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Barkeep49 08-12-2009 08:22 PM

WW C - Sign-ups
 
Yes it's that time. WW 100. Here's how it will work. Each player, as they sign-up, will be able to add a rule or a role to the game. This rule can't contravene someone's existing rule/role and I reserve the right to reject a rule if I feel it will unbalance the game beyond repair. After sign-ups are closed, which will happen on Tuesday August 19th at 18 PM Central, I will then go through the rules/roles and do as little adding as is necessary in order to balance the game. The idea is to have this game be decided upon by the community.

The basic rules are this:

Basic Rules which may Not be Changed
2 sides - Wolves and Villagers
Wolves may PM Freely
Will run on a 24 hour cycle ending at 9 PM Central

Basic Rules which may be amended
Win Conditions:
Wolves - Achieve 1:1 ratio of Wolves and Villagers
Villagers - Kill all wolves

Villager Role:
Seer - The seer may submit to the GM 1 name per cycle to learn if they are good/bad (exceptions to be noted)

Wolf Abilities:
The wolves may submit 1 name per cycle to be killed.

Barkeep49 08-12-2009 08:23 PM

Sign-Ups:
1. Alan T
2. hoopsguy
3. Purdue
4. EF
5. Schmidty (no rule submitted)
6. KWhit
7. Danny (no rule submitted)
8. SnDvls
9. Jackal
10. Lerriuqs (no rule submitted)
11. Chief (no rule submitted)
12. Clap
13. saldana (no rule submitted)
14. DT (no rule submitted)
15. J23 (no rule submitted)
16. Pass (no rule submitted)
17. dubb (no rule submitted)
18. jehienz
19. RendeR
20. JAG
21. ntndeacon
22. Lathum
23. Darth Vilus
24. nfg
25.
26.
27.
28.
29.
30.
More will be added as needed

Barkeep49 08-12-2009 08:24 PM

Rules/Roles Added:

Additional Rules
No player will be killed on Day 1. Instead the player with the most votes at deadline will have their role revealed, but will remain in the game.

Villager/Independent Roles
Serial Killer - Independent player who may kill.

Vigilante - One time kill which is performed immediately upon the GM receiving the action

Influential Player - Vote counts for double

Inferno Hunter - Searches for the Inferno Device, as a win condition. Once finding the device may choose to activate it or not.

Brutal Villager - If lynched may choose to have another player also die.

Psycho - Believes themselves to be the seer. Has a 50% chance of being correct with any scan.

Supreme Being of Safety - Bodyguard.

Wolf or Villager Roles

Gladiator - If lynched, will be able to name another player to "battle". The Gladiator will have a 60% chance of winning the battle. If the Gladiator wins, the other player will be lynched in his stead. If the Gladiator loses, the Gladiator will die.

Lover - Two players will have this role. They may freely communicate with each other via PM. However if one of these players dies both die.

Thief - May steal an item or role power from another player.

Shifter - Each day this player gets a point. This player may at anytime convert all of these points into extra votes for a particular player for one lynch vote.

Resurrector - May, once per game, bring a dead player back into the game as a vanilla player for their side (i.e. vanilla wolf or vanilla villager). If it was a player who was lynched, the resurrector may not have voted for that player.

Wolf Roles

Cultist - Counts as a villager for all purposes, except that he wins if the wolves win. At the start of the game he will have a list of all of the wolves, though he may not communicate with the wolves, and the wolves will not know who he is.

Mobster - Each day may put a player "on ice". This player may not vote or post that day.

Barkeep49 08-12-2009 08:24 PM

Important Posts:

Alan T 08-12-2009 08:31 PM

I'll sign up. I'll add one of my favorite roles that is hardly ever used.

The Serial Killer (a player usually an independent win condition, but can also win with one side or the other who wins a major victory if each player on their list that they start the game with dies before they die.)

Barkeep49 08-12-2009 08:34 PM

Quote:

Originally Posted by Alan T (Post 2093729)
I'll sign up. I'll add one of my favorite roles that is hardly ever used.

