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beezer2424
11-07-2014, 08:02 AM
Hi, been scoping this sim out for a while and gave the trial a shot...love the game so i finally bought it!

I wanted to know if there was an explination somewhere on how the player ratings exactly work? I know some are self explanatory but it helps to read some descriptions.

Also, can you only have a max of 60 players in the off season, or can you have more before cutting down to 53?

aston217
11-07-2014, 12:29 PM
You can have more. The limit of 60 is only applied during stages where you have a preseason game. The limit of 53 is only applied during stages where you have a regular season game.

What are you looking for exactly with the ratings? I think there's a help file somewhere about them.

Ben E Lou
11-07-2014, 12:31 PM
Quarterbacks are scouted for their ability to complete screen, short, medium, long and deep passes, as well as their ability to complete third-down passes, their ability to hit a receiver in stride (accuracy) and their ability to take advantage of defensive miscues (timing). They are also rated for how often they choose to run when a pass is called, their ability to sense an opponent's pass rush, their ability to run the two-minute offense and their ability to read the opposing defense, which determines how effective they are avoiding double-coverage to throw to a secondary receiver.

Running backs and fullbacks are scouted for their power running the ball inside, their speed in getting to the outside, their third-down running, their ability to find an open hole in the defense, their elusiveness (ability to occasionally break long runs at the expense of sometimes getting caught begind the line of scrimmage), their ability to pick up blitzing defenders, their pass-catching ability, their catch frequency, their ablility to catch third-down passes and their endurance. Running backs are rated for breakaway speed and fullbacks are rated for both run and pass blocking.

Receivers are scouted for their ability to catch what's thrown in their direction, their yards per reception, their catch frequency, their ability to catch third-down passes, their courage in catching passes thrown over the middle and their endurance. Tight Ends are rated for run and pass blocking and wide receivers are rated for their ability to return punts and kickoffs as well as their potential for breaking away from the defense for a big play.

Offensive linemen are scouted for their run and pass blocking abilities, their strength and their endurance.

Punters are scouted for their punt distance, the percentage of punts that are returned and their ability to put a punt inside the opponent's 20-yard line.

Kickers are scouted for their kicking accuracy and distance as well as their ability to generate a touchback when kicking off.

All defensive players are scouted for their endurance, their run defense, their ability to diagnose what the offense is doing and their ability to punish offensive players.

Defensive linemen are also scouted for their pass rushing strength and technique.

Linebackers are also scouted for their pass rushing strength and techinique, as well as their ability to defend passes using a zone defense, a man-to-man defense and a bump-and-run defense.

Cornerbacks and safeties are also scouted for their ability to defend passes using a zone defense, a man-to-man defense and a bump-and-run defense, ability to intercept the ball and their ability to return punts and kickoffs.

Offensive skill players are also rated for their ability to avoid fumbling, and quarterbacks are rated for their abililty to avoid interceptions. But these are essentially hidden ratings in that your scout can not help you with them, and you'll need to analyze the statistics these players produce to make a guess as to how well your players avoid turning the ball over.
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