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-   -   Werewolf LXI - Ocean's Eleven (GAME OVER, SEE PAGE 19 FOR RESULT.) (http://forums.operationsports.com/fofc//showthread.php?t=62187)

PurdueBrad 11-19-2007 06:54 AM

Werewolf LXI - Ocean's Eleven (GAME OVER, SEE PAGE 19 FOR RESULT.)
 
This game will start post-Thanksgiving. Roles will be sent out Sunday night with Monday morning being our beginning. Welcome to my first attempt at running a game, hopefully lots of you give it a shot and, just as importantly, hopefully it all runs smoothly!

Alright, cue the cool music, the neon, and the glitz. You are part of Danny Oceans' fabled heist crew and you've got a job to do: Knock off five classic Las Vegas casinos. Your targets: The Desert Inn, The Flamingo, The Riviera, The Sahara, and The Sands. You and your crew need to work together to pull off the ultimate score. However, Vegas being Vegas, some of your marks know of your plans. They have bought off some of your literal partners in crime and these people may work to undermine you. In addition, one among you is especially greedy and may try to pull off the entire score on his/her own. It is your job to flush out the rats (wolves), the greedy bastard (rogue), and thusly, pull off the score successfully.

Character list (names will be randomly assigned and with the exception of Danny Oceans, none of the names have any bearing on your role):
Danny Oceans
Sam Harmon
Josh Howard
Jimmy Foster
'Mushy' O'Connors
Peter Rheimer
Anthony Bergdoff
Rusty Ryan
Linus Caldwell
Virgil Malloy
Turk Malloy
Basher Tarr
Reuben Tishkoff
Frank Catton
Saul Bloom
Livingston Dell
Yen
Tess Oceans
+more if needed

PurdueBrad 11-19-2007 07:03 AM

As most say, this will be your basic werewolf game with some spice (not sure if anything here is original, but we'll see).

Three teams:

Dirty Rats (wolves)
Cons (villagers)
Greedy Bastard (rogue)

The wolves and villagers will function as their normal entities. The rogue is a twist that I've added for this game. The wolves' win set is to get the game down to a 1:1 ratio, which means eliminating the rogue as well.

The villagers' win set is to defeat all the wolves and the rogue. However, the villagers have one other win set that is special to the Oceans 11 game. Each night, Danny Oceans is to PM a player's name and this person will take the lead in attempting to knock off one of the casinos. Each night five random players (may be villager, wolf or rogue) will have this ability and if Danny's choice matches, than the villagers will successfully knock off one of the casinos. If all five casinos are knocked off, the villagers score a major victory and win the game outright. However, if Danny is killed, the villagers lose this win-set opportunity.

The rogue has his/her own win-set and decisions to make. First, during the first two nights, the rogue can choose to shed his rogueness (new word there) and cast his/her dye with either of the two teams. However, if after two days, the rogue remains a rogue, then the win-set is to live to the end of the game. If, by the end of the game, there is a 1:1:1 ration, the rogue has won. If, by the end, the game has just the rogue and villagers left alive, the rogue must get it down to a 1:1 ratio to win.

Dirty Rat/Wolf Roles:
Brutal Wolf: Once lynched, you get to choose one other player to be killed with you. You will know your role from the beginning of the game.

Persuasive Wolf: You function as a regular wolf, although, at random, rather than kill your prey, your powers of persuasion bring them to the wolves' side. You will not be aware of this role until the action actually occurs. Otherwise, you will believe that you are a standard wolf.

Loyal Wolf: You function as a regular wolf, but have the ability to change one lynching from the selected candidate to the person of your choosing. You will know this role from the beginning.

The Amateur: You are new to the wolf world and are easily persuaded by the promise of riches. You are a villager but you desire getting richer. You could be converted by either the wolves or the rogue. You will appear as a villager when scanned unless you've been converted at that point.


Cons/Villagers:
Seer: You have the ability to see into others' souls. You, through nightly scans, have the ability to determine whether a character is a wolf or villager. You cannot, however, discover the identity of the rogue through a scan. They will appear to you as a simple villager.