The Serial Killer (a player usually an independent win condition, but can also win with one side or the other who wins a major victory if each player on their list that they start the game with dies before they die.)

Do you want to be specific about the role? I mean if you want to leave it vague, that's great for me since it gives me some flexibility with how to balance, but you should feel free to craft the role in a way you want.

Alan T 08-12-2009 08:48 PM

Quote:

Originally Posted by Barkeep49 (Post 2093732)
Do you want to be specific about the role? I mean if you want to leave it vague, that's great for me since it gives me some flexibility with how to balance, but you should feel free to craft the role in a way you want.


Wanted to leave it vague so it could be properly balanced for game purposes. I am sure this is going to get crazy, so didn't want to lock you in :)

hoopsguy 08-12-2009 08:55 PM

In.

Rule:
Vigilante role with one real-time kill per game, is immediately executed upon posting in the thread.

EagleFan 08-12-2009 09:02 PM

Quote:

Originally Posted by hoopsguy (Post 2093751)
In.

Rule:
Vigilante role with one real-time kill per game, is immediately executed upon posting in the thread.


lol, read that completely wrong. Read befre and after the comma as two seperate conditions. Thought wow that sucks, you get executed as soon as you post... ;)

hoopsguy 08-12-2009 09:05 PM

Yeah, that would be kinda harsh :)

PurdueBrad 08-12-2009 09:39 PM

Guys, I would like to be in as well however my grandfather is likely to pass sometime in the next day or so. I would like to tentatively sign up as it'll be dependent on game start.

If this is okay, then I would like to add this role/rule: One player's (couldn't think of a name for the role) lynch vote always counts for two.

hoopsguy 08-12-2009 09:43 PM

BK, are you going to post on this in the General Discussion area? I know a couple of people had asked to be alerted when Game #100 rolled around and there might be others who want to come back to the fold for this particular game.

EagleFan 08-12-2009 09:48 PM

In.

Sorry to her about your grandfather PB.

Rule: No day one lynch, voting but no lynch. The leading vote getter has their role revealed but not lynched.

Schmidty 08-12-2009 09:53 PM

IN!!!

Schmidty 08-12-2009 10:00 PM

Also sorry about your grandpa PB. My grandma just fell and broke her hip, but is doing ok. But man, it scared me. I remember moderating The Thing and losing my Grandpa Schmidt, and how hard that was.

Anyway, regardless of whether you want them or not, prayers are coming your way.

KWhit 08-12-2009 10:08 PM

In

Gladiator role:

If this person is voted for lynch, he or she throws down the gauntlet against another player of his choosing. The two players then fight to the death - instead of a lynch occurring. Because of the Gladiator's skill at battle, he has a 60% chance of victory. If the gladiator wins, he is not lynched that night - the other player, however, is killed in battle. This occurs any time the Gladiator is voted for lynch.

The Gladiator may be a villager or a wolf - that is randomly determined, and of course kept secret until his/her death. This is not a public role and the player is only revealed to be the gladiator when he/she is first voted for lynch.

Alan T 08-12-2009 10:11 PM

Quote:

Originally Posted by Schmidty (Post 2093788)
IN!!!



So does this mean that the special rule/role Schmidty wants added is someone having to type in all Caps/Green font for the entire game? :)


I also echo the good wishes/thoughts for PB's relatives.

Danny 08-12-2009 10:19 PM

Sorry PB, I hope for the best for you and your family in these coming days.

Danny 08-12-2009 10:22 PM

I am IN! But not sure of my rule additional yet.

Also a friend of mine wants to play as well, but he is awaiting account approval after his first was denied (I guess for using a yahoo email address)

PurdueBrad 08-12-2009 10:31 PM

Thanks for all the good thoughts guys, I really appreciate it. You guys are a really great group of people.

Barkeep49 08-12-2009 10:36 PM

Quote:

Originally Posted by Danny (Post 2093804)
I am IN! But not sure of my rule additional yet.

