. On top of that alot of those sales were below the $60 price point since major retailers dropped the game to $39.99 just weeks after its release due to having too many copies of the game in stock.
Maybe it wasn't a total disaster but lets not paint the picture that UFC 2010 was a resounding success either. UFC 2009 was on the other hand.
DaddyTorgo
10-25-2010, 04:22 PM
FYI all
On the sales side of the launch, Loretta Hunt of the LA Times (http://latimesblogs.latimes.com/sports_blog/2010/10/couture-emelianenko-square-off-for-ea-sports-mma-game-fedor-emelianenko-shot-in-with-a-takedown-and-finished-randy-couture-1.html) was able to reach EA Sports marketing manager Randy Chase and was notified that EA MMA was doing comparable numbers to THQ’s UFC Undisputed 2010. And while Chase said EA doesn’t release its sales figures, he did confirm that the game’s distribution numbers are on par with the UFC title. Chase said the company has already started to work on an updated installment, and the game leader plans to alternate release years with its “Fight Night” boxing game.
http://mmapayout.com/2010/10/ea-spor...t-perspective/ (http://mmapayout.com/2010/10/ea-spor...t-perspective/)
EagleFan
10-25-2010, 06:39 PM
Without getting into an argument over sales numbers the sales figures for 2010 caused THQ net sales to plummet 45 million below expectations for the quarter UFC 2010 released. UFC was also pushed from a 12 month cycle to an 18 month cycle. On top of that alot of those sales were below the $60 price point since major retailers dropped the game to $39.99 just weeks after its release due to having too many copies of the game in stock.
Maybe it wasn't a total disaster but lets not paint the picture that UFC 2010 was a resounding success either. UFC 2009 was on the other hand.
2010 is a much better game that 2009. The reason for 2009 having such greater sucess was that it was the first "next gen" UFC game and there were a ton of people wanting one.
What they need to learn about a game like that is that there is really nothing pushing people to get a new one every year. With team games you at least have the draw of the new year of that league (roster changes, ratings differences, rule changes) along with gameplay improvements.
For a single person competition like this there is not that same year to year draw. I hope that they actually do push this back to a longer release schedule so they don't water down the sales number and drop the product because of it.
EagleFan
10-25-2010, 06:43 PM
FYI all
On the sales side of the launch, Loretta Hunt of the LA Times (http://latimesblogs.latimes.com/sports_blog/2010/10/couture-emelianenko-square-off-for-ea-sports-mma-game-fedor-emelianenko-shot-in-with-a-takedown-and-finished-randy-couture-1.html) was able to reach EA Sports marketing manager Randy Chase and was notified that EA MMA was doing comparable numbers to THQ’s UFC Undisputed 2010. And while Chase said EA doesn’t release its sales figures, he did confirm that the game’s distribution numbers are on par with the UFC title. Chase said the company has already started to work on an updated installment, and the game leader plans to alternate release years with its “Fight Night” boxing game.
http://mmapayout.com/2010/10/ea-spor...t-perspective/ (http://mmapayout.com/2010/10/ea-spor...t-perspective/)
I would be very surprised if that were true (sounds like marketing speak). Limited sample size but I was the only person picking up MMA at the midnight release while there were others there for the UFC 2010 midnight release.
DaddyTorgo
10-28-2010, 08:01 AM
bump
finished the career mode by winning my title unification fight.
the issue i'm having right now is that i'm too good for "medium" difficulty, and on hard difficulty level I'm fine with the stand-up but I can't sink in or defend against choke submissions (even with a maxed-out sub guy), because it seems like the CPU finds the sweet spot instantly as soon as it changes the first time.
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