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View Full Version : Gentlemen Start Your Engines, Lock and Load (Interactive Car Wars)


MacroGuru
02-17-2012, 09:16 AM
The Sprint cup Dynasty and seeing some of the wrecks on the video brought this game to mind. So I knocked the dust off of some old books, bought some PDF's and I am looking to get an interactive session going here.

I am away from everything right now at work, but I will post rules, character creation and car creation needs. As well as a good solid Storyline to get this going....

So anyone that wants to play and is willing to check in here once or twice a week is more than welcome.

MacroGuru
02-17-2012, 09:41 AM
Car Wars is the game of the freeways of the future – where the right of way goes to the biggest guns. Choose your vehicle – complete with weapons, armor, power plant, suspension, and body style. Then take it out on the road. You'll come home an “ace” – or you'll crash and burn. If you survive, your abilities will improve, and you can accumulate money to buy bigger and better cars

Chronology

Car Wars is set 50 years in the future. The “now” of the Car Wars world moves ahead as the real world does.

2012: Federal government moves to nationalize dwindling supplies of oil and natural gas production. Legislatures in Texas, Oklahoma and Louisiana react by seceding, and move to nationalize these resources themselves. Pitched battles with federal forces follow, resulting in the destruction of several oilfield sites on both sides of the newly-established border.

2015: U.S. forces stopped in the hills of central Texas, ending bloody “Gulf or Bust” campaign. Rebel forces begin to retake lost territory.

2016: Texarkana Accords are signed, ending the Second Civil War. Oklahoma, Texas and Louisiana become three separate sovereign nations, referred to as the Free Oil States.

2027: Grain blight breaks out in Nebraska, spreading rapidly to neighboring areas. A simultaneous blight takes root in the Ukraine. Accusations fly, charging deliberate biological war, followed by nuclear warheads. To everyone’s surprise, satellite defenses stop most of the missiles. Meanwhile, the world’s stock of grains, excluding barley and sesame, has been devastated.
Severe food shortages spring up across the globe. The U.S. is in better short-term shape than most, since the blight apparently has no effect on foods with preservatives in them.

2031: The Food Riots. “Fortress” towns develop. National government fails to keep order throughout much of the U.S.

2033: Gangs rule most of the U.S. outside of the fortress towns. Country real estate becomes worthless; algae farms make up lost food production.

2035: Many large cities totally abandoned. National government regains authority but enforcement decentralized. Economy weak but stable, with food rationed and unemployment at 37%.

2037: Supreme Court decision decriminalizes manslaughter in arena games. “Death sports” become popular. Television becomes nation’s number-two industry, just after food production.

2038: “Crazy Joe” Harshman wins Fresno destruction derby by mounting a surplus .50-caliber machine gun in his Chevy. Term “autoduelling” first used by sportswriters.

2039: Armadillo Autoduel Arena opens on site of former shopping mall in Austin, Texas.

2040: Autoduelling becomes most popular TV sport, edging out combat football and private wars. Eight more autoduel arenas open in North America. The American Autoduel Association (AADA) is formed.

2041: Utah autoduellists form vigilante group to counter Badlands cycle gangs. AADA holds first sanctioned “National Championship” in Austin, Texas. AADA also begins issuing area advisories and helping duellists organize against cycle gangs and other hazards, upsetting local police forces.

2042: Police admit inability to deal with duellist-armed vehicles in highway use. Informal duels increase in numbers.

2043: Many localities legalize vehicular weaponry of a “defensive
nature” – very loosely defined. Duelling outside city limits
now legal in 14 states and tolerated in most others.

2044: A variety of weapons becomes available as “factory options” on all U.S. makes of cars and several imports.

2045: Statistics show “smash-and-grab” cycle and car gangs much reduced. Rural real estate begins to rise in value. Law enforcement officials credit vehicular weaponry of private citizens, but most point out that “The gangs that are left arenow better armed than we are . . .” Autoduelling now legal in
39 states, as well as the Free Oil States.

2048: Autoduel Quarterly, “The Journal of the American Autoduel Association,” is first published. Autoduelling now legal in all 47 states in the U.S., as well as Texas, Oklahoma, Louisiana, most Canadian provinces, the Republic of Quebec, Australia and Mexico.

2051: Gas-powered racing and duelling events begin to grow in popularity.

2054: People living on the coasts begin to arm and armor their boats. Piracy rises dramatically but drops again by the end of the year as more and more boats have “defensive” modifications added.

2055: AADA recognizes boats and other watercraft events.

