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MizzouRah
05-07-2012, 05:48 PM
Amazon has it for $44.99, release day delivery for prime members

Webcast going on...

Dynamic espn ticker during games that has your dynasty scores

Studio Update breakins with scores, stats etc with Rece Davis

http://www.operationsports.com/features/1494/ncaa-football-13-dynasty-presentation-additions-overview/

Great stuff!

Qrusher14242
05-07-2012, 07:00 PM
i just have ncaa 11 for ps3...might decide to get this. Loved this series on the ps2.

Kodos
05-07-2012, 07:18 PM
Amazon has it for $44.99, release day delivery for prime members

Webcast going on...

Dynamic espn ticker during games that has your dynasty scores

Studio Update breakins with scores, stats etc with Rece Davis

NCAA Football 13 Dynasty Presentation Additions Overview - Operation Sports (http://www.operationsports.com/features/1494/ncaa-football-13-dynasty-presentation-additions-overview/)

Great stuff!

Just ordered. I know I'm getting sucked in, but the price is right, and it looks like this edition might be a real step forward.

Eaglesfan27
05-07-2012, 07:36 PM
The dynasty editions detailed in multiple blogs look great. I am pre-ordering this week.

Eaglesfan27
05-07-2012, 07:37 PM
Dola, this blog has me excited...

Operation Dynasty Deep Dive | EA SPORTS (http://www.easports.com/ncaa-football/news/article/operation-dynasty-deep-dive)

Eaglesfan27
05-07-2012, 07:44 PM
This is also worth reading....

New NCAA 13 Dynasty Recruiting Features Detailed - Operation Sports (http://www.operationsports.com/features/1493/new-ncaa-13-dynasty-recruiting-features-detailed/)

BYU 14
05-07-2012, 09:57 PM
Dammit, love 12 but the changes to recruiting make this a must buy, plus I am converting from PS3 to Xbox this year, so that's another good excuse :)

MizzouRah
05-07-2012, 10:54 PM
Just ordered. I know I'm getting sucked in, but the price is right, and it looks like this edition might be a real step forward.

Yeah, I saw that price today while purchasing Fallout 3 for my daughter and said, ok this is sign it's time to pre-order.

For those of you who are not a prime member like myself, release day shipping is $0.99. :)

MizzouRah
05-07-2012, 10:55 PM
The dynasty editions detailed in multiple blogs look great. I am pre-ordering this week.

I really hope NHL 13 gets this kind of attention. ;)

stevew
05-07-2012, 11:08 PM
I love how everyone of these threads start out with promise, and then gradually turn into crushed hopes and dreams.

Groundhog
05-07-2012, 11:13 PM
I love how everyone of these threads start out with promise, and then gradually turn into crushed hopes and dreams.

LOL I was just thinking the same thing.

I skipped last year's so will probably take the plunge, while also avoiding any threads about it here or elsewhere as they just highlight things that I probably wouldn't notice otherwise.

MizzouRah
05-07-2012, 11:28 PM
I love how everyone of these threads start out with promise, and then gradually turn into crushed hopes and dreams.

Hmmm.. hasn't happened for me with the NCAA series in at least 3-4 years. :)

RainMaker
05-07-2012, 11:34 PM
Is there any word on online dynasties? I've always wanted to do one with my brothers in different parts of the country. But they seem to be gutted from all the good stuff in the past.

Philliesfan980
05-08-2012, 06:02 AM
Interesting. Any particular reason why the XBOX users can get it for $45, while the PS3 users have to spend $60?

Kodos
05-08-2012, 06:48 AM
They said ODs have the same stuff as offline dynasties.

Ksyrup
05-08-2012, 07:19 AM
I'm sticking with 12 for the time being. I'm not sure how much time I'm going to get playing this early on anyway, so maybe if I'm ready to start by October or November, this version will finally be patched up enough, and sliders finalized, for me to get into it. If I'm going to play in August, say, I'll just stick with 12 so I have a playable game I enjoy right from the start.

MizzouRah
05-08-2012, 01:25 PM
Interesting. Any particular reason why the XBOX users can get it for $45, while the PS3 users have to spend $60?

I would blame MMBF

INDalltheway
05-08-2012, 05:19 PM
I tell myself right now there is about no way I purchase this game, but I know when July rolls around I will probably be picking this game up. I haven't played the last 4-5 versions very much at all, but it's like a terrible ritual that I can't stop.

Logan
05-08-2012, 05:55 PM
I tell myself right now there is about no way I purchase this game, but I know when July rolls around I will probably be picking this game up. I haven't played the last 4-5 versions very much at all, but it's like a terrible ritual that I can't stop.

If you can't control yourself, just Paypal me the $60 (plus tax) and I'll send you back $40 around September when you can go buy it used.

CleBrownsfan
05-08-2012, 07:08 PM
I tell myself right now there is about no way I purchase this game, but I know when July rolls around I will probably be picking this game up. I haven't played the last 4-5 versions very much at all, but it's like a terrible ritual that I can't stop.

I'm usually in the same boat....

ColtCrazy
05-08-2012, 07:13 PM
Damn, they are saying they'll fix my one real problem with gameplay and tweak my favorite part of the game. That would make this an almost must buy. Thank God I'll be out of the country then and can resist the impulse buy.

markprior22
05-08-2012, 08:03 PM
I really had no plans to buy this year but took advantage of that price

Poli
05-09-2012, 09:54 AM
I'd be happy to join an online league that doesn't include Kodos.

gstelmack
05-09-2012, 09:59 AM
I wonder if I'll be able to recruit online like I could with the first version of the NCAA 12 website. With the new version, it shows some other team's recruiting board whenever I go to the "recruits" tab. And what's fun is it's a different team fairly regularly.

We'll see if they REALLY fixed the super-jumping LBs, it's the one thing that drives me nuts about the game.

johnnyshaka
05-09-2012, 01:22 PM
I wonder if I'll be able to recruit online like I could with the first version of the NCAA 12 website. With the new version, it shows some other team's recruiting board whenever I go to the "recruits" tab. And what's fun is it's a different team fairly regularly.


You can still login using the old website and recruit. A pain, but at least it's a work around and I do hope they fix that issue going forward.

Kodos
05-09-2012, 01:51 PM
I always had trouble recruiting online, so I just do it in game. Maybe in 2013 it will be more reliable.

gstelmack
05-09-2012, 02:34 PM
You can still login using the old website and recruit. A pain, but at least it's a work around and I do hope they fix that issue going forward.

I am far more concerned that the bug not only exists but has not been addressed than I am about the difficulty of a workaround or having to use the game. That's a pretty major feature / reason for the existance of the web site for the dynasties that flat out does not function.

CraigSca
05-09-2012, 07:08 PM
Amazon has the PS3 version for $44.99 now as well.

CraigSca
05-10-2012, 01:56 PM
dola - bought the PS3 version due to the extension of the deal to that platform.

I have to admit, I'm kinda impressed by this:

<iframe width="560" height="315" src="http://www.youtube.com/embed/elabdZAXSqI" frameborder="0" allowfullscreen></iframe>

Ksyrup
05-10-2012, 02:26 PM
I definitely like the in-game scoreboard thing, but the 1st 2:30 minutes of that video I watch ONE TIME every version of the game. A week of recruiting plus playing out 1 game takes me about 90 minutes, so I don't have time to sit there and watch warm-ups and listen to pre-game talk.

CraigSca
05-10-2012, 02:36 PM
Oh, agreed - the pre-game crap is stagnant and useless imho. However, I was more impressed with the kickoff that was almost broken and the cut-in back to the studio with the scores of other games.

SegRat
05-10-2012, 04:43 PM
All the pre game cut screens are a huge waste of space. The live scoreboard thing is nice. But as far as presentations were really improved? Cut scenes, please.

The kick return, I had a RB do the same thing as the demo, but never saw it in the retail version.

With that said I will still be buying. I really enjoyed last years game.

dave731
05-10-2012, 09:42 PM
No mention of the roster tendency glitch yet and whether it was fixed? I finally swore off this game like I did Madden a few years ago. Last year was the breaking point for me...

BillJasper
05-11-2012, 08:22 AM
Pre-ordered at $44.99. At that price it's worth the gamble.

Sweed
05-11-2012, 01:53 PM
No mention of the roster tendency glitch yet and whether it was fixed? I finally swore off this game like I did Madden a few years ago. Last year was the breaking point for me...

Someone posted at OS Tendency Fixed - Operation Sports Forums (http://www.operationsports.com/forums/ncaa-football/551407-tendency-fixed.html) that tendency was confirmed fixed in the new podcast. With that I will probably go ahead and take advantage of the $45 preorder from Amazon.

That said it wouldn't be the first time a game maker proclaimed something fixed and either it wasn't or it broke something else in the process;)

ColtCrazy
05-11-2012, 06:15 PM
Even though I won't be able to play it for a few weeks after release, I went ahead and preordered. Used copies may not be that low by the time I return and that is a sweet price.

RedKingGold
05-11-2012, 06:47 PM
Just go in with low expectations. I'll probably buy, just because I haven't bought NCAA in two or three years.

Ragone
05-12-2012, 11:10 PM
Sad that ps3 version wasn't on sale for that price..

Kodos
05-13-2012, 08:48 AM
It is now.

Ragone
05-13-2012, 09:51 AM
cool, anyone wanna do a ps3 online dynasty once named rosters get released?

i tried to get into a few with 12.. but just didn't have the time i do now.

Sweed
05-13-2012, 11:54 AM
Yeah, $44.99 and 99 cents release day shipping sucked me in.

Ragone
05-13-2012, 02:58 PM
ok, ordered for ps3.. who wants to do online dynasty? heh

Raiders Army
05-13-2012, 07:30 PM
Ordered for the PS3

SegRat
06-05-2012, 12:41 PM
I guess the demo is out now. I haven't played but watched a video. The commentary is so outdated and boring. Almost robotic.

Kodos
06-05-2012, 02:01 PM
Demo is out for Xbox; PS3 demo is out tomorrow. (Just to clarify.)

MizzouRah
06-05-2012, 04:06 PM
Downloading now!

Balldog
06-05-2012, 08:49 PM
curious what teams are available and if the CPU offense can be a threat.

SegRat
06-05-2012, 09:06 PM
I played 1 game. Organ at USC. Not really impressed. Game play feels exactly the same as last season. Commentary IMO sucks. The ticker is nice, though while you are playing you are not watching the ticker. In game updates of other games being played, I'm not sure yet. I think I will probably end up skipping through most.

As I have said I'm still buying, will still play as much as my limited time allows, but overall I'm not impressed. It just feels like a minor update from last years game.

MizzouRah
06-05-2012, 11:53 PM
Yeah NCAA 12.5 for sure, passing is worth the price for me though.. much improved.

I'm not sure I like the game break ins.. might get a bit boring after awhile - I mean they might be cool late in a season where you're trying for a big bowl game or something.

Crowd is still horrible and you know penalties will be non existent again.

I love college football though and it's a day 1 purchase, already pre ordered, getting to my house on release day kind of game for me.

