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-   -   XCrawl: Team 1 - Killian's Killers ONLY (http://forums.operationsports.com/fofc//showthread.php?t=77405)

PurdueBrad 04-21-2010 09:11 PM

Answers to my questions from KWhit

Yes, J23 can heal me prior if I am the one that goes

We don't know whether or not he can cast from the sideline

We assume that we'll be able to drink health potions mid-battle (interesting answer)

KWhit 04-21-2010 09:13 PM

J23 is now level 6.

hoopsguy 04-21-2010 09:20 PM

OK, lets see what spell options J23 has before this battle. If he is able to pick up some kind of defensive spell or a summon monster then maybe it makes sense to throw him in there.

I want to have all the available info in order to figure out which pawn to sacrifice.

KWhit 04-21-2010 09:26 PM


J23:

Level 6 (pick 1 additional):
You may choose one additional spell from the following list:
Heal, Magic Missile, Detect Magic, Light, Read Magic, Mage Armor, Fear, Sleep, Web, Identify, Cure Poison, Summon Monster, Protection From Arrows, Fireball, Remove Curse, Dispel Magic

You may choose a spell you already possess which will allow you to cast it 2x per room/combat instead of once.

PurdueBrad 04-21-2010 09:36 PM

I'm going to be out pretty soon but if I am the one you decide to send, please send these instructions:

J23 casts heal on PB
J23 or Hoops passes PB 1 health potion
Hoops passes PB cursed necklace
PB hopes to put cursed necklace on his opponent
PB ATTACKS!!!

PurdueBrad 04-21-2010 09:36 PM

HEY, if J23 takes the remove curse magic, do you think the necklace would do the opposite, add hit points to the wearer?

hoopsguy 04-21-2010 10:00 PM

We've got until noon tomorrow, so I want J23 to be around for discussion on this.

I'm thinking either fireball or summon monster would be good options for him to take if he wants to go on the offensive. A 1-2 punch of sleep/fireball seems like it would make life hard on a number of foes.

J23 04-21-2010 11:05 PM

I'm here, though probably not for too long.

I think I'll be taking fireball of those spells. The Sleep/Fireball combo immediately comes to mind, but beyond that, it's a new damage spell that is avaliable now that wasn't last level, leading me to think that it may be more potent. The remove curse question is interesting, but assuming that it just becomes useless rather than magical in a good way, I don't know that I'll bother w/ that spell for now.

Another interesting spell would be dispel magic, but I might hold off another level for that one and hope we don't come across a need for it.

PurdueBrad 04-22-2010 06:37 AM

Good call on going fireball, I think that definitely helps to make you into more of a weapon.

PurdueBrad 04-22-2010 06:57 AM

Quote:

Originally Posted by hoopsguy (Post 2269522)
We've got until noon tomorrow


Did KWhit say this? Because this write-up explicitly said I'll run it as soon as you get it to me. I actually assumed that his goal was for us to put it in early and then we may have a post-battle choice due by noon.

hoopsguy 04-22-2010 07:12 AM

I guess not - lets go ahead and put the order in to have J23 with fireball + item pass head into battle.

hoopsguy 04-22-2010 07:14 AM

Dola - lets get that order rolling now in the event that KWhit can process it faster.

I was expecting to get more of a "yes, I'm game" response from J23 to go in but frankly it doesn't matter to me. I'll order my puppet to go wherever it pleases me most and at this time I want him throwing fireballs at enemies.

I'll even pass him "my precious" to aid in the battle with the understanding that I receive it back at the conclusion of the fight. Failure to comply will result in a very, very slit throat.

PurdueBrad 04-22-2010 07:14 AM

I'll pass him the health potion I have, you sending one too?

PurdueBrad 04-22-2010 07:16 AM

Alright, so order will be:

J23 gets fireball spell
J23 casts heal on PB (HEY, if he dies in there, I want one)
PB passes health potion
Hoops passes health potion and strength ring
J23 attacks

PurdueBrad 04-22-2010 07:16 AM

Is that right?

J23 04-22-2010 08:18 AM

I don't want to cast a heal spell before I enter the cage if it will cut into the number I can cast in the cage.