2057: As jaded autoduelling fans grow tired of seeing the same old cars and motorcycles blow each other away in the arenas of the world, they start to look for new thrills. Any vehicle that can be armed – aquabikes, hovercraft, hang gliders, dirigibles and more – begins to compete for the entertainment dollar.

2059: War between the US and the Japanese Protectorate. Oil States remain neutral. US government issues blanket letter of marque; many AADA members become “freelance soldiers.” Massive insurgency backed by Texan and Japanese forces, combined with undisciplined citizen action against suspected targets and general looting, causes massive destruction in US.

2060: Protectorate forces in US go underground, attacking economic
and political targets. AADA and EDSEL volunteers perform
heroically as anti-terrorist patrols. Japan suffers badly from
bombing and orbital beam attacks.

2061: Peace accords signed. Analysts estimate the U.S. and Japanese rebuilding efforts have been set back by 10 to 15 years, with smaller but significant damage to the Oil States economies. Many once-clear roads are again owned by gangs.

MacroGuru
02-17-2012, 09:59 AM
Character Generation:

PM ME with:

Character Name:
Hometown:

Everyone has base skill of
Running
Climbing
Area Knowledge (Hometown)

Pick 3 skills out of the following list: (or 2 skills with one at a +1 or 1 skill at a +2)

Acrobatics
Archery
Area Knowledge (Can be use multiple times)
Blade
Boat Pilot
Bodybuilding
Climbing
Communications
Computer Tech
Cyclist
Driver (I am pretty sure everyone would want this)
Engineering
Espionage
Explosives
Fast Talk
Gunner
Handgunner
Helicopter Piliot
Hover Pilot
Journalism
Law
Leadership
Luck
Martial Arts
Mechanic
Paramedic
Navigation
Running
Security
Science
Stealth
Streetwise
Survival
Trucker

MacroGuru
02-17-2012, 10:37 AM
Everyone will start out with the same car....

Compact
Weight: 1300, Max 3700
4 Spaces Available for Weapons
Chassis: Standard
Suspension: Improved
Engine: Power (Medium Plant, takes 4 spaces) or Gas (200 CID, takes 4 spaces)
Standard Tires

Your sponsor is providing your vehicle with Max Armor and the weapons for the race. Any additional items wanted / needed will have to be paid for out of race winnings / salvage.

Your Weapons to pick from: (I need to know where on car they are going F, R, RT, LT, Top)

Small Bore Weapons
Autocannon - 3 spaces
Flechette Gun - 1 space
Gauss Gun - 2 spaces
Machine Gun - 1 space
Recoilless Rifle - 2 spaces
Vehicular Shotgun - 1 space
Vulcan Machine Gun - 2 spaces

Large Bore Weapons
Anti-Tank Gun - 3 spaces (only mounted on top)
Blast Cannon - 4 spaces
Grenade Launcher - 2 spaces
Mine Flinger - 3 spaces
Oil Gun / Paint Gun - 3 spaces
Spike Gun - 2 spaces
Starshell Launcher - 1 space

Rockets
Anti-Power Plant Rocket - 1 space
Heavy Rocket - 1 space
Light Rocket - 1/2 space
Medium Rocket - 1 space
Micromissle Launcher - 1 space
Mini Rocket - 1/3 space
Multi-Fire Rocket Pod - 2 spaces
Radar Guided Missile - 1 space
Rocket Launcher - 2 spaces
Vehicle Fire Rocket Pod - 3 spaces
Wire Guided Missile - 1 space

Flamethrowers
Flamethrower - 2 spaces
Heavy Duty Flamethrower - 3 spaces
Light Flamethrower - 1 space

MacroGuru
02-17-2012, 01:10 PM
If you don't want to go through the process, just post a name and hometown and I will randomly create cars for your guys.

MacroGuru
02-17-2012, 01:33 PM
Driver List
Avery Thomas - Buffalo, NY
David Ginsberg - Stamford, CT
Crim Bryant - Tuscaloosa, AL
Nate Thunder - Boston, MA
Korbin Deckard - Buffalo, NY
David Gonzalez - San Francisco, CA
Fox McCloud - Minneapolis, MN
"Joe Cool" King - Chicago, IL.
Ace Idol - Chilton, England
Stephen Plowher - San Fernando, CA
Rob Nielsen - Palm Springs, CA
Ches O'Peake - Washington, DC

SirFozzie
02-17-2012, 04:39 PM
Nice! you'll have something soon, I was actually thinking of running a Car Wars world-inspired RPG for the board at some point,

CrimsonFox
02-17-2012, 05:50 PM
Neat. Haven't done this in so long. I'm in. Will figure something out in a couple days.