Arrogant Seer: You THINK you have the ability to see into others' souls. However, this is sheerly from your own need to feel self-important. You actually have no more ability than Ms. Cleo and therefore, your scans will return random results.

The Veteran: You have been through wolf hunts before and have learned to defend yourself. If attacked at night or lynched, you have the power to take any other player with you. However, you must submit these moves as a part of your night actions. If the direction is not received prior to your demise, your power will have gone to waste.

The Bodyguard: Each night, you can use your power to protect another player. However, you cannot protect the same player two nights in a row. Furthermore, being the selfless person that you are, you cannot protect yourself either.

The Peeping Tom: You are lonely and as such, spend your nights observing and watching the actions of others. Each night, you can choose to follow one player to see what they do. However, you cannot follow the same person two nights in a row.

The Persuader: You can change the lynch results one time to a player of your choosing.


The Rogue-
You do have some powers in this game. After the second night, you develop the will and power to kill. Each night, you can submit one player to be killed. If successful, that person will be removed from the game. There might be times that you and the wolves choose to kill the same player, if this happens, you risk the wolves discovering your identity.


Items (can be passed to other players)-
Knife: If possessed, the knife can allow you to fend off an attack. If lynched while in possession of the knife, you may choose to fight off your attackers, although this could have a drastic impact. This order must come via PM. Once used, it is gone.

Syringe: If possessed and used, this can effect the action that someone takes against you at night. However, this too could have a drastic impact. For example, a seer might misread your role or a wolf may attack a different person mistakenly. This order must come via PM. Once used, it is gone.

Hammer and nails: This has a one time use. You can nail your door shut in order to war off attack, scans, etc. This order must come via PM.


Day/Night Actions-

24 hour clock for all submissions and votes. Everything is due by 9 pm CST per the forum time stamp. Anything after that time, will not count.

All votes should be in bold black. All unvotes should be in bold red.


Reveals-

Deaths may reveal some information of role, but not necessarily all. For instance, if the seer is killed, they may only be revealed as a villager rather than as a seer.

Randomness-

There is a random element to certain actions, reveals, and game mechanics. This will be done via dice roll.


Not all roles may be in the game. Best of luck...

PurdueBrad 11-19-2007 07:04 AM

Player List (aka guinea pigs for my first game)

Passacaglia NIGHT KILL, DAY 3, 'MUSHY' O'CONNORS-VILLAGER
Barkeep49 CONVERTED WOLF NIGHT FOUR, BASHER TARR
Claphamsa PETER RHEIMER, VILLAGER-VETERAN
jeheinz72 SAUL BLOOM, VILLAGER
RendeR NIGHT KILL, DAY 5, YEN-VILLAGER AND PERSUADER
Telle JIMMY FOSTER, VILLAGER
St. Cronin LYNCHED, DAY 1, DANNY OCEANS-VILLAGER AND STILL LEADING THE CREW
SnDvls LYNCHED, DAY 4, VIRGIL MALLOY-WOLF #1
Path12 TURK MALLOY, PERSUASIVE WOLF
ntndeacon KILLED BY BRUTAL WOLF, DAY 5, RUSTY RYAN-ARROGANT SEER TURNED SEER
Anxiety LYNCHED, DAY 5, LINUS CALDWELL-BRUTAL WOLF, WOLF #2
Chief Rum NIGHT KILLED, DAY 2, JOSH HOWARD-ROGUE
Chesapeake LYNCHED, DAY 2, SAM HARMON-VILLAGER
Lathum LYNCHED, DAY 6, LIVINGSTON DELL- BODYGUARD

Alternate
Alan T.

Passacaglia 11-19-2007 07:18 AM

Passacaglia

Barkeep49 11-19-2007 08:08 AM

I'll play.

claphamsa 11-19-2007 08:08 AM

i wanna play!

jeheinz72 11-19-2007 08:10 AM

I'm in since it's post-Thanksgiving. Love the theme PB!

RendeR 11-19-2007 08:11 AM

I'll roll with you my man, sign me in to this greed-fest!

Telle 11-19-2007 08:17 AM

I'll play.

