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-   -   X-Com 2, Midnight Suns & Jagged Alliance 3 (http://forums.operationsports.com/fofc//showthread.php?t=90681)

Edward64 09-05-2015 06:34 AM

X-Com 2, Midnight Suns & Jagged Alliance 3
 
X-Com 2 has been delayed to Feb 2016 but that's okay with me (e.g. have to finish Pillars and Fallout 4 is coming).

Looking forward to a great game that is can be modded and has more variability.

See below for latest video. It looks great.

Official XCOM 2 “Welcome to the Avenger” Gameplay - YouTube


Meet the team from the recently-delayed XCOM 2 - The Wargamer | PC, PS3, Xbox 360 & Blu-ray walkthroughs & reviews
Quote:

Last week the press minders at 2K sent around word that XCOM 2 will need a little more time before deployment. Originally slated for this year, the game is being held until February 2016 " to make it the best possible game." If you're more than passingly familiar with Firaxis, this should be cool with you. Sid Meier's studio have long been in the habit of releasing very good games that become great games after a few patches and maybe an expansion pack. So a little more time in the oven for XCOM 2 can't be a bad thing.

Mizzou B-ball fan 01-21-2016 01:39 PM

Firaxis Hires 'The Long War' Modders To Make Mods For XCOM 2

nilodor 01-21-2016 05:01 PM

I think green man gaming has a 25% off on preorders still. Good for a steam voucher.

jeff061 01-21-2016 05:02 PM

Quote:

Originally Posted by nilodor (Post 3079098)
I think green man gaming has a 25% off on preorders still. Good for a steam voucher.


Thanks for the heads up.

mckerney 01-30-2016 01:57 PM


Mizzou B-ball fan 02-01-2016 08:18 AM

Reviews are generally very high. Current Metacritic score is a 91 on nearly 30 reviews. Thought this review was pretty good.

XCOM 2 Review | Rock, Paper, Shotgun

Thomkal 02-02-2016 03:39 PM

Total Biscuit loves it:

► WTF Is... - XCOM 2 ? - YouTube

nilodor 02-02-2016 04:15 PM

Looks freaking amazing. I'm excited and I can't wait to see what they do with the expansions. I hope they have another enemy within up their sleeves.

Honolulu_Blue 02-02-2016 04:33 PM

I can't wait.

I just burned out on XCom: Long War a couple of months ago (after a good 270 hours worth) and nothing has quite filled that void since.

JonInMiddleGA 02-02-2016 05:33 PM

Quote:

Originally Posted by Thomkal (Post 3081267)
Total Biscuit loves it:

► WTF Is... - XCOM 2 ? - YouTube


So that means, what, it runs at a frame rate so high that only dogs can see it?
:D

(I kid, I kid, love TB ... I just don't share his obsession about frame rate ;) )

NobodyHere 02-02-2016 06:57 PM

http://www.gameinformer.com/games/xc...er-review.aspx

Thomkal 02-02-2016 07:57 PM

Quote:

Originally Posted by JonInMiddleGA (Post 3081290)
So that means, what, it runs at a frame rate so high that only dogs can see it?
:D

(I kid, I kid, love TB ... I just don't share his obsession about frame rate ;) )


He does seem anal about some things doesn't he?

mckerney 02-03-2016 08:24 PM

Video on character pools.


Shepp 02-04-2016 08:19 AM

Preloads have started too. Its supposed to unlock at 12:01 tomorrow morning so I'll be able to fire it up when I get home from work tonight.

I sure hope the delay will mean there isn't any teleport bug or strangeness with line of site/ flanking. Those were a real pain in the original.

Neon_Chaos 02-04-2016 09:00 AM

LOCKED AND PRELOADED.

Here we go!

jeff061 02-04-2016 09:07 AM

Bought from Green Man Gaming. They sent 2 codes, 1 seems to activate on Steam just fine and I am preloading. The other code causes Steam to go unresponsive and crash, no clue what it's for. Weird.

nilodor 02-04-2016 09:40 AM

Quote:

Originally Posted by jeff061 (Post 3081530)
Bought from Green Man Gaming. They sent 2 codes, 1 seems to activate on Steam just fine and I am preloading. The other code causes Steam to go unresponsive and crash, no clue what it's for. Weird.