BYU 14
02-17-2012, 06:06 PM
I'm in, loved this game back in the 80's, I will get my stuff in over the weekend.

MacroGuru
02-17-2012, 08:48 PM
Very Cool! Nice to see we will have 3 more in...

I have had the itching to get this running on the forum for a while, I just had to do it..

kingfc22
02-17-2012, 11:43 PM
I'm in.

Will get info in over the weekend.

RendeR
02-19-2012, 01:10 AM
"You wanted a monster? Well, you've got one."

MacroGuru
02-19-2012, 08:37 PM
Alright, submissions are available until tomorrow AM, then we will run with who we have.

I will post more info tomorrow on how we will progress with turns and such....

DavidCorperial
02-19-2012, 10:55 PM
Wow, over half the people are based in the northeast, that's pretty cool.

PilotMan
02-20-2012, 09:37 AM
Hey put me in! I don't have time right now to get all the ratings, so just give me a random car.

Stephen Plowher - San Fernando, CA

Coffee Warlord
02-20-2012, 09:57 AM
Dumb question.

What/where are the RT/LT mount points?

DataKing
02-20-2012, 10:36 AM
PM Sent. Looking forward to this. Loved me some Car Wars back in the day.

MacroGuru
02-20-2012, 08:20 PM
Dumb question.

What/where are the RT/LT mount points?

Just right and left mounts, making it simple...

MacroGuru
02-20-2012, 08:22 PM
Hey all, I just got home from a fun filled day with my kids.

I will try and work on the rules and how we will proceed tonight / tomorrow AM.

We do have 10 racers and I think this will be chaotic and a blast.

MacroGuru
02-21-2012, 09:24 PM
Alright, I am plugging everyone's vehicles and characters into an excel spreadsheet so I can keep track of stuff. I am also looking for some city maps that I can use for this.

I have an idea based on where the bulk of the characters are from for what we are doing..

As for turns, how does everyone feel about 2 turns a week? More or Less?

RendeR
02-21-2012, 09:38 PM
Since I am an authority on teh subject matter, that subject being "I'm fucking clueless" I'll go with whatever you suggest since any input I have would be too horribly stupid to be followed.

PilotMan
02-21-2012, 09:44 PM
I remember this game existed... vaguely, but I have no idea about anything beyond that.

kingfc22
02-21-2012, 10:47 PM
Since I am an authority on teh subject matter, that subject being "I'm fucking clueless" I'll go with whatever you suggest since any input I have would be too horribly stupid to be followed.

What he said.

CrimsonFox
02-21-2012, 11:30 PM
I had the Apple IIe game Autoduel :)

BYU 14
02-22-2012, 01:02 AM
I had the Apple IIe game Autoduel :)

Best Apple II game ever!!

2 turns a week should be cool..

MacroGuru
02-22-2012, 07:46 AM
Cool, 2 turns a week it will be.

I am working out of the office today and will be away from the PC so I will update rules and submissions and such tonight.

DataKing
02-22-2012, 10:35 AM
2 turns per week should be fine. What days of the week were you thinking of having orders due?

MacroGuru
02-22-2012, 02:53 PM
2 turns per week should be fine. What days of the week were you thinking of having orders due?

I was thinking Tues / Friday or Wed / Sat.

Abe Sargent
02-23-2012, 02:19 AM
Which Edition are you playing? All I have is my old 2nd Edition

MacroGuru
02-23-2012, 06:33 AM
Which Edition are you playing? All I have is my old 2nd Edition

2nd Edition...slightly modified to fit the ease of use of the board and simplifying it.

Abe Sargent
02-23-2012, 11:17 AM
2nd Edition...slightly modified to fit the ease of use of the board and simplifying it.

I thought it might be later, since most of those skills are not in my book.

chesapeake
02-23-2012, 03:02 PM
I'm probably WAY too late, and if so, you can tell me to take a hike. But I've just sent you a PM and I'd like to ease my fenders into the competition.

MacroGuru
02-23-2012, 04:19 PM
I'm probably WAY too late, and if so, you can tell me to take a hike. But I've just sent you a PM and I'd like to ease my fenders into the competition.

Gotcha..will add your name to the list.