Alan T 11-19-2007 08:36 AM

I have to sit this one out. I'll be travelling the first two days of this game, but you can put me down as an alternate if you need anyone later in the game for whatever reason.

Also those rules are rough to read with all of those smileys. I'm guessing some form of formatting issue? :)

PurdueBrad 11-19-2007 08:44 AM

Quote:

Originally Posted by Alan T (Post 1596373)
Also those rules are rough to read with all of those smileys. I'm guessing some form of formatting issue? :)


I'm not showing any smilies on this end. Are others seeing this as well?

You'll be missed Alan but thanks for volunteering to be an alternate!

Telle 11-19-2007 08:47 AM

Yeah, there's tongue-sticking-out smileys all throughout the first two posts.

PurdueBrad 11-19-2007 08:50 AM

Hmmm, still not seeing it here, but I'm going to go in and re-type everything via edit and see if that helps. Thanks Telle and Alan!

Passacaglia 11-19-2007 09:07 AM

I don't see any smileys.

Alan T 11-19-2007 09:11 AM


claphamsa 11-19-2007 09:15 AM

darn and I thought we had a fellow emoticon abuser :(

PurdueBrad 11-19-2007 09:16 AM

Fixed hopefully after re-typing. Anyone verify?

PurdueBrad 11-19-2007 09:17 AM

Wow, thanks for posting the quote Alan. I see none of that, even when I do a print screen. I'm hoping the re-type corrected it.

Barkeep49 11-19-2007 09:19 AM

I didn't have the problem in the first place, but it should be fixed now. It looks like it was a problem with using the WYSIWYG editor.

Alan T 11-19-2007 09:29 AM

Looks good to me! I think I had that problem once and ended up having to put everything in Wordpad then cutting and pasting it in (or something else)..

Good luck with the game! :)

st.cronin 11-19-2007 09:47 AM

Inn

SnDvls 11-19-2007 09:48 AM

in

path12 11-19-2007 12:34 PM

Nice theme, PB! In like Flynn.

ntndeacon 11-19-2007 01:31 PM

motel
I mean inn

Abe Sargent 11-19-2007 01:31 PM

Since its a 24 hour clock, Im in

PurdueBrad 11-19-2007 02:45 PM

Cool, it's great to see a bunch of you guys that I've played with in the past signing up. Thanks! Let's keep it going and get some more people in. The more the merrier! :-)

chesapeake 11-19-2007 04:50 PM

I am very interested in playing, and next week is one of the rare ones that I may have enough time to actually participate. But before I jump in, I have a couple of questions just to make sure I'm not fooling myself.

I have a very rigid schedule, even on weeks like the next one where work is light. I can probably keep up during the work day, but once I leave the office at about 6 PM EST, in no way, shape or form will I be back online before 9:30. It is the only time I get with my daughter during the week, and there is nothing that will make me give that up. Weekends are pretty much off limits for me as well. I can probably check in once in the late afternoon and once before bed, but that is about it.

Looking at the last couple of games, it appears to me that you have to be ready to devote a lot of time reading and writing to be fair to everyone else, and if you aren't on enough before the deadline to fight off the mob, you're pretty much sunk from the start.

So, given my schedule constraints, would I just be taking up space in the game?

Alan T 11-19-2007 05:02 PM

Quote:

Originally Posted by chesapeake (Post 1596681)
I am very interested in playing, and next week is one of the rare ones that I may have enough time to actually participate. But before I jump in, I have a couple of questions just to make sure I'm not fooling myself.

I have a very rigid schedule, even on weeks like the next one where work is light. I can probably keep up during the work day, but once I leave the office at about 6 PM EST, in no way, shape or form will I be back online before 9:30. It is the only time I get with my daughter during the week, and there is nothing that will make me give that up. Weekends are pretty much off limits for me as well. I can probably check in once in the late afternoon and once before bed, but that is about it.

Looking at the last couple of games, it appears to me that you have to be ready to devote a lot of time reading and writing to be fair to everyone else, and if you aren't on enough before the deadline to fight off the mob, you're pretty much sunk from the start.

