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I have sent out the Team PM's for the Race portion of the game. You may begin communicating with your teammate via PM. You may send in what skill you want your 2 points added to at any point up until the first deadline. Once sent there is no changing. If you don't send it in you missout on the 2 points.
To clarify how the race will work. I will roll up results for the events (with times being determined based on results). Skill and effort will give you a better chance to succeed at the events but it is a random roll based upon those numbers so that does not guarantee success (anything can happen in the race). A combination of the event rolls and the travel rolls will determine which team is in the lead and how far back the other teams are. (all this and I haven't gotten to the werewolf part yet :)) |
About to roll the wolf/villager roles.
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EF, will we know how skills from each partner will effect a final result? Will one person bring the whole team down? Or can one person boost?
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so say team A puts in like 3 effort and team B doesn't (they're equal on everything else), that doesn't mean that team A will automatically beat team B? Just that they have a better shot at winning?
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I would think that effort + skill = final number to compare. But if it's an event where both players have to participate, what I'm wondering if only one player's numbers are used or both added together or even each individually.
And each person has effort points. |
For events where both players participate (the non road block events) both players' numbers will come into play. The individual skills will come into play even more during the roadblocks where it is just one person performing the task.
To answer DV's question. The numbers given will be a base but there will still be a roll done to determine the results. Basically, being better gives you a better chance to win but nothing is automatic. To give everyone a baseline on the skills. Everyone had 20 points randomly distributed between the 5 skills (the average skill would be 4). There is no max per se (though it is 16 as the minimum for each skill is 1 so in theory one could have 1,1,1,1,16). |
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Props to the pros! |
Werewolf Game On!!!
All roles have been sent. We will have a two day period for day one with the first deadline being 9:00 PM EST on Thursday for the first leg of the race (will announce that shortly). The lynch vore deadline is 10:00 PM EST on Thursday. Nothing will happen in the race which should affect the lynch voting (no special WW related roles). The only reason for the split deadlines is just to give me time to write up the race results and still giving a timeline for the lynch voting. What is the over/under on the number of times that I have to clear my inbox in this game? |
I am thinking 5 Eagle
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The teams stand in a line along "The Strip" in Vegas with the famous Welcome to Las Vegas sign as a backdrop. The race is on!!!
As you stand on the Strip in Vegas you are given the following instructions... You are beginning at The Sign in Las Vegas. You must get to LAX and fly to your next destination. You are given a clue on where you are to fly. It is a picture of Christ the Redeemer (Cristo Redentor). You have a clue to the Detour. Dig it out: A simulated gold digging/panning challenge. Requires physical. - A dig site has been created in which gold can be panned from the site - Using traditional gold pan techniques the team must find 8 ounces of gold - Could take a while if digging in the wrong location (random) - Closer to the pit stop if you can finish quickly it can be an advantage. Pump it out: Deliver a load of gasoline to a specified location. Requires Mental and Travel. - Teams will start at a given location where loaded trucks will be stationed. - Need to get from that location to an address that will be found inside the truck. - Get to that location and deliver the gas (pump). - Travel time required and finding an address but if a team can find their location quickly it could be a big advantage. You have a clue to the Roadblock. Who feels like they have stopping power? Requires Physical. Teams Begin!!!! |
Please let me know if there are any questions. There is a lot to this game so I expect there to be many questions as we start.
I am going to approach this just like some of the dungeon crawls. The more details that your team gives me about how you want to approach the leg the better it may turn out for you. |
Mauboy and I are the seers. We scanned each other and both came back awesome!
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Let's go... glad to be aboard |
Going to get some sleep. I'll check in tomorrow to see if thee are any questions.
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Can i join?
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Is the following from the night kill portion ". If they are successful their target for the night will lose all of their extra effort points and advances skills and will play the game out only with their brain." also applicable to lynches?
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On the werewolf side of things, with 20 players, 15-5 setup is usually most common. However, since there is only 3 villager roles, 16-4 is possible.
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Wow, my 8 physical should come in handy then. Too bad my travel is so low :( |
EF, I've never seen the show. For instructions, would be doing something like this?
Danny decides to dig out the clue to the detour. Afterwards, Danny used physical to get roadblock clue. Then both Danny and Mauboy fly to the bahamas? |
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Having never seen the show, I'd also like to know this. |
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Ah yes, my old buddy. What was your name again...Zanto? |
Are we allowed to split the 2 extra points?
