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-   -   The Dungeon #3 Cuisnart of Competition - Character Sheet Thread (http://forums.operationsports.com/fofc//showthread.php?t=90382)

Abe Sargent 06-07-2015 06:37 PM

The Dungeon #3 Cuisnart of Competition - Character Sheet Thread
 
Hello folks! This is the thread where you will post and update your character sheet. Handling inventory is, by far, the biggest chunk of my time that I give to the game. Eliminating that makes me a happy Abe. Later on, after we have begun, you will post your initial character sheet in this thread. Then you will edit it as you make changes, gain items, mutate, pay for things, trade them, take damage, learn spells, level up, and more.


Yes, that will all be here for public display. Yay!


Please do not ask any questions or make any comments about the game here. Those should all go in the general game thread.

Abe Sargent 06-07-2015 07:27 PM

Character Sheet -



Name:
Class:
Race:
Align:

MAX HP -
Current HP -

Experience Points:
Level:


Gold:
Torches:
Meals:


Items:















Notes, Mutations and Spells:












Anything Else?

Zinto 06-08-2015 11:41 AM

Name: Bistro
Class: Chaos Warrior
Race: Beastman
Align: Chaos

MAX HP - 50
Current HP - 0
AC - 3

Experience Points: 11025
Level: 5

Gold: 160
Torches: 0
Meals: 2


Items:
Dragon's Paw+2
Potion of Healing
Wand of Pain, 3 charges
Full Plate
Magical Club
Magical Cloak
Wand of Pain, 6 charges(Can only be used by Spirit Magic Users, casts the Spirit of Pain spell)













Notes, Mutations and Spells:

Your skin begins to glow! You no longer need a light source. But, you cannot Ambush if you are an scout and you won’t be able to surprise people

Your body begins to grow mold very quickly. You can give these slime molds to yourself or others to eat, and each one counts as a meal! You can even sell them as a meal (You grow two a day). On the other hand, you smell bad (people don’t like you) and you take 50% more fire damage.

Your digestive system morphs and now you can survive by eating rocks.

Your skin begins to flake off gold flakes! You gain 20 gp each movement phase from them.

Your toenails lengthen and turn a vile black.

Your body develops a resistance to animal-based poisons, and you are now immune to poisons.

Anything Else?

Oh, that summertime sadness

The Jackal 06-10-2015 10:07 AM

Character Sheet -

Name: Oliv'scar
Class: Ranger
Race: Guzak
Align: Chaos

MAX HP - 30
Current HP - 7

Experience Points: 3420
Level: 3


Gold: 50
Torches: 1
Meals: 2

Items:


Chainmail
Bow
Gladius


Notes, Mutations and Spells:



Anything Else?

timmae 06-10-2015 10:19 AM

Character Sheet -



Name: Tisnal Blythin
Class: Kensai
Race: Sis'Sharr
Align: Evil

MAX HP - 40
Current HP - 28

Experience Points: 8450
Level: 4
Armor Class: AC5

Gold: 75
Torches: 4
Meals: 3

Items:
Guisarme
Resilient Was Siko – Ashes can be used by Spirit Magic user
Tome of Siko – A Kensai may take an action to read it and gains -1AC permanently
Potion of Healing
Nocturne Potion - Drinking this potion does not require an action. Drinking it during the Night Action will allow you to take an action during that Night Action instead of sleeping, without any disadvantage. 120

Notes, Mutations and Spells:

Chief Rum 06-10-2015 10:39 AM

Character Sheet -



Name: Gorm the Inflammable
Class: Priest
Race: Trow
Align: Good

MAX HP - 42
Current HP - 17

Experience Points: 49430
Level: 7

Gold: 175
Torches: 4
Meals: 11


Items:

War Club
Chainmail +2
Bundle of Herbs
Horse Figurine
Gauntlet of Ogre Strength








Notes, Mutations and Spells:

SPELLS

Cure Light Wounds (1st Rk)
Luck (1st Rk)
Remove Fear (1st Rk)
Cure Moderate Wounds (2nd Rk)
Protection From Fire and Cold (2nd Rk)
Neutralize Poison/Disease (2nd Rk)
Protection From Normal Weapons (3rd Rk)
Cure Serious Wounds (3rd Rk)


MUTATION
Skin blackened by Toxic Slime potion (can't be hurt by fire, but +1 to AC from fragile skin)





Anything Else?



