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-   -   WW CXLIX SPAWN IV - GAME OVER (Post 3845) (http://forums.operationsports.com/fofc//showthread.php?t=84272)

Julio Riddols 06-22-2012 09:18 AM

Quote:

Originally Posted by CrimsonFox (Post 2676803)
actually julio power stations 4 and 5 are better choices.
(bang a gong, get it on...)

Those two power stations aren't powering anything now.


Makes sense.

Julio Riddols 06-22-2012 09:19 AM

Quote:

Originally Posted by JAG (Post 2676805)
Just an FYI, to win it isn't enough for us to kill the spawn. We also have to lift off. There's a reasonable chance that last night they performed a spawn attack teaming up to give themselves a better chance at success. I think I would have been a good target for such an attack because you wouldn't be able to lynch me tomorrow if it happened and if I were spawn, I could order you out on a mission like Zinto did today or other crazy crap you wouldn't be able to stop me from doing. Just something to keep in mind for tomorrow.

Last night I received the duplicant role. That lets me perform any listed public role once a game. We could make use of this in a few ways:

1. I can be a doctor and scan someone. Even if successful though, we will not win with Zinto's lynch because we will not have lifted off and someone else could get mutated.

2. I could be a scientist and research towards everyone getting engineer-like converting abilities.

3. I could be a chief engineer and help us do more converting work today.

Thoughts?


Number 2, please. We can lynch you after liftoff to ensure our safety.

CrimsonFox 06-22-2012 09:20 AM

JAG, if someone is sp0wned, they are exhausted from it right? (like in need of a cigarette...)

Julio Riddols 06-22-2012 09:20 AM

With 3 scientists working on that, I don't see any reason why it wouldn't be completed in time for us to do some work both today and tonight.

CrimsonFox 06-22-2012 09:21 AM

Quote:

Originally Posted by Zinto (Post 2676793)
We almost have the 200 crystals we need!


what does your race want with the crystals?

Zinto 06-22-2012 09:22 AM

Quote:

Originally Posted by CrimsonFox (Post 2676816)
what does your race want with the crystals?



So we can lift off!

CrimsonFox 06-22-2012 09:22 AM

interesting if it is shiggles. as he was taken on the away mission too. But that was to keep him from scanning i guess.

CrimsonFox 06-22-2012 09:22 AM

Quote:

Originally Posted by Zinto (Post 2676817)
So we can lift off!


where do you want to go? if we take you there, will stop impregnating our men?

CrimsonFox 06-22-2012 09:22 AM

*you

Zinto 06-22-2012 09:23 AM

Quote:

Originally Posted by CrimsonFox (Post 2676820)
where do you want to go? if we take you there, will stop impregnating our men?



I can't help it, becoming a spawn has made my sexual desires impossible to control.

Zinto 06-22-2012 09:24 AM

;)

CrimsonFox 06-22-2012 09:24 AM

Sexy Xinto...

Zinto 06-22-2012 09:24 AM

Where is Jackal? I am pretty sure he is the real wolf in this game.

saldana 06-22-2012 09:26 AM

Quote:

Originally Posted by Barkeep49 (Post 2676745)
Officers’ Offices Fully Operational Converted
Crew Quarters Damaged; 9 sleeping berths; 11 cycles to repair Converted



The Crew

Command Staff
Captain - JAG
First Officer - Lonestargirl
Second Officer - Danny
Security Chief - Zinto Exhausted Armed with a 3 shot phaser


Chief Engineer - hoopsguy Exhausted
Engineers
Crimson Exhausted
Darth


Medical Staff
Doctor - saldana
Doctor - Shiggles Exhausted

Security Staff
Slavemaster - Chubby Exhausted
Sargent-at-Arms - Chief Rum Exhausted
Security Crewman - Julio

Scientists
GoldenEagle
britrock Exhausted

Trainer - Abe Sargent

there are 9 beds, but only 8 people not exhausted...shiggles should have been able to sleep

CrimsonFox 06-22-2012 09:28 AM

So we can ignore orders and not do our jobs in PM for day/night actions and jag can counter orders given. But if asked to go on an away team in thread, we can't ignore it and Jag can't counter it. So if it isn't an order, then why do we have to do it. Doesn't exactly make sense.

Zinto 06-22-2012 09:29 AM

The more time you guys spend walking around outside the better. The air is really fresh out here.

JAG 06-22-2012 09:29 AM

Wow, nice catch sal. How did I miss that?

CrimsonFox 06-22-2012 09:29 AM

sal, do doctors have ANY night actions?

CrimsonFox 06-22-2012 09:30 AM

oh you think Shiggles WAS the spawn and infected someone?

CrimsonFox 06-22-2012 09:30 AM

and maybe THAT is the real reason he did NOT get a scan yesterday!

saldana 06-22-2012 09:33 AM

Quote:

Originally Posted by CrimsonFox (Post 2676831)
sal, do doctors have ANY night actions?


no

all the doctors actions are day actions

if Chief is to be believed, that there were 2 spawn in the attack last night, Zinto was one, and shiggles should be the other

JAG 06-22-2012 09:34 AM

I went over the numbers and sal appears to be correct. 9 beds, 8 people that slept. The other exhausted people at least had public actions available to them that would explain their exhaustion, but Shiggles did not.