MacroGuru
02-24-2012, 01:15 PM
ECADA Announced

That's right dueling fans, a new league has popped up and it is taking place in the eastern states. The East Coast Auto Dueling Association will see some high end dueling ranging from Portland, Boston, New York , Newark, Buffalo, Hartford, Erie and currently negotiations are taking place to bring up tracks this season within Burlington, D.C and Providence. Depending on how the dueling goes this season we will see some expansion into Cleveland, Pittsburgh and other areas. Our drivers will be running as a one man team initially in compact cars with full armor and their selection of weapons. The ECADA sponsors of Death Gear Clothing and Slipstream Power Drinks have provided everyone with their initial build outs.

Our duelers are not known but are dedicated to bringing the best show possible to their growing fan base. Let's meet our group of 12!

David Ginsberg - Stamford, CT: David hails from Stamford, CT and is an ace behind the wheel. His skill set is built around a road course as he can manuever and get to where he needs. His compact will be equipped out of the gates with a Blast Cannon mounted on top.

Crim Bryant - Tuscaloosa, AL: Crim is being labeled as the "Golden Boy" of the ECADA group. His southern heritage should make him a natural for driving, but he has just been able to squueze by in the past through some dicey situations. His build out will contain a Spike Gun on the rear, a front mounted Machine Guns a nd a driver side flame thrower.

Nate Thunder - Boston, MA: One of the local boys. Nate has been in dueling for a while and has ran some amateur nights. The fact he is still here shows he has some skill. His fan base is quirky. His compact carries a vulcan that is turret mounted on top and a rear flame thrower.

Korbin Deckard - Buffalo, NY: Another local for the dueling association. Korbin is one of the top drivers in the association and is a demon behind the wheel. His car is equipped with two front facing vulcan machine guns.

David Gonzalez - San Francisco, CA: David is known in the circles as "The Bomber". He has a penchant for explosions and things that go boom. This translates into his car as he has a right mounted machine gun, top mounted grenade launcher and a front mounted missile.

Fox McCloud - Minneapolis, MN: Fox was a genetic experiment gone wrong. He is part fox part human. Like his genetic animal he is a sneaky driver on the track and has a penchant for suddenly appearing in your rear view mirror. His compact car is equipped with a Gauss Gun on top, a Machine Gun in the rear and a Medium Rocket on the right side.

"Joe Cool" King - Chicago, IL: In his early 50's, "Joe Cool" King is a grizzled old truck-driver, a veteran of several convoy attacks during the "bad old days" of the 2030's. After many years and harrowing runs, he eventually earned enough for his own rig and enjoyed the freedom that came with it. Sadly, his pride and joy was demolished during the war of 2059 during a run from Denver to Chicago. His car he has named "Woodstock" has 2 vulcan mounted machine guns, one in a turret on top and one in the front.

Ace Idol - Chilton, England: Our foreign born dueler who has the ladies swooning over him. it's a good thing for him it doesn't matter which side of the road he drives on. He has managed to get a Gauss Gun mounted in the front of his car and a Spike gun in the rear.

Stephen Plowher - San Fernando, CA: Your typical California gutter boy. Stephen was born poor, remains poor but has always been the "driver" for questionable activities. This has made him into a star for the seedy underbelly in the area. He has the grit and determination to succeed at dueling. He has a Grenade Launcher mounted on top with a turret. A machine gun mounted on the front and a flame thrower mounted on the rear.

Rob Nielsen - Palm Springs, CA: Meet Rob, another California boy. "Silver Spoon" Nielsen comes from the Palm Springs area. Money isn't necessarily an issue for him as his trust fund is still there for him. It's the fact he can't use the money towards anything deemed "dangerous" to his personage. His car is equipped with 3 Micro Missiles mounted on the front and a top mounted Anti-Tank gun.

Ches O'Peake - Washington, DC: Ches has been dubbed as the "Senator" of the circuit due to the fact of where he hails from. He hates the moniker and remembers which driver calls him it to his face. We just hope he doesn't hunt us down as his destruction path is wide. Sometimes he does focus a bit to much on the name calling, but it works, he drives angry. Ches has his car loaded out with a Machine gun mounted Front Left, a Starshell Launcher mounted Front Right. There is a Heavy Rocket, Mounted on top and a Machine Gun mounted in the Rear.

Avery Thomas - Buffalo, NY: The last of the locals and a young one, Avery at only 18 is a rookie to the circuit. But he has managed to show that he can handle a car and is a crack shot with what he has. He has picked up the nickname "Babyface" amongst the fans as he has that young innocent look about him. He has a a vulcan machine gun mounted in a turret on top and 2 machine guns mounted in front.