So, given my schedule constraints, would I just be taking up space in the game?



I am not playing in this one, but that is because I will spend the majority of the first two days away from the computer which is probably too much time away from the game to devote to it properly. I think there are many of us (myself included) who are here probably more than necessary, but realistically if you are around for a good bit of conversation during the day then that is all anyone could ask for. There is no requirement to be on at deadline and in no way WW should rule someone's life. Most games are set up in a way where you aren't facing too much of a disadvantage for not being available at certain times.. Probably those around near a deadline would have a small advantage in some cases, but I encourage you to play. It sounds like you have more than enough time to play this game.

Just make sure you understand the weekend play plans and can make your plans based on if you can meet those or not. Lately I can't play on weekends either, and most games lately have been taking extended breaks during the weekend, so no big deal.

Chief Rum 11-19-2007 05:25 PM

I am in. Great idea for a WW game!

path12 11-19-2007 05:29 PM

Quote:

Originally Posted by chesapeake (Post 1596681)
I am very interested in playing, and next week is one of the rare ones that I may have enough time to actually participate. But before I jump in, I have a couple of questions just to make sure I'm not fooling myself.

I have a very rigid schedule, even on weeks like the next one where work is light. I can probably keep up during the work day, but once I leave the office at about 6 PM EST, in no way, shape or form will I be back online before 9:30. It is the only time I get with my daughter during the week, and there is nothing that will make me give that up. Weekends are pretty much off limits for me as well. I can probably check in once in the late afternoon and once before bed, but that is about it.

Looking at the last couple of games, it appears to me that you have to be ready to devote a lot of time reading and writing to be fair to everyone else, and if you aren't on enough before the deadline to fight off the mob, you're pretty much sunk from the start.

So, given my schedule constraints, would I just be taking up space in the game?


I think keeping up during the day is fine. I'm on much more often during the day than at night, and often miss deadline myself if it's 9 Eastern (6 Pacific).

You'll be hounded one way or another anyway though, regardless as to whether you're on or not...... ;)

Passacaglia 11-19-2007 05:46 PM

Quote:

Originally Posted by chesapeake (Post 1596681)
I am very interested in playing, and next week is one of the rare ones that I may have enough time to actually participate. But before I jump in, I have a couple of questions just to make sure I'm not fooling myself.

I have a very rigid schedule, even on weeks like the next one where work is light. I can probably keep up during the work day, but once I leave the office at about 6 PM EST, in no way, shape or form will I be back online before 9:30. It is the only time I get with my daughter during the week, and there is nothing that will make me give that up. Weekends are pretty much off limits for me as well. I can probably check in once in the late afternoon and once before bed, but that is about it.

Looking at the last couple of games, it appears to me that you have to be ready to devote a lot of time reading and writing to be fair to everyone else, and if you aren't on enough before the deadline to fight off the mob, you're pretty much sunk from the start.

So, given my schedule constraints, would I just be taking up space in the game?



My situation is pretty much the same -- I'm able to check things constantly while at work during the day, but not so much during the evenings, which I spend with my wife. It really hasn't affected me much -- if it's a crazy or important deadline, I'll grab the laptop for 15-30 minutes before it, but most of the time, either nothing interesting happens, or if something does (like a reveal or something), enough people change their votes such that my vote wouldn't have made a difference. Being around at deadline is not a requirement for WW play at all.

PurdueBrad 11-19-2007 05:56 PM

Quote:

Originally Posted by chesapeake (Post 1596681)
I am very interested in playing, and next week is one of the rare ones that I may have enough time to actually participate. But before I jump in, I have a couple of questions just to make sure I'm not fooling myself.

I have a very rigid schedule, even on weeks like the next one where work is light. I can probably keep up during the work day, but once I leave the office at about 6 PM EST, in no way, shape or form will I be back online before 9:30. It is the only time I get with my daughter during the week, and there is nothing that will make me give that up. Weekends are pretty much off limits for me as well. I can probably check in once in the late afternoon and once before bed, but that is about it.