So now I'm leaning towards being a doctor and examining Shiggles to blow him up. If they infected me, that's a double win for the rest of you guys and then you only have to worry about mutations cropping up while you do your conversion work.

CrimsonFox 06-22-2012 09:37 AM

I really don't think they infected you jag. I think it's hoops or sal myself. Or danny.

Chief Rum 06-22-2012 09:39 AM

Quote:

Originally Posted by saldana (Post 2676835)
no

all the doctors actions are day actions

if Chief is to be believed, that there were 2 spawn in the attack last night, Zinto was one, and shiggles should be the other


It's also possible being attacked and Spawned means one sleeps less well. Shiggles might have been the target.

Plus, it seems to me that up until now, the Spawn weren't getting exhausted with their moves. For instance, I don't think we have any unexplained Zinto or Simbo Klice exhausteds. They might get exhausted with their public roles, but seemingly not for Spawn moves.

We couldn't tell with dubb that an attack could make him exhausted, because he was already standing guard and so would be exhausted anyway.

CrimsonFox 06-22-2012 09:40 AM

and of the exhausted people, other than shiggles the only people whose stories we can't really verify are chief and chubby but that's because they are guarding things and just have their word for it.

I guess chubby has been protecting the slaves against attacks.

Chief Rum 06-22-2012 09:40 AM

Either way, we have to look at Shiggles, though.

Julio Riddols 06-22-2012 09:41 AM

Quote:

Originally Posted by JAG (Post 2676836)
I went over the numbers and sal appears to be correct. 9 beds, 8 people that slept. The other exhausted people at least had public actions available to them that would explain their exhaustion, but Shiggles did not.

So now I'm leaning towards being a doctor and examining Shiggles to blow him up. If they infected me, that's a double win for the rest of you guys and then you only have to worry about mutations cropping up while you do your conversion work.


Or this, and we can still get the scientists to try and complete the medium level research.

Julio Riddols 06-22-2012 09:42 AM

Quote:

Originally Posted by CrimsonFox (Post 2676841)

I guess chubby has been protecting the slaves against attacks.


And thereby protecting us from a slave revolt.

JAG 06-22-2012 09:46 AM

Quote:

Originally Posted by Chief Rum (Post 2676840)
It's also possible being attacked and Spawned means one sleeps less well. Shiggles might have been the target.

Plus, it seems to me that up until now, the Spawn weren't getting exhausted with their moves. For instance, I don't think we have any unexplained Zinto or Simbo Klice exhausteds. They might get exhausted with their public roles, but seemingly not for Spawn moves.

We couldn't tell with dubb that an attack could make him exhausted, because he was already standing guard and so would be exhausted anyway.


There's nothing in the rules about a person getting attacked becoming exhausted though. There is something that suggests there's a decent chance it could happen to a spawn though:

Quote:

A successful spawnling attack causes a person to become infected and (surprise) become a spawnling. A spawnling attack starts with a 70% chance of success. For each person who joins the attack, up to three, there is an additional 25% chance of success. A spawnling attack increases the chance that all spawns will become exhausted, especially those spawns who participate in a Spawnling Attack. Otherwise Spawnling attacks follow the rules for General Attacks.

Zinto was exhausted last night and obviously did this attack. Shiggles has no alibi for being exhausted.

CrimsonFox 06-22-2012 09:48 AM

Quote:

Originally Posted by Barkeep49 (Post 2670631)



Mind Leech Instead of an attack, if the Mind Leech is not exhausted (see Status Exhausted below) at night, he may rob a player of their ability to use abilities and actions. Passive abilities (like Resistant) and actions (based on a role) are automatically negated. If the player tries to use an Active ability there is a 40% chance that the ability will be negated. Both involved players become "Exhausted" in any case.

Swarm Lord If a Swarm Lord is in play and is not exhausted or wounded, the Swarm Lord, along with one other Spawn who is not wounded or exhausted, may release a Swarm Attack. A Swarm is released against a living target. Swarm attacks are unlike regular attacks. If sent against someone who is healthy and rested, there is a 40% chance that person will be killed and a 60% chance that person will be made Wounded and Exhausted. If sent against someone who is wounded or exhausted, they will be killed. All Spawn who participate in a Swarm attack become exhausted.


Regular Attacks

An attack starts with a 75% chance of success. For each additional person who joins in the attack there is an additional 35% chance of success. There is a maximum of three people in one attack. If two (or more) Spawn (or Spawn groups) both attack the same target the additional chance of success is increased, but at a lesser rate, unless instructions have been given that person A will attack followed by person B (see Multiple Attacks below). The chance of success may be further changed by a person’s status (e.g. Exhausted or Resistant)

Modifiers which increase the chance of the Attack succeeding
*More than one person attacking
*Target is exhausted or wounded
*Attack of a room and not a person

Modifiers which decrease the chance of the Attack succeeding
*Security personnel is defending
*Security personnel has a phaser
*The person being attacked is resistant

The level of damage done to either a person or a room is based on how successful the attack is. An attack where the number rolled is above the chance of success is a failure, and there is a small chance that the attacker will be wounded. An attack where the number rolled is from 0-19 of the chance of success then a person is wounded; if a person is already wounded there is an 80% chance that person will die. Any other result causes the person to die. If the target of an attack is a room and is protected, and the only protector dies, there is a chance damage will be done to the room.