Oh.. and without RGIII Baylor sucks. :)

MizzouRah
06-05-2012, 11:54 PM
Oregon vs USC
Bama vs LSU
KST vs Baylor

Kodos
06-06-2012, 08:00 AM
It must default to an easy level, because I had 4 interceptions (not even manual interceptions - CPU got them) in my first game and won 28-0.

Eaglesfan27
06-06-2012, 09:52 AM
Demo is on varsity.

Icy
06-06-2012, 10:36 AM
Reading both football games feature list and early previews, i'll probably buy madden this year and skip ncaa, did the opposite last year.

Ksyrup
06-06-2012, 10:44 AM
I just can't stomach another year of trying to learn the game enough to know what level I should play on, what the sliders should be, what bugs there are, what might be a game-killer (in terms of wanting to wait before I dive into a dynasty). With last year's game, I liked it a lot, already have the sliders down, etc. I'll probably just start a fresh dynasty with 12. I usually sim the first 3-4 years anyway, so having new rosters means nothing to me.

Kodos
06-06-2012, 10:54 AM
To me, the death of super linebackers and CBs running routes better than WRs is enough to justify a purchase. Improved recruiting and dynamic conference prestige is also nice. But I can see where you're coming from, Ksyrup. Usually, there is a long breaking-in period where all the holes in the game are being discovered/patched.

INDalltheway
06-06-2012, 11:03 AM
I'm not sure if it's been mentioned in here, but I saw a tweet from Steve from OS where he stated that NCAA draft classes can't be imported into Madden this year. This isn't a bid deal to me, but I know it will be for some.

johnnyshaka
06-06-2012, 11:16 AM
I just can't stomach another year of trying to learn the game enough to know what level I should play on, what the sliders should be, what bugs there are, what might be a game-killer (in terms of wanting to wait before I dive into a dynasty). With last year's game, I liked it a lot, already have the sliders down, etc.

I know where you're coming from but here's my take on the whole "figuring out good sliders for me" issue...once I find that happy medium where I'm in tough or lose against better teams...for example, I have a Marshall dynasty where the first season I lost plenty of games early on but eventually ended up 11-3 winning the conference, a bowl game, and bunch of individual awards...eventually I adjust and "beat" the sliders. So, do you adjust them again? Do you impose "house rules" on yourself?

It's a never ending battle, if you ask me, and I think it's the same for everybody, and every game. That's why I like playing online dynasties...with at least a few games against real players the AI deficiencies don't matter and you are presented with a new challenge every time you meet a new opponent. Sure, the pace is somewhat slower because you have to rely on the schedules of so many guys but if you can find a good group you can still get through 3-4 seasons before the next game is out...I'm in 3 ODs right now and two of them are in 2014 and the other is in 2016.

Ksyrup
06-06-2012, 11:29 AM
I don't have a problem tweaking sliders as I progress. But figuring out what sliders work for me that also make the games realistic enough and don't give you too many INTs vs. shut the run game down vs. too easy to pass, etc. That's a whole other thing, and that usually takes too long. If I was in college and had nothing but free time to test it all, then great. But I need 'plug and play" and I'm there with version 12. If I need to tweak something down 5 points and another up 5-10 points, that's 30 seconds of my life. Testing a fresh new set of sliders for everything from does it match with my style of play/ability to macro issues on scores, yards, etc.? I think I'll take a year break from that.

MizzouRah
06-06-2012, 08:55 PM
I've always played on default AA, 8 minute quarters and overlook some things. It's a good challenge for me.

CraigSca
06-06-2012, 10:25 PM
I played i tonight and actually kind of enjoyed it. Wasn't a big fan of '12.

Simbo Klice
06-06-2012, 10:41 PM
I'm not sure if it's been mentioned in here, but I saw a tweet from Steve from OS where he stated that NCAA draft classes can't be imported into Madden this year. This isn't a bid deal to me, but I know it will be for some.

I'm sure this is the Madden team's doing. Well, whatever they need to do to get their new draft process right- isn't there supposed to be a dynamic Big Board year-round now? That sounds very cool. I do hope that they're organic then, and there's not just 30 random ones.

As a hardcore NCAA loyalist, it's hard for me to admit this, but unless the Recruiting classes aren't a straight line down in terms of OVRs (with WRs, RBs, and ATHs bunched at the top thanks to an asinine Sparq score) and there's actual rating variance within the recruits year-to-year (so I'm not just going after a blueprint of the same guy), I may be leaning towards going Madden first day and picking NCAA up way later when it's cheap. The new scouting feature looks very cool and would bring recruiting to a new level as long as they also have the variety.

sabotai
06-06-2012, 11:02 PM
Played the demo. One game as the "be a player" type mode and one of the regular games. I threw a lot of INTs (7 total I think), but all of them made sense. The DBs weren't psychic, but they were playing zone and had their eyes glued to me, so no surprise that they reacted immediately.

Didn't see any crazy acrobatic INTs either (small sample size, though)

I tested to see if route-based throwing was in this year and it seems to be. I intentionally threw some bad passes to see if the throw would go where it should if I threw it before the player made his break, and it did. So another big plus there.

One of the biggest issues for me is in the "be a player" mode. The AI in previous versions was gimped. If you were a QB, the RB would have the worst AI ever. Run at the hole, get there, run perpendicular to LOS for 20 yards, then run up field. Or, if the hole was WIDE OPEN.....avoid it at all costs!

I HAD to throw it 60 times a game because rushing the ball usually ended badly. So despite better AI in the regular game, despite apparently having route based passing...if the "be a pro" mode is still scheiße, I'll be passing.

Balldog
06-07-2012, 04:48 AM
I think the improvements to the passing game are big enough to make it a BUY for me. WRs actually go after the ball!

MizzouRah
06-07-2012, 07:28 AM
Yeah, for me.. the passing alone makes it worth a purchase, even if the rest of the game is version 12.5. Should be interesting playing with Mizzou too, playing Baba, Georgia, Florida and what not.

johnnyshaka
06-07-2012, 10:19 AM
I hope to God we'll be able to edit some of the controls they f'ing changed!!! SERIOUSLY!!!??? Why mess with buttons that have done the same thing for several revs of a game??

BYU 14
06-07-2012, 12:23 PM
I am only getting the option to rate this when I go into the demo section on Xbox live, no option to download the demo itself. Anybody else having this issue?

cartman
06-07-2012, 01:26 PM
I hope to God we'll be able to edit some of the controls they f'ing changed!!! SERIOUSLY!!!??? Why mess with buttons that have done the same thing for several revs of a game??

I'm happy that the one shoulder button no longer is a throw out of bounds. I don't know how many times I'd hit that one instead of the one that threw a pass, because the receiver was on that side of the screen.

johnnyshaka
06-07-2012, 01:41 PM
I'm happy that the one shoulder button no longer is a throw out of bounds. I don't know how many times I'd hit that one instead of the one that threw a pass, because the receiver was on that side of the screen.

Interesting, so instead of throwing it out of bounds when you hit R1 by accident now you'll be pitching it...or attempting to as I'm not sure what happens when you are in "passing mode" and try to pitch it. That's for the PS3, at least.

Also, pump fake is now L1 so I've been sitting in the pocket frantically trying to throw the ball to what used to be the L1 receiver but my QB has super glue on his hands apparently!

The worst change, IMHO, is that I used to hit up on the right stick and hold down R1 before I felt a tackle coming on...truck and cover up the ball. IIRC, R1 is now pitch and up on the right stick is fake pitch...awesome.

Actually, if any of you PS3ers out there wouldn't mind could you post the current layout in the demo...or at least just the changes? Thanks.

cartman
06-07-2012, 01:54 PM
Yeah, on the Xbox the other shoulder button is now a pump fake.

Simbo Klice
06-07-2012, 04:42 PM
I hope to God we'll be able to edit some of the controls they f'ing changed!!! SERIOUSLY!!!??? Why mess with buttons that have done the same thing for several revs of a game??

Oh, it drives me insane when games change the control layout. Bat-shit, controller-throwing insane.

Kodos
06-07-2012, 05:20 PM
Hopefully we have the ability to change the configuration.

Mizzou B-ball fan
06-07-2012, 09:28 PM
Hopefully we have the ability to change the exclusive license agreement.

Fixed.

mauchow
06-07-2012, 09:34 PM
I guess I should be glad I haven't played this game in a few years. I know it's kind of engrained in my mind but I'm hoping I'm able to overcome the control changes quickly.

I haven't decided when I'll get the game yet. I'm thinking I'll still wait til the price point hits $30 after about 6 months hopefully. Although $45 seems like a decent price, too.. Hmmm

Kodos
06-07-2012, 09:47 PM
Fixed.

I don't believe there is an exclusive license for college football. It's just nobody else will make a college game if they can't make an NFL game as well.

Sweed
06-07-2012, 10:41 PM
I may be mistaken but I thought I read that the control change was so Madden and NCAA controls would be the same. No more having to adjust if you moved from one game to the other. I always thought it was dumb that the games didn't use the same layout. Of course, leave it to EA, they finally do this the year you can't import your NCAA class into Madden.

BYU 14
06-09-2012, 05:53 PM
Well, despite adjusting to the new buttons moving to the 360 version this year, I reallly like the demo.

Love the new passing game with trajectories and the ability to throw back shoulder and into space. DB's play more lifelike and the receivers adjust batter as well. Hit over 50% in all three games I played with 1 pick and 2 TDs.

Beat USC 3-0, then lost 10-7 to them and beat Baylor with K-State 7-0.

I think the read option game is dramaticaly improved as you can actually get a read on the DE/leverage player. Popped a couple nice runs with Oregon's QB. Linebackers are better against the run and jukes are a lot better than last years game. Hopefully they continue to tweak and improve for final release and while I agree it is like 2012 V2, that is not a bad thing for me since the annoyances I have with that version seem to be corrected.

I played 2012 longer than any version so I have high hopes for this one.

ColtCrazy
06-10-2012, 07:07 PM
I may be mistaken but I thought I read that the control change was so Madden and NCAA controls would be the same. No more having to adjust if you moved from one game to the other. I always thought it was dumb that the games didn't use the same layout. Of course, leave it to EA, they finally do this the year you can't import your NCAA class into Madden.

Wait...what? No importing classes? Why is that??

Sweed
06-10-2012, 07:22 PM
Wait...what? No importing classes? Why is that??

Something about the depth of Connected Careers, blah, blah, blah... Link to thread at OS.

Can't import draft classes into Madden 13 - Operation Sports Forums (http://www.operationsports.com/forums/ncaa-football/554457-cant-import-draft-classes-into-madden-13-a.html)

ColtCrazy
06-10-2012, 07:59 PM
Well damn. That's one of my favorite things to do. I love finding guys from my college team in the draft, even if they are low round guys, just to see if I can build them up through Madden. You get attached to that tough MLB or power back and it's cool to see them move on to the NFL.

Is it a deal breaker? No...not completely. But it lowers my excitement about Madden some. I've always been an NFL guy when it comes to being a fan, but I've preferred the college game to the NFL game the past two times.

This officially sucks.

INDalltheway
06-10-2012, 08:42 PM
I'm guessing since all the Madden draft classes are hand made with back stories, etc it would have somehow hurt the connected careers mode in Madden.