Also a friend of mine wants to play as well, but he is awaiting account approval after his first was denied (I guess for using a yahoo email address)

You should PM Ben and let him know the name. That's the best way to ensure an approval.

SnDvls 08-12-2009 10:40 PM

in

Lover/Twin role....where 2 people are paired up, can PM eachother, but if one dies they both die...can be wolf/villager or villager/villager. Try not to pair this up with any other special villager role i.e. seer etc. if possible.

The Jackal 08-12-2009 10:49 PM

Sorry to hear that, PB. All the best to you and your family in the coming days.

I'm definitely in. I've really enjoyed my inferno device mechanic, so pending BK's approval, I'd like to suggest that mechanic and the inferno hunter role.

The inferno device would start off in a random person at the beginning of the game, and the hunter will be able to search for it every night. Once the hunter finds the device, they can either activate it or de-activate it. If the hunter fails to find the device before the game is over, they lose. If they find it, they get a major victory. The role would count as a villager in the grand scheme of things, and winning with the village would be a minor victory.

If it turns out we end up with way too many players being able to kill other players, I can turn to something else.

lerriuqs 08-13-2009 12:33 AM

In.

Will try to get a rule of some sort in before the deadline.

Danny 08-13-2009 01:23 AM

This is going to be one crazy game! :)

Chief Rum 08-13-2009 02:06 AM

I am in. Reserving my right to add a rule/role. At this point in time, I wish to think on it some.

Barkeep49 08-13-2009 03:08 AM

Quote:

Originally Posted by The Jackal (Post 2093819)
Sorry to hear that, PB. All the best to you and your family in the coming days.

I'm definitely in. I've really enjoyed my inferno device mechanic, so pending BK's approval, I'd like to suggest that mechanic and the inferno hunter role.

The inferno device would start off in a random person at the beginning of the game, and the hunter will be able to search for it every night. Once the hunter finds the device, they can either activate it or de-activate it. If the hunter fails to find the device before the game is over, they lose. If they find it, they get a major victory. The role would count as a villager in the grand scheme of things, and winning with the village would be a minor victory.

If it turns out we end up with way too many players being able to kill other players, I can turn to something else.

This should be fine, though I reserve the right to change what the device does from your Labyrinth game.

Barkeep49 08-13-2009 03:10 AM

DOLA - I understand not everyone has a rule ready, and that's fine. Though I would hope not to get a ton of rules all at the last minute as it will make balancing harder.

claphamsa 08-13-2009 07:50 AM

Im in, and I get to be the brutal villegar!

Abe Sargent 08-13-2009 08:00 AM

Quote:

Originally Posted by PurdueBrad (Post 2093775)
Guys, I would like to be in as well however my grandfather is likely to pass sometime in the next day or so. I would like to tentatively sign up as it'll be dependent on game start.

If this is okay, then I would like to add this role/rule: One player's (couldn't think of a name for the role) lynch vote always counts for two.


Sorrys

Abe Sargent 08-13-2009 08:02 AM

I'm in but my availablility during the day will be very poor starting next Tues, as training starts, but I cannot miss this, just expect me to be less absent.

Let me think a nice rule.

Abe Sargent 08-13-2009 08:06 AM

Hmmmm. Do I use one of my quirky roles from the past or add an interesting rule ot the mix?

DaddyTorgo 08-13-2009 08:49 AM

oh fuck...i'm in

DaddyTorgo 08-13-2009 08:52 AM

maybe i'll think on a rule designed to get people posting more - although knowing my luck i'll be horribly busy at work and not that talkative...haha

Abe Sargent 08-13-2009 09:02 AM

Here's my rule:


In order to be voted off, a player must have a majority of the vote, not just a plurality. In other words, if there are 10 players, 6 must cast their vote on one person is order to vote them off.

J23 08-13-2009 09:09 AM

I'm in, but I'll have to figure out a rule to throw into the mix.

The Jackal 08-13-2009 09:27 AM

Quote:

Originally Posted by Barkeep49 (Post 2093887)
This should be fine, though I reserve the right to change what the device does from your Labyrinth game.