EagleFan 04-22-2010 08:37 AM

I think you should teach PB a lesson, cast fireball on him instead of heal... :)

PurdueBrad 04-22-2010 09:00 AM

Cue up Alan Parson Project's "Sirius (Eye in the Sky)"

Aaaaaaaaaaaaaaaaaand now, introducing your 2010 Killian's Killers. Entering the arena, the level 6, the willing, killing, and able, the MAGE IN THE MIDDLE, J23!!!!!

And the fans go crazy as the laser show continues, the fog machines pump smoke, and the bass pounds away at everyone's ear drums.

J23 04-22-2010 09:02 AM

I don't need a fancy light show to put on a show.

Bring it on.

KWhit 04-22-2010 11:05 AM

As each of you waits for battle, the DJ comes on the screen with a message:

"Good luck to you today. I'd hate to have a team short handed because one of you died in the arena. We saw what that did to the Yeasty Beasties."

J23 is escorted to the middle of the arena. And then you hear a horrible snorting sound.

KWhit 04-22-2010 11:07 AM

A towering Minotaur strides into the arena. He carries a large battleaxe and... Is that a health potion?

"I am Balaghash! You will not make it past me."

The crowd loves it.

And then you attack.

Alan T 04-22-2010 11:11 AM

J23 doesn't really resemble Theseus.....

PurdueBrad 04-22-2010 11:13 AM

Hmmmm, good luck J23. This may not go as well as I had hoped.

KWhit 04-22-2010 11:13 AM

J23 lets loose with a sleep spell. No effect.

The minotaur charges - closing the gap between you.

------------------

J23 casts fireball - blasting Bal.

Bal hits! A big hit!

-----------------

J23 hits with his staff of lightning.

Bal misses.

--------------

J23 hits.

Bal misses

-------------

Bal hits!

-------------

J23 hits!

------------



KWhit 04-22-2010 11:17 AM

J23 connects with a CRIT!

Bal hits back!

--------------

J23 casts heal

Bal hits!

---------------

Both miss

-------------

J23 hits

Bal hits

---------------

J23 hits with a CRIT

-------------

Both miss

----------------

J23 hits

------------

Bal hits!

------------

PurdueBrad 04-22-2010 11:17 AM

TAG ME IN, TAG ME IN!

KWhit 04-22-2010 11:20 AM

J23 with a CRIT!

------------------

Both hit!

-----------------

Both hit - And J23 is hurt again!

-------------

j23 casts Heal.

Bal misses

------------------

Bal hits! BIG HIT

-----------------

J23 hits

-----------

Both hit

------------

J23 drinks a healing potion

Bal drinks a healing potion too

----------------

KWhit 04-22-2010 11:23 AM

Both hit!

------------

Bal hits! BIG HIT!

---------------

Just one healing potion left for J23. He gambles and doesn't use it yet.

Bad decision.

Bal hits with a CRIT.

J23 goes down.

He is unconscious.

The crowd rains cheers and boos onto Bal as he struts up and down the arena.

PurdueBrad 04-22-2010 11:40 AM

I'm ready to charge in since he's used his healing potion. Come here Bal, lets rock!

J23 04-22-2010 11:45 AM

Bah, why wouldn't I use the healing potion!

PurdueBrad 04-22-2010 11:51 AM

Quote:

Originally Posted by J23 (Post 2269954)
Bah, why wouldn't I use the healing potion!


Saving it for me?

KWhit 04-22-2010 12:01 PM

Quote:

Originally Posted by J23 (Post 2269954)
Bah, why wouldn't I use the healing potion!


Judgement call on my part.

You wouldn't have gotten full use out of the potion, and the only thing that could have killed you was a critical hit by Bal (and him doing near max damage on his damage roll). The odds were very long against that. Of course that's what happened.

Frankly, you needed every last HP out of that potion to be able to defeat him so I decided that you would wait to take it. Sorry dude.

KWhit 04-22-2010 12:08 PM

A cameraman who follows your team tells you to keep your chin up. He tosses each team member 60gp each.