A-Husker-4-Life
06-10-2012, 11:06 PM
I'm guessing since all the Madden draft classes are hand made with back stories, etc it would have somehow hurt the connected careers mode in Madden.

New Feature for Madden 2014, Now you can Import your Draft Classes.

Balldog
06-11-2012, 06:52 PM
Sad but true. The feature was never implemented properly anyway.

Icy
06-12-2012, 06:25 AM
No custom Q duration in RTG again this year :(

MizzouRah
06-23-2012, 08:43 PM
I've been playing some of demo and I'm very happy with it. Playing Bama vs LSU was lots of defense and little offense, like it should be.

They need to cut in on on the updates after non-game changing plays though, instead of cutting in to one after say, a 50 yard scamper. Kind of takes the excitement out of a big play.

Pass is really good.. fantastic job.

Julio Riddols
06-23-2012, 11:20 PM
Hopefully we have the ability to change the configuration.

Why can't WE choose which button does what? That, to me is the most glaring issue with control schemes in Madden and NCAA.

Poli
07-06-2012, 12:49 PM
Anyone pick up the game today?

I'll be picking it up on the 11th. Wife's birthday is the 10th, so I can't rightly suggest I go buy a game and play it on her day.

Any talk of an online xbox league? I'd love to join one that doesn't have kodos.

MizzouRah
07-06-2012, 02:32 PM
Pick it up? It's only available tonight for season pass folks. Hard copy release date is the 10th.

Or is that what you mean? :)

Poli
07-06-2012, 02:34 PM
Pick it up? It's only available tonight for season pass folks. Hard copy release date is the 10th.

Or is that what you mean? :)
That is, in fact, what I meant.

cartman
07-06-2012, 02:48 PM
Thanks for the reminder. Download starts in a little over two hours!

BYU 14
07-06-2012, 03:23 PM
Thanks for the reminder. Download starts in a little over two hours!

Expecting first impressions by the morning :)

cartman
07-06-2012, 03:32 PM
I hope it is done downloading before I have to head out. I'm driving to Ft. Worth tonight, and won't be back until late next week.

Poli
07-06-2012, 04:35 PM
Thanks for the reminder. Download starts in a little over two hours!
I forgot, you can download games. Smacks head!

Kodos
07-06-2012, 04:45 PM
Any talk of an online xbox league? I'd love to join one that doesn't have kodos.

No danger of you ever being in a league with me, sir. No danger of that at all.

There is a secret one that I am working night and day to exclude you from. I will go to any lengths to keep you out!

**cackles maniacally while stroking a black cat**

cartman
07-06-2012, 05:01 PM
7.58GB

I have a fast connection, but this might take a while.

Sweed
07-06-2012, 05:09 PM
7.58GB

I have a fast connection, but this might take a while.

I have a pretty good connection but for whatever reason my ps3 d'loads slow most of the time and then every once in awhile it goes as fast as I think it should. My son, who lives in another town, doesn't have this problem.

In the end there's no way I would get the "ticket" to get the game three days early. Not so much the money but, there's a good chance my release day shipping from Amazon would arrive before the d'load was done:)

chadritt
07-06-2012, 05:11 PM
Are you wireless? My wireless in my apartment is great for everything but the PS3. Making it wired was AMAZING. Went form low quality SD for netflix streams to X-High quality HD instantly.

Poli
07-06-2012, 05:52 PM
**cackles maniacally **

Is this out of the ordinary?

Poli
07-06-2012, 05:52 PM
Are you wireless? My wireless in my apartment is great for everything but the PS3. Making it wired was AMAZING. Went form low quality SD for netflix streams to X-High quality HD instantly.

I wired the xbox early on and haven't regretted that for a second.

MizzouRah
07-06-2012, 06:49 PM
Seems like a damn good review and kind of dampens my excitement for Tuesday.

The Gaming Tailgate - NCAA Football 13 Retail Release Impressions (http://www.thegamingtailgate.com/forums/content.php?608-NCAA-Football-13-Retail-Release-Impressions)

Bigsmooth
07-06-2012, 07:47 PM
I'd more more shocked to actually read that the game is amazing. Pretty much what I expected. Of course I pre-ordered yesterday.

General Mike
07-06-2012, 07:50 PM
Gonna need a bigger hard drive

BYU 14
07-06-2012, 08:33 PM
sounds like the issues with cover 2 that existed in the demo are still present, hopefully sliders can fix this.

Glad to hear the passing is as advertised, there is always a way to get it balanced enough to be fun, but damn it would be great to see this work right on default.

DaddyTorgo
07-06-2012, 08:37 PM
Sounds like a poopy game.

Sweed
07-06-2012, 09:58 PM
Are you wireless? My wireless in my apartment is great for everything but the PS3. Making it wired was AMAZING. Went form low quality SD for netflix streams to X-High quality HD instantly.

I am wireless now but have also had it wired. No difference. Guys here tried helping me with different settings awhile back with only marginal improvement.
Had the demo d'loading overnight and IIRC it was at ~87% when I got up in the morning.

I can have a 25mb patch (like a Madden or NCAA patch) that would d'load in about 2 seconds to pc take 15+ minutes and sometimes flat stall out after all that time. I often have it go quickly (2-3 seconds) to ~10% and then stop. Restart a few times and then boom, it's like it hits a sweet spot and d'loads at a somewhat normal speed. My son patches his games first time, every time at normal speeds on his ps3. I've had two ps3s. A launch 20gig and a slim 300gig(or whatever the hd is) both behaved the same either wired or wireless. I just live with it.

FWIW I can get HD shows like Law and Order on netflix in very high\extreme HD without any problem.

Balldog
07-06-2012, 10:51 PM
I got the Early Release version tonight and played 3 games in total all on default All-American.

Gm 1 - As Ohio State (home), I beat Michigan 23-17 on 6 minute quarters. Both teams moved the ball well and had over 330 yards. Michigan could not stop my running game at all which made for a long day for their defense. Robinson is a bitch to stop from scrambling but in the 2nd half I made sure to have a spy on him at all times. He had 67 yards rushing and the spy really opened the passing game as he completed 12 of 15 passes.

Gm 2 - As Michigan State (away), I beat Wisconsin 21-17 on 7 minute quarters. I was hoping to see somewhat of a defensive struggle and I did, neither team did much offensively other than run the ball decently. Both teams had over 100 yards rushing. Ball was tough to stop and Bell was fun to run with, he had 135 yards for me.

Gm 3 - As South Carolina (away), I lost to Arkansas 30-24 on 8 minute quarters in OT. I was hoping for more of a shootout and got decent results. I jumped ahead 17-3 at the half and they fought back to tie it at 17 early in the 4th before exchanging TDs. They contained Lattimore for the most part, he had 24 carries and 85 yards. Wilson was 24-37 with 319 yards, 3 TDs and 2 INTs for Arkansas. They also ran the ball well.

So far I am pleased, it is more like NCAA 12.5 but that isn't completely horrible. There are a few issues but nothing gamekiller that I have seen yet. I'm planning to avoid OS because I have found that I enjoy games a lot more when I am not reading all the nitpicking.

Slider wise, I recommend lowering Kickoff Pwr to 40 for both USER & CPU. May also look at lowering HUM INT to 45 or 45.

I may tinker around with Heisman mode tomorrow. I will say All-American mode on default is definitely a better opponent than it was last year.

MizzouRah
07-06-2012, 10:52 PM
I'd more more shocked to actually read that the game is amazing. Pretty much what I expected. Of course I pre-ordered yesterday.

lol.. I pre-ordered a long time ago.. I do get enjoyment out of the game.. but at some point my brain has to start saying.. hey dumbass.. why do you get excited year after year for any sports game with "EA" on it. :D

MizzouRah
07-06-2012, 10:53 PM
I always play on default AA, 8 minute quarters and since Mizzou is now in the SEC, this should be an interesting season with this game.

cartman
07-06-2012, 11:02 PM
They made some small changes to recruiting, but I like them. There is the addition of scouts, which can raise or lower the rating you have of a player. Now, when you make the calls to the recruits, you can always select the pitch you want to make, instead of the random one that would always pop up. There is also the option to let the player choose a topic, which nets you a little extra bonus in recruiting points.

As for the gameplay, so far I'm agreeing with the 12.5 feel. I didn't see the super linebackers that have been there the past few versions. Running seems to be ok.

I'm always amused at the folks who change their sliders, and declare everything broken/fixed after playing only one or two games with those sliders. It takes a lot bigger sample size than that to make a definitive declaration.

Bigsmooth
07-06-2012, 11:10 PM
I'm planning to avoid OS because I have found that I enjoy games a lot more when I am not reading all the nitpicking.


I agree completely. I've decided this is critical to my enjoying NCAA/Madden games. I've spent more time reading about crap then actually playing the game the last few years. Time to go all pre-historic (pre-internet) and just enjoy the game and have some fun. We'll see how it goes...heh.

MizzouRah
07-07-2012, 10:00 AM
ALWAYS avoid OS, at least every forum except for the NHL forum. :)

Bitching because Notre Dame's helmets aren't a perfect gold... goodness.

Sweed
07-07-2012, 10:33 AM
ALWAYS avoid OS, at least every forum except for the NHL forum. :)

Bitching because Notre Dame's helmets aren't a perfect gold... goodness.

I peruse the slider and roster forum and try to avoid the rest. I've d'loaded enough sliders over the years so have a good idea which creators have similar skills to me and stick to their threads.

But yeah, some of the non-issues they bitch about are comical while others I would never notice if I stayed away. Last year is a good example on the recruit tendencies changing when they came to school. It led me to getting rid of the game and yet I wonder if I would have noticed if not for OS. I just couldn't get over recruiting a speed back and wondering if he would come in as a power back. In the end I probably missed out on some fun since besides that issue I was enjoying the game. Staying away this year and forming my own impressions.

Poli
07-07-2012, 10:53 AM
I typically don't deal with sliders...I have in years past when receivers dropped a hundred passes, but typically I don't mess with it. I don't read what others complain about, either.

Once I get it, I'll hammer out a varsity season, move to All American for a season or two, then bust out Heisman the rest of the way.

Bigsmooth
07-07-2012, 10:54 AM
I peruse the slider and roster forum and try to avoid the rest. I've d'loaded enough sliders over the years so have a good idea which creators have similar skills to me and stick to their threads.

But yeah, some of the non-issues they bitch about are comical while others I would never notice if I stayed away. Last year is a good example on the recruit tendencies changing when they came to school. It led me to getting rid of the game and yet I wonder if I would have noticed if not for OS. I just couldn't get over recruiting a speed back and wondering if he would come in as a power back. In the end I probably missed out on some fun since besides that issue I was enjoying the game. Staying away this year and forming my own impressions.

Any word on rosters this year. I assume Pasta Padre will be hammering them out.

Poli
07-07-2012, 10:58 AM
Any word on rosters this year. I assume Pasta Padre will be hammering them out.
That'll be who I go with.

MizzouRah
07-07-2012, 12:12 PM
Rosters - I always use FAIRDALE KINGS

Eaglesfan27
07-07-2012, 12:39 PM
Glad to read the posts here. I have been reading OS and it was making me think about passing, but hearing people are enjoying it here, I will probably get it Tuesday. I am off this week and have been looking forward to giving it a go.

