None, but we have to be wary of a fun run suddenly turning into the end of the voting day.
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Right now 8 is the magic number, so no real worries this early, but at least for me it's something I'm going to have to keep reminding myself about. We typically have several lead changes in a day but it's going to be hard to manage that here.
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Checking in. Still catching up on ruleset as I've never played a mafia game - Salem rules or not.
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Today is gonna be a busy day at work but I shall check in as I can
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Wait... this is a really long N0, I think. Not sure votes are relevant yet.
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Think this is day 1.
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Or night 0.. Now I am confused
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Conflicting information, EF. :p |
This is only my second WW ever and the last one was I think 10 years ago, so I'll try my best to get up to speed.
:crazy: |
Hey just a quick check in. Had some car issues and haven't gotten to work yet (which is where I do most of my WW posting).
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I'm guessing D1/N1 will actually be Wednesday?
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Sorry. Night actions tonight only. Day actions begin tomorrow. Can be viewed as a night zero.
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Hey party peoples! I blame the republicans.... oops. wrong thread.
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me too but we digress . . . This ruleset is going to make things very different than normal I think. For starters, there are way more wolves (mafia) than usual, plus additional "evil" (neutral) roles. iirc in the online games there is usually 6 mafia in a 15 player game (correct me if I'm wrong). I'm assuming that EF is not going to divulge the true #s of evils, neutrals, town, but based on the rule set I assume there are way more evils than usual which means vote tallies could be more useful and volatile when evil has a block of half a dozen voters. In the online game, it goes so fast there is no time for strategizing and more often than not most (or many) players don't even have time to get a vote in - so that helps to balance out the large # of evils. In this format, though, there is plenty of time so imo the mafia has an enormous advantage. EF, does the mafia have any limit to their evil chat room? I noticed in the Salem rules it says mafia can only communicate with each other at night. Anyway, should be interesting to see how it plays out. Good luck! |
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Sorry. Night actions tonight only. Day actions begin tomorrow. Can be viewed as a night zero. red/bold for effect |
ok, read the rules. Yikes... lots of possible combinations. I took away that we have 8 or 9 goods and 4 or 5 evil. At least one kill each night with a possible other kills (WW at full moons and Town Killing and Neutral Killing). We also seem to have either a Veteran or a Vigilante since we already had a Jailor. This could be a bloodbath folks!
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vote chief |
hehehe
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Sorry, posted that from my phone at lunch. Pain to do the formatting on there. :) |
To clarify. Today will be night 1 (or zero if you prefer). I messed up when I said start on Wednesday as I was thinking about the first full day for Wednesday.
So tonight will be night actions only. Once completed the next day will begin with the nominations. Things can get hectic in one of these games. The difference here is that instead of this all being condensed into minutes it will be over a few days. Definitely feel free to ask my any questions that you may have. |
In this game the mafia can PM at any time. That way communications don't get messed up because of scheduling.
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aw so we can't vote for people yet?
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The sadness in that drawing is really hitting me... it's an existential condition for a poor T. rex.
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And it also causes us to step back and ponder the great existential question of our time: Who tied the Tyrannosaur's shoes? |
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Mind blown!!! |
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When I was a kid, I had a nightmare that Grimace, with a flat top head instead of a rounded head, was standing in my bedroom doorway, looking evil. Still didn't stop me from going to McDonald's. |
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What is that noise you hear off in the distance? It is getting closer. A high pitched whistle, the rhythmic pounding of gears, steel on steel as a train draws near.
Oh that is right, the town is right by the tracks... |
And a bull moose special. For cripes sakes man!
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:devil:
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30 minutes until the deadline to submit your night actions if you haven't yet.
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tick...tock...tick...tock...
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deadline
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You make your way to the center of town and everyone remains.
Day 2 has begun. You have the following deadlines: 2 PM EST - nomination deadline (or called earlier once a player reaches 8 nomination votes) 9 PM EST - if a player is nominated the lynch vote deadline; the deadline for the jailer to send in who will be jailed 10 PM EST - night action deadline Please send in any jailer note before 9 PM if you want to present your case to the jailer as the jailer may now execute his prisoner. Day 2 has begun!!! |
No night kill(s)?
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Would be helpful to know if anyone was attacked unsuccessfully.
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crap I got doused. My clothes are ruined. These things cost me 5 bucks!
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*swings at shovel and misses*
there, happy? |
kittens, we've got an arsonist in our coop
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Ok so no serial killer.. How about the mafia attack?
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don't know. they hit the bodyguard/doctor or they forgot to send in an order?
EF, is there a rule about forced random actions if killers forget? |
doctor can you please protect this humble fox?
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hey arsonist, the lookout will see you if you ignite me, see?
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i'll leave it to you guys to solve the game then...
i'll just be a firefox |
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Failing a BG or Doctor reveal...which honestly would be awful even if they did do something here since they can leave a will...what do we do? Assume someone inactive forgot to send in their ability? That doesn't sound like the best logic in the world to me. I've played a bit of town of salem. With all the night kill abilities going on, if the town screws around and lynches any and all it generally doesn't end well. More often than not playing that game there is no lynch for several days until they have info to go by. |
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No |
We are not looking for anyone to reveal
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We want to know if anyone got a message about being unsuccessfully attacked
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now let's not give people MORE reasons not to vote :/ |
just going to start putting up people until they talk
ragone |
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