aston217
10-03-2013, 09:21 PM
https://www.envolve.com/
Since the PHP chat in the draft utility has seemed to be causing universal problems...
This is a replacement setup (there's a demo of how it works on their site) and we are really enjoying its use in the leagues I'm in. It's a snap for anybody to sign up for (free) and setup for their league. I think Firefly was the one who found this, by the way, not sure.
Plus, it has vBulletin forum integration. If you check the 'vBulletin' option while creating a chat for a new site, it'll give you instructions for downloading the vBulletin plugin. Once setup, it will use forum login IDs for the names and by default, I believe, not show the chat for guests to the forum.
Otherwise, people can log in with Envolve accounts, change their guest names (as long as the administrator -- you -- set it so that guests can chat without limits), Facebook, or Twitter.
Draft Utility Setup
There's a code snippet that looks like this which must be pasted into the HEAD section of wrapper.html (located under \includes\html\ in the draft utility folder)
<script type="text/javascript">
var envoSn=123456; /*this is your site's unique envolve ID *?
var envProtoType = (("https:" == document.location.protocol) ? "https://" : "http://");
document.write(unescape("%3Cscript src='" + envProtoType + "d.envolve.com/env.nocache.js' type='text/javascript'%3E%3C/script%3E"));
</script>
For vBulletin setups you can view source to find this snippet of code from the forum index, once it's running. If there's an env_commandString, remove that part. All you need is the above, except of course, with your site's envolve ID in place of 123456.
I'm assuming anybody looking into this already as chat disabled in their conscriptors. If not, and you're running a pre-WheelsVT version of conscriptor, there's code in page.inc.php that checks for chats every now and then that must be commented out.
Anyway,
I love the chat feature, love it on the forums, and think it really livens up drafts. It's unfortunate that the draft utility has caused issues but thought this would be useful for other leagues to try and employ. Especially seeing as many FOF league sites run off of vBulletin, and that will not require a separate login for users, even in the draft utility. As long as you are signed in on the forums, you'll open the draft utility and appear signed into the chat under the same username.
Hope this helps some other MP leagues.
Since the PHP chat in the draft utility has seemed to be causing universal problems...
This is a replacement setup (there's a demo of how it works on their site) and we are really enjoying its use in the leagues I'm in. It's a snap for anybody to sign up for (free) and setup for their league. I think Firefly was the one who found this, by the way, not sure.
Plus, it has vBulletin forum integration. If you check the 'vBulletin' option while creating a chat for a new site, it'll give you instructions for downloading the vBulletin plugin. Once setup, it will use forum login IDs for the names and by default, I believe, not show the chat for guests to the forum.
Otherwise, people can log in with Envolve accounts, change their guest names (as long as the administrator -- you -- set it so that guests can chat without limits), Facebook, or Twitter.
Draft Utility Setup
There's a code snippet that looks like this which must be pasted into the HEAD section of wrapper.html (located under \includes\html\ in the draft utility folder)
<script type="text/javascript">
var envoSn=123456; /*this is your site's unique envolve ID *?
var envProtoType = (("https:" == document.location.protocol) ? "https://" : "http://");
document.write(unescape("%3Cscript src='" + envProtoType + "d.envolve.com/env.nocache.js' type='text/javascript'%3E%3C/script%3E"));
</script>
For vBulletin setups you can view source to find this snippet of code from the forum index, once it's running. If there's an env_commandString, remove that part. All you need is the above, except of course, with your site's envolve ID in place of 123456.
I'm assuming anybody looking into this already as chat disabled in their conscriptors. If not, and you're running a pre-WheelsVT version of conscriptor, there's code in page.inc.php that checks for chats every now and then that must be commented out.
Anyway,
I love the chat feature, love it on the forums, and think it really livens up drafts. It's unfortunate that the draft utility has caused issues but thought this would be useful for other leagues to try and employ. Especially seeing as many FOF league sites run off of vBulletin, and that will not require a separate login for users, even in the draft utility. As long as you are signed in on the forums, you'll open the draft utility and appear signed into the chat under the same username.
Hope this helps some other MP leagues.