Eaglesfan27
07-07-2012, 12:39 PM
Rosters - I always use FAIRDALE KINGS

Same here.

Mizzou B-ball fan
07-07-2012, 01:26 PM
I always play on default AA, 8 minute quarters and since Mizzou is now in the SEC, this should be an interesting season with this game.

I preordered for the same reason. Haven't played this game since NCAA 10, so it should be a significant improvement over that version. Wife got me Dragon's Dogma for Father's Day and I wasn't interested in that, so I exchanged for a NCAA preorder. We'll call it a free game for me. :)

MizzouRah
07-07-2012, 01:28 PM
I preordered for the same reason. Haven't played this game since NCAA 10, so it should be a significant improvement over that version. Wife got me Dragon's Dogma for Father's Day and I wasn't interested in that, so I exchanged for a NCAA preorder. We'll call it a free game for me. :)

How could you not love DD? :D

I know we all have different tastes.. but that was one of my favorite top 5 games of all time.

Back to NCAA 13.. it's going to be brutal playing the likes of Bama, Georgia, Florida, etc.. :eek:

Mizzou B-ball fan
07-07-2012, 01:33 PM
How could you not love DD? :D

I know we all have different tastes.. but that was one of my favorite top 5 games of all time.

Back to NCAA 13.. it's going to be brutal playing the likes of Bama, Georgia, Florida, etc.. :eek:

DD is just not my cup of tea. It's more the genre than any real gripe about the game itself. I'll get a lot more enjoyment out of a sports game.

Poli
07-07-2012, 01:34 PM
How could you not love DD? :D

I know we all have different tastes.. but that was one of my favorite top 5 games of all time.

Back to NCAA 13.. it's going to be brutal playing the likes of Bama, Georgia, Florida, etc.. :eek:

And Tennessee!

I haven't heard of Fairdale.

I'll give em a look.

Mizzou B-ball fan
07-07-2012, 01:37 PM
And Tennessee!

I haven't heard of Fairdale.

I'll give em a look.

Does Tennessee have a football program?

Edit: Oh, you're talking about Vanderbilt.

:devil:

Poli
07-07-2012, 01:42 PM
Does Tennessee have a football program?

Edit: Oh, you're talking about Vanderbilt.

:devil:

Hey Vandy has the same number of national championships as Mizzou! How cute!:cool:

Sweed
07-07-2012, 02:09 PM
Any word on rosters this year. I assume Pasta Padre will be hammering them out.

I'm on ps3 so rosters choices are more limited than 360. There's a group supposedly renaming with some edits all weekend. No guess on when they'll be done. I just like to have real names since they're all gone in 4 years anyway. Hell, if I felt I was ready to start and no roster was available I'd probably just "name" my Hawkeyes and use the default for the rest and be happy. Then again if someone gets out a nice edited set I'm not going to turn my nose up at it, and if it's real good I might even restart.

MizzouRah
07-07-2012, 02:22 PM
And Tennessee!

I haven't heard of Fairdale.

I'll give em a look.

Oh yes.. quite a match up!

Fairdale does an excellent job and they are free to boot.

Poli
07-07-2012, 02:26 PM
Oh yes.. quite a match up!

Fairdale does an excellent job and they are free to boot.

I'll be at the UT games in Columbia every year, regardless of sport.

I nearly bought tickets to the game in Neyland...but instead I bought the warmer climate game with better seats for less money.

I'll definitely go to next year's game at Columbia High School though!

MizzouRah
07-07-2012, 02:28 PM
I'll be at the UT games in Columbia every year, regardless of sport.

I nearly bought tickets to the game in Neyland...but instead I bought the warmer climate game with better seats for less money.

I'll definitely go to next year's game at Columbia High School though!

We will need to hookup!

BYU 14
07-07-2012, 02:30 PM
Oh yes.. quite a match up!

Fairdale does an excellent job and they are free to boot.

Does Fairdale post them on OS or Gaming Tailgate? First year playing with XBox, so would like to get a good set.

Got spoiled by luvtotha9s on PS3

Poli
07-07-2012, 02:31 PM
Seriously though, MIZ has a better chance at success that aTm and much better than most give you credit for.

I think you can hang with or beat Tennessee, Florida, and South Carolina. You guys have fought heavyweight teams in Oklahoma and Texas...SEC teams are tough but you've had tough games before. You'll beat Vandy and Kentucky. You will likely lose to Bama but who doesn't these days? The Georgia game is the mettle game. I want you to put 50 on them and tell them Poli said hi.

By the way, feel free to punch any UGA fan that barks during a kickoff at your place.

Poli
07-07-2012, 02:32 PM
We will need to hookup!
I'm much closer now. I'm in the Saint of Charles!

MizzouRah
07-07-2012, 02:34 PM
Seriously though, MIZ has a better chance at success that aTm and much better than most give you credit for.

I think you can hang with or beat Tennessee, Florida, and South Carolina. You guys have fought heavyweight teams in Oklahoma and Texas...SEC teams are tough but you've had tough games before. You'll beat Vandy and Kentucky. You will likely lose to Bama but who doesn't these days? The Georgia game is the mettle game. I want you to put 50 on them and tell them Poli said hi.

By the way, feel free to punch any UGA fan that barks during a kickoff at your place.

Our OL and DL lines are not going to be able to handle Bama or Georgia.. :D

South Carolina will be tough as well as Florida, playing at the swamp.

Looking forward to it though.. at least we will have more games on TV this year!

MizzouRah
07-07-2012, 02:34 PM
I'm much closer now. I'm in the Saint of Charles!

Oh yeah.. a hop, skip and a jump from Troy. ;)

Poli
07-07-2012, 02:36 PM
Dink and dunk offense with four bear crawling d-linemen!

Poli
07-07-2012, 02:37 PM
Oh yeah.. a hop, skip and a jump from Troy. ;)

More so than Good Earth Bonne Terre!

MizzouRah
07-07-2012, 02:45 PM
More so than Good Earth Bonne Terre!

:lol:

BillJasper
07-07-2012, 03:56 PM
Think I'm going to wait. Played the demo and then went back and played a game of '11 and they didn't feel all that different. At least not $45 worth of different.

And I found the cut ins from other games annoying and disrupted the rhythm of the game.

General Mike
07-07-2012, 04:12 PM
I'm on ps3 so rosters choices are more limited than 360. There's a group supposedly renaming with some edits all weekend. No guess on when they'll be done. I just like to have real names since they're all gone in 4 years anyway. Hell, if I felt I was ready to start and no roster was available I'd probably just "name" my Hawkeyes and use the default for the rest and be happy. Then again if someone gets out a nice edited set I'm not going to turn my nose up at it, and if it's real good I might even restart.

I've been thinking about rosters a lot lately, and the most fun I ever had was the year I used rosters that were random names. But then again, I didn't use Rutgers in that dynasty so I had no preconceptions.

Balldog
07-08-2012, 10:49 AM
After only 2 games I am finding Heisman difficulty to play very well out of the box. Both games felt balanced but maybe a little to easy to run. I am hoping to play a few more games tonight.

They also fixed the CPU from attempting crazy long FG attempts.

MizzouRah
07-08-2012, 12:37 PM
I've been reading some impressions about default Heisman... very interesting.

Poli
07-08-2012, 12:48 PM
I fought the urge all day to download it early. I'll be playing at some point Wednesday evening.

A-Husker-4-Life
07-09-2012, 07:42 AM
One Question;

Did they fix the Depth Chart Logic?

IE, no FB or TE at OL or MLB at DE or DE and so on..

Thanks..

bhlloy
07-09-2012, 10:58 AM
I think the question would be did they fix the game engine so a MLB or S with speed and strength isn't considered a better DE than an actual DE with DE skills. I'm guessing the answer to that is no but I'm hoping I'm pleasantly surprised

Kodos
07-09-2012, 02:12 PM
Alright. Just got notice that my Amazon copy has shipped! Woot!

MizzouRah
07-09-2012, 03:11 PM
Mine too.. will have to fire it up tomorrow!

Poli
07-09-2012, 03:12 PM
Mine too.. will have to fire it up tomorrow!

Lucky! I will have mine on the 11th (wife's birthday is tomorrow)

Mizzou B-ball fan
07-09-2012, 03:13 PM
I got a notice that they're doing a midnight release at the Gamestop where I reserved. Guess I'll go over and grab it since my wife and kids are out of town for the next week.

MizzouRah
07-09-2012, 04:52 PM
Lucky! I will have mine on the 11th (wife's birthday is tomorrow)

My wife's birthday is today.. :)

Poli
07-09-2012, 05:08 PM
My wife's birthday is today.. :)
My brother's was yesterday.

This used to be birthday week for me. My mom's was the 6th. Brother's the 8th. My dad's the 10th. Now it's double birthday on the 10th.

Eaglesfan27
07-09-2012, 07:10 PM
My mom's birthday is tomorrow too. Might stop me from caving tomorrow - won't have much time to play anyway (taking her to surprise lunch and then known dinner.)

MizzouRah
07-09-2012, 09:54 PM
July is definitely the busiest month of my life. Wife's birthday, two soccer teams I coach are starting up for fall, a soccer tournament, soccer camp, college football gearing up, etc.. it's usually a blur and then August is here and we are right back into school.

kcchief19
07-10-2012, 11:38 AM
I got a notice that they're doing a midnight release at the Gamestop where I reserved. Guess I'll go over and grab it since my wife and kids are out of town for the next week.

Sounds like a good time for football and poker! :)

Noop
07-10-2012, 12:58 PM
Anyone have rosters for PS3?

BYU 14
07-10-2012, 02:10 PM
Took time off from work to run an "errand" :)

Picked it up and played a game on AA default out of the box.

Played BYU vs UMass as I would expect a blowout here and it would give me a chance to get an early idea on sliders.

Won 40-7

Passing: Very nice on default, I completed over 70% of my passes and the new system is great. I was able to complete several passes by throwing back shoulder or to the receiver into space that would not have been possible in 2012. Will make slight tweaks here lowering QB accuracy and raising rec catching just a bit. May also improve coverage by 5 to start and drop ints by 5, though this was not an issue in this game.

Running: Probably similar to last year where I raise both human and CPU RB ability to 60, leave RB at 50 and drop run defense just a bit, maybe 40-45. I should have run better on them (averaged 3.8) and they ran for about what I would expect on me.

Pass Blocking: They got 4 sacks and I got 3, will try what I did last year and raise PB to 75 for each, human pass rush to 90 and CPU to 65 and see how that works.

Like what I see after 1 game, especially with the passing game, HUGE improvement over 2012 and no super linebackers!!!! Some nice new animations, everything else is pretty much the same, which really is not a bad thing.

Will test more later, but I had to finish my "errands" and get back to work. :)

Kodos
07-10-2012, 02:13 PM
The removal of super linebackers and psychic DBs alone justifies the purchase for me.

gstelmack
07-10-2012, 02:36 PM
The removal of super linebackers and psychic DBs alone justifies the purchase for me.

If this is actually fixed, yeah I might go for it as well. It's my only real gripe about 12.