Sure, whatever tweaks you need.

Passacaglia 08-13-2009 11:02 AM

I'm in -- I'll think of a rule later.

dubb93 08-13-2009 12:57 PM

I'm in:

I want to go old school with an aux evil role. I want to see a cultist in the game, however I want him to have the list of evil wolves in the game at his disposal. I also do not want the wolves to know who he is. If he is attacked he should be killed, not converted.

jeheinz72 08-13-2009 01:00 PM

In!

For my role, I'd like to see the Fool in play. Always a fun one. Pretty standard, person who thinks he's the Seer but always sees the opposite.

Fool scans Wolf gets Villager
Fool scans Villager gets Wolf
Fool scans Seer gets Fool

Seer scans Fool gets Fool

Danny 08-13-2009 01:11 PM

Quote:

Originally Posted by Abe Sargent (Post 2094068)
Here's my rule:


In order to be voted off, a player must have a majority of the vote, not just a plurality. In other words, if there are 10 players, 6 must cast their vote on one person is order to vote them off.


Honestly, if we get 30 or so sign ups for this wouldn't this potentially add even more length to the game as this means day 1 a player may need 16 votes to be lynched. Not trying to poo poo on your suggestion, just not used to it in play and not sure how it would work out.

Abe Sargent 08-13-2009 01:13 PM

I ran it in Middle Earth. I always wanted revisit it!

Alan T 08-13-2009 01:13 PM

Quote:

Originally Posted by Danny (Post 2094296)
Honestly, if we get 30 or so sign ups for this wouldn't this potentially add even more length to the game as this means day 1 a player may need 16 votes to be lynched. Not trying to poo poo on your suggestion, just not used to it in play and not sure how it would work out.


We've had that rule in games with more than 20 players before. As long as people know ahead of time, it usually does not cause too much of a delay. It often leads to a day 1 no-vote that has a huge amount of conversation and participation as people debate whether it is better to vote or not, etc.. But usually by the second and third days and on, people make sure there is a lynch by settling on only a few candidates.

Danny 08-13-2009 01:16 PM

Ah ok, and EF has a rule in place for no day 1 lynch anyway.

Danny 08-13-2009 01:19 PM

What about this as a role? A player who every day he is alive accumulates one extra vote to his potential total, then he can use it when he chooses and the counter resets. For example, I decide not to use my power and live through night 1-3, I could then add 3 votes to my day 4 total if I want. If I do, my bonus goes back to 0 and I have to start over accumulating points.

Schmidty 08-13-2009 01:39 PM

Quote:

Originally Posted by Danny (Post 2094309)
What about this as a role? A player who every day he is alive accumulates one extra vote to his potential total, then he can use it when he chooses and the counter resets. For example, I decide not to use my power and live through night 1-3, I could then add 3 votes to my day 4 total if I want. If I do, my bonus goes back to 0 and I have to start over accumulating points.


That would be like a replenishable Duke. Kind of powerful, imo.

DaddyTorgo 08-13-2009 02:01 PM

toying with the thought of a rule where everyday the person with the least # of posts gets removed from the game...

dubb93 08-13-2009 02:10 PM

Quote:

Originally Posted by DaddyTorgo (Post 2094337)
toying with the thought of a rule where everyday the person with the least # of posts gets removed from the game...


I fear that may do two things:

1. Discourage our less active posters not to sign up. This would hit the overseas players the hardest(MartinD comes to mind here). I would hate to discourage active players like him who never miss deadlines and never fail to get their actions in to not be able to play just because he lives overseas and is sleeping during the peak game hours.

2. Encourage players to post just for the sake of posting. I could see posts such as,

Quote:

.

Repeated multiple times just to avoid a lynch.

