View Full Version : Old school RPGs
Warhammer
07-12-2014, 11:20 AM
I was thinking of introducing my kids to an RPG system. What are the best options for a relatively simple RPG?
sterlingice
07-12-2014, 11:35 AM
I was thinking of introducing my kids to an RPG system. What are the best options for a relatively simple RPG?
Are we talking pen and paper/tabletop or video game?
Video game is easy: Pokemon is basically an old school RPG in a candy shell.
SI
Warhammer
07-12-2014, 11:39 AM
Pen and paper, looking at one because they are interested in the computer versions. And I'm talking DnD or one of its clones here. The market has fragmented a ton, and I don't know which way to go.
Marc Vaughan
07-12-2014, 11:43 AM
I'd suggest the original basic D&D if you have it to hand or just make up your own system and roll with it ...
I introduced my boys to RPG's after they liked playing 'Space Hulk' - I just adapted the games rules to allow their characters to level up and progress to having special abilities (oh and allowed my youngest son to get a sidekick robot because he wanted one ;) ).
These days we play D&D Next and StarWars mainly ...
weegeebored
07-12-2014, 12:26 PM
And I'm talking DnD or one of its clones here. By clones do you mean some kind of Tolkien fantasy world? Do you want to adapt a game system (rules) to the DnD world or have a complete (fantasy) setting with rules that's not DnD?
Warhammer
07-12-2014, 12:28 PM
Either, I played MERPS back in the day. I don't have an issue doing some hand waving or adaption. I am not good at creating RPG rules from scratch.
EDIT: I love Tolkien. I would have no issue with a Tolkien based setting. I would also have no issue adapting another rule set to it.
MacroGuru
07-12-2014, 12:31 PM
I pulled out the old red books and taught my 14 yr old how to play. He loves the Tolkein world so we started to play MERP,...now I found my copy of Wheel of Time RPG and we will probably play that.
My 9 yr old is starting to show interest so we may spin back to the reds and go DnD again.
Warhammer
07-12-2014, 12:35 PM
Unfortunately, my red book is in a landfill somewhere. That was my thought, to pull that out and tell the kids about a keep on the borderlands...
Marc Vaughan
07-12-2014, 01:04 PM
Unfortunately, my red book is in a landfill somewhere. That was my thought, to pull that out and tell the kids about a keep on the borderlands...
Look on ebay - when I first got my kinds into RPG's I started picking up a lot of the old stuff I remembered.
Alternatively if you like digital books D&D Classics (http://www.dndclassics.com/) has all the old stuff available for download ....
weegeebored
07-12-2014, 01:40 PM
Either, I played MERPS back in the day. I don't have an issue doing some hand waving or adaption. I am not good at creating RPG rules from scratch.
EDIT: I love Tolkien. I would have no issue with a Tolkien based setting. I would also have no issue adapting another rule set to it.I guess for rules there's the obvious D20. Learn it once and adapt it to different genres if the fantasy world gets stale. Revised (v.3.5)System Reference Document (https://www.wizards.com/default.asp?x=d20/article/srd35)
I'm partial to GURPS as that's the first system I learned. That was 3rd edition and I believe it's up to 4th now. Probably not a significant change. They have generic fantasy sourcebooks for it I believe. I have some for 3rd ed.
You could always try FUDGE for rules. Simple, and you can customize it the way you want. System only, so no sourcebooks that I know of. May be out of print, and I'm not sure if there's a digital version.
I always wanted to play the Warhammer Fantasy RPG. I've got the rules around here somewhere, but if memory serves it was fairly complicated.
Schmidty
07-12-2014, 01:49 PM
Just don't introduce them to Rolemaster unless you want their brains to explode.
Vince, Pt. II
07-12-2014, 02:31 PM
My roommates play (and love) Pathfinder, but from what little I've watched/heard, it's a bit complicated for what you're looking for.
Warhammer
07-12-2014, 04:25 PM
I was curious about Pathfinder, but yeah, I thought it might be a bit complicated. It may not be though, both of my kids are gamers so they could surprise me.
bhlloy
07-12-2014, 04:32 PM
See if you can't get your hands on a panzerfaust. Got to trust German engineering on these kinds of things, IMO
PurdueBrad
07-12-2014, 04:51 PM
It's not old school but Savage Worlds is a great system for young players as well as old.
PilotMan
07-12-2014, 04:54 PM
I started with Star Wars. It's not complicated as I remember.
dzilla77
07-12-2014, 05:25 PM
See if you can't get your hands on a panzerfaust. Got to trust German engineering on these kinds of things, IMO
Naw, you want a panzerschreck. The faust is only a one shot weapon.
Bobble
07-12-2014, 06:18 PM
It's not old school but Savage Worlds is a great system for young players as well as old.
Savage Worlds. Considerably simpler and faster than D&D. Trends toward pulp so the kids can do awesome stuff. There's a million conversions, professional as well as fan conversions, from fantasy to space to WWII to steampunk to other RPGS (including D&D). Basically, whatever you want (e.g. http://www.savageheroes.com/default.htm).
PurdueBrad
07-12-2014, 06:25 PM
Agreed on the conversions, anything you can think of has been converted. There's even a wildly popular My Little Pony conversion!
Marc Vaughan
07-12-2014, 06:37 PM
I was curious about Pathfinder, but yeah, I thought it might be a bit complicated. It may not be though, both of my kids are gamers so they could surprise me.
Pathfinder is like Advanced D&D on steroids, there are so many books and options available for it ....
Once they're 'into' role-playing by all means introduce it, but as a new thing for youngsters I'd avoid it initially myself.
cubboyroy1826
07-12-2014, 06:50 PM
I would also recommend savage worlds. Kids just love all the crazy stuff that you can do with savage and exploding dice are a great feature.
Grammaticus
07-12-2014, 07:45 PM
Savage Worlds. Considerably simpler and faster than D&D. Trends toward pulp so the kids can do awesome stuff. There's a million conversions, professional as well as fan conversions, from fantasy to space to WWII to steampunk to other RPGS (including D&D). Basically, whatever you want (e.g. http://www.savageheroes.com/default.htm).
Agree with this. Savage Worlds is a great game system and pretty easy to absorb the rules.
Deadlands is a great setting. But, there are fantasy options as well.
Ragone
07-12-2014, 11:21 PM
i was a big fan of the rifts universe back in the day.. hundreds of hours of campaigns..
Warhammer
07-13-2014, 09:34 AM
I would also recommend savage worlds. Kids just love all the crazy stuff that you can do with savage and exploding dice are a great feature.
Exploding dice, don't I need to remove the bits from the kids heads and hands then?
Matthean
07-13-2014, 10:40 AM
Mouse Guard should be easy enough as well. I see on RPGG it is has a weight of 2.3.
oykib
07-13-2014, 02:36 PM
Go to DriveThruRPG (http://rpg.drivethrustuff.com/index.php). You can take a look at a number of games. A bunch are free or PWYW. There are some with lower amounts of violence for younger kids too-- stuff like Cartoon Action Hour.
Izulde
07-13-2014, 04:11 PM
Pathfinder is like Advanced D&D on steroids, there are so many books and options available for it ....
Once they're 'into' role-playing by all means introduce it, but as a new thing for youngsters I'd avoid it initially myself.
This. I just started with a Pathfinder group a couple weeks ago via online, and it's been a blast. But it is rather complex for a beginner.
Fidatelo
07-14-2014, 11:09 AM
I started at about 9-10 with the TMNT books by Palladium, which are compatible with Heroes Unlimited (basically just expands your options). Highly recommended.
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