BYU 14
07-10-2012, 02:42 PM
If this is actually fixed, yeah I might go for it as well. It's my only real gripe about 12.

Only one game, but I didn't see it at all and I live on crossing routes, slants and curls. I had 1 linebacker pick against the CPU, but it was legit, LB was a yard in front of the route in his zone and stepped in front of a crossing receiver and picked it off above his head just barely leaving the ground.

On offense I was able to drop a few passes in over the heads of the linebackers and saw no psychic DB reads, you can actually see the read and react work as designed as the QB throws the ball...pretty cool stuff. If anything the zone coverage is a bit too loose, which is why I will raise it 5-10 and hopefully that works well in conjunction with dropping QB accuracy to 40.

Noop
07-10-2012, 02:45 PM
Passing is fun and there are no more super LBs. I am waiting to start my dynasty but everything else looks good.

Poli
07-10-2012, 03:01 PM
Buying as I go get the wife's cake. Playing sometime early in the morning when Davin is sleeping.

Eaglesfan27
07-10-2012, 04:11 PM
Played one game on default Heisman except for speed threshold lowered and had a blast. USC vs Cal. Barkley hit over 75% of his passes for over 400 yards. Woods and Lee were absolutely lethal and Barkley got good pass protection all day. Meanwhile, we got good pressure on Cal's QB and held him to about 35% passing. Not sure what adjustments if any I will make yet, but it was a fun game.

Eaglesfan27
07-10-2012, 04:16 PM
Dola -

I've never played Heisman in any other version, but this year it seems like it will be the best for me.

BYU 14
07-10-2012, 04:38 PM
Dola -

I've never played Heisman in any other version, but this year it seems like it will be the best for me.

How was the run game in Heisman?

Balldog
07-10-2012, 09:08 PM
In my last 2 games on default Heisman:

I ran for over 300 yards with Ohio State against Penn State. Mostly out of spread formations.

I ran for ~170 yards with Pittsburgh against Notre Dame. Mostly out of pro style formations.

Both Penn State and Notre Dame ran with success as well. I'm thinking of giving a slight bump to rush defense.

Eaglesfan27
07-10-2012, 09:16 PM
My game was earlier tonight but I remember with default Heisman I had 9 carries for 70 yards with Curtis McNeal including one 30 plus yard run. I had 3 carries for 29 yards with D.J. Morgan including one 20 yard run.

Cal's RB had about 15 carries for 80 yards. They were gashing me early, but I started stuffing the box and shut him down later in the game.

I ran most out of the I-Formation with a few plays out of the near and far formations as well. Cal also used mostly pro style formations.

Jon
07-10-2012, 09:45 PM
Jason Baum of Rutgers tweeted that the new RU uniforms will be available soon in an update......

MizzouRah
07-10-2012, 11:42 PM
If this is actually fixed, yeah I might go for it as well. It's my only real gripe about 12.

FIXED

I'm with EF.. Heisman might be the level for me this year as on AA defaults, I'm a bit too good. Passing is freaking beautiful though, damn they finally nailed it.

More animations.. take down kicking and punting power to 40 for human. No penalties as usual and they still have that issue where at sometime during the game when I go to look at my depth chart and hold the RT to scroll the players, it automatically just scrolls for me and I have to stop it at the right spot.

Had a 77 yard TD run with Josey. Tons of great passes.. that is about 80% of the improvement vs 2012 IMHO.

Will try a full game on Heisman tomorrow - I beat Kansas 48-0 and KST 34-12 on AA defaults - 8 min quarters.

KST had a play in the endzone where the WR jumped up, caught it and his feet came down in bounds, they called it out and there was no challenge by the HC. I found that to be a bit odd.

If you liked 12, you'll like 13.. if you didn't like 12, rent it first. NO MORE ROBO LB/DB!

SegRat
07-11-2012, 12:08 AM
Enjoyed my first game, however I am going to try AA. Heisman was a little to hard.

Sweed
07-11-2012, 12:19 AM
Played one game on AA default. Iowa(me) at UCLA with Iowa very slightly higher rated than UCLA. I won 10-3 on 5 minute qtrs.

Game seemed a bit easy. I had 6 sacks, only one by me playing my typical DE.
Couple came on overload blitzes so didn't look bad. So could be cpu needs a bit of help in protection or it is a small sample size issue.

As EF27 and now MR have suggested I think I'll try a default Heisman game tomorrow. Never played Heisman before but, like every year, one has to seek out the "best" level to play at. Only thing I think I'll change is to plug in my special teams settings from last year and adjust those as needed. Kicking, like every year, seems to need to be toned down.

Loved the passing and seeing reactions from DB's that seemed realistic. Running game was similar to last year, not a bad thing IMHO.
Not sure where to go with speed threshold. Played first game at 50 and I think it needs to go down a bit as my HB was run down a couple of times by a slower LB, but it wasn't blatantly bad so will probably try either 35 or 40 and go from there. EF27 where did you set threshold?

Sweed
07-11-2012, 12:23 AM
Enjoyed my first game, however I am going to try AA. Heisman was a little to hard.

Yeah, I'm wondering how this will turn out for me tomorrow. I imagine in the end it will either end up at AA with cpu getting a small boost or on Heisman with either cpu being curtailed or me getting the small boost.

I wish the game had "My Skill" that Madden had (and discontinued last year). It wasn't perfect by any stretch but it usually had me on the right track in a very short time and with a "settled slider set" in about a half season.

MizzouRah
07-11-2012, 01:03 AM
I've never played on Heisman either.. should be interesting.

Balldog
07-11-2012, 04:19 AM
One thing that might help you guys adjust: Lower game speed from normal to slow.

Either way on offense you really have to read the defense and adjust your blocking packages and/or hot routes. When the blitz is coming you are going to get hit quick if you don't pick it up or have a quick option. Notre Dame sacked me 4 times in the first half but once I started focusing more presnap they only got me 1 time in the 2nd half.

The CPU's offense is fully functional which is great. Notre Dame had 250 yards on me by halftime, but I made some adjustments and concentrated on keeping them off the field in the 2nd half. They still ended up with 430 yards.

Eaglesfan27
07-11-2012, 07:11 AM
I also am playing on game speed of slow. It is much better than normal - easier for me to have time to make reads and also better animations.

A decent set of OS sliders recommended 15 threshold, so I tried that and liked it, although the speed guys may have dominated a bit too much. I'm giving to give it a few more games before I decide if it is too low or not.

Eaglesfan27
07-11-2012, 07:13 AM
Dola -

One change I am making is to knock interceptions down a few knocks. They were a bit too prevalent with default Heisman.

A-Husker-4-Life
07-11-2012, 07:48 AM
How about the Depth Chart Logic?

Could someone do an auto reorder and tell me if it's fixed.

Thanks

BYU 14
07-11-2012, 07:56 AM
May go to Heisman, but played a couple of games on AA with my first set of sliders and not too bad. I chose a team I should have blown out and a team that was rated as even.

Sliders

AA
8 minute quarters
speed threshold - 15
game speed slow

Offsides and false start - 80
Holding, clipping and roughing the passer - 50
Facemask - 55
Kick, off and def pass interence - 90
Intentional grounding - 90

Gameplay - Hum / CPU

QB Accuracy 30 /30
Pass block 70 / 70
WR catch 55 / 55
RB Ability 60 / 60
Run block 50 / 50
Coverage 55 / 60
Pass rush 90 / 80
Interceptions 25 / 25
Rushing D 40 / 45
Tackling 40 / 40

FG power 45 / 45
FG acc 40 / 35
Punt pow 45 / 45
Punt acc 45 / 40
Kickoffs 45 / 45

Game 1 - BYU 50 Umass 7
A blowout as it should have been as they are D rated across the board

Stats - BYU / UMass
Total yds: 385 / 261
Rushing: 37 - 146 / 20-34
Passing: 24-34 3 TD, 1 Int / 23-39 1 TD, 2 Int
Passing yds: 239 / 227
Sacks: 1 / 2

Game 2 - BYU 50 SMU 47 (2 OT)
Tied at 37 at the end of regulation, ratings were even across the board and I blew a 34-20 lead in the 2nd half. Good game and as in real life they threw it like crazy!

Stats - BYU / SMU
Total yds: 412 / 483
Rushing: 35 - 111 / 8-5
Passing: 21-37 4 TD, 2 Int / 34-61 4 TD, 2 Int
Passing yds: 301 / 478
Sacks: 1 / 2

Next I will try a game against a run heavy team that should beat me, probably Wisconsin. They should run all over me and if they don't I will tweak those sliders as UMass was just not good and SMU is a pass first team, so I need to look more at the CPU run game. Also will either drop my pass coverage by 5 or raise CPU QB accuracy by 5.

One thing that REALLY annoys me, maybe the only thing so far, is the pre-snap alignment of the secondary. In different forms of man coverage the middle safety will align in the middle of the field, while responsible for a receiver lined up 10 yards wider than him or a Linebacker will be responsible for a TE or slot on the opposite side of the formation. This is something that should have never made the release version as it should be one of the first things you look at. I mean I can understand disguising coverage but come on. :banghead:

Hopefully that is fixed first patch and I just need to get over it for now, especially as great as the passing game works which is really making the game fun.

Eaglesfan27
07-11-2012, 08:10 AM
I wanted to see how (mostly) default Heisman played with me facing a bad opponent. In the past, I couldn't blow them away like I should be able to. I played as USC hosting Louisiana-Lafayette. Our first drive ended on the first play with a bad interception in which I threw it right at the linebacker. They took advantage on a QB option play to take a 7-0 lead.

After that, it was all USC. We jumped to a 35-7 lead in the 1st quarter before they threw a quick out in the 2nd quarter win which my CB stumbled and fell down (no rain) and the S missed the tackle. Their star WR had a 74 yard TD on the play. Other than that, we shut down their offense as expected.

I stopped it at halftime with us leading 52-14. Some of the stats:

Barkley 13 of 22 (59% - went for a few too many deep balls that got dropped/broken up), 297 yards, 5 TD's, 1 INT, 0 sacks.

ULL's QB: 6 of 18 for 88 yards (most on that one play) 1 TD, 4 INT's (despite me knocking down INT's to 35) However, my guys dropped a few more balls that could have been INT's. 3 sacks.

Curtis McNeal - 10 carries for 45 yards, long of 9; Morgan 2 for 9 yards.

ULL's HB had 8 carries for 40 yards.


Woods - 5 catches for 167 yards and 2 TD's, long of 75 yards.

Lee - 1 catch for 6 yards.

Telfair - 3 catches for 57 yards and a TD.

Grimble - 2 catches for 35 yards and a TD.

I also had 3 other WR's with 1 catch and my FB had a catch for 24 yards on a nice wheel route.

Their completions were mostly short passes to their HB with the 1 big play to their star WR. The rest of the day, Robey (our best CB) shut him down.

Our LT (who is massive) had 5 pancakes in the 1st half.

I'll check out the depth chart logic now...

Eaglesfan27
07-11-2012, 08:17 AM
Depth chart logic seems same as past: It put in our top FB as our 4th HB, our top TE as 2nd FB, best TE as 6th WR, 3rd best T is backing up all 5 line positions, 3rd best DE backing up both spots, 2nd best MLB backing up all 3 linebacker spots, 3 best CB at back-up FS and at back-up for S, etc.

