Ben E Lou
02-11-2017, 10:49 AM
I've noticed a few comments here and there that indicate that a fair number of people are confused on this point. So let's be clear on this one. There's really only one key sentence to remember, and here it is, highlighted:
FOF8's combine accuracy works like every other version of FOF that had combine accuracy other than 7.2.
Prior to 7.2, the difference between, say, 50 and 35 in combine accuracy was quite minor. The difference between 40 and 39 was pretty much undetectable without running *hundreds* of drafts.Every indication is that this is the same way it works now.(Except without the hard constraints that existed from FOF5.0 through FOF7.1, no matter what settings were used.)
So, to be clear, in FOF7.0 through 7.1xx
70 = slightly less combine wobble than 60, with constraints in place
60 = slightly less combine wobble than 50, with constraints in place
50 = average
40 = slightly more combine wobble than 50, but constraints still in place
30 = slightly more combine wobble than 40, but constraints still in place
..and so on.
In 7.2-7.2xx
50-100--same as previous version
40-49--a while new set of constraints than the ones we knew (I never bothered to tease all of them out, but for example, I remember that QB sol dropped from 28 to 20 when you were in the 40-49 accuracy range.)
39 and below--no constraints, often wildly inaccurate combines
IN FOF8
70 = slightly less combine wobble than 60, with slightly less leeway on constraints
60 = slightly less combine wobble than 50, with slightly less leeway on constraints
50 = average
40 = slightly more combine wobble than 50, with slightly less leeway on constraints
30 = slightly more combine wobble than 40, with slightly less leeway on constraints
In other words, we're back to a place where there's no detectable difference between 40 and 39, and only a minor difference between 50 and 39. As a result, my overall drafting strategy vis a vis weighing combines vs bars isn't really changing at all based on 39 vs. 50. It's just that at 39 I'm slightly more likely to pull the trigger on a player whose combines and/or bars make him look like a risk.
FOF8's combine accuracy works like every other version of FOF that had combine accuracy other than 7.2.
Prior to 7.2, the difference between, say, 50 and 35 in combine accuracy was quite minor. The difference between 40 and 39 was pretty much undetectable without running *hundreds* of drafts.Every indication is that this is the same way it works now.(Except without the hard constraints that existed from FOF5.0 through FOF7.1, no matter what settings were used.)
So, to be clear, in FOF7.0 through 7.1xx
70 = slightly less combine wobble than 60, with constraints in place
60 = slightly less combine wobble than 50, with constraints in place
50 = average
40 = slightly more combine wobble than 50, but constraints still in place
30 = slightly more combine wobble than 40, but constraints still in place
..and so on.
In 7.2-7.2xx
50-100--same as previous version
40-49--a while new set of constraints than the ones we knew (I never bothered to tease all of them out, but for example, I remember that QB sol dropped from 28 to 20 when you were in the 40-49 accuracy range.)
39 and below--no constraints, often wildly inaccurate combines
IN FOF8
70 = slightly less combine wobble than 60, with slightly less leeway on constraints
60 = slightly less combine wobble than 50, with slightly less leeway on constraints
50 = average
40 = slightly more combine wobble than 50, with slightly less leeway on constraints
30 = slightly more combine wobble than 40, with slightly less leeway on constraints
In other words, we're back to a place where there's no detectable difference between 40 and 39, and only a minor difference between 50 and 39. As a result, my overall drafting strategy vis a vis weighing combines vs bars isn't really changing at all based on 39 vs. 50. It's just that at 39 I'm slightly more likely to pull the trigger on a player whose combines and/or bars make him look like a risk.