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Anrhydeddu
05-13-2003, 12:45 PM
http://pc.ign.com/articles/401/401956p1.html?fromint=1&submit.x=71&submit.y=19

In 25 years of playing PC games, no game has ever captured my heart and soul like Pirates!Gold, not even Civ2. If rumours are true then I can go back to be a pirate again. :)

Bee
05-13-2003, 12:51 PM
Hopefully it will be better than Sea Dogs...

The Afoci
05-13-2003, 12:55 PM
This is time for the QotM "Would you think less of me if I told you I just Goo'ed in my pants!"

or something like that

Ksyrup
05-13-2003, 01:01 PM
Sounds cool. I've never even heard of the original. I still love Colonization. I would really like to see an update on that game.

RawIsDan
05-13-2003, 01:13 PM
That brings back some memories....I spent many a hour playing Pirates on my Commodore 64. I would love to give that game another shot at recapturing some of the fun I use to have.

Bee
05-13-2003, 01:15 PM
Originally posted by Ksyrup
Sounds cool. I've never even heard of the original.

Shouldn't this be at least worth a suspension? ;)

Pirates! was a classic.

Ksyrup
05-13-2003, 01:28 PM
When was it released? Someone mentioned Commodore 64? I didn't find many games worth playing before 1990 or so, so it likely predated my affinity for computer games.

RawIsDan
05-13-2003, 01:30 PM
How old are you K ?

I think it was around 83-86 during the C64 heyday of gaming.

Bee
05-13-2003, 01:34 PM
I think Pirates! Gold came out in the early 90's (maybe 92?). I think the original was mid 80's like RawIsDan said.

Ksyrup
05-13-2003, 01:36 PM
I'm 32. I burnt myself out studying in high school. It wasn't until that vacation they call college that I was able to properly devote the time necessary to playing computer games. I can recall all-nighters with SimCity. Before that, though, computer games bored the hell out of me.

I never played much Atari, Intellivision, Nintendo, nothing growing up. They just didn't do it for me. I played a hell of a lot of Strat-O-Matic, though! And then replaying seasons got boring, so OOTP/FOF type games have taken me where I wanted to go 10-15 years ago.

Anrhydeddu
05-13-2003, 01:38 PM
I think Pirates! was more like 1987-1988. I didn't get on board until P!G which was about 1992-1993. I got it when it came out for the Mac in 1994 and that was about all I played for two years.

RawIsDan
05-13-2003, 01:42 PM
Originally posted by Ksyrup
I'm 32. I burnt myself out studying in high school. It wasn't until that vacation they call college that I was able to properly devote the time necessary to playing computer games. I can recall all-nighters with SimCity. Before that, though, computer games bored the hell out of me.

I never played much Atari, Intellivision, Nintendo, nothing growing up. They just didn't do it for me. I played a hell of a lot of Strat-O-Matic, though! And then replaying seasons got boring, so OOTP/FOF type games have taken me where I wanted to go 10-15 years ago.

C64 was an awesome gaming machine and I think maybe it was 87-88 on Pirates. Either way it was an awesome game.

Funny you mention Strat-O-Matic. I'm still playing it ! lol.

Coffee Warlord
05-13-2003, 01:57 PM
I played Gold! for hours, hours, more hours, sleep? what's that?, more hours, etc, etc, etc.

Probably one of my favorite games of all time.

If they released a remake of that, and Red Baron III, I'd never sleep again.

sabotai
05-13-2003, 02:41 PM
I used to play Pirates Gold constantly. This sounds awesome.

GrantDawg
05-13-2003, 02:46 PM
Pirates! Was excellent. This is really good news if they can actually recapture the magic. That's a big if though.

MizzouRah
05-13-2003, 02:53 PM
Great news... the days of the old C64, oh how I miss that machine. (In fact I still have it and it works!)


Todd

Ragone
05-13-2003, 02:57 PM
Pirates ruled.. that would be a instant buy for me :)

The Spanish treasure fleet will rue the day they crossed me!

Anrhydeddu
05-13-2003, 03:12 PM
Ragone, they didn't have to cross you. All you had to do was to catch them in port (and you always knew where they were going to be next). :)

What made this game so special, along with RRT1 and Civ/Civ2, was it's simplicity but incredible depth of gameplay and replay. I really liked what PopTop did with RRT2 but did not like at all what Firaxis did with Civ3. Imo, Cutthroats was an unworkable and unplayable game while SeaDogs was very poorly conceived. What can an old pirate gamer do but to grasp onto any news relating to the greatest game of all time.