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Sorry, the game has begun. Would love to have you for another game though if you want to join the next one. Quote:
Yes, it counts for anyone that has been "removed" from the werewolf portion of the game. A villager may still post in thread and PM with their Race teammate after they are eliminated from there werewolf portion if their Race team is still alive in the game. A wolf may still PM with his Race team and even his wolf buddies afgter being removed from the werewolf portion of the game as long as his Race team is still alive as well. Once a player is eliminated from both halves they are then completely out of the game. Quote:
That would be acceptable. It's up to the team to determine just how detailed they want to be. I am hoping to make it like the dungeon crawl and teams may learn more as they play about just how much detail is good and what may or may not help. Quote:
Sorry, this one is all on one skill for the 2 points. |
Teams may copy me in their PM's. It is entirely up to them.
For my entertainment value I encourage it. :) Note to wolves, be careful which team you are responding to as you may have two different "teams" to respond to. |
Clarification:
The deadline for 9 PM EST tomorrow night is for all orders for the leg. Give as many details as you would like and I will process accordingly. You won't know until you see the writeup just what the various challenges involve but feel free to give details of how you want to try to position yourselves in the game (when you purchase tickets, how you want to approach getting from one location to another, do you want to helop another team or hinder them, etc...). I am going to add a few more details to the detours so that you may plan those challenges (the roadblocks will still be a bit of a mystery). |
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Added to the challenge information above. |
Just to make sure I have this right, we're submitting:
Travel Plan -- detailed description of where we're going and how we're getting there Detour -- Choose one team member and which activity they perform Roadblock -- Choose one team member Or am I missing stuff? |
So can one team member do both the detour and the roadblock or does it have to be split up?
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Both team members perform the detour, you choose which of the two that you want to try. For the roadblock you select one team member to perform. You can give details for the travel and attempt to add details for approaching the other challenges as well. |
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With our wisdom and experience the only thing that can stop us from winning is how much we love to nap. |
Or death
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Death is not an option.
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so any thoughts on D1 voting strategies or are people just going to do the usual random thing?
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Well I imagine the major difference will be nobody's going to vote their teammate. I don't see anything smart we can do though.
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Death before Disco
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We'll have to hope we don't end up with a wolf/wolf team, as that would be hard to find through any voting records, since everyone will be protecting their teammate. I have a couple thoughts about what wolves might get up to, but I'm going to wait and use it to vote if I see it rather than give them a warning.
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Not even death can stop a Sith Lord |
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Mine won't be random. I'll be voting for the name at the top of the sign-up list. :D |
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The spirit of Poli lives on... |
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Amen! Let's win the whole thing! |
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*Checks to make sure I'm not the one at the top of the list.* That sounds like a pretty good idea! |
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Sure, punish the eager. |
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I think we should vote third from the top of the sign up list! :D |
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Did you have something interesting in mind? For me, unless I see something unusual and suspicious (which doesn't normally happen), I usually (when I played regularly) tend to vote those who: 1. Don't contribute much (I like to discuss strategy) 2. Aren't too new (one day pass) 3. Made it deep into the last game / didn't die early in the last game (sense of fairness for D1 anyway) Since people who are lynched can still play along in this game, my list loses some relevance. |
EF, will we know when a leg is an elimination one?
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I am guessing we won't know the non elimination legs... That is how it happens on the show. (or used to)
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I don't. I look at the teams and there are definently some I would like to see eliminated, but I keep forgetting it is 2 different dynamics. |
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It won't be known ahead of time. Except for the Sponsor who may pick a leg to be non-elimination. That person will know that leg. |
Clarification to the Wannabes and the Sponsor. When you select which leg to use your ablity you will be selecting it for the next leg. Example: if you submit it for this deadline the leg that is affected would be the second leg.
It will be known that it has been enacted. You may submit conditional orders for it (such as, if your team is position x or higher at the end this leg enact it for the next leg). |
All I know is I'm totally lost. I think I may regret not ever watching Amazing Race. Should be fun and confusing.
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This is probably belaboring the obvious, but I want to make sure I understand. Position from one leg carries over to the next one, right? So if you come in second to last in one leg, you'll be starting the next leg with some sort of delay compared to the others?
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Correct. |
Since there are still questions about the game I ill post a little "The Amazing Race 101" (WW style).