The Jackal 08-13-2009 02:18 PM

I have to agree with dubb there. You could think of something else, like the person with the least amount of posts each day has to post in pink the entire next day, or something like that. ;)

Schmidty 08-13-2009 02:19 PM

Quote:

Originally Posted by dubb93 (Post 2094341)
I fear that may do two things:

1. Discourage our less active posters not to sign up. This would hit the overseas players the hardest(MartinD comes to mind here). I would hate to discourage active players like him who never miss deadlines and never fail to get their actions in to not be able to play just because he lives overseas and is sleeping during the peak game hours.

2. Encourage players to post just for the sake of posting. I could see posts such as,



Repeated multiple times just to avoid a lynch.


+1

No offense DT, but that would be awful.

claphamsa 08-13-2009 02:32 PM

I like the pink idea :P

SnDvls 08-13-2009 03:06 PM

Quote:

Originally Posted by DaddyTorgo (Post 2094337)
toying with the thought of a rule where everyday the person with the least # of posts gets removed from the game...


sorry if this rule gets in you get a lot of crap posts from me that mean nothing and will probally piss alot of people off to have to go through pages of one word post from me.

The simple answer to this is vote to lynch those people if you must, but we all have our different styles. I choose not to add to the mess and confusion if I have nothing to add to a conversation. I suppose I could just say "I agree" and quote peoples posts I guess, but that still won't help.

my 2 cents

RendeR 08-13-2009 03:40 PM

In!


Mobster: Each day the Mobster may (put someone on ice) for 24 hours. The person may not post in the thread until after the following night's deadline.

Barkeep49 08-13-2009 03:54 PM

Quote:

Originally Posted by jeheinz72 (Post 2094282)
In!

For my role, I'd like to see the Fool in play. Always a fun one. Pretty standard, person who thinks he's the Seer but always sees the opposite.

Fool scans Wolf gets Villager
Fool scans Villager gets Wolf
Fool scans Seer gets Fool

Seer scans Fool gets Fool


Rather than having straight opposite can it be %, based on the remaining proportion? I think the straight opposite in effect adds a second seer as it becomes clear who the fool is.

Quote:

Originally Posted by Danny (Post 2094309)
What about this as a role? A player who every day he is alive accumulates one extra vote to his potential total, then he can use it when he chooses and the counter resets. For example, I decide not to use my power and live through night 1-3, I could then add 3 votes to my day 4 total if I want. If I do, my bonus goes back to 0 and I have to start over accumulating points.


I have no problem with this and think it works well in concert with a majority vote game. Do you want this to be your rule?

Quote:

Originally Posted by DaddyTorgo (Post 2094337)
toying with the thought of a rule where everyday the person with the least # of posts gets removed from the game...


While I admire the spirit, I agree that in practice the rule becomes unworkable as people post meaningless posts causing me to have to keep a manual count of "real" posts. I would really prefer not to have to judge all that.

JAG 08-13-2009 04:00 PM

I'm in. I'll think of a rule in the next 24 hrs so you'll have time to do balancing.

Abe Sargent 08-13-2009 04:30 PM

Quote:

Originally Posted by The Jackal (Post 2094344)
I have to agree with dubb there. You could think of something else, like the person with the least amount of posts each day has to post in pink the entire next day, or something like that. ;)


Man, only PB can be eligible for that!!!

Abe Sargent 08-13-2009 04:31 PM

We don;t even have a bodyguard yet.

The Jackal 08-13-2009 04:34 PM

Quote:

Originally Posted by Abe Sargent (Post 2094465)
We don;t even have a bodyguard yet.


Where's Kevin Costner when you need him?

JAG 08-13-2009 04:51 PM

Quote:

Originally Posted by Abe Sargent (Post 2094465)
We don;t even have a bodyguard yet.


Boring!

I liked a couple of roles you came up with for the last big game, I might go with one of those.

Abe Sargent 08-13-2009 05:08 PM

I would be honored

ntndeacon 08-13-2009 07:22 PM

In

I like the Idea of a role of Thief who can steal the role or steal an item designed for the role. like stealing seer's cloak or fool's hat or Wolves claws or gun or something.

dubb93 08-13-2009 08:55 PM

Do I need to submit a rule in addition to the role I submitted?