AKnightofNi
05-13-2003, 04:10 PM
Aye, matey. Polly want some 'Pirates?'

Why, yes, as a matter of fact. (and a blow job, too, but not from Polly- now THAT would be painful.)

Schmidty
05-13-2003, 04:26 PM
Originally posted by Bee
Hopefully it will be better than Sea Dogs...

I love Sea Dogs, and can't wait for Sea Dogs 2.

Ragone
05-13-2003, 04:34 PM
Anrhydeddu

I dunno why.. but sometimes i'd follow the spanish treasure fleet from town to town and capture it.. it had no gold. but i just loved pillaging it over and over hehe :)

Hawglaw
05-13-2003, 04:41 PM
Pirates! was an absolutely fantastic game.... I used to love robbing the Peruvian Silver Train.

Another great game along those same lines was Ancient Art of War at Sea. I wish they would remake that as well...

ice4277
05-13-2003, 07:51 PM
That game brings back so many childhood memories for me. Along with with Red Storm Rising, I played Pirates! on the C64 more than any other game in the pre-16 bit console era. I am already wet just thinking about this.

sterlingice
05-13-2003, 08:35 PM
Sounds cool. I know I'll be watching the news.

SI

Calis
05-13-2003, 08:42 PM
Ahh a sequel to Pirates, awesome! This is one I'll definitely be following, man I loved that game.

I actually liked Sea Dogs in a strange way as well, but that's probably purely because of how great Pirates was. :)

Anyway, I'm not sure about Sea Dogs 2 after this whole Pirates of the Caribbean fiasco, I'm not sure how it'll end up. I hope it doesn't get butchered too much just so Bethesda make a few bucks off of a license, we'll see. But enough threadjacking...Very excited to hear more about this.

kcchief19
05-13-2003, 10:17 PM
Originally posted by Anrhydeddu
What made this game so special, along with RRT1 and Civ/Civ2, was it's simplicity but incredible depth of gameplay and replay.
Absolutely agree 100 percent. Too many games in this genre today try to be needlessly complex. Games are no different than other forms of entertainment: good story, good characters and good execution go a long ways. Too many games today have a lot of fireworks, but not a lot of payoff. Sid's had some misses, but he's games are usually pretty tight, and Pirates was perhaps the best example of that, especially given the time it was developed.

Anrhydeddu
05-14-2003, 09:19 AM
I agree, Matt. I heard this news in my old pirate gamers forum (where Buccaneer came from) and saw this spread to many places. Just like in this thread, the number of old Pirates! and P!G players, and the love for this game, makes me very happy. As I posted at Apolyton, where the news also took off because Firaxis participates there, I added my fear along with others that they would make this like Civ3 - a needlessly complex, klugey and linear game that didn't need to be. All I want out of Pirates!2 are updated graphics and less predictability (like knowing where the Fleets will be). That's all. Everything else worked nearly perfectly so why re-invent it (or screw with it)?

Canadian Football Guy
05-14-2003, 09:48 AM
If Sid Meir si involved there is no worry about the game being a dud. I love his games.

Anrhydeddu
05-14-2003, 09:57 AM
Civ3 = dud. That's where the fear comes from, imo.

Samdari
05-14-2003, 10:05 AM
I liked Civ3. Nowhere near 1 or 2, but given the dearth of strategy games (RTS's suck IMO) it was the best of a terrible bunch.

Sid Meier's name was on it, but I believe he had nothing to do with the design.

Anrhydeddu
05-14-2003, 10:29 AM
You're mostly right, Samdari. Sid did approve the design and reviewed each build and made comments. But it was Jeffery Morris' baby and he did not have a Civ2/SMAC pedigree like Brian had. Jeff came from a RTS background and Soren, the AI programmer, came from academics. Sid, meanwhile, was working on SimGolf and because of the pressure to have Civ3 done by Fall 2001, he had to accept whatever they (Jeff and his staff) could design and accomplish after Brian and few others left Firaxis. For me, I am still waiting for the expansion pack that will allow the community to be able to develop full scenarios. Maybe that will be next year, I hope.