Weird, I bought from them as well but didn't have any issues redeeming both codes. Hopefully it fixes itself.

jeff061 02-04-2016 09:46 AM

1 code is for the base game, what is the other one for? I'll try on another PC.

nilodor 02-04-2016 10:22 AM

Quote:

Originally Posted by jeff061 (Post 3081533)
1 code is for the base game, what is the other one for? I'll try on another PC.


The other code is for future DLC and expansions.

jeff061 02-04-2016 10:47 AM

I didn't buy a season pass. Looks like it's this:

Pre Purchase Now and Receive:

RESISTANCE WARRIOR PACK
Customize your squad of resistance fighters with bonus outfits, headgear, and custom facial war paint. Instantly unlock a survivor of the old war as a recruit in your barracks.

Marc Vaughan 02-04-2016 11:45 AM

My big question are simply - "Does the line of sight work correctly?" and "Do enemy aliens still spawn ala Doom 1 or is strategy actually possible this time?"

SirFozzie 02-04-2016 02:57 PM

I'll be playing this tonight shortly after midnight on twitch, if folks want to hang out.

mckerney 02-04-2016 04:11 PM

Just got home my key finally arrived from Funstock. Preloading and then going to try to unlock with my VPN.

mckerney 02-04-2016 06:51 PM

Woooo, it's unlocked and ready to go! Time to have my entire crew slaughtered in record time.

mckerney 02-04-2016 07:40 PM

Managed to only lose 2 squadies on my first mission.

:(

Neon_Chaos 02-04-2016 08:08 PM

Quote:

Originally Posted by SirFozzie (Post 3081581)
I'll be playing this tonight shortly after midnight on twitch, if folks want to hang out.


What's your Twitch channel?

MizzouRah 02-04-2016 08:09 PM

I traded in a game and had a reward certificate.. so for $18 I'll have xcom 2 here next Monday.. which is good because I need to finish up EW.

I want to read some impressions!!!

EagleFan 02-04-2016 08:33 PM

All this XCom 2 talk got me wanting to get back into XCom. Fired up a save I hadn't played in a while and damn, lost my most veteran leader in a very difficult crash landing mission. :( His service will not be forgotten. :)

mckerney 02-04-2016 08:40 PM

I really like the ranger class so far. Through two missions most of my kills have come from my ranger running around stabbing everyone.

Mizzou B-ball fan 02-04-2016 09:17 PM

Cripes. Huge download. Thank God for Google Fiber.

Edward64 02-04-2016 09:37 PM

Downloading now. About 8 hrs!

Eaglesfan27 02-04-2016 10:10 PM

Can't wait for it to unlock, but I have to work tomorrow, so I won't play too much tonight.

SirFozzie 02-04-2016 11:11 PM

We are live.. hopefully the game will be unpacked shortly and you'll get to see the gameplay!

Twitch

Eaglesfan27 02-04-2016 11:45 PM

Is the game taking a very long time to do the final updates and start for anyone else? I started late (due to playing Grim Dawn) but I've been waiting for 15 minutes for it to start. Going to have to go to bed before it even finishes if it doesn't start moving quicker...

mckerney 02-04-2016 11:50 PM

The decrypting of the preload always takes a while. It's best to put it on an SSD if you can even if you move the install to a HDD later.

Eaglesfan27 02-04-2016 11:52 PM

Quote:

Originally Posted by mckerney (Post 3081669)
The decrypting of the preload always takes a while. It's best to put it on an SSD if you can even if you move the install to a HDD later.


Thanks for the info. Maybe, I will get a bit of time in before work tomorrow. Going to leave this running and go to sleep for now.

SirFozzie 02-05-2016 05:13 AM

First thoughts on #XCOM2 .. There's so little to do and so much time.. wait, completely the opposite. COMPLETELY AND UTTERLY THE OPPOSITE.

https://www.an8bitmind.com/index.php...s-into-xcom-2/

SirFozzie 02-05-2016 05:46 AM

Oh.. and Fuck Codex.

Fuck it up the ass with a diamond tipped chainsaw across seven dimensions.

I'd go into details about why I want such a thing, but you know, spoilers :)

mckerney 02-05-2016 10:24 AM

Quote:

Originally Posted by SirFozzie (Post 3081682)
Oh.. and Fuck Codex.

Fuck it up the ass with a diamond tipped chainsaw across seven dimensions.

I'd go into details about why I want such a thing, but you know, spoilers :)


Spoiler

Edward64 02-06-2016 07:43 AM

Just finished my first mission after the intro. It went well for the first half and then reinforcements came and got wiped out (good thing I saved midway).