Gorm hungry.

JAG 06-11-2015 06:09 AM

Character Sheet -



Name: Galron
Class: Chaos Warrior
Race: Beastman
Align: CHAOS (natch)

MAX HP - 80
Current HP - 28

Experience Points: 76350
Level: 8

Gold: 14
Torches: 1
Meals: 5


Items:
Dragon's Paw +2
Chainmail +2
Helm of Defense -2ac

3 healing potions

Efreet Bottle

Tome of Siko – A Kensai may take an action to read it and gains -1AC permanently


Notes, Mutations and Spells:

Spells: Nay.

Mutations:
You have small wings. You cannot fly, but you take no damage from falls.
You have purple urine.
Your eyes develop further and you gain infravision.
Weapon arm grows while the other shrinks. You get +1 to hit and damage from melee weapons but +1 to AC.
Your body develops an internally managed energy production system. You no longer need to eat
You grow a fluffy bunny tail
You grow an extra pair of insectoid eyes. You have double the chance to find something when you search
Your mouth grows a bony projectile that you can fire as a missile attack once/day for 1d6 damage.
You have grown the sex organs of the opposite gender. Both work.
Your skin hardens and grows stonelike shells. You gain -2 AC from how hard it is to hit you! But it’s really hard to move around, and you get -2 to hit anybody else with melee or missile attacks.
Your blood turns icy cold! You will deal 1d4 cold damage to any creature that slices your skin, and you are immune to cold damage!
You begin to give off a skunk-like odor. No one listens to you. You may not give commands for your party.
Notes:
[Chaos Warrior] Under constant Luck effect; +1 to all saving throw rolls
[Chaos Warrior] Can use any weapon or armor, but not a shield; get 10 hp/level
[Chaos Warrior] Gain one mutation every other level.
[Chaos Warrior] When mutating, get two chances to see what you want
[Beastman] Gain one random mutation per level









Anything Else? Chaos makes the world go round and square and salty pretzels.

path12 06-11-2015 10:06 AM

Character Sheet -



Name: Eddie
Class: Chaos Warrior
Race: Taurian
Align: Chaos

MAX HP - 60
Current HP - 45

Experience Points: 38,200
Level: 6

Gold: 150
Torches: 4
Meals: 9


Items:
+2 Studded leather AC4
+1 Guisarme 1d12
Ring of Warding -1 AC and can cast Blade of Warding once/day
Boots of Grounding - While wearing these, you are immune to damage from electrical sources, such as Lightning Bolt spells. 175 gp

1 Potion of Remedy

2 Bundles of Herbs

Potion of Gaseous Form - This combat potion can be used to turn you into a gas cloud, making you immune to many, but not all, attacks. You cannot cast spells or attack while gaseous. This is usually used to allow you to escape from a nasty creature. You can also use it in rooms to bypass obstacles or squeeze into a room you could not normally fit into. 125 gp


Notes, Mutations and Spells:

Notes:
Taurian -- +1 to hit and to damage.
Taurian -- swimmer/sailor.
Chaos -- Can use any weapon or armor, but not a shield; get 10 hp/level.
Chaos -- Gain one mutation every other level. When mutating, get two chances to see what you want.
Chaos -- Under constant Luck effect; +1 to all saving throw rolls.


Mutations:
Gills! I can breathe underwater, cannot take damage from being underwater and cannot drown. Chicks dig the gills.

Your forearms become more muscled and you deal an additional +1 damage in melee combat -- I got Popeye arms!

All of your body hair falls off, and you are now hairless. It’s not growing back.

Anything Else?