Below is a simplified example of what a leg will be like and how the game will play out from leg to leg. - Start at checkpoint A. -- You will start from the final location of the previous leg. - You need to travel to destination B. -- Tell me if you want to try anything special to get to that location. "Team up with Team X; go to the airport together; get tickets" (sample, you can give more or less as it is up to you) - Detour -- This will consist of two choices. Each choice may have an upside or downside and I will list which skills will help the most. -- Both players on the team participate but you will choose which detour to attempt. -- Sample: Row your boat or Peddle your bike. Either boat across a channel or take a bike across the bridge and find he destination. Option A uses physical and water skills while option B uses Physical and Travel skills. -- Instruct what to do. "Team X will Row the boat as we are good with water tasks. Use X in extra effort (A from player 1 and B from player 2) for this challenge to help us gain more of an advantage." - Roadblock -- A roadblock will be an event that only one member of your team will perform. -- A clue will be given but not all details revealed but the best skill for it will be listed in the clue (there may be others that will help but the primary will always be listed). -- Select which player to participate. -- Sample: Strike it out (physical). "Team X selects player 2 to perform the task and he will use Y in extra effort." -- Result: The player had to bowl a strike. - Get to the pitstop -- Each leg ends at a pitstop. You need to get there. Travel will be the biggest asset but use your creativity as well. -- Sample: Pitstop - Top of the empire state building -- "Team X will use Y aggression to get to the pit stop (your team will be extra ruthless in their attempt to get their first; more depending on how much aggression is used)." Each of the events will be rolled (including the travel) and based upon skills you will have a better chance to perform well (though anythng can happen). A time will be assigned to the rolls and attempts and added for each team. Additionally there is an X factor that I will take into account for a team's creativity in their writeup (like the dungeon crawl used, I am assuming). The X factor could be good or bad (if the clue is to go to the statue of liberty and you tell me to travel to Philly to go there; this would not be good). At the end of each round the results will be displayed as a leaderboard. The final team to check in "may" be eliminated (most legs result in elimination). The final leg will include the final three teams. There will be at least 2 pre determined non elimination legs. 1st - Team B 2nd - Team C (+0:05) 3rd - Team F (+0:15) 4th - Team A (+0:20) ... 10th - Team H (+2:15) - eliminated There are two other events which could occur. Yield (I think this is now called a speed bump in the game as I am using it). If this is put into play a team that arrives at the detour first may select a team to use it on. If that team has not arrived at the detour yet they will have to perform both tasks before they can continue. Fast Forward. If this is put into play a team can select to go for the fast forward before going to the frst event of the leg. If they are the first team to complete the fast forward they can go straight to the pit stop. |
One final thing. Each leg will need to be submitted in full for a team. Using the clues given for the leg. There will be just one deadline for each leg (all challenges need to be submitted for that deadline and I will process accordingly).
It would also make it smoother if the person submitting your team's leg instructions sends in a PM labeled with your team and the leg number that the instructions are for. The smoother it is to sift through those PM's the quicker I will be able to process the results. Thanks in advance. Oh, also don't expect there to be any major field leveling bottleneck like in the show. For game color purposes there may be write ups that mention time in an airport or some other location but that will only be for color and doesn't mean that you lost your lead because of a bottleneck. |
so does the actual speed that we get you our orders make a difference, or are they all just processed at the deadline...just wondering since my partner lives 1/4 way around the world from me so we havent even talked yet.
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My strategy will be to not vote my teammate. |
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Processed at deadline, speed of turn in doesn't matter. |
Well someone's got to start some voting. Allow me to look over the list and pick based on some arbitrary thought.
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Happy birthday Pass!
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Do we need to account for the detour or roadblock in our travel plans, or are they considered three separate "actions"?
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All right, so I'm going to vote JAG. He made it to the end in Vegas, so I don't feel as bad if he gets lynched. And for a long time excellent player, I don't think he gets a lot of early lynch votes, so that also makes me not feel bad.
VOTE JAG |
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Are you sure this isn't about my alternative lifestyle? |
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Thanks man, you too! |
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I support you in your choices. Why, one of my teammates on my world champion team had a nephew who was gay! But let's face it, you guys don't stand a chance, so it might as well be you taking it for the team. |
Oh man we have to vote someone today? I hate day one votes. Errrrrmm.. ill post my vote when I pull it through a random generator...
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I hate reality TV...unless it's Amazing Race, of course...so those "super-fans" of all thing reality must go!
VOTE MAUBOY1 |
I am going to vote
Chief Rum May get busy today and want to get a vote in. Pretty random vote, made it late last game, good wolf, etc... |
Oh jeez.. what are the chances? I started out last game voting mckerney.. the generator drew his name so I am cheating and re-drawing a name. Oh and he haplessness to be jags partner too so I don't wanna look like I have something against their lifestyle ! Afterthe re- do the vote goes to .......
vote chief rum Awwee, my spouse from last game.. lol.. which this of course confirms I wore the pants in that game.... but I guess I didn't. |
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Oh jeez. I had my message all typed up on my phone before you..then a customer walked in and I didn't post it until just now and never refreshed to see if there were other votes. |
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We arent super fans. We are super celebrities..lol |
Vote Jag
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Ugg
Vote Jag My reasoning for this vote is that my teammate already has a vote, so I am putting a second vote on JAG to help establish him and CR as candidates ahead of Mauboy. |
And now I'm going to have to come up with a different day 2 vote plan as my teammate and I are the two people with second votes lol
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As of post 176:
JAG 2 - Autumn (164), Danny (175) Chief Rum 2 - Lathum (170), mauboy1 (171) mauboy1 1 - PackerFanatic (169) |
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I'm not usually into retaliatory votes, but I can't let that smack go unchallenged. And with your championship pedigree, it probably wouldn't be wise to let you hang around. Vote Autumn |
To clarrify on energy. Energy is per individual. Aggression is a team total.