Meanwhile, the hope for Pirates!2 should be Sid's project. It was one of those rare hybrid games that played like a TBS, RTS, RPG, Action and Adventure game. And with the many choices of starting eras and country to play (and never knowing what to expect when you head out to the open seas), the replay was very high - despite its simple economics and resources.

QuikSand
05-14-2003, 11:08 AM
Is the original Pirates! game available anywhere? I never played it, but I might be interested.

QuikSand
05-14-2003, 11:12 AM
For what it's worth, here's the listing for Pirates! Gold on the-underdogs:

http://www.the-underdogs.org/game.php?name=Pirates%21+Gold+for+Windows

moriarty
05-14-2003, 11:16 AM
I think Underdogs has a dos version for free under 'Pirates'.

Anrhydeddu
05-14-2003, 11:38 AM
Just a funny anecdote - I actually have 4 versions of Pirates!Gold. One for the Mac, one for DOS, one for Windows and one that came in the Conquer the World pack. Not sure if I can get any of them to work on my XP machine, well, the non-Mac ones of course.

moriarty
05-14-2003, 11:55 AM
When can we expect to hear the official announcement at E3 (assuming the rumor is true) ... or has it already been made?

WillyWTE
05-14-2003, 12:19 PM
Oh the sweet sleepless memories. If Sid will build it I will buy. Thanks for the heads up Anrhydeddu!

Willy

Ragone
05-14-2003, 04:23 PM
The only thing i disliked about pirates was the clunky land fighting.. so i tended to avoid land fighting whenever possible.. ship to port invasions however.. were quite thrilling.. especially when the wind was against you and you had to think :)

Anrhydeddu
05-14-2003, 04:42 PM
Ragone, you are right on both accounts. There was nothing like trying to duck under the cannonballs coming out of Cartagena. Land combat was clunky at best but the trick I learned was to just to sit in ambush on top of a forest tile. I remembered several games of being very successful with just a Barque - nothing like tacking back and forth behind a Galleon and raking them so they can't touch you. I'm tempted to dig out my logs and Access database (yes, I was that fanatical) detailing each and every game and share some stories.

RawIsDan
05-14-2003, 09:34 PM
Originally posted by Ragone
The only thing i disliked about pirates was the clunky land fighting.. so i tended to avoid land fighting whenever possible.. ship to port invasions however.. were quite thrilling.. especially when the wind was against you and you had to think :)

Actually I found it a good way to weed down my crew size when they got too big and grouchy. Afterwards everyone's share was higher and they were happy again.

Anrhydeddu, you're hardcore man.

sterlingice
05-15-2003, 04:56 AM
Pirates!
Yar! One of our favorite games returns!

http://pc.ign.com/articles/402/402655p1.html


May 14, 2003 - "Pirates! is really a game that crosses a lot of genres," says Sid Meier. It's no surprise then that he's finally decided to try his hand at recreating the magic that made the game so popular. The first game's open-ended adventures and combination of sea battles, town assaults and shipboard sword fighting filled the hours between trading, searching for treasure and the endless search for a wife.

The new game will adhere to the open model of the first game, letting the player make their own story and seek their own content. But this time around Pirates! will feature a full 3D engine. The game is being designed as a single player game. As far as multiplayer options go, Jeff Briggs explains, "We think Pirates! is essentially a single player game." The team's not completely ruling out multiplayer entirely, but it won't be a part of the upcoming release, at least off the shelf.

"The main reason we decided to bring pirates back to life was because of the game players," Sid explains. "Every time we talked to gamers over 25 years of age, they asked when are we going to do another Pirates!" While the new game isn't due out until next year, you can bet we'll beg, steal and yes, even ask for more details on this game.

SI

Anrhydeddu
05-15-2003, 08:18 AM
and from GameSpot

At an E3 press conference today, Atari and Firaxis announced that the developer will create a new game: Sid Meier's Pirates! Firaxis' decision to revisit the classic game was inspired by, as Meier put it, "the many requests we've gotten from game players." According to Meier, Firaxis has received more requests to revisit Pirates! than for any of his other previous games in the more than 15 years since the original game's release.

According to Meier, Pirates! helped players feel as though they were undertaking buccaneering as "a career"--many players wrote in and explained how they enjoyed the classic game's unique combination of action, role-playing, and strategy elements. "We're at a point where it makes sense to reimagine the game for the 21st century," said Meier, who suggested parallels between the open-ended exploration of games like Grand Theft Auto III and the original Pirates!, since the original game encouraged players to explore the high seas in search of adventure. However, according to Firaxis president Jeff Briggs, the new game may put more emphasis on role-playing elements. Specifically, players will be able to truly decide to be noble sea captains in service to the king, or dastardly, scurvy pirates in search of innocent vessels to plunder.