Ragone 06-14-2015 08:43 AM

Character Sheet -



Name: Dew
Class:Paladin
Race:Gulak
Align:Good

MAX HP 80
Current HP - 85

Experience Points:88,000
Level: 8

Gold: 9G
Torches:4
Meals:6


Items:
[Equipped]Mace of Banishing - +4 mace deals extra damage and hits more easily in combat. When it hits a creature that is not a native to the plane, the creature has a 50/50 chance of being automatically banished back to their home plane (automatically dying, you get XP and treasure)

[Equipped] +2 Chainmail of Blending (ambush bonuses)

[equipped]expertise ring +1 to hit

4x Healing potions

Potion of Armageddon

Scroll of fire protection

1 Horse Figurine

Notes, Mutations and Spells:











dubb93 06-14-2015 11:17 AM



Name: Ser Dubb of 93
Class: Paladin
Race: Human
Align: Good

MAX HP - 100
Current HP - 54
Experience Points: 140525
Level: 10

Gold: 32
Torches: 3
Meals: 3


Items:
The Sword "Daystar" [Equipped]
+3 Full Plate [Equipped]
Cloak of Protection [Equipped]
Bundle of Herbs
Health Potionx4
Horse Figurine
+3 Battleaxe

Notes, Mutations and Spells:

Anything Else?
I killed Dark Evil Ser Dubb the Evil. I have ascended to a higher level of the light.
At one point I was naked as a result of a casual encounter with the Loch Ness Monster. Seriously.
Chaotic Dubb is dead too. Only the good can prevail.

cheekimonk 06-14-2015 12:00 PM

The Dungeon #3 Cuisnart of Competition - Character Sheet Thread
 
Character Sheet



Name: Cai'Len
Class: Scout
Race: Sis’Sharr
Align: Neutral

MAX HP - 48
Current HP - 30

Experience Points: 500+800+600+250+1850+1600+2800+4000+1500+2500+3200 = 17600
Level: 6 = +2 to hit

Gold: 50+25+100-50+25+50-190+50+220+170-450+100-25+75-150+60 = 60
Torches: 5-1-1-1-1-1+5-1-1-1-1+5-1-1 = 4
Meals: 5


Items:
Misenchanted Sword (+2 to hit)
Studded Leather Armor (AC6)









Notes, Mutations and Spells:
Sleeps only every other night
No need for food

Climb walls/ceilings, pick locks, disarm traps - 50% (+10% per level)
2x chance to find secret things (+any other bonuses)
Ambush (bonus on first attack) - lvl 1-3: 2x, lvl 4-6: 3x, lvl 7-9: 4x

+2 to hit (lvl 6)
3x Ambush (lvl 6)
Climb walls/ceilings, pick locks, disarm traps - 95%










Anything Else?

RainRaven 06-14-2015 12:12 PM

The Dungeon #3 Cuisnart of Competition - Character Sheet Thread
 
Character Sheet -



Name: Dorrain
Class: Ranger
Race: Human
Align: Good

MAX HP - 10
Current HP - 1

Experience Points: 700
Level: 1

Gold: 30
Torches: 3
Meals: 3


Items: Longsword
Bow















Notes, Mutations and Spells:












Anything Else?

Thomkal 06-14-2015 01:48 PM

Name: Silver Claw
Class: Ritualist
Race: Guzak
Align: Neutral
MAX HP =20
Current HP = 20
Experience Points: 11000
Level:
5
Gold: 220
Torches: 2
Meals: 2
Current AC: 8

Items:
staff
Robes
Ashes of Kurong
Scroll of Summon Djinni
Resilient Was Siko Ashes
+2 Dagger



Notes, Mutations and Spells:

Infravision

Lvl1 spells: Spirit of Pain, Blade of Warding
lvl2 spells: Spirit of Recuperation, Blade of the Elements
Lvl3 spells: Spirit of Union

Ziiggy 06-14-2015 03:40 PM

Character Sheet -

Name:
Znarled Dragonstabber
Class: Scout
Race: Guzak
Align: Neutral

MAX HP - 48
Current HP - 48

Experience Points: 44,155
Level: 7
Armor Class: AC3 (+2 Studded Leather, +1 Ring of Protection)