If Spawn attack each other there is a 60% possibility that nothing will happen (Spawn will simply know the attack was unsuccessful), a 10% chance that the attacking Spawn will recognize the defender as a Spawn and a 30% chance the attack will be rolled.

Multiple Attacks and Protectors
Spawn may decide instead of combining an attack to launch more than one attack (but may only attack a person or room twice in one night). When PM’ing the GM with the attack information it should also include the order of attack. The first attack will be resolved followed by the second.

If there is more than one protector, the protector with the most bonuses will fight the attack EXCEPT if the target is a person while the protector is protecting a room (Example: Joe and Sam are guarding the engine room. Sam has more bonuses. If the Spawn attack Joe, Joe will be the one attacked, not Sam)

Spawnling Attack

A successful spawnling attack causes a person to become infected and (surprise) become a spawnling. A spawnling attack starts with a 70% chance of success. For each person who joins the attack, up to three, there is an additional 25% chance of success. A spawnling attack increases the chance that all spawns will become exhausted, especially those spawns who participate in a Spawnling Attack. Otherwise Spawnling attacks follow the rules for General Attacks.
.



Here are the areas i found talking about spawns and exhaustion. I think sal's theory is more likely . That shiggles is a spawn and helped with the mutation of someone else.

Julio Riddols 06-22-2012 09:48 AM

Ok I am out, I volunteer my services to any task for which they may be required.

I have also sent in my night actions just in case I don't get a chance tonight.

CrimsonFox 06-22-2012 09:49 AM

we can just lynch shiggles tomorrow. that's proof enough for me

CrimsonFox 06-22-2012 09:50 AM

what about day actions julio?

JAG 06-22-2012 09:50 AM

Quote:

Originally Posted by CrimsonFox (Post 2676838)
I really don't think they infected you jag. I think it's hoops or sal myself. Or danny.


Saldana would have been a very logical option as well, especially if Shiggles is bad, because the spawn would have had both doctors under control, so they could have cleared each other, prevented us from curing spawnlings, etc... I think Abe probably has to make a doctor out of one of the security people just to be sure that didn't happen.

CrimsonFox 06-22-2012 09:50 AM

incidently yes we CAN have 6 conversion points today

DV supervises 4 people + Chubby supervises 4 slaves = 6 points.

Julio Riddols 06-22-2012 09:51 AM

Quote:

Originally Posted by CrimsonFox (Post 2676857)
what about day actions julio?


Well, what can I do? let me go get a look.

Julio Riddols 06-22-2012 09:52 AM

I can man the security HQ today, I guess.

JAG 06-22-2012 09:53 AM

Quote:

Originally Posted by CrimsonFox (Post 2676856)
we can just lynch shiggles tomorrow. that's proof enough for me


If we leave him alive, he can perform another attack tonight. I think it's better to eliminate him immediately.

CrimsonFox 06-22-2012 09:54 AM

actually the power facilities only need 5 to convert. And I actually don't know if we HAVE 4 people to send LOL.

So Darth can supervise 6 slaves and Chubby can supervise 4 slaves and that's the 5 to convert power facility E.

So I don't think we'll need you to do converts julio.

CrimsonFox 06-22-2012 09:54 AM

Quote:

Originally Posted by JAG (Post 2676863)
If we leave him alive, he can perform another attack tonight. I think it's better to eliminate him immediately.


how do we do that?

JAG 06-22-2012 09:55 AM

The fly in your ointment with the mind leach is it says the person performing the attack can not be exhausted and everyone was exhausted yesterday. The swarm thing also says if used on someone who is exhausted it will kill them.

Julio Riddols 06-22-2012 09:55 AM

Ok, I have submitted my actions for the day to man security HQ, and for tonight to help with whatever needs work. I've asked to be put on any team that needs me, preferably those that could be finished with my help.

JAG 06-22-2012 09:57 AM

Quote:

Originally Posted by CrimsonFox (Post 2676866)
how do we do that?


Read post 1647. I can be a doctor today and examine him.

Julio Riddols 06-22-2012 09:57 AM

That is, unless we're not working on the medium level science thingy.

In that case, I guess I can amend my instructions to include manning security HQ tonight as well in the event that I am not needed for work.

CrimsonFox 06-22-2012 09:58 AM

I meant PF 5 not E.

CrimsonFox 06-22-2012 09:59 AM

So does that sound good with people? We get Darth and Chubby and 10 slaves to convert Power Facility 5 (which isn't hooked up to anything)?

Abe Sargent 06-22-2012 10:01 AM

Morning!

CrimsonFox 06-22-2012 10:01 AM

hey abe.

JAG 06-22-2012 10:01 AM

Julio, don't submit.

JAG 06-22-2012 10:02 AM

We might want Abe to make you a doctor.


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