Barkeep49 08-14-2009 12:04 AM

Quote:

Originally Posted by dubb93 (Post 2094669)
Do I need to submit a rule in addition to the role I submitted?

No. It's either or.

Danny 08-14-2009 03:36 AM

Quote:

Originally Posted by dubb93 (Post 2094341)
I fear that may do two things:

1. Discourage our less active posters not to sign up. This would hit the overseas players the hardest(MartinD comes to mind here). I would hate to discourage active players like him who never miss deadlines and never fail to get their actions in to not be able to play just because he lives overseas and is sleeping during the peak game hours.

2. Encourage players to post just for the sake of posting. I could see posts such as,



Repeated multiple times just to avoid a lynch.


How about person with the most posts in invulnerable to being lynched or night killed. I WOULD NEVER DIE!!!

Danny 08-14-2009 03:46 AM

Quote:

Originally Posted by Barkeep49 (Post 2094433)
I have no problem with this and think it works well in concert with a majority vote game. Do you want this to be your rule?


Let's go with this for my addition.

As a side note, I'm not sure if these abilities we are adding are specifically villager or if they can be wolf/villager? Should the wolves get roles that go either way from the ones players have listed here and the non use of the traditional roles brutal, cunning etc...? This way we can avoid a mass reveal. Normally the wolves would have a list of roles not in the game, but I'm not sure that works here because people can probably assume their chosen is in the game. Or if not, how are we going to handle this?

Barkeep49 08-14-2009 05:11 AM

Quote:

Originally Posted by Danny (Post 2095075)
Let's go with this for my addition.

As a side note, I'm not sure if these abilities we are adding are specifically villager or if they can be wolf/villager? Should the wolves get roles that go either way from the ones players have listed here and the non use of the traditional roles brutal, cunning etc...? This way we can avoid a mass reveal. Normally the wolves would have a list of roles not in the game, but I'm not sure that works here because people can probably assume their chosen is in the game. Or if not, how are we going to handle this?

Great questions. I have been adding some as either villager or wolf roles when it seems ambigous. People can correct me if they intended for their role to go one way or another. But this question, one that's certainly been on my mind, certainly seems like a great area for someone to create a rule or role about.

DaddyTorgo 08-14-2009 02:08 PM

yeah, that's why i said toying with the idea...not sure it's workable. probably isn't the more i've thought about it. still thinking on a rule.

SnDvls 08-14-2009 02:27 PM

So I probally should modify my role/rule to exclude wolves (only villager/villager paring)...unless we get a bodyguard role in the game.

Barkeep49 08-14-2009 02:54 PM

Quote:

Originally Posted by DaddyTorgo (Post 2095700)
yeah, that's why i said toying with the idea...not sure it's workable. probably isn't the more i've thought about it. still thinking on a rule.

Sounds good.

Quote:

Originally Posted by SnDvls (Post 2095730)
So I probally should modify my role/rule to exclude wolves (only villager/villager paring)...unless we get a bodyguard role in the game.


I'd prefer the flexibility, but am happy to honor your request either way.

JAG 08-14-2009 03:00 PM

So would this work for a rule?


At the start of day 4, the winning condition of one wolf and one villager (both randomly chosen) are swapped (so the wolf wins with the village, the villager wins with the wolves).


BK, if you want to sort out the details of that, feel free. I'll just throw some ideas after the basic one in case you want to use any of them but don't feel like you have to. In particular I'm unsure how to handle the wolf who learns that he now wins with the village.

Option a. Neither of these players know that their winning condition has been changed. (I don't support this option if it can be avoided, I don't think it's fun to try your best to win only to find out you really were hurting yourself)

Option b. For the villager who wins with the wolves, if all the remaining real wolves are killed off then they become the final wolf.

Option c. Only a 50% chance that this swap occurs.