I'm pretty sure it'll get better as the story line progresses and I see more variety of aliens, skills, weapons etc. ... but right now its the same old game which is not necessarily bad.

jeff061 02-06-2016 08:04 AM

It feels like the first one was just a beta for this one. Core concepts are very similar, but it's tremendously more polished with a lot more "stuff" and variety. I don't think I'd want wholesale changes.

MizzouRah 02-06-2016 09:01 AM

People are complaining there are too many turn limited missions?

jeff061 02-06-2016 10:10 AM

Only played a few missions so far, not sure if it continues until end of game, but they definitely want you to feel like the invading team making surgical strikes. Get in, complete mission, get out. Turn limit creates that feeling, you are not an occupying force defending.

mckerney 02-06-2016 11:32 AM

I like the turn limited missions. They work well in forcing you to vary the tactics you use and like jeff said they work great for giving the thematic feel of playing a small resistance strike force that needs to get in, get the job done, and get out quickly.

Spoiler

MizzouRah 02-06-2016 11:40 AM

Yeah.. I don't mind that premise. Still finishing up EW and will go onto XC2 next week.

Groundhog 02-06-2016 05:25 PM

Man, this game is brutal. I'm losing 1 or 2 guys most missions, and my latest mission I had my last surviving soldier with the mission objective sprinting halfway across the map to the evac point with 1 bar of health and 4 remaining aliens firing away at her.

I get a weird amount of lag in the cut scenes that blend into the actual gameplay, as well as the transition scenes back at HQ. Anyone else seeing this? First time I've had any lag at all with a game on this PC.

Neon_Chaos 02-06-2016 10:48 PM

the weapons and armor upgrades are well worth the long research times. With mag weaps and plated armor, even rookies now stand a chance against the overwhelming odds thrown at you.

I like the timed missions. No longer do I get the feeling that I am just tanking and turtling my way through missions. You are actually now encouraged to engage the aliens into exciting firefights.

And yes, losing 1 or 2 soldiers per mission now. The Memorial wall is filling up fast, and each death reminds you that you are fighting a superior force.

Loving it.

edit:

Also, during a VIP rescue mission, I was able to get the VIP to the EVAC zone in time, but lost all four of my troops due to the timer running out. I got the mission win, but lost all my troops. Interestingly, it said "Captured" on all four troops during the mission end screen. Several missions later, one of the missions I took ended up being a rescue mission for one of those soliders! I was able to EVAC everyone out, and tadaaaa my Ranger Seargeant is back in business!

SirFozzie 02-07-2016 12:27 AM

There's mods available in the workshop on Steam to up the time limit or even remove them

nilodor 02-07-2016 11:21 PM

Quote:

Originally Posted by Groundhog (Post 3081878)
Man, this game is brutal. I'm losing 1 or 2 guys most missions, and my latest mission I had my last surviving soldier with the mission objective sprinting halfway across the map to the evac point with 1 bar of health and 4 remaining aliens firing away at her.

I get a weird amount of lag in the cut scenes that blend into the actual gameplay, as well as the transition scenes back at HQ. Anyone else seeing this? First time I've had any lag at all with a game on this PC.


I'm getting worked over. I knew I was in for a bit of a change when I failed the 2nd mission twice (the one where you get the core to power the avenger). I've done pretty well since then, although I've had to leave a couple of people behind and am probably going to get avatared here soon before getting that far into the game. It's a workout just on veteran, I can't imagine those of you who are succeeding on legend.

revrew 02-08-2016 09:13 AM

Just completed my first mission where I didn't bother slaughtering the aliens but made a mad dash to complete the mission (a VIP extraction). Their reinforcements landed, but I sprinted for the extraction zone and got everyone out without a single injury and only a couple of shots fired to cover my flank.

Wow, is that a fantastic new addition. Thrilling to have to choose between a dogfight or a sprint and seeing if you chose right.

Also very happy to see there are multiple paths to victory. I actually dodged most of the firefights in this one by going up and over the rooftops of the building and breaking in the back door, instead of weaving my way through the alien-infested streets. That doesn't work every time (I tried it in another mission and got ambushed by aliens on my flank that I didn't bother wiping out), but having the choices and the complexities of alien pods that patrol instead of staying put is awesome.

And the character pool? Oh, yeah. Oh, heck yeah.


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