Poli
07-11-2012, 08:45 AM
One thing that REALLY annoys me, maybe the only thing so far, is the pre-snap alignment of the secondary. In different forms of man coverage the middle safety will align in the middle of the field, while responsible for a receiver lined up 10 yards wider than him or a Linebacker will be responsible for a TE or slot on the opposite side of the formation. This is something that should have never made the release version as it should be one of the first things you look at. I mean I can understand disguising coverage but come on. :banghead:

Hopefully that is fixed first patch and I just need to get over it for now, especially as great as the passing game works which is really making the game fun.



Sorry, BYU, meant to quote you here but it's a little difficult on mobile.

Hasn't this always been an issue? I recall seeing that often enough in last year's release that I used to flip the defensive call just to try and have a reasonable solution.

Poli
07-11-2012, 08:51 AM
Played part of my first game with UTSA this morning vs UMASS on AA.

Wasn't looking for a blowout, just to get a feel. I had hoped to get a full game in before heading out but I couldn't. I turned it off at the half, leading 17-0.

Looks pretty good to me out of the box and after a half. Got smashed instantly a few times by blitzing backers. I like the animations for the catching and the concept of staying in the pocket can be better for you.

They had some success offensively, just unable to put points on the board.

I really like that when I punt (and when they punted), that the coverage is actually able to put some pressure on the returner. Last year I often angle punted with line drives. Looks like I can go without doing that this time.

BYU 14
07-11-2012, 08:51 AM
One thing that REALLY annoys me, maybe the only thing so far, is the pre-snap alignment of the secondary. In different forms of man coverage the middle safety will align in the middle of the field, while responsible for a receiver lined up 10 yards wider than him or a Linebacker will be responsible for a TE or slot on the opposite side of the formation. This is something that should have never made the release version as it should be one of the first things you look at. I mean I can understand disguising coverage but come on. :banghead:

Hopefully that is fixed first patch and I just need to get over it for now, especially as great as the passing game works which is really making the game fun.



Sorry, BYU, meant to quote you here but it's a little difficult on mobile.

Hasn't this always been an issue? I recall seeing that often enough in last year's release that I used to flip the defensive call just to try and have a reasonable solution.

I have noticed it to a degree before, but never as bad as it is here sometimes. Now there is literally no adjustments at all to some sets, when before the secondary would move around and at least look like they were trying to get aligned correctly.

Poli
07-11-2012, 08:59 AM
I have noticed it to a degree before, but never as bad as it is here sometimes. Now there is literally no adjustments at all to some sets, when before the secondary would move around and at least look like they were trying to get aligned correctly.

I didn't notice it early this morning...I'll get more of an impression this afternoon, I guess.

I used to have issues with safeties just blatantly out of position in some man coverages that I started physically moving them to their spots...nickel backs are famous for that as well.

I got to know my defensive play book well enough to know what calls I had to be alert to the formation.

BYU 14
07-11-2012, 09:42 AM
I didn't notice it early this morning...I'll get more of an impression this afternoon, I guess.

I used to have issues with safeties just blatantly out of position in some man coverages that I started physically moving them to their spots...nickel backs are famous for that as well.

I got to know my defensive play book well enough to know what calls I had to be alert to the formation.

Yeah, nickel is still a big issue and I realized I played that nearly the entire game against SMU, so it really stood out, but seeing it in 3-4 as well.

MizzouRah
07-11-2012, 11:01 AM
I could never play on slow.. :) I think the speed of the game is perfect on normal.

I'll wait until the named rosters are out and then start a dynasty on AA defaults with a few tweaks and go from there. I like the big plays you get more so on AA than on Heisman.

Let me know how the speed threshold changes work out.

SegRat
07-11-2012, 11:14 AM
Played another game on Heisman. Michigan, me against Indiana. I won 17-7. I expected to win a lot easier. I couldn't hardly complete a pass. Running was good. Who is the best QB in college football?

BYU 14
07-11-2012, 11:25 AM
Played another game on Heisman. Michigan, me against Indiana. I won 17-7. I expected to win a lot easier. I couldn't hardly complete a pass. Running was good. Who is the best QB in college football?

Most would say Barkley from USC

Poli
07-11-2012, 11:35 AM
Most would say Barkley from USC

Gunner Kiel!

Sweed
07-11-2012, 01:45 PM
And the first ps3 named roster is out. I don't think anything other than names have been touched but does include coaches. If your not fussy like me and only want names and not edits figuring they are all gone in 4 years than this should work.

edit: in another post over at OS he says they are mostly accurate. Not sure if he just means names, numbers, and actual rosters as far as cuts,transfers, etc. or if he has touched some ratings. My guess, as fast as he's done, is just names, numbers, and roster moves. Anyway 4 and done means good enough for me.

mtemple93 PS3 13 Roster - Comments/Suggestions - Operation Sports Forums (http://www.operationsports.com/forums/ncaa-football-rosters/560133-mtemple93-ps3-13-roster-comments-suggestions.html)

mtemple93 is the gamer tag if you just want to got there and d'load

britrock88
07-11-2012, 03:20 PM
I've been out of the NCAA loop for a few years. Do CPU coaches actually move around in dynasties, or are programs stuck with their schemes forever?

Poli
07-11-2012, 03:26 PM
I've been out of the NCAA loop for a few years. Do CPU coaches actually move around in dynasties, or are programs stuck with their schemes forever?
They move around.

Mike Lowe
07-11-2012, 04:49 PM
OS is hating this game, yet FOFC seems to enjoy it. I don't know who to trust! ;) Here is my list of questions as I continue to hold off purchasing:

Do users get the same amount of pancakes in-game as when simmed? Reason I ask, it affects recruting to never have an OL in the running for the award. From what I remember back in 2011, that was the only stat I couldn't get to match up realistically.

I heard coaching carousel is still a bit weird in that coaches with crap records are getting promotions, etc.

Any PS3 rosters being made?

I've read that the cover 2 defense is broke, 4 verts is unstoppable, and deep passes in general are almost always big gains.

I'm assuming only 2-3 different penalties are called? This was another area hard to match up with simmed stats in a dynasty...I always had the least amount of penalty yards.

I wish this game had things like botched snaps and that it was possible to actually block a kick once in a while. No drama at all on special teams.

I Hear prestige is dynamic during the season...is it too much or too little?

Does scouting reveal too much about a player? Seems unrealistic to know a player is a "bust" before even committing to him...how could you actually tell before having him in camp?

Any freezing issues?

Can I still get it at Toys R Us for $45?

I'll add to this list if I think of anything else...

kcchief19
07-11-2012, 04:58 PM
I'm weak ... I had some gift cards and caved. I'm a weak, weak man.

Generally it's better than 12 but I still don't think it's a huge upgrade. Passing is much better and more realistic. Recruiting looks to be more dynamic and interesting, although I feel like I'm having to mash a lot of buttons to get things done.

Cosmetic features are very disappointing. I don't think the game shipped with any update uniforms or graphics for 2012, and they accidentally left out South Alabama from the Sun Belt. Supposedly they are going to do a uniform update, but unclear if it will be free or not.

dave731
07-11-2012, 05:08 PM
I am still holding out...must fight the urge!

kcchief19
07-11-2012, 05:13 PM
I've read that the cover 2 defense is broke, 4 verts is unstoppable, and deep passes in general are almost always big gains.
I haven't noticed this yet. I did have a hail mary throw at halftime I completed, but it wasn't egregious. I've had deep balls picked and have taken sacks on verticals when no one was open.
I'm assuming only 2-3 different penalties are called? This was another area hard to match up with simmed stats in a dynasty...I always had the least amount of penalty yards.
Yeah, same as always. In 3 or 4 games so far I've only seen holding, offsides and false start. Penalties seem unchanged from 12.
I wish this game had things like botched snaps and that it was possible to actually block a kick once in a while. No drama at all on special teams.
I don't know if it's my kicker or settings but my accuracy is less in the kicking game. I'm guess it's one of the two and can changed with talent or settings. No drama though.
I Hear prestige is dynamic during the season...is it too much or too little?
I'm too early in to notice too many swings yet but it's a nice touch.
Does scouting reveal too much about a player? Seems unrealistic to know a player is a "bust" before even committing to him...how could you actually tell before having him in camp?
I'm not sure you can call someone a complete boom or bust. You don't see all ratings, just select ratings -- and you can't choose which ones to reveal. One oddity is that it only reveals relevant ratings -- for instance, you're only going to see ratings for offensive linemen that impact their play. For athletes, you have like 56 ratings. No way to evaluate that many.

However, so far I love the fact that you see an overall project rating. One negative is that it appears the ability to auto rank your recruiting board is gone. I would typically auto rank recruits by ranking as a shortcut and then make my adjustments. Now you have to do it all yourself, unless I'm missing something.
Any freezing issues?
None so far ... knock on wood.

Noop
07-11-2012, 05:17 PM
It is not a bad game. I am having fun with the passing game and recruiting is interesting in a good way. The Xbox360 version apparently has a showstopper in dynasty mode with the game constantly freezing after a few weeks. I just started my dynasty (got to love working only 20 hours a week) and have not encountered this issue, so it maybe safe on PS3.

With that being said I am disappointed in the direction gaming is going. Seems like all the good stuff are available as DLC for a price. That sucks. Also, disappointed in the fact that a patch may not be released until November (this is speculation based in part on what I read on OS).

Eaglesfan27
07-11-2012, 05:27 PM
Hmmm, I hope the showstopper isn't for everyone on 360 version and is an erroneous report... looking forward to starting my dynasty in the next day or two.

INDalltheway
07-11-2012, 05:36 PM
I am thru one season of dynasty on 360 and haven't had any freezes. The recruiting is quite time consuming, but not boring. The scouting was a much needed addition and finding gems is very rewarding.

A-Husker-4-Life
07-11-2012, 05:52 PM
Depth chart logic seems same as past: It put in our top FB as our 4th HB, our top TE as 2nd FB, best TE as 6th WR, 3rd best T is backing up all 5 line positions, 3rd best DE backing up both spots, 2nd best MLB backing up all 3 linebacker spots, 3 best CB at back-up FS and at back-up for S, etc.

Thanks EF27... Well that is disappointing, that's the one thing I wanted fixed... Oh well, no buy for me this year, maybe next year.

If they just could fix that one thing, it would help with recruiting, transfers and player development. With the current logic, non of your backups get playing time, or the CPU's.

Eaglesfan27
07-11-2012, 06:06 PM
I am thru one season of dynasty on 360 and haven't had any freezes. The recruiting is quite time consuming, but not boring. The scouting was a much needed addition and finding gems is very rewarding.

Good to hear. Hopefully, I'll get through a season this weekend.

bhlloy
07-11-2012, 06:06 PM
Agreed, I will probably still pick this up eventually but it's a bummer they can't fix that. Of course it's more a limitation of the game engine and the way recruits are created than just depth chart logic but it is still disappointing they can't get it right.