Gold: 20g
Torches: 2
Meals: 10 (mmm crab)


Items Equipped:
+3 Gladius
+2 Studded Leather of Evasiveness: +2 and automatic evade of first hit against
+1 Ring of Protection

Items Carried:
4 Healing Potions
Potion of Gaseous Form
Horse Figurine



Notes, Mutations and Spells:

Level To Hit Bonus: +3
Pick Locks, Climb Walls, Disarm Traps - 95%
Ambush: 4X Damage
Find Things (secret doors, etc.): 2X Chance











Anything Else?

Danny 06-15-2015 02:10 AM

Name Solarin
Class: Articifer
Race: Flamekin
Align: Neutral

MAX HP - 12
Current HP - 5

Experience Points: 5200
Level: 3

Gold: 0
Torches: 4
Meals: 4

Items:
Club
Scroll of recharging
Wand of magic missile
Magical Belt of being human
Cloak of protection
Magical Dagger

Notes, Mutations and Spells:
Bigby’s Force Armor
Magic Missile
Dalamar’s Diplopic Image

Anything Else?

Autumn 06-15-2015 10:16 AM

Character Sheet - Autumn

Name: T'Kkyl
Class: Klackon
Race: Dervish
Align: Lawful

MAX HP - 16
Current HP - 5

Experience Points: 1,900
Level: 2

Gold:
Torches: 1
Meals: 1


Items:
Halberd - 1d12 damage
Leather Armor - AC 7 (AC 5 due to chitin)
Magical Bone Club
Magical Battle Axe
125 gp

Notes, Mutations and Spells:
Infravision
Tough Klackon skin -2 AC
Dance of Death - +1/+1 first five rounds of combat
Can use any weapon
No metal armor
Special action in holy places


Anything Else?

ntndeacon 06-15-2015 10:47 AM

Character Sheet -



Name: Solarte
Class: Druid
Race:Qwith
Align:Nuetral

MAX HP -18
Current HP - 54

Experience Points:43355
Level: 7

Gold:175
Torches:1
Meals:1


Items:


Leather Armor AC 7 (equipped)
bundle of herbs (+10 hp)
Druidic club +2 (+2 to any attack in a changed form) (equipped)
+3 shield (equipped)
potion of remedy
scroll of protection from acid
unided magic dagger
ring of protection (-2 AC) (equipped)








Notes, Mutations and Spells:


Infravision-Qwith
3x chance to find hidden door-Qwith
Level 2 can shapechange into a wolf-Druid
Level 5 can shapechange into a brown bear-Druid
Level 8 additional +4 damage can hit those that can be hit only with magic weapons, +2 harder to hit- Druid


Spells
Cure Light Wounds (Divine)
Protection from Fire/Cold (Divine)






Anything Else?

path12 06-23-2015 10:44 AM

bumpity

Ziiggy 06-23-2015 03:09 PM

bumpity+

Abe Sargent 06-23-2015 10:32 PM

I have 10 out of 13 pms, I'ma go ahead and run morning actions now, and you are free to submit your last ones whie I'm doing so, or afterwards, and I'm happy tobe flexible with anyone who was late, especially since you folks were kind with me.

path12 07-01-2015 09:56 AM

rebump da bump da bump.

Abe Sargent 07-03-2015 09:04 AM

cheekimonk defended the Dungeon's Hospital!!!

path12 07-03-2015 03:40 PM

If anyone has tips on how to edit via Tapatalk I could use all the help I can get!

Abe Sargent 07-03-2015 03:43 PM

path I think you meant for this to be in the Main thread?

path12 07-03-2015 07:45 PM

Put it here cuz I've been unable to update my character sheet and at least people will know that if they are looking through the sheets.

dubb93 07-04-2015 09:21 PM

If you can load it without tapatalk you can edit it easily. Not sure if that is possible.

path12 07-15-2015 10:21 AM

one small bump for man, one giant bump for mankind.


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