Sid Meier's Pirates! will be released next year. According to Meier and Briggs, the game will be made available to members of the press "sometime before the game is released next year." We'll have more information on the game as soon as we can possibly get it.

By Andrew Park, GameSpot [POSTED: 05/14/03 07:05 PM]

moriarty
05-15-2003, 08:22 AM
Only downer is that we have to wait until next year (not that I expected any less). Awesome news though, I'll be looking forward to hearing more about this one.

Samdari
05-15-2003, 08:23 AM
Originally posted by sterlingice
town assaults and shipboard sword fighting filled the hours between trading, searching for treasure and the endless search for a wife.
This sounds just like college.

WSUCougar
06-24-2003, 07:59 PM
Some recent news on the game:

Firaxis will use NDL's Gamebryo 3D engine for the upcoming remake of the classic pirate game.

NDL has announced that Firaxis has selected its Gamebryo engine as the graphics foundation for the recently announced remake of Sid Meier's Pirates! The game will build on the unique gameplay blend that made MicroProse's Pirates! from 1987 such a hit and will add new features and detailed 3D graphics. The NDL announcement mentions that the remake aims to maintain the simplicity of the original design while adding more challenging battle options and deeper, more varied role-playing, including multiple paths to a wealthy retirement. Other games built on NDL's engine technology include Morrowind, Dark Age of Camelot, and Freedom Force.

We'll have more details on Sid Meier's Pirates! as they become available.

~ from the Gamespot website

sabotai
06-24-2003, 08:31 PM
Gamebryo = l33t

Seriously though. If they can make Morrowind look as good as it does with the engine, hopefully Firaxis will make a great looking game too. Let's just hope that they make the gameplay good as well.

Anrhydeddu
06-24-2003, 08:49 PM
Amen. This, aims to maintain the simplicity of the original design needs to be tatooed on their heads.

cincyreds
06-25-2003, 10:08 AM
Maybe next Sid will do SimGolf 2!

I continue to really enjoy the first one!

I may check this one out.

Anrhydeddu
06-25-2003, 01:39 PM
In the meantime, there is Port Royale

review: http://www.gamespot.com/pc/strategy/portroyale/index.html

It is hard to tell from any of the reviews exactly how it plays (they mainly concentrate on the game features and elements).

Anrhydeddu
06-27-2003, 09:25 AM
I just posted this in the PC game review section:

I read through part of the manual (it is quite in depth for manuals these days) and got into the tutorial. After playing probably a little more than half of the tutorial, it really is a direct descendant of Pirates!Gold. In other words, you play very similarly as you would the Sid Meier's classic, including a historically accurate map and towns. However, because of whatever reasons (mainly because you can), you can now do and have control over many more things. Instead of three commodities, you can buy/sell up to 27. I haven't gotten into any combat yet but as you expect, it is more robust without being a tactical simulator.

The biggest difference so far is what you can do in town. All the usual buildings are there (depending on town size): governor, inn/tavern (where you can gamble in a simple 5-dice yahtzee-type game), dock/merchant and shipwright. But now there are many other buildings that directly ties to the economic system - and you have some control over them. The pricing model (trading is perhaps the core of this game, as oppose to roleplaying) is quite clever in that it directly comes from supply and demand, some of which is not effected by you. A red flag did go up in that we can develop buildings in towns that effects supplies (and thus, prices). In other words, not only can we establish a storehouse for our own excess goods, but the building materials can be used to build cocoa plantation (or one of many commodity-producing industries) as well as houses for new workers/settlers and other places of businesses/residences that you can get income from. I guess I will have to find their forum to see how much attention we should pay to effecting town economics. I really don't want to bother with that part but instead, have the towns develop (or undevelop) on their own. I want to keep busy trading my own goods that I can get and to work on upgrading my convoy and ships for battle.

As soon as I get through the tutorial, I will start in on a career, probably choosing one of the later start dates. In the early periods, the Spanish Dons are everywhere and I really don't like them, except when their treasure fleets happen to cross my path.