Kodos
07-11-2012, 06:31 PM
With the current logic, non of your backups get playing time, or the CPU's.

I address this by inserting backups in certain formations. Helps deal with player fatigue too.

General Mike
07-11-2012, 08:12 PM
I suck at passing. Beat Syracuse 35-30 in a game where I threw for 4 TDs, but also threw 4 INTs including 2 pick 6s.

Enjoying the game so far tho. Got some rosters, so might see about starting up a dynasty of some type. Maybe the Broncos of Kalamazoo.

Young Drachma
07-11-2012, 08:22 PM
Just got it too, mostly (only) because of my online league. Haven't dove in yet, but need to.

Poli
07-11-2012, 08:43 PM
Thanks EF27... Well that is disappointing, that's the one thing I wanted fixed... Oh well, no buy for me this year, maybe next year.

If they just could fix that one thing, it would help with recruiting, transfers and player development. With the current logic, non of your backups get playing time, or the CPU's.


Just stay away from the auto-reorder...or fix those spots. It's what I've done with it all crazy like that.

MizzouRah
07-11-2012, 08:48 PM
Just stay away from the auto-reorder...or fix those spots. It's what I've done with it all crazy like that.

Yes, but it should have been fixed in version # 300. ;)

Poli
07-11-2012, 08:50 PM
Started a dynasty on AA with Kansas to give Brandon Bourbon eleventy billion carries. It's not going to end well. He got through the first game, FCS Midwest I think but was dinged up twice through the game. I redshirted Sims and simply swapped Bourb up to the top spot of the depth chart after that.

He got 4 TDs in the process. Two INTs for scores in the first half helped make it a blowout. 42-0 at the half as I recall. Game ended 56-3 with the second teamers in for the 4th quarter.

Not bad for my first full game. Rice is next and then TCU. That'll tell me how bad I really am.

Recruiting was interesting. I need two MLBs for the 3-4 but there were none interested in Kansas. I don't know what the deal is with that.

Nearly missed the 20 hours of scouting before the season started. I think all of my linemen targets are fully scouted at this point thanks to that. One of them committed in week 1. I had a 1 star corner I took a chance on commit the first week as well. I figure, what the hay, I need two of them anyhow.

Poli
07-11-2012, 08:50 PM
Yes, but it should have been fixed in version # 300. ;)

Agreed, it should have.

MizzouRah
07-11-2012, 09:03 PM
Kansas would never score 56. :)

Bump up to heisman.. lol

Poli
07-11-2012, 09:06 PM
Hater. I won't score 56 again, I know that much.

I was really surprised to see Heaps and the receiver transfer on the roster. Can't play this year but makes next year's team look even better.

General Mike
07-11-2012, 09:11 PM
Anyone have rosters for PS3?

Got some from mtemple93

Balldog
07-11-2012, 09:30 PM
I tweaked Heisman slightly and got a nice defensive battle as North Carolina vs Miami FL. I trailed at the half 6-0 but ended up winning 13-6. Their starting QB got knocked out just before half and their backup was a wreck going 4/7 for 33 yards with a pick and sacked 3 times. Miami ended up with 175 yards and I ended up with 298.

Maybe my tweaks killed the offense, I'm trying 2 high scoring teams now.

Poli
07-11-2012, 09:44 PM
What's the deal with Heisman? I don't know I've seen so many people ever gungho about playing on that level.

Poli
07-11-2012, 09:45 PM
I saw something on the button layout about "heisman only", I only assume that's the reason more people are trying to play on it.

Simbo Klice
07-11-2012, 09:49 PM
There's a lot of things to like about the new game. I feel like the running game for both the CPU and the player is much improved, and the player passing game feels great. Sometimes the CPU blows a coverage and a guy's wide open, a lot of times my QB will just make a bad throw, and when you hit a guy on a curl route, say, he can actually pick up some YAC instead of just doing the old man turn and getting tackled.

The new recruiting is quite fun to work with too, if a little more time-consuming. I started my traditional dynasty with Kent State and they literally had no good pitches unless a guy was local or would play right away. I was getting negative calls until I started to get the hang of it. Still a lot of 4*'s that a crafty player like me can grab later in the process- I think I got 7 ****'s with Kent in year 1- and almost a ***** WR that broke my heart and went to Pitt.

The gems/busts addition adds some legwork to the process, which I thought it was in pretty dire need of. It's also very cool how your opinions of a recruit can change from week-to-week. I had a WR this year sit on my board and not get recruited much after week 3, when I found out his speed wasn't at "A" level and he was scouting out 2 points under the 68 I originally thought he was, but once I finished scouting some higher priority targets and found out that he had great hands and was actually a +7 gem, he became a major priority target for me again.

It does kind of suck that you can't export, but I like that they've now added a simulated draft to the end of the Players Leaving stage (just which round they go in) that will effect pro potential in future years. I didn't see any DT's get drafted in the first year though- pretty sure that's a bug.

All in all, I think I'll be putting some major time into this year's version.

Poli
07-11-2012, 09:57 PM
What's your recruiting level at?

Balldog
07-11-2012, 10:01 PM
Played a half against WVU and they hung 28 on me. Think I am ok.

Simbo Klice
07-11-2012, 10:19 PM
What's your recruiting level at?

Varsity... I probably should switch up to AA for realism purposes but that's probably going to be something I hold off on until I'm a 2-star prestige, or I get some pitches above a D+. So far this year (I'm in week 14 of year 2, I sim pretty much every game but the Akron/BG rivalries) things have come back down to earth a bit- only got 1 **** commit and 5 or 6 ***'s.

What is the difference for All-American recruiting, less points? It used to be the topic changes, but since that's out I'd have to assume it's less points now.

Poli
07-11-2012, 10:34 PM
I don't know. I began bumping it to Heisman last year by default since it was way too easy to get some great players and every athlete since every school ignored them.

Mike Lowe
07-11-2012, 11:03 PM
I've also read that the AI is inept at running any form of the option?

Are the PS3 rosters fully finished?

BYU 14
07-11-2012, 11:15 PM
Add me to the Heisman list too. Ran some more games on AA and some of the results just didn't feel right. Heisman on the other hand feels like a real game and is a lot more fun. This will be my first year ever playing fulltime on Heisman and I already have a set of sliders I really like that I tweaked from a set posted at OS.

In case your interested

Sliders

Heisman
8 minute quarters
speed threshold - 15
game speed slow

Offsides and false start - 80
Holding, clipping and roughing the passer - 50
Facemask - 55
Kick, off and def pass interence - 90
Intentional grounding - 90

Gameplay - Hum / CPU

QB Accuracy 15 /15
Pass block 35 / 30
WR catch 45 / 45
RB Ability 55 / 55
Run block 40 / 50
Coverage 20 / 20
Pass rush 25 / 25
Interceptions 25 / 25
Rushing D 15 / 15
Tackling 35 / 35

FG power 45 / 45
FG acc 40 / 35
Punt pow 50 / 50
Punt acc 45 / 40
Kickoffs 45 / 45

Two of my game results from tonight

BYU 31 Utah State 7

Total yards
BYU: 303
Utah State: 131

Rushing yards
BYU: 35-140
Utah State: 22-45

Passing
BYU: 16-23 163 yards 1 TD 1 Int
Utah State: 16-29 86 1 TD 2 Int

Sacks
BYU: 6
Utah State: 3

Grind it out kind of game where I just slowed it down and chewed clock, both sides played good defense, but I got a couple of big plays on the Aggies, including a fumble return for 6 after a Kyle Van Noy sack.

BYU 38 Wisconsin 35 - May just be the greatest game I have ever played of NCAA from an execution standpoint and one of my biggest upsets ever.

Total yards
BYU: 387
Wisconsin: 463

Rushing yards
BYU: 24-40
Wisconsin: 38-384

Passing
BYU: 26-41 347 yards 3 TD 2 Int
Wisconsin: 10-24 79 yards 1 TD

Sacks
BYU: 1
Wisconsin: 2

If the Wisconsin QB was worth a crap I would have been in trouble as Montee Ball ran wild, going off for 278 yards!!! Luckily when I was able to get them in passing situations they could not convert. Trailed 28-21 and then 35-28, but tied it on a blown coverage. Blitzed right and caught Ball in the backfield to force a third and 9 and then stopped them just short. After a crappy punt I was able to get into field goal range and nailed a 36 yarder for the win. Also ran back a kickoff in the first half.

Heisman is definitely the way to go this year and I love these sliders. I want to play SMU again to see how they work against a pass happy team as neither Utah State or Wisconsin scared me through the air, but this will likely be the setup I go with for my dynasty when rosters are out.

If anyone wants to try these sliders would be interested to get feedback on them.

BYU 14
07-11-2012, 11:17 PM
I've also read that the AI is inept at running any form of the option?


Haven't played a triple option team yet, but I have seen the AI do some good things with read option.

Simbo Klice
07-11-2012, 11:28 PM
I don't know. I began bumping it to Heisman last year by default since it was way too easy to get some great players and every athlete since every school ignored them.

If it's just less points per pitch, that would make it tougher- there's still some players not getting interest off the bat, but nearly all of the guys I got I had to hold off a late charge from someone on. There definitely are guys I simply can't get even if nobody's talking to them because my grades are so low in their priorities. I had a few people who ended up at random schools at signing day after I'd recruited them since the middle weeks of the regular season because I just wasn't able to move the needle on their interest.

Simbo Klice
07-11-2012, 11:31 PM
I've also read that the AI is inept at running any form of the option?

Are the PS3 rosters fully finished?

I've seen both sides of the coin- a perfect pitch that sprung their back for a TD (might've been lucky or the fact that my defense sucks) and a QB who pitched the ball right into one of my defenders even though he still had running room. Read options seem to be good though.

General Mike
07-12-2012, 06:35 AM
I saw something on the button layout about "heisman only", I only assume that's the reason more people are trying to play on it.

FWIW, that's a reference to the Heisman Challenge mode

Poli
07-12-2012, 07:12 AM
FWIW, that's a reference to the Heisman Challenge mode


Interesting. I wonder why there appears to be more people playing Heisman level, then. Maybe it just looks that way to me. I thought most everyone played AA by default. I usually start there and then bounce between AA and Heisman depending on the quality of the team (Heisman for Top 25 teams, AA for the rest)...then finally all Heisman.

Jon
07-12-2012, 07:19 AM
Anybody have any xbox 360 rosters?

BYU 14
07-12-2012, 08:45 AM
Anybody have any xbox 360 rosters?

Rebelfan10 on OS sports does, his gamer tag is Rebelfan1611

They are named only

Noop
07-12-2012, 08:56 AM
A tip for those of you who want to get back-ups some playing time: Adjust the auto-sub setting so that players come out the game earlier when tired. I believe it is currently set at 60 but if you change it to 80 it should allow more back-ups to play.

Mike Lowe
07-12-2012, 10:17 AM
BYU14,

Do you have a link to those sliders you're using?

Are you using any auto-sub changes?

BYU 14
07-12-2012, 10:43 AM
BYU14,

Do you have a link to those sliders you're using?

Are you using any auto-sub changes?

I modified mine in the post above Hartstoppers on the OS sliders forum as a baseline. I really haven't messed with the sub changes yet. I usually do that last before I start a dynasty when I am comfortable with game play.