Option d. The wolves have one opportunity to immediately kill who they perceive to be their traitor (has to be unanimous minus one). If they are correct, they immediately kill (3? 4?) additional villagers. Essentially this is the only way I could think of disuading the traitor wolf from doing a full reveal of the other wolves.


If you don't think this would work well, let me know and I'll come up with something else.

saldana 08-14-2009 04:56 PM

i would like in, rule to follow

Lathum 08-14-2009 05:18 PM

in

Darth Vilus 08-14-2009 05:48 PM

Hello everyone, I'm the friend Danny was talking about earlier. I'll sign up for the 100th if there's still room. I know how the game works but since I haven't actually played one before and don't have strategy yet I don't think I should really add a rule or role to the game. Thanks.

Abe Sargent 08-14-2009 06:04 PM

Yay, welcome!

Darth Vilus 08-14-2009 06:29 PM

Thanks so much Sargent :-)

hoopsguy 08-14-2009 07:04 PM

Darth, welcome to FOFC/OS werewolf. Looking forward to playing with you (and J23) this game.

Danny 08-14-2009 07:35 PM

Quote:

Originally Posted by JAG (Post 2095754)
So would this work for a rule?


At the start of day 4, the winning condition of one wolf and one villager (both randomly chosen) are swapped (so the wolf wins with the village, the villager wins with the wolves).


BK, if you want to sort out the details of that, feel free. I'll just throw some ideas after the basic one in case you want to use any of them but don't feel like you have to. In particular I'm unsure how to handle the wolf who learns that he now wins with the village.

Option a. Neither of these players know that their winning condition has been changed. (I don't support this option if it can be avoided, I don't think it's fun to try your best to win only to find out you really were hurting yourself)

Option b. For the villager who wins with the wolves, if all the remaining real wolves are killed off then they become the final wolf.

Option c. Only a 50% chance that this swap occurs.

Option d. The wolves have one opportunity to immediately kill who they perceive to be their traitor (has to be unanimous minus one). If they are correct, they immediately kill (3? 4?) additional villagers. Essentially this is the only way I could think of disuading the traitor wolf from doing a full reveal of the other wolves.


If you don't think this would work well, let me know and I'll come up with something else.


Honestly, the villager becoming wolf this is fine because it's like a convert, but I'm not sure any of the above mechanics will work out with a wolf becoming a villager.

EagleFan 08-14-2009 09:14 PM

Quote:

Originally Posted by hoopsguy (Post 2095890)
Darth, welcome to FOFC/OS werewolf. Looking forward to playing with you (and J23) this game.


So you're not looking forward to playing with the rest of us? Bastard.... :eek: :D

hoopsguy 08-14-2009 09:51 PM

Eh, I can take or leave you guys :)

Alan T 08-14-2009 10:06 PM

Quote:

Originally Posted by hoopsguy (Post 2095960)
Eh, I can take or leave you guys :)



I knew I should have put a role in that specifically said you had the ability to kill Hoopsguy at any time in the game you wish for the person who received that power.

hoopsguy 08-14-2009 10:50 PM

Careful, other people are still naming roles.

I already named a role that has that ability, although I should have put in a clause that it could not be used against Hoopsguy.

nfg22 08-14-2009 11:36 PM

Im in.
My role will be one of my favorite...
Psycho- Thinks they are psychic(seer) and will scan as a seer up on any and all role reveals but only has a 50% chance of being right on any scan. They will be given one scan a night and told they are the Seer.

nfg22 08-14-2009 11:36 PM

If that is not ok then let me know.

nfg22 08-14-2009 11:37 PM

They only have a 50% chance to be right on any of their seer scans. If that want clear enough.

SnDvls 08-14-2009 11:42 PM

Quote:

Originally Posted by Barkeep49 (Post 2095747)
Sounds good.



I'd prefer the flexibility, but am happy to honor your request either way.


it's your game. I was just thinking that without a BG and with a fool seer it might better balance the game...if you feel it's ok to have a possible wolf/villager combo then go for it.

SnDvls 08-14-2009 11:45 PM

dola - and with the added psycho role I think going back to my original rule/role would be better.