Looking at the last couple of games, it appears to me that you have to be ready to devote a lot of time reading and writing to be fair to everyone else, and if you aren't on enough before the deadline to fight off the mob, you're pretty much sunk from the start.

So, given my schedule constraints, would I just be taking up space in the game?


Yeah, to kind of second, third, and fourth everyone else. Don't feel bad if you don't have a ton of time to devote to it. This is a fairly low complexity game and wouldn't require as much time as some of the deeper, more complex ones. We'd love to have you join.

hoopsguy 11-19-2007 07:38 PM

Chesapeake, might as well find out how much of an issue it will be - if it doesn't work out in a way that is satisfying for you, then you don't play again. If you do have fun, then hopefully we'll see you again next time the schedule cooperates.

There are definitely players who have scheduling challenges who play - Chief Rum is often brought up as an example of this, as he is rarely around during daytime hours. But as long as you communicate your availabilty, and contribute in the time you are her, I would not expect it to be an issue.

Going to have to sit this one out, as the two weeks after Thanksgiving will have me on the road for work with minimal daytime availability. Looks like a cool theme, hope that it proves to be an entertaining read.

jeheinz72 11-20-2007 07:52 AM

I'll echo the sentiments chesapeake as I have almost the exact same schedule. I leave work at 6 PM EST and frankly while I'd like to get back online that night sometimes, I still haven't made it work out, so I'm not back on until morning. I don't think it's effected either A) my enjoyment or B) My likelihood to get killed

chesapeake 11-20-2007 10:30 AM

Good enough for me. Count me in. And everyone be nice to the noob.

PurdueBrad 11-20-2007 10:39 AM

Quote:

Originally Posted by chesapeake (Post 1597147)
Good enough for me. Count me in. And everyone be nice to the noob.


Welcome aboard from a fairly new player myself. It's fun and addicting. Good luck!

path12 11-20-2007 11:20 AM

Quote:

Originally Posted by chesapeake (Post 1597147)
Good enough for me. Count me in. And everyone be nice to the noob.


HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!

Um, I mean yeah, sure. :D

Passacaglia 11-20-2007 01:03 PM

The best thing about new players is that since the wolves always kill new players on Night 1, we know that if the new player survives, that means he's a wolf.

Passacaglia 11-20-2007 01:04 PM

Just kidding. By the way, editing posts is a no-no in a werewolf game. No big deal since this game hasn't actually started -- just thought I'd let you know, since I saw it.

Alan T 11-20-2007 01:26 PM

Quote:

Originally Posted by Passacaglia (Post 1597251)
The best thing about new players is that since the wolves always kill new players on Night 1, we know that if the new player survives, that means he's a wolf.



:D

chesapeake 11-20-2007 03:36 PM

Quote:

Originally Posted by Passacaglia (Post 1597252)
Just kidding. By the way, editing posts is a no-no in a werewolf game. No big deal since this game hasn't actually started -- just thought I'd let you know, since I saw it.



Understood. Just a warning, then: I am king of typos. All hail!

hoopsguy 11-20-2007 04:37 PM

VOTE CHESAPEAKE

Glad to have that out of the way.

PurdueBrad 11-24-2007 01:37 PM

A little bit of a bump here...

and an update. Roles will go out tomorrow evening and I'm looking forward to getting things rolling. Hoping to pick up another player or two but we can do just as well with what we have.

st.cronin 11-24-2007 01:47 PM

PB, just a suggestion: if you want to pick up another player or two, you should maybe let signups run through Monday and send out roles Monday night.

Lathum 11-24-2007 08:40 PM

can I still get IN?

PurdueBrad 11-25-2007 12:05 PM

You can definitely get in, welcome back!

PurdueBrad 11-25-2007 06:43 PM

ROLES ARE OUT, GAME IS ON. GOOD LUCK!

claphamsa 11-25-2007 07:03 PM

just checkin in while the flames are losing to the blues :( Im a good guy!


[X]- Kim chi and ginger snaps make a great combo!

st.cronin 11-25-2007 07:08 PM

Villager checking in.

Telle 11-25-2007 08:26 PM

Vanilla villager checking in.


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