Just a word of warning though, Buccaneer will be coming out of retirement for this dynasty. :)

Abe Sargent
08-04-2003, 02:59 PM
Where are we with this these days?


-Anxiety

RendeR
08-04-2003, 07:46 PM
Not sure if anyone mentioned this but, you CAN download the original Pirates game and play it in XP. I've been enjoying it for a few months now. Don't ask me where I got it, I can't for the life of me remember. it was on the same site that someone told me I could find a working verion of X-COM, which did in fact work as well. HoooZaaaaahhhh!!!

Airhog
08-04-2003, 07:58 PM
that would probably be the underdogs.

thealmighty
08-07-2003, 01:44 PM
I found it, but can't get it to install. Did you have to d'load any emulator or anything to get it to work, RendeR, or what? Any help out there will be appreciated. We all want to be a Pirate. :)

Bonegavel
08-08-2003, 08:03 AM
I don't mean to be negative nancy, but resurrection for resurrection's sake (no offense thealmighty) is bad. And, if that is the reason behind this, we are in for a crapfest.

The original Civilization was pure gold. Sure, a guy shooting a musket ball could take down a tank, but the beautiful simplicity of the game brought me back time and time again. Civ II, while a step forward in graphics, was a disappointment. Civ III is nothing but Civ II with a new set of clothing.

Now, I'm not saying that Sid will 'f' this one up, but I have a big feeling that Sid is all out of ideas and this came up in a board meeting after somebody said, "hey, we need to make some money? Anyone have any new ideas?" I imagine the silence in the room and then somebody saying, "remember Pirates! ?"

mrsimperless
08-08-2003, 08:34 AM
Speaking of pirates, has anyone played the Pirates game for the xbox? I forget the name of it, but I saw it in the preowned section of EB last night. (No, not pirates of the caribbean) I'm guessing that it probably sucks, but I was wondering if anyone else had played it?

Bonegavel
08-08-2003, 08:45 AM
Simp, i did not detect any sarcasm in your post. I read it again and still, no sarcasm. I can't drink on the job, and sleeping would get me fired. What should I do?

mrsimperless
08-08-2003, 08:48 AM
Crap, one of my rare "serious" posts must have slipped out. Unfortunately that has been happening more and more often lately. I think maybe I'll be having the stiff one when I get home tonight.

mrsimperless
08-08-2003, 08:48 AM
Dola.

That last sentence is NOT to be taken out of context and used in QOTM!

Buccaneer
08-08-2003, 09:10 AM
Thanks for all of the eyeballs on this thread, I was happy to see others concurring about Pirates!.

RendeR
08-08-2003, 09:22 AM
Originally posted by thealmighty
I found it, but can't get it to install. Did you have to d'load any emulator or anything to get it to work, RendeR, or what? Any help out there will be appreciated. We all want to be a Pirate. :)


The only thing I had to do was make sure I extracted all the files, it wouldn't load for me until I had it completely extracted and in a directory, but once I did that it ran fine. its a bit choppy at times, but overall its just as much fun as it was 10 years ago.

EagleFan
08-08-2003, 11:49 AM
But that sentence is pure QOTM gold. :D


Has there been anymore news about the update of Pirates? I've been trying to keep an eye out for more news but can't come across anything. The original is one of my all time favorite games. Add Auto Duel, Starflight and Earl Weaver Baseball and I would be back in gaming heaven.

azjoe_02
11-08-2003, 04:25 PM
Anyone hear of a release date or nay new info on this game??? I can't seem to find hardly any info on it....

Bonegavel
11-10-2003, 01:44 PM
Latest I see is Q4 2003.

[edit - scratch that --- Q4 2004 -- sorry]

Bonegavel
11-10-2003, 01:46 PM
dola,

may not be the best source, but here is an unoffical forum for the game:

http://pirates.crydee.net/forwarder.html?http://www.crydee.net/piratesboard/viewtopic.php?t=10&postdays=0&postorder=asc&start=15

One post seems to be from an Atari Rep.

draftman
11-10-2003, 04:32 PM
Dammit! Now I have that Popeye theme music in my head!

Man I loved that game....

Buccaneer
12-26-2003, 08:18 PM
That was easy to find and bump...

corbes
12-26-2003, 09:10 PM
Wow, another discussion about Pirates.

My favorite way to play the game was to use a pinnace to take down other ships, and just clean up in the sword fighting. Use a cutlass, and hack away down low, bringing the enemy to their knees before you run out of men.