Now that you have met the drivers we will introduce you to the racing schedule for the season.


Erie, PA - A nature track, some debris but it's a track and a way to introduce everyone to the ECADA.
Buffalo, NY - Gritty small city block racing.
Syracuse, NY - This is debris ridden track racing at it's greatest.
Boston, MA - Large City Block Racing, this is considered one of the two marathon duels this season.
Portland, ME - City Block racing with a chance of sea side drowning.
Hartford, CT - This is a heavy debris ridden track.
Newark, NJ - This is the combo track test for the season, races will be on the outskirts of city racing, taking you into a clean track and whip back into city blocks.
New York City - Large City Block racing, this is the other marathon duel.

Coffee Warlord
02-24-2012, 01:22 PM
Spike guns? Machine guns?

Looks like ya'll brought pistols to a Howitzer fight.

(this post has been brought to you by Nielsen Enterprises. Nielsen Enterprises: We Own You)

MacroGuru
02-24-2012, 01:40 PM
I will try and post a jpg of the track and the beginning of the race tonight after the Sabres game.

chesapeake
02-24-2012, 03:15 PM
Ches O'Peake - Washington, DC: Ches has been dubbed as the "Senator" of the circuit due to the fact of where he hails from. He hates the moniker and remembers which driver calls him it to his face.

Filibuster this, you m-f'ers!

BYU 14
02-24-2012, 05:46 PM
Ace Idol - Chilton, England: Our foreign born dueler who has the ladies swooning over him.

Now you know where your Widows go for fun!!

kingfc22
02-24-2012, 08:32 PM
The Bomber is here!

MacroGuru
02-24-2012, 10:36 PM
http://www.bluezonesports.com/images/carwars/erietrack.jpg

Alright, this is the Erie Track, I am not the best at the new map making software I found, but it will work to give you an impression of it. The rectangular buildings are for the fans, it keeps them safe from the bullets and explosions.

The Start / Finish line is the rubble in front of the buildings and the race will progress clockwise on the track. I will post more tomorrow.

MacroGuru
02-25-2012, 03:42 PM
Turns

There will be 2 turns a week, Sundays and Wednesdays. Turns are going to be simple, easy and just quick snap offs of a PM to me with your intentions for the Turn.

On a turn you have the ability to move and then you can either make a maneuver or shoot.

At the beginning of the race I will post starting order (With each cars top speed), a description of the events that have happened to lead us up into the turn. I will then post what current speeds are.

Maneuvers are typical racing moves with drafting, sliding and what not. Maneuvers will be critical for city tracks with the sharp turns and such.

Shooting, you tell me who you are targeting and what gun(s) you are using and it will all happen.

First Turn will be posted tomorrow (2/26/12) - After that post, your deadline begins to have all turns in by Wednesday.

MacroGuru
02-26-2012, 01:50 PM
Erie, PA Track

The camera does an overhead fly by of the field, as you see the scurrying about of the different race and dueling teams working within the infield and around the track. You notice the charred wreckage of several cars, some still smoldering as the shot pans in to an announcer.

"Ladies and Gentlemen, welcome to the inaugural race for the East Coast Auto Duelers Association, or ECADA if you will." The announcer is a glamor boy through and through, he has the smile and charisma for the job. One wouldn't know he was one of the top duelers and he had some series burns on the face from his fare well tour. It's amazing what millions can buy you in surgery.

"We come live from the Erie Pennsylvania dirt track. It is a simple oval track with rubble and debris on it to provide some challenges to our duelers. It's not complicated like some of our runs will be this season but it is probably going to be the quickest duel we have. This track is going to test the drivers ability for speed and out right dueling, because this race will finish with 5 laps or complete annihilation of the field, well annihilation is a strong word but if the field stops moving, the race is over."

The camera pans away from the announcer and fades into the teams for today's race, it slowly pans over each vehicle and you can see each driver getting ready to go. A voice over begins after the second driver comes in to view.

"As you can see the teams are eagerly awaiting to get the show going. Let's get to your lineup and see who starts where. We are running with a staggered starting position. The starting positions are


Stephen Plowher
Ches O'Peake
David Gonzalez,
Fox McCloud
David Ginsberg
Joe cool King
Avery Thomas
Nate Thunder
Rob Nielsen
Crim Bryant
Korbin Deckard
Ace IdolAce Idol has the coveted I get to shoot at everyone final spot. Well ladies and gentlemen, the race is getting started and the drivers have fired up their engines and are waiting the call...."
The camera then pans to the track where the roar of the engines kick in and the crowd starts yelling, one drowns out the other...and it appears to be those looking for the explosions and blood shed.