HartStoppers NCAA '13 Heisman Sliders - Operation Sports Forums (http://www.operationsports.com/forums/ncaa-football-sliders/559217-hartstoppers-ncaa-13-heisman-sliders.html)

Mike Lowe
07-12-2012, 11:00 AM
Thanks BYU,

Does anyone know generated freshman will take single digits/teen numbers at positions such as LB and CB?

Don't remember that happening but never really checked.

I know I can edit, but I'm hoping all teams have this!

Sweed
07-12-2012, 12:53 PM
Add me to the Heisman list too. Ran some more games on AA and some of the results just didn't feel right. Heisman on the other hand feels like a real game and is a lot more fun. This will be my first year ever playing fulltime on Heisman and I already have a set of sliders I really like that I tweaked from a set posted at OS.

In case your interested

Sliders

Heisman
8 minute quarters
speed threshold - 15
game speed slow

Offsides and false start - 80
Holding, clipping and roughing the passer - 50
Facemask - 55
Kick, off and def pass interence - 90
Intentional grounding - 90

Gameplay - Hum / CPU

QB Accuracy 15 /15
Pass block 35 / 30
WR catch 45 / 45
RB Ability 55 / 55
Run block 40 / 50
Coverage 20 / 20
Pass rush 25 / 25
Interceptions 25 / 25
Rushing D 15 / 15
Tackling 35 / 35

FG power 45 / 45
FG acc 40 / 35
Punt pow 50 / 50
Punt acc 45 / 40
Kickoffs 45 / 45

Two of my game results from tonight

BYU 31 Utah State 7

Total yards
BYU: 303
Utah State: 131

Rushing yards
BYU: 35-140
Utah State: 22-45

Passing
BYU: 16-23 163 yards 1 TD 1 Int
Utah State: 16-29 86 1 TD 2 Int

Sacks
BYU: 6
Utah State: 3




If anyone wants to try these sliders would be interested to get feedback on them.

Never played Heisman before but used these this morning in a exhibition game. Iowa-me (B overall) at Georgia (B+overall 6th rated).

Blown out 48-10. My trouble was 6 turnovers to none (5 picks, 1 fumble) and a long TD on a screen called back for holding. Without all of the picks it would have been a good game and yeah I'm thinking the picks were all my fault:)
Iowa 10 Georgia 48

Total yards
Iowa 268
Georgia 336

Rushing yards
Iowa 27-21 (8 sacks -47 yds) So 19-68 by backs 3.6 avg (nice:))
Geo. 35-141 4.0 avg (also very nice:))

Passing
Iowa 18-35 247 yds. 0 TD 5 picks
Geo. 17-21 195 yds. 2 TD 0 picks (95 overall rated QB)

Sacks
Iowa 1
Geo. 8

Game felt very good other than my poor QB play. I think these are a good set for my skill, again if I can read coverage better and make better decisions. Also either have to get rid of ball faster or slow down pass rush.
Won't make any changes though until I have a number of games played.

The 17-21 passing of Aaron Murray for Georgia would have me more concerned if he wasn't a 95 overall with Throw 93 and Accuracy 89. It does merit watching over time. Keep in mind too that I only play DE on defense and don't switch players so leave it to the cpu to break up plays.

I'm going to go setup my recruiting board and roll into my dynasty with these and adjust if needed. Thanks for posting them BYU 14.

BYU 14
07-12-2012, 01:51 PM
I'm going to go setup my recruiting board and roll into my dynasty with these and adjust if needed. Thanks for posting them BYU 14.

Good stuff Sweed, thanks for trying them out. I have definitely noticed the need to get rid of the ball a lot quicker on Heisman, big difference from AA, but I like it too.

I always try and set a hot route into the inside since linebackers are lethal on the blitz and that has saved my ass a few times. I still am looking to read the defenders in the area of the primary route, but I keep the backers in my peripheral vision and if I see them coming I throw the hot route immediately.

Other than the picks the stats look pretty darn good for that matchup and I wouldn't worry about Murray either. It seems so far that the QB's really play to their ability with these sliders, though I have faced anyone of his caliber yet. I think I will play Washington State and Tuel, he should be a good measuring stick.

Good luck in the dynasty :)

Mike Lowe
07-12-2012, 03:19 PM
I know you can move and even add teams each offseason manually, but is any of it ever automatically done? Especially invites for your user team?

Poli
07-12-2012, 03:27 PM
Good stuff Sweed, thanks for trying them out. I have definitely noticed the need to get rid of the ball a lot quicker on Heisman, big difference from AA, but I like it too.

Good luck in the dynasty :)

I've been absolutely brow beat by a few blitzing backers in my 1.5 games so far. 1 second might not be enough to get rid of it. I had one jump the snap and piledrive my quarterback, going untouched through the A gap. Fortunately he was offsides.

I thought my quarterback's spleen was going to rupture.

Kodos
07-12-2012, 03:44 PM
I know you can move and even add teams each offseason manually, but is any of it ever automatically done? Especially invites for your user team?

Just to clarify, I'm 99% sure you cannot add or replace any teams after you start the dynasty. So whatever teams you have at the start are there for the duration. You can rearrange the divisions each year, but no additions/removals.

I don't think it is ever automatically done.

Poli
07-12-2012, 03:59 PM
Agreed. Not an auto feature as it used to be. I always thought EA was a little off realigning conferences...I don't recall having the option to turn it off, either.

I like having the option to realign on my own, but I only did it last year when the dynasty progressed to 2012 and beyond to match what really happens.

It was nice to get invited to the SEC when running Arkansas St, but it's not exactly realistic.

Mike Lowe
07-12-2012, 03:59 PM
You can definitely add/move/subtract teams during each offseason...or at least before season two as I saw it with my own test run.

Only bummer I've seen so far is that freshman don't take single digit or teen numbers...I saw a few WR's take a teen, but nothing (quickly) scrolling through CB's.

Dangit! I imagine this was in place when you used to be able to import into Madden?

BYU 14
07-12-2012, 04:12 PM
I've been absolutely brow beat by a few blitzing backers in my 1.5 games so far. 1 second might not be enough to get rid of it. I had one jump the snap and piledrive my quarterback, going untouched through the A gap. Fortunately he was offsides.

I thought my quarterback's spleen was going to rupture.

I will add the difference in line talent is very noticeable too. Against Wisconsin my O-Line was getting driven back early in the game and it only got better as I sustained drives and they wore down............BTW my D-Line got mulched by their road graders the entire game!!

Kodos
07-12-2012, 04:33 PM
You can definitely add/move/subtract teams during each offseason...or at least before season two as I saw it with my own test run.

Only bummer I've seen so far is that freshman don't take single digit or teen numbers...I saw a few WR's take a teen, but nothing (quickly) scrolling through CB's.

Dangit! I imagine this was in place when you used to be able to import into Madden?
That's new then.

Poli
07-12-2012, 04:42 PM
I will add the difference in line talent is very noticeable too. Against Wisconsin my O-Line was getting driven back early in the game and it only got better as I sustained drives and they wore down............BTW my D-Line got mulched by their road graders the entire game!!

Are you implying Kansas doesn't have a first class offensive line!?!?

Lol

BYU 14
07-12-2012, 05:20 PM
Are you implying Kansas doesn't have a first class offensive line!?!?

Lol

That possibility does exist :)

Mike Lowe
07-12-2012, 05:43 PM
I'm stating a dynasty with Tulane and have LSU and USM as my rivals...neither of which are on my schedule...

If one of my goals is to win 75% of my rivalry games each year (3 year initial contract), what happens if I don't play a rival?

I might have to sim and see unless someone knows off-hand.

Poli
07-12-2012, 06:37 PM
That possibility does exist :)

Stop being bitter about Jake Heaps!

lungs
07-12-2012, 07:29 PM
Picked it up today.... first game I was Wisconsin vs. Michigan on default All-American. Wasn't even friggin close, I pounded them 52-10. 23-30 passing for almost 400 yards and 5 touchdowns, Montee Ball had 22 rushes for 170 yards.

Probably need to play with some sliders. We had 11.5 sacks in the game, one guy with 6. I play with the DT and only had one myself but the CPU was constantly tucking and running (I knocked out Denard Robinson and whoever the backup is) too).

I've never been able to play All-American out of the box and dominate this easily. Passing seemed way too easy. Rushing was pretty decent.

Poli
07-12-2012, 07:58 PM
Just locked up at the half of Kansas-Rice. Winning 13-0. :(

Noticed the level of competition bumped a bit from FCS Midwest to Rice!

Poli
07-12-2012, 09:00 PM
Locked up twice more before starting the actual football game. Went to recruiting, backed out to let it autosave. That did the trick.

Beat Rice, 38-13.

Next up, Heisman level TCU.

Kodos
07-12-2012, 11:26 PM
Got to play for the first time tonight. Lost two close games on Heisman with modified sliders. I lost to Ball State and Purdue on late turnovers with Indiana.

Lots to like. Passing game is improved. Saw a lot of things happen that wouldn't happen in '12. Going to quickly dive into a dynasty.

BYU 14
07-13-2012, 12:01 AM
Minor update - boosted Hum run blocking 5 as the CPU was getting off blocks a little too quick. Have Rebelfan1611's name rosters (they are pretty good) and will work just fine until the community rosters are done. Time to start a dynasty.

Sliders

Heisman
8 minute quarters
speed threshold - 15
game speed slow

Offsides and false start - 80
Holding, clipping and roughing the passer - 50
Facemask - 55
Kick, off and def pass interence - 90
Intentional grounding - 90

Gameplay - Hum / CPU

QB Accuracy 15 /15
Pass block 35 / 30
WR catch 45 / 45
RB Ability 55 / 55
Run block 45 / 50
Coverage 20 / 20
Pass rush 25 / 25
Interceptions 25 / 25
Rushing D 15 / 15
Tackling 35 / 35

FG power 45 / 45
FG acc 40 / 35
Punt pow 50 / 50
Punt acc 45 / 40
Kickoffs 45 / 45

MizzouRah
07-13-2012, 02:03 AM
I'll dive into my Missouri dynasty tomorrow, I'm still going to try AA defaults, 8 mins just like I would for the past 5 or so versions.

I'll bump down KO/Punt power and start with that for now. Oddly enough, I don't think the CPU needs kicking power turned down as of yet.

Kodos
07-13-2012, 07:49 AM
What are people's thoughts on Coaching Carousel? I've never tried it.

A-Husker-4-Life
07-13-2012, 08:03 AM
Just stay away from the auto-reorder...or fix those spots. It's what I've done with it all crazy like that.

Problem is, you cant do that to the CPU's team. They will still have the Fxxked up DP Logic.
IE, no playing time for backups, players backing up at odd positions, MLB at DE or DT, FS at CB, FB at HB, TE at WR, same player backing up all the OL positions.

I really wish EA fixed it, you'd think it would be a some what easy to. Oh well, maybe next year...

PS,

Look at this old post I made on OS sports about the DP issue;

http://www.operationsports.com/forums/ncaa-football/437162-extensive-research-depth-chart-issue-keep-positive-we-can-fix.html