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I'm very interested in that as well. |
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I agree, that is what I was trying to say in an earlier post... Schmidty is way down the list of people I'd look at but I'd have him just a notch down from Hoops's group list is all.. I have Schmidty, marc Vaughn both in the same category right now. |
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That's OK -- I missed your suggestion! I guess that either collins as a trainer or MV would have been the prime targets last night. |
Expanding on this a bit - if I'm a seer, I see my job as getting one wolf. I'm likely to be traded in the process, but I've done my job if I can deliver that. If I'm able to get a wolf + create a COT, then that is just gravy.
If Marc was Spawn, survived an empath scan, and takes out Path in the process? Thanks for playing, Path. Good game. See you next time. If Marc is good, but Path is bad? Well, we absolutely need that info as early as possible. In that case, thanks for playing, Marc. Glad you got promoted and fulfilled the primary seer objective. See you next time (hopefully before Spawn IV). |
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Agreed |
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As exhausted as you guys are it might take some extra. There's got to be some failures coming at some point considering it's been two-three day and nights straight for some of you. |
away team order submitted
do we have to vote for liftoff? |
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No, it is one of my action abilities. |
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Yep, we were both outside. There is some risk there. But the spawn success rate goes up with numbers, so that is where the loss of Telle would have hurt them. Also, they might not be able to fully coordinate with some of the conversion people, depending on how many Spawn there are (Council is 3 oldest, with up to 3 PMs to each other). |
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I'll scan Marc first -- it's the move that makes the most sense since I've been in the brig. If all goes well then he can scan me. |
Saldana and his somewhat intrepid band of slaves go out for another mining mission.
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Nicely done, sorry for missing the vote. I did win the poker game on a 5/6 clubs in a three-way hand, though. :)
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By the way, I feel pretty good likelihood that both scans will turn up as good, or worst case, Path will find a spawnling in Marc..
Chubby pushed too hard for a vote against marc yesterday and only backed off once he got enough flak from everyone to scan Marc.. I don't see the way that move occured being a spawn trying to build trust for another spawn.. once Chubby said his empath scan of marc was true, it meant to me that either Chubby and Marc both were good empaths, or Chubby was bad and faked the scan but Marc was still good. For Path, it still is kind of metagaming reasons, but I don't think the initial doctor starts off as a spawn.. that is pretty rough.. but on top of that, I feel very strong possibility that nothing bad has happened to kwhit since he's been in the brig with Path, and I know nothing has happened to me.. So I think there is a high probability both are good, but this is one of those things that has to be found out now for obvious reasons. |
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Suited connectors, nice. Though I'd hope you had the chip lead when you did that. |
When the away team comes back you discover you have 18 more units of Crystillium than you had before.
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I IMMEDIATELY ORDER LIFT OFF
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Hand history, please.
Also, once we are done with our reviews of the play Lathum can come in and tell us that we all suck at poker :) |
nice, lets get the hell out of here
kill the slaves. |
A hearty round of golf claps for our Captain's lift off decision.
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Good job, Sal. I've placed the order for the scan, BTW.
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Nice, once BK confirms we've lifted off, I'll get to work on water.
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Cool, hoping that the results come up quickly enough for me to factor into a vote today.
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Do we still need engineers after lift off?
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As long as we've got broken shit, we need engineers, IMO. |
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Yes, we need to have the water pump fixed, would be nice to have some more beds fixed.. but also just in case more damage is done to water pumps later would be good to have some to fix it if needed. (or cargo hold damage once in space) |
Er, I don't think the Spawn stuff makes a difference on the vote other than trying to discern intent on Mccollins.
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Some, yes. All 5 of us, likely no, even I'll admit that. |
Hooray for liftoff! Nice job on the mining mission, sal.
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Aaaand we're boned.
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huh? |
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what are you talking about? |
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I am distrusted because I went on a mission with you and we came back with little to show for it? Makes sense |
The ship lifts-off. But just as landing on the planet was difficult, so too is taking off. The engines seem to strain to get enough power to lift the massive ship off the ground. Finally the ship breaks through the atmosphere, and into space, accompanied by klaxons blaring from about every control panel possible. Engineers stop what they are doing to update the status of the various compartments. And what they find, does not reassure the crew.
Room Reports Engine Room – Operational (Undamaged) Water Plant – Damaged (Non Operational) 6 cycles to repair Cargo Hold - Damaged 3 cycles to repair (Maximum Capacity: 125 units) Water Supply – 23 units (Enough reserves for for just barely over 1 day at current consumption) Crystilium Supply – 95 units (at least 75 required) Security Headquarters Damaged 3 cycles to repair Brig - Weapons Locker – 3 unspent phasers (2 spent) Slave Pens – Damaged 2 cycles to repair Sleeping Quarters – Damaged. 23 berths requiring repair (enough berths for 0 people to sleep) Note that repairs in progress are not factored into this damage status. |
The pens have to be undamaged in order to kill all, right? Or do they just need to be in there? I would highly suggest if we do it now, kill the slaves to avoid further damage ATM.
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BTW BK had made a post and deleted it, hence my comment.
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Probably should have killed the slaves before we left the ground :P
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Sure, two people went on a planned mission. One of them is proven to be good (me) the other is not (you). The results were really, really, bad ... worse than those produced by the mission led by a known spawn. Now I'm sure that there is a random element to the results - so I'm not considering this any kind of a hanging offense, but it is enough to ask questions. |
And unless anyone else has something for us to do, LSG and I should probably research today so we can get those phasers fixed.
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"Dr. Vaughan I would appreciate the courtesy of submitting to an examination before you begin your duties," Dr. 12 says. After a suitable time later the two men can be seen conducting routine duties in the infirmary.
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Sorry if my blaring the Klaxons if it distracted anyone. But come on, "Myths of the Near Future" is such a good album, it was worth it! |
How many engineers are left available today? Jeheinz waited, anyone else?
Need to fix the 2 damage on the slave pen right now. I went through a bunch of PMs with BK regarding the slaves being killed.. I couldn't kill them and lift off on the same day, I couldn't kill them at night while in the brig, etc.. The slaves won't necessarily escape if there is damage. There is only a chance they will.. so we can hope that they don't escape and riot this time and I'll kill them tonight. (I can't kill them today on the same day as a lift off) |
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Dola.. if only jeheinz is available then its worthless for him to work on the slave pens today as he won't be enough to fix them anyways.. If we have 2 engineers left, fix the pens to prevent a riot if only 1, then fix something else and we'll have to take the chance they won't riot. Surely we won't get bad luck there two times.. |
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i wonder if having me guard the pens will keep them inside? |
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Knock on wood!!! |
I'm posting alot without fully thinking through my thoughts because I'm about to leave for most of the rest of the day..
Seems like if only jeheinz is left, he should start on the cargo hold to have it fixed over night so we have water for tommorrow and then we can finish the water pump.. We need to have the cargo hold fixed so crystlium doesn't leak out... Also no phaser fixing yet until cargo hold is fixed.. we may need all of that crystlium if we can't get the cargo hold fixed in time. |
I guess we do need the brig. Any ETA on when it will be fixed? I'm cool with making it a low priority.
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Well, looks like I"m not that foolish for waiting on my order to repair the water...
We've got 5 units headed already to water (assuming no fakies). So I can either A) Finish off the water repairs B) Get us nearly done on the slave pens (1 left then) C) Get us to two left on the Cargo Hold or Security HQ Thoughts? |
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I meant, I guess we do need the ENGINEERS. |
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