"And the green light kicks on and we are off!"


Notes: We have all hit the first turn as well as the first turn of the track. Each turn is a turn in the track with 4 turns completing a lap. You can see how the movement order goes for this turn. All turns are due by Wednesday.

kingfc22
02-26-2012, 07:14 PM
Newb question: If you have more than one weapon, can you shoot more than once on a turn? (ie. each gun gets one shot?) Also, do these weapons require any reload time?

MacroGuru
02-27-2012, 07:26 AM
Newb question: If you have more than one weapon, can you shoot more than once on a turn? (ie. each gun gets one shot?) Also, do these weapons require any reload time?

You can only fire more than 1 weapon a turn if they are linked...those with 2 MG or Vulcans in the same section I have assumed are linked.

Rockets and missiles are one and dones...unless you have a rocket launcher.

You have one load out for your weapons meaning you will run out of ammo if you use it up.

I will send PMs out today for your top speeds and what your weapon ammo is like.

MacroGuru
02-28-2012, 07:46 AM
I will send PMs out today for your top speeds and what your weapon ammo is like.

Hey, backlogged at work and was ill for a bit last night...didn't get this done...going to try at work today or tonight.

CrimsonFox
02-28-2012, 11:52 AM
So how do we know who we can shoot or where we are on that track?

MacroGuru
02-28-2012, 01:21 PM
So how do we know who we can shoot or where we are on that track?

Right now, you are set in a staggered formation coming around the first turn. You can basically shoot at anyone in front of you, but understand, the farther away from you they are, the harder it will be to hit.

1
2
3
4
5
6
7
8
9
10
11
12

RendeR
02-28-2012, 02:45 PM
Muahahahahahaha

MacroGuru
02-29-2012, 04:03 PM
Medical Bullshit dealt with. I can focus on this now.

Turns are due tonight by Midnight...I will provide PM updates to people tonight / tomorrow

MacroGuru
03-01-2012, 02:49 PM
Alright, I will post the turn here soon. Just got back from offsite meetings.

MacroGuru
03-02-2012, 09:15 PM
Ah Damn, my spreadsheets aren't calculating properly. I will have the turn posted tomorrow sometime as I fix these.

CrimsonFox
03-02-2012, 09:18 PM
Oh no! a crash on the field already!

CrimsonFox
03-03-2012, 02:54 PM
I kill things...

MacroGuru
03-03-2012, 02:57 PM
I kill things...

It's coming up...The turn is almost done, I have to write it up, and we will be on for Turn 2

PilotMan
03-03-2012, 03:13 PM
Plowher is sure to fuck something up.

MacroGuru
03-03-2012, 04:36 PM
Stephen Plowher hits the first turn and manages to dodge and weave through the rubble. Ches O Peake is right behind him, and is drafting right up close to give him a bit of a push then bumps him and moves to the outside and passes him up.

David Gonzales fires his Grenade Launcher from the turret towards David Ginsberg, He misses the car, and the grenade explodes next to his cat. The shrapnel shreds into Ginsbergs tires send rubber everywhere. Ginsberg is able to hold on as he dodges and weaves throughout.
Fox McCloud fires the Gauss towards Ches O Peak and misses the mark, hitting the road and ricocheting off into the middle of the track.

Joe King sends his top mounted turret towards Nate Thunder. Nate is able to able to avoid the shots, and turn on his Vulcan towards Crim Bryant but misses bad.

Avery Thomas shoots his MG at Ginsberg missing and kicking up dirt next to the car.

The roar of Rob Nielsen’s cannon wakes the crowd and hit's Joe King’s car right in the rear, shredding what armor he has and punching into the power plant. The impact lifts the car up a little bit and it takes all of Joe's concentration to keep the vehicle moving and staying on the track. The car slows a bit as he pulls it to the bottom of the track and everyone else goes by. There is a large hole in the car, heading from the rear to the front.

Crim Bryant shoots past Nielsen and Thunder and is all smiles as he was able to dodge through the chaos.

Korbin Deckard sends his Vulcans spinning and towards Avery, he should have saved his bullets as they were way off the mark and it appears someone in the stands took a few rounds.