And nice call about attacking Cartagena, whoever that was. The trade wind was always against you, there.

Buccaneer
03-05-2004, 07:26 PM
I just got my April issue of the superb Computer Games magazine (the one written by grownups - TM) and they have an 8 page cover article on the new Pirates, including extensive stuff from Firaxis and an interesting sidebar on how some of the famous game developers discovered and were influenced by Pirates!. With my disappointment with this team's effort on Civ3, I am cautiously ecstatic but t' all yer bilge rats out th'r, this is certainly one of my three ultimate gaming dreams.

sabotai
03-05-2004, 07:54 PM
I read the article too. I can't wait for the game. It seems like they are trying the best they can to keep the gameplay similar to the original. Plus, it looks like it's actually coming with a manual!

Buccaneer
03-05-2004, 07:58 PM
I read the article too. I can't wait for the game. It seems like they are trying the best they can to keep the gameplay similar to the original. Plus, it looks like it's actually coming with a manual!
Which was why I am very glad that I started with Pirates!Gold instead. It has the second best (after Civ2 MGE) manual of all time, imo. Since I was just getting into Age of Piracy history at the time, I actually learned a lot from the P!G manual.

ice4277
03-05-2004, 08:23 PM
I honestly think I learned more from MicroProse instruction manuals than I did in school for a time.

dacman
08-11-2004, 06:49 PM
November 16, 2004. **drool**

dacman
08-12-2004, 04:03 PM
New designer diary released today:

http://www.gamespot.com/pc/strategy/sidpirates/preview_6104594.html

Buccaneer
08-12-2004, 05:53 PM
dacman, will you marry me?

Buccaneer
11-10-2004, 07:26 PM
Getting closer

GameSpy's preview (http://pc.gamespy.com/pc/pirates-2004/543560p1.html?fromint=1)

Godzilla Blitz
11-10-2004, 07:29 PM
November 22nd, no?

Sweed
11-10-2004, 08:06 PM
That brings back some memories....I spent many a hour playing Pirates on my Commodore 64. I would love to give that game another shot at recapturing some of the fun I use to have.

Me too, Dan. I recall it like it was yesterday. I had put in some overtime and had a little money burning a hole in my pocket. Saw Pirates at the local Target
and can still see my wife's eyes rolling when I took it off the shelf :)

Attacking the costal cities, taking on a Galleon (sp) and winning, and then retiring rich and respected with some title the game would award you. I wish I could remember them but right now they slip my mind.

The old 64 was pretty cool in it's day.

Swaggs
11-10-2004, 10:05 PM
This is looking pretty promising.

Coffee Warlord
11-10-2004, 10:14 PM
From the looks of things, he's upgrading the eye candy, keeping much of the original intact, and adding a couple new things. Kleenex, anyone?

Whoo Sid!

cartman
11-10-2004, 10:26 PM
I've already got it ordered. There is a Deluxe version, that also includes the original game as well!

Desnudo
11-10-2004, 10:29 PM
This is looking pretty promising.

Is it the ballroom dancing that pulled you in?

http://brbgaming.com/pirates-2004-20040831053705952-000.jpg

sterlingice
11-10-2004, 10:38 PM
This makes me wonder "why hasn't anyone made a good pirate game since the last 80s" then again, no one has really made a good pirate movie in a long time before "Pirates of the Caribbean" came along. If only I had a production studio and an army of programmers...

SI

Swaggs
11-10-2004, 11:49 PM
Is it the ballroom dancing that pulled you in?

http://brbgaming.com/pirates-2004-20040831053705952-000.jpg


When is the last time you saw dancing graphics that good?

Icy
11-11-2004, 02:55 AM
I spent days with it on the late 80s, after 3 days only leaving the computer to sleep a few hours and eat my father turned off the computer and kicked me out of my home to go to play with other humans. How cruel can parents be :)

Pumpy Tudors
11-11-2004, 10:24 AM
I loved the original Pirates! and then Pirates! Gold. I'm just so concerned that this game will be released with major bugs. So many games are released in poor states these days. The last pirate game I really tried to immerse myself in was Cutthroats, which was a great game in concept, but buggy as hell, even after seven (!) patches.