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As of post 179:
JAG 2 - Autumn (164), Danny (175) Chief Rum 2 - Lathum (170), mauboy1 (171) mauboy1 1 - PackerFanatic (169) Autumn - JAG (178) |
Those posts from mauboy have peaked my interest.. so for now until I have a better reason
Vote MAUBOY1 |
Checking in, and catching up - the WW side looks pretty straightforward, but it might take me a bit of time to get my head around the best way to approach the race side of the game. (This is where it doesn't help that I've never seen the programme before!) Mind you, it'll probably take longer to get used to being in close proximity to that ... Why, hello dear! ;)
I haven't been in all that many games, but is it not a bit unusual that the votes seem to be reasonably concentrated this early on day 1? I'm sure that it's normal for there to be at least 5 or 6 players with a vote before we start getting multiple players with multiple votes, particularly in a game of this size... |
That is a bit odd, Martin. With 20 players I would expect a 7 person spread to start off with. I wonder if it has to do with the teams, everybody has twice as much at stake and so is more concerned with keeping both of their team members out of the limelight?
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Maybe a little odd, but we're better off with more concentrated votes
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Even with the unusual concentration of the votes, I don't like spreading the votes over more players on day 1 if I can help it - will be voting for one of the three who currently have two votes.
None of the three are my teammate, so it's pretty much 'pick one at random' time... VOTE MAUBOY1 |
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Hey, you're responsible for checking out what has been posted since you started your message, so you get no breaks from me dropping a second vote on me so quick. I have to think it looks suspicious. VOTE MAUBOY1 |
Vote mauboy1
With a vote on my teammate I'm going with the current leader. |
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And then it happens to me, lol. It's still an iffy move, though, so I'll keep my vote here for now. |
Wow, okay, now you guys are tripping me out.
I'm going to take my vote off of mauboy1 and re-assess. UNVOTE MAUBOY1 |
Wow, four straight votes for Mauboy.
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I'm likely to use my vote defensively, if push comes to shove, today as I think Chief Rum is a good player in addition to being my teammate. I don't want to handicap our chances of winning on the 20% chance that he is a wolf.
I expect everyone would feel the same way about protecting their teammates, given the lack of initial information, but I feel even more strongly about it knowing I'm with a guy I value a lot as a villager. |
Unvote JAG
Vote ntndeacon Right now it does look like we are focusing a lot on stronger more vocal players, so I'm going to put my vote on a quieter player. |
Unvote JAG
Vote ntndeacon |
I'd like to see what happens with another candidate thrown in the mix. Out of the three leaders I'd probably end up voting for mau but I don't like the run that just happened. For now:
VOTE NTN |
I was fine putting a vote on chief for the reason that he was unlikely to get voted out on the first day. With his performance on the last game I'd want him gone as a wolf so I figure there would be a few wolves who'd want to jump on the train to vote for him (and come to think of it was not going to happen anyway.). I didn't expect to Garner this muchattention though but that's what happens when u don't refresh(not easy on the phone to copy paste though I've figured it out now) regardless, the end result is that we need someone lynched. It shouldn't be me on the first day as a regular contestant... I helped the villagers go on a roll the last game and feel I've got lots to offer as a villager. Especially in just my second game back from a few year layoff. I'm itching to kill some bad guys again! And fwiw if I do die it would be a regular villager w no special powers.
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As of post 195:
mauboy1 4 - PackerFanatic (169), bhlloy (181), MartinD (185), mckerney (187) Chief Rum 2 - Lathum (170), mauboy1 (171) ntndeacon 2 - Danny (193), The Jackal (194) JAG 1 - Autumn (164) Autumn - JAG (178) |
wow... that run on Mauboy looks really bad for me right now if he turns out villager
That last post didn't do much to dispel the reasons I voted for him however. I'm gonna stick to this one for the time being. |
Everyone may want to take the over on the inbox clears.... :)
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Some strange voting patterns already - can see this offering opportunities for analysis further down the line...
I don't like the run of votes on mauboy1 (yes, I'm aware that I was a part of it), but I'm not going to change my vote - for all I know at this point, any one player is as good as any other, and I tend to stick with my Day 1 vote unless there's a very good reason for switching (translation - unless I need to switch my vote in self-defence!) |
I'll join the NTN group at this point. Hoping to be back before deadline to see if anything emerges as a reason for my vote other than "not my teammate".
VOTE NTN |
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