Ace Idol roars to life and gets out of the way of the debris and manages to pass 6 of the drivers as they were too busy trying to kill each other.
Right now, as we head into Turn 2 the drivers are in the following line:

Ches O'Peake
Stephen Plowher
David Gonzalez
Fox McCloud
David Ginsberg
Ace Idol
Avery Thomas
Crim Bryant
Korbin Deckard
Nate Thunder
Rob Nielsen
Joe cool King

*Alright guys, sorry it took me so long to get this initial turn posted, I had to get things set up and working properly. next turn is due on Weds*

RendeR
03-04-2012, 05:20 PM
We need to have another set of orders in tonight right?

MacroGuru
03-04-2012, 05:24 PM
We need to have another set of orders in tonight right?

Wednesday

MacroGuru
03-07-2012, 07:11 AM
Bump for orders due tonight

MacroGuru
03-09-2012, 06:42 PM
As we come around turn 2, there is some movement and play.

Stephen Plowher is managing to stay right behind Ches O Peak as they come around the corner in turn 2, he hit's the rubble and it causes him to lose a little control and he shoots down to the bottom of the track and knifes back up towards the wall, he is able to keep it from hitting and keeps it in a straight line narrowly missing several cars as they pass him.

Fox McCloud tries to avoid Plowher and the rubble. He slams on his brakes, downshifting, and slamming his wheel away from Plowher, unfortunately it sends him into a side skid and forces him into a T, the wheels catch and he begins a roll pieces of metal and plastic fly off of the car.

Korbin Deckard sees the mess ahead and tries to slow, skidding a bit and fires off his vulcans at Crim, missing and peppering the track with bullets.

Ace Idol slows way down and rattles off some quick shots at Ginsberg as he lets him go by. Ace is able to avoid the mess and keeps it going.

David Gonzales swerves and slams on his brakes to avoid colliding with the rolling Fox and he ends up spinning out on the turn, he is in a spin heading towards the bottom of the track.

Ginsberg is like a surgeon with his car as he maneuvers through the mess and is unable to avoid the mess.

Avery Thomas follows Ginsberg through the mess and is able to pull off some shooting towards Ginsberg. The bullets fly around the car, missing.

Crim is following Thomas and Ginsberg through the smoke, rubble and debris and manages to keep the car on a straight path.

Nate Thunder is cool as ice and squeezes off shots at Korbin Deckard, a few bullets hit the car but the armor deflects them into the ground.

Ches O Peake keeps great control of the car as he glides around the corner and taking even more of the lead as there is destruction behind him.

Rob Nielsen is focusing on his driving and follows the others through the turn and keeps the car clean.

Joe King is right behind Nielsen and shoots right at him, the shots graze the car and the wall, but nothing does any damage to the car.

As we come out of turn 2 we have Ches O Peak, Ginsberg, Thomas, Bryant, Deckard, Thunder, Nielsen, King, Idol, Plowher is slowed way down while Gonzales is spinning and McLoud is rolling.

**Next Turn is Due Sunday**

McCloud will know if he is on can continue on the next turn while Gonzales is recovering.

MacroGuru
03-11-2012, 08:31 PM
Bump, turns are due by midnight tonight, but i will give until I get home tomorrow from work to submit.

CrimsonFox
03-12-2012, 12:42 AM
So am I out?

MacroGuru
03-12-2012, 06:41 AM
So am I out?

No...but for this turn you are...car has to stop rolling and land tires down, any other result will force you out.

MacroGuru
03-15-2012, 10:40 AM
Haven't forgot about this...GF's Uncle passed and she is executor of his estate..between work and helping her out, things have been hectic.

PilotMan
03-15-2012, 11:16 AM
My condolences to your GF, Macro.

MacroGuru
03-18-2012, 09:02 PM
My condolences to your GF, Macro.

Thanks Pilot...

I am going to delay the turn until I get my glasses...sitting in front of a computer kills my eyes and head...I work in front of one all day and I am beat...I should have them by Weds.

MacroGuru
03-21-2012, 10:35 AM
OMG I have glasses and can see and I am not suffering from headaches.

I will be running this turn tonight.

RendeR
03-24-2012, 10:04 AM
Bump

MacroGuru
03-24-2012, 10:12 AM
Bump

It's coming...thanks for the reminder.

MacroGuru
03-24-2012, 11:38 AM
As the duelists come around turn 3, they have to not only dodge each other but rubble as well, they begin to slow down and maneuver through the destroyed buildings and what looks like refuse from another shanty.

Ches O Peake comes around the corner dodging and maneuvering through the rubble. He looks like a man possessed as he takes the turn flawlessly.