I'll still buy it, though.

cartman
11-11-2004, 10:43 AM
I loved the original Pirates! and then Pirates! Gold. I'm just so concerned that this game will be released with major bugs. So many games are released in poor states these days. The last pirate game I really tried to immerse myself in was Cutthroats, which was a great game in concept, but buggy as hell, even after seven (!) patches.

I'll still buy it, though.

I'd agree if this was any other game, but since Sid Meier is personally involved in this project, I'd be very surprised if it was released in a rushed state. He's one of the few game designers that has the clout to overrule a rushed shipping decision from the publisher.

Buccaneer
11-11-2004, 11:10 AM
Except for Civ3 which was clearly rushed by the publisher.

Coffee Warlord
11-11-2004, 12:43 PM
I still enjoyed Civ3. I will agree it wasn't as good as its predecessors, but Sid is still basically the only name in the Big Name Gaming Industry that I trust.

Franklinnoble
11-11-2004, 12:46 PM
Civ3 is still one of my favorite games. I have all the expansion packs (although you can now buy the "complete" version for a lot less), and it's a solid game.

Ksyrup
11-11-2004, 12:54 PM
I hope he tackles a remake of Colonization next. I still enjoy that game every now and then.

scooter
11-11-2004, 01:11 PM
I hope he tackles a remake of Colonization next. I still enjoy that game every now and then.

I'll second that. I still play it from time to time. I just tried loading it on my XP system about 6 months ago and it worked!

I still have the original disks and manuals from a Sid Meier combo pack I bought: Railroad Tycoon (the original), Pirates! Gold and Covert Action (which was a CIA-kind of game with cryptogaphy, wire-tapping, and breaking-n-entering). I can't seem to get any of them to work on my XP system, but I'm too damn nostalgic to throw them away.

As far as the discussion at the beginning of this thread: the date on the disks is RR 1992, P!G 1993, CA No date.

gi
11-11-2004, 01:11 PM
I hope he tackles a remake of Colonization next. I still enjoy that game every now and then.

I rather would hope that Reynolds would do a remake of Colonization.

I too spent endless nights in front of my C64 piloting my slope and bringing down the evil spanish. :) I'm hoping this remake will offer much of the same.

bhlloy
11-11-2004, 02:43 PM
I absolutely LOVED Covert Action: spent years and years with that game back in the day and still have it on my desktop at home. It was a true rarity, a non-linear game in the sense that the "missions" were randomly generated, but for me it never got samey or stale even though you were doing the same 4 or 5 sub-games over and over again.

scooter
11-11-2004, 04:53 PM
I absolutely LOVED Covert Action: spent years and years with that game back in the day and still have it on my desktop at home. It was a true rarity, a non-linear game in the sense that the "missions" were randomly generated, but for me it never got samey or stale even though you were doing the same 4 or 5 sub-games over and over again.

I just dug out the disk again and tried it by just copying the files into a folder and it worked! I always loved the simplicity of this game. I usually just broke into their headquarters and stole stuff to break the case. I sure am glad I tried it again.

Swaggs
11-15-2004, 01:20 PM
About a week away. Came across some information (sorry if it is widely known).

There will be a Limited Edition release: The Limited Edition version of Sid Meier’s Pirates! will include a single DVD-ROM containing the game itself, a “Making of Pirates” video, special game content unique to the Limited Edition, and a version of the original Pirates! game. (from EBgames.com)

cartman
11-17-2004, 04:45 PM
Well, fellas, it's gone gold, and will be in stores next week!

hxxp://www.gamespot.com/news/2004/11/16/news_6113308.html

cartman
11-19-2004, 04:50 PM
dola,

Here's an interview done with Atari and Firaxis on the game. Monday can't get here soon enough!!! :D

hxxp://www.cutlassisle.com/articles/insiderarticle/index.html

Calis
11-19-2004, 06:19 PM
Ughh, I HAVE to get through Vampire Bloodlines this weekend before this comes out!

I need to get through HL2 as well, but that one can wait!

Surprised how little hype/advertisements I see around for this. I hope it sells well at least, my most anticipated game of the year, and it snuck up on me.

MrBug708
11-19-2004, 06:37 PM
I hope he tackles a remake of Colonization next. I still enjoy that game every now and then.

Second favorite computer game of all time. Behind Escape Velocity for the Mac, which is by far, the best game I've ever played.

Deattribution
11-20-2004, 06:44 PM
IGN Review

http://pc.ign.com/articles/567/567694p1.html


9.2 outta 10 final rating.