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I understand the thought process, but I believe there is a little more in the way of protection this game against conversion than most: 1.) Public role - even a cleared guy may not be an optimal target when factoring in the cleared role 2.) Protect abilities - two players with protect options + Slayer role (may or may not be in game, believe it was in last two) 3.) Assignment of phasers 4.) Use of the "stay awake" option Just throwing these out there as reasons that it may make sense to publicly "clear" people. Also, there are safeguards against you in terms of the Empathic role (believe it was in each of last two) and Absolute Trust (can validate/refute your claims if they are wrong). I'm guessing there are others that I'm missing as I'm tying this up, but I figured that this was at the very least food for thought. In the end, you get to make the decision you think is best. But since you threw it out for discussion I had some feedback. |
Er, point #1 above should read:
"Public role - even a cleared guy may not be an optimal Spawn target when factoring in the public roles" |
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there is also the 4 people in the security cell at night...that can be used at the beginning of the game as a means of protection for the people inside, and then after a day or two, as a means of protecting us from the people inside. |
Engineer Danny checking in. I've read all the rules and AlanT's recommendations for repairing. Any other tips here for day one?
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In the previous game, the doctor took the person during the day into his medical office for the examination, so yeah we will know who you examine if it is played the same way this time. |
Checking in. Not a wolf.
just kidding. :D |
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As long as we have a bulletproof Circle of Trust, we can do that. In the last game a spawn that everyone assumed was trusted got locked up with the captain in there and was able to convert him. We have to make sure that we are airtight about that. |
Sure, but that is part of the beauty of this game - there are a series of risk/reward decisions that you get to make along the way. Saldana is right that the jail option should be a weapon in our arsenal. It is up to us to use it correctly.
Hmm, pretty short post by Chief Rum. Did he think I was bluffing on my voting criteria for this game? :) |
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I assure you a vote for me would be a waste. ;) |
My goal, actually, is to get up to at least 10 posts. That way, you guys will have a good judgment point on which to figure who your UTR players are.
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I will do my best to keep people healed, and I tend to agree that we should steer clear from Spawn whenever we can - they'll have enough opportunity to infiltrate without us making it easier.
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You can count on a vote from Pass. ;) |
As a new player, I would prefer the slower game play experience at the beginning as well and go to the less infected area.
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Aha.
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Agreed, let's let the ship take a hit and secure our landing away from the spawns please. Slow and steady at first while we get our feet wet. :) |
Ok, reading the thread feels like a normal game, but that enormous ruleset looms large up there.
Incidentally, I got a PM, but I noticed I'm not listed with my role up at the beginning of the thread. |
I am not sure which way to go on going for the big reward early or the safer way first. If there an spawns yet, maybe we take an early risk but I'm up for what the group wants.
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I'll take this opportunity to warn about some potential scheduling challenges for me over the next week:
Wednesday - client visit, unlikely to be able to access FOFC from site. Friday (noonish) - going on 3 day weekend trip with wife, not back until Sunday afternoon/evening. Hopefully these don't create too much in the way of problems with getting actions in, but at the very least I won't be all that active in discussing away missions or whatever else goes on during the day. |
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Oh that reminds me.. tommorrow is my anniversary. I probably won't be around much in the evening tommorrow.. and like Hoops I'm leaving Friday early afternoon until Sunday for the weekend to celebrate. Not sure if the hotel will have internet or not. |
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I'm guessing your wife wouldn't be too thrilled about you spending time on the computer when you are on a trip to celebrate your anniversary ;) I'm in agreement that a safe landing away from the Spawn would be best, there seem to be quite a few new players in the game, and a few people like myself who have played for a while, but are new to the "really big" game like this one. As for scheduling, I'm working 8-12 and 5-7 every day this week, so I'm definitely around during those hours, but will be multitasking, I'll do my best to keep up though. My availability between 12 - 5 depends largely on the weather and what type of errands and whatnot need to get done in RL. |
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Potential loophole alert - can the Trainer train a person to be a Trainer? If so, we will have a lot of flexibility to add Specialists throughout the game.
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Ok, cool :D I wasn't sure if I was supposed to keep it quiet or something. I've never played where the roles were all public. Checking in as the trainer! Quote:
My role description says I can train Enlisted Crew to become specialists and then the roles listed under Enlisted Crew are: the Medic, the Galley Master, the Security Staff, and the Privates. I presume the Medic would become a Doctor, but I don't know what the others would become. Perhaps I would get to designate what the Privates became and could turn them into a Trainer as you suggested. |
You can't train me into a super engineer?
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Good points about revealing my results of examinations, I'll take those points into account when making decisions -- I had forgotten that it was public knowledge who I picked.
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Anybody want some peanuts and Dasani?
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UTR Level
Okay, at this point of the thread, these players have less posts than me (4): The Jackal (3) Danny (3) st.cronin (3) path12 (3) Tyrith (2) Schmidty (2) PurdueBrad (2) oliegirl (2) KWhit (2) Mrs. Schmidty (2) Passacaglia (2) mccollins (2) Chubby (1) Render (1) claphamsa (1) Telle (1) jeheinz72 (1) bulletsponge (1) PackerFanatic (1) :D |
Quality, not quantity my friend.
(Hehe. I said tity.) |
Dola.
Now we're even. |
Double Dola.
pwned!!! |
Help, I am being attacked by spawn! Oh wait, it's only Schmidty roaming around the halls
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Someone stole my damned spam!!! |
I did, I made a sandwich with it and it was spamtastic!
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AHA!!!! Everyone knows that Spawn love Spam!! And Alliteration!! Sorry Scary Spawn - You're Sunk!!!! |
5 am..... u guys are dedicated!
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sorry got nothing to say :) |
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Well played. |
FYI any advice on to how to go about this complex rule set is always appreciated! luckily i have a basic basic role and its pretty easy to understand :)
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Wow - not a lot to catch up on this morning...I'm kind of relieved actually :)
So when does the "action" start and we get to start work and search for Spawn??? |
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We'll be landing shortly. Please make sure your seats are upright and your tray tables are closed. As always, thank you for riding Spawn Airlines. I assume BK will flip to day 1 at 10am which I believe is the normal morning time for the day phase. |
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Quick note. Away missions now have a BASE 10% chance of having someone infected. There are modifiers which affect this infection chance.
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BK, can you clarify this for us. I read it in the rules subtly different previously... Is it a 10% chance for each away mission member to possibly be infected, or a 10% total chance for a single infection on the away team? ie: Can there be more than one infection in a single away team if you are unlucky enough? |
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And if there are 2 trainers and both want to train on a day, how is that resolved? First to PM instructions to you? |
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Looks like an engineer is already listed as a specialist so I don't know that I can train you into a more special specialist in that of a Chief Engineer. |
I should point out that my equipment won't be ready to use to train others until Day 2.
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Also, as the game goes on, we'll need to think and talk about what would be most useful for the privates to become:
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