KWhit 04-22-2010 12:10 PM

Team 1: Killian's Killers
J23:
Mage
Level: 6
Max HP: 24
Current HP: 1
Bonus: Intelligence, +1 vs. GOOD, STR
Spells: Heal x2, Detect Magic, Sleep, Identify, Fireball
Equipment:
Staff of Lightning
Flask
Magic Ring (STR)
1 Healing potion
165 GP
Staff

PurdueBrad: Arx
Adventurer
Level: 4
Max HP: 48
Current HP: 48
Bonus: Constitution x2,
Equipment:
Longsword +1
Flask of Poison
165 GP
Longsword

Hoopsguy:
Specialist
Level: 4
Max HP: 24
Current HP: 23
Bonus: Fame,
Equipment:
Rope
165 GP
Lockpicks +1
2 Daggers

Poli 04-22-2010 12:19 PM

This party sucks.

PurdueBrad 04-22-2010 12:32 PM

Quote:

Originally Posted by Poli (Post 2269994)
This party sucks.


You wanna look at the leaderboard and re-think that my friend! :devil:

PurdueBrad 04-22-2010 12:38 PM

Posting here for private conversation:

Rapier of Biting 200gp
Healing potions 25gp
Scroll of Experience 400gp
Potion of Speed: 300gp
An unidentified scroll 100gp
An unidentified ring 200gp
2 Daggers +1 150gp
Lockpicks +1 50gp
An Old Mage's Spellbook 400gp
Orb of Sight 400gp

PurdueBrad 04-22-2010 12:41 PM

We have 480 gold. Right off the bat, we've got to take all 4 health potions, leaving us 380.

Thoughts beyond that? Rapier is either Hoops or I (and I'm guessing Hoops). The two unidentified items are tempting since our buddy can read the magic (we could buy both). Hoops could use the +1 dagger. Everything else is just a bit out of reach.

If you're up for gambling, I would say:
4 potions of health
the 2 +1 daggers
the unidentified ring

PurdueBrad 04-22-2010 12:42 PM

NM, rapier is a sword and would be me. Sounds cool be we've already bought me the +1 longsword.

EagleFan 04-22-2010 12:43 PM

B
A
L
A
G
H
A
S
H

BALAGHASH!!!!!!!

J23 04-22-2010 12:44 PM

We have 495, which would be 395 after 4 health potions.

J23 04-22-2010 12:47 PM

Quote:

Originally Posted by KWhit (Post 2269974)
Judgement call on my part.

You wouldn't have gotten full use out of the potion, and the only thing that could have killed you was a critical hit by Bal (and him doing near max damage on his damage roll). The odds were very long against that. Of course that's what happened.

Frankly, you needed every last HP out of that potion to be able to defeat him so I decided that you would wait to take it. Sorry dude.


Not a big deal. I'm surprised to see someone defeated the minotaur honestly given that I was tied w/ the highest lvl player out there, and had 2 healing spells as well as 2 healing potions at my disposal.

I guess there are mechanics behind the scenes that I don't get as far as the classes go or something along those lines.

Poli 04-22-2010 12:54 PM

Nice.

EagleFan 04-22-2010 01:01 PM

At least one team stepped up for the battle...

:devil:


Yeah, I know, I'm dead already...

I'm doing my New York area hockey fan impersonation.... just keep picking a team that's still in it... (Go Rangers... oh crap... Go Devils... oh crap...) :)

hoopsguy 04-22-2010 01:09 PM

So, EF - here is your chance to play Monday morning QB. Knowing what you do about our team, who would you have sent in for the last battle and why? What were your thoughts on sending in J23?

PurdueBrad 04-22-2010 01:09 PM

If I sell my first sword, we'll have an even 500 to work with.

KWhit 04-22-2010 01:10 PM

Quote:

Originally Posted by hoopsguy (Post 2270050)
So, EF - here is your chance to play Monday morning QB. Knowing what you do about our team, who would you have sent in for the last battle and why? What were your thoughts on sending in J23?


I call foul.

He has probably read the other threads. So he shouldn't answer this.

Poli 04-22-2010 01:11 PM

Eagle is about as trustworthy as Poli.

Take that for what it's worth.

Poli 04-22-2010 01:11 PM

Actually, that's (kwhit's post) what I was trying to say without saying it.

Alan T 04-22-2010 01:12 PM

Quote:

Originally Posted by hoopsguy (Post 2270050)
So, EF - here is your chance to play Monday morning QB. Knowing what you do about our team, who would you have sent in for the last battle and why? What were your thoughts on sending in J23?



Obviously you don't want to send a sissy in to fight a Minotaur, so the correct choice would have been.... oh actually sometimes there is no correct answer I guess.


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