Darth Vilus 08-15-2009 12:05 AM

Thanks, I appreciate it Hoopsguy :-)

Danny 08-15-2009 12:25 AM

Quote:

Originally Posted by Darth Vilus (Post 2096012)
Thanks, I appreciate it Hoopsguy :-)


Hey, I don't think I told you, it's ok since nothing has started, but during a WW game we can't edit our posts.

Also don't trust AlanT, Hoopsguy, Lathum or Dubb or really anyone else for that matter

Darth Vilus 08-15-2009 12:35 AM

Quote:

Originally Posted by Danny (Post 2096019)
Hey, I don't think I told you, it's ok since nothing has started, but during a WW game we can't edit our posts.

Also don't trust AlanT, Hoopsguy, Lathum or Dubb or really anyone else for that matter


Alrighty, gotcha

The Jackal 08-15-2009 12:42 AM

Quote:

Originally Posted by nfg22 (Post 2095998)
Im in.
My role will be one of my favorite...
Psycho- Thinks they are psychic(seer) and will scan as a seer up on any and all role reveals but only has a 50% chance of being right on any scan. They will be given one scan a night and told they are the Seer.


Pretty sure heinz added a role that's exactly like this one.

The Jackal 08-15-2009 12:46 AM

Welcome aboard Darth.

Darth Vilus 08-15-2009 12:58 AM

Quote:

Originally Posted by The Jackal (Post 2096028)
Welcome aboard Darth.


Gracias :-)

JAG 08-15-2009 10:37 AM

Quote:

Originally Posted by Danny (Post 2095903)
Honestly, the villager becoming wolf this is fine because it's like a convert, but I'm not sure any of the above mechanics will work out with a wolf becoming a villager.


Alright, well maybe forget this rule and I'll think of something else today.

jeheinz72 08-15-2009 10:46 AM

Quote:

Originally Posted by The Jackal (Post 2096024)
Pretty sure heinz added a role that's exactly like this one.


Actually I'll change mine. I really only like the Fool when it's polar opposite. So if NFG likes it at half-chance then he can use that and I'll bite the bullet and add a Bodyguard.

But let's not call him the Bodyguard let's call him the Supreme Being of Safety.

The Jackal 08-15-2009 10:54 AM

Quote:

Originally Posted by jeheinz72 (Post 2096090)
Actually I'll change mine. I really only like the Fool when it's polar opposite. So if NFG likes it at half-chance then he can use that and I'll bite the bullet and add a Bodyguard.

But let's not call him the Bodyguard let's call him the Supreme Being of Safety.


Can't we call him Kevin Costner for fun? :)

nfg22 08-15-2009 12:46 PM

Quote:

Originally Posted by jeheinz72 (Post 2096090)
Actually I'll change mine. I really only like the Fool when it's polar opposite. So if NFG likes it at half-chance then he can use that and I'll bite the bullet and add a Bodyguard.

But let's not call him the Bodyguard let's call him the Supreme Being of Safety.


Sorry I didnt see yours. Mine was a little bit different but if you like yours I can change mine.

SnDvls 08-15-2009 01:53 PM

Quote:

Originally Posted by The Jackal (Post 2096094)
Can't we call him Kevin Costner for fun? :)


+1

jeheinz72 08-15-2009 05:22 PM

Quote:

Originally Posted by nfg22 (Post 2096156)
Sorry I didnt see yours. Mine was a little bit different but if you like yours I can change mine.


Nah it's all good I think BK wanted to basically alter mine to yours anyhow so we're gravy all around.

Abe Sargent 08-15-2009 05:38 PM

I am going to have to withdraw from this game. I will not have even the availability that I thought I would have over the next couple of weeks. August has always been tough in my line of work, and this will be even more/

Enjoy!

claphamsa 08-15-2009 07:05 PM

Quote:

Originally Posted by Darth Vilus (Post 2096012)
Thanks, I appreciate it Hoopsguy :-)

no editign posts!!!!


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