David Ginsberg follows Ches through as well, another flawless turn.

Avery Thomas is right behind Ginsberg rattling off shot after shot at him and he misses every time.

Crim Bryant shoots towards Ches and the shot goes wide, the spikes sticking into the rubble and becoming another hazard for drivers behind him.

Korbin Deckard makes it through and he unleashes a fury at Crim, missing and bouncing everywhere.

Nate, Rob, Joe and Ace all make it through the maneuvers with precision. Someone was heard over the radio saying this was to easy and their spotter told them to look behind and tell that to a few others. David Gonzales has recovered is bringing up the rear of this pack.

Plowher had regained control and was coming through the turn and caught some rubble causing him to fishtail again and set himself at a 90 degree angle.

But the true victim here is Fox McCloud, his car continues to roll and crashes into the wall of the track and dances down the side, end over end and when it comes to a stop, he is on his side. Fox climbs out of the side of the car and gives a thumbs up to the fans before grabbing a piece of debris and beating the hell out of his car in frustration.

Right now, the line is..

<table border="0" cellpadding="0" cellspacing="0" width="427"><colgroup><col style="mso-width-source:userset;mso-width-alt:13664;width:320pt" width="427"> </colgroup><tbody><tr style="mso-height-source:userset;height:14.25pt" height="19"> <td class="xl65" style="height:14.25pt;width:320pt" height="19" width="427">Ches O'Peake</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl66" style="height:12.0pt;width:320pt" height="16" width="427">David Ginsberg</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" height="16" width="427">Avery Thomas</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" height="16" width="427">Crim Bryant</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" height="16" width="427">Korbin Deckard </td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" height="16" width="427">Nate Thunder</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" height="16" width="427">Rob Nielsen</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" height="16" width="427">Joe cool King</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" height="16" width="427">Ace Idol </td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" height="16" width="427">David Gonzalez</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" height="16" width="427">Stephen Plowher </td> </tr> </tbody></table>
And Fox McCloud is out of the race.

MacroGuru
03-28-2012, 06:19 AM
bump, moves due tonight.

RendeR
04-01-2012, 09:53 AM
Bump

MacroGuru
04-01-2012, 07:01 PM
As we round turn 4, it looks like most drivers are taking a focus on racing and driving through the track.

Ches O Peak rounds turn 4 smoothly, dodging and avoiding the rubble. David Ginsberg follows right behind him.

Avery Thomas shoots at David, missing horribly. While he was focusing and concentrating on that shot, Crim Bryant managed to pass him.

Korbin Deckard guns it and tries to pass Avery as well but Avery slides into place and blocks the pass.

Nate Thunder and Rob Nielsen dodge and follow the other cars through.

Joe Cool rattles off his vulcan's at Nielsen and misses as well. Right behind him Ace Idol guns it speeding up and fires off shots at Joe, missing.

David Gonzales aims his grenade launcher and sends the shell towards Ace and it lands in front of Ace. Shrapnel catches the bank end of Joe King but tears through some of the armor on the front end of the car. Ace is able to keep control of the car and speed.

Stephen Plowher is trying to catch up to the group and has gunned it.

As we finish our first lap the cars are running:

<table border="0" cellpadding="0" cellspacing="0" width="427"><colgroup><col style="mso-width-source:userset;mso-width-alt:13664;width:320pt" width="427"> </colgroup><tbody><tr style="mso-height-source:userset;height:14.25pt" height="19"> <td class="xl65" style="height:14.25pt;width:320pt" width="427" height="19">Ches O'Peake</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl66" style="height:12.0pt;width:320pt" width="427" height="16">David Ginsberg</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" width="427" height="16">Crim Bryant</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" width="427" height="16">Avery Thomas</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" width="427" height="16">Korbin Deckard </td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" width="427" height="16">Nate Thunder</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" width="427" height="16">Rob Nielsen</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" width="427" height="16">Joe cool King</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" width="427" height="16">Ace Idol </td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" width="427" height="16">David Gonzalez</td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" width="427" height="16">Stephen Plowher </td> </tr> <tr style="height:12.0pt" height="16"> <td class="xl65" style="height:12.0pt;width:320pt" width="427" height="16">Fox McCloud </td> </tr> </tbody></table>
McCloud is out and has hopped the fence, leaving the car on the track. It has now become another obstacle and this is on turn 2.

Turns due on Weds.

MacroGuru
04-04-2012, 06:38 AM
Bump, turns due tonight.