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-   -   LXXVII Spawn III: Game Over (See Post 4507) (http://forums.operationsports.com/fofc//showthread.php?t=66244)

Chubby 07-09-2008 11:36 AM

Quote:

Originally Posted by KWhit (Post 1773269)
Is Chubby getting trained today? I thought he said he was not.


I think our 2nd officer was training someone else so as far as I know I'm not getting trained today.

Alan T 07-09-2008 11:37 AM

Quote:

Originally Posted by Barkeep49 (Post 1773274)
Yes



Ok thanks.. so come on Security personal.. step to it.. if at least one of you (Not Passacaglia) get some slaves rounded up, Telle can get going with her away team

Telle 07-09-2008 11:39 AM

Quote:

Originally Posted by Chubby (Post 1773277)
I think our 2nd officer was training someone else so as far as I know I'm not getting trained today.


Ok, then you can go on the away mission too.. so long as nobody objects to subjecting so many new people to the outside environment.

Barkeep49 07-09-2008 11:39 AM

Chubby is eligible to be sent on an away mission today.

KWhit 07-09-2008 11:40 AM

Quote:

Originally Posted by Telle (Post 1773280)
Ok, then you can go on the away mission too.. so long as nobody objects to subjecting so many new people to the outside environment.


Nah. They'll likely need to be sent out tomorrow anyway to mine.

mccollins 07-09-2008 11:40 AM

Quote:

Originally Posted by Alan T (Post 1773278)
Ok thanks.. so come on Security personal.. step to it.. if at least one of you (Not Passacaglia) get some slaves rounded up, Telle can get going with her away team


Quote:

Originally Posted by Telle (Post 1773280)
Ok, then you can go on the away mission too.. so long as nobody objects to subjecting so many new people to the outside environment.


Perhaps just take a Scientist and all slaves?

Chubby is wounded anyways...

path12 07-09-2008 11:41 AM

Quote:

Originally Posted by Alan T (Post 1773271)
I'm not ordering the duplicant to do this or anything, but I would really like you to strongly consider that we will possibly get the most bang for the buck using it today to scan Path



I've got no problem with this.

path12 07-09-2008 11:41 AM

Quote:

Originally Posted by Telle (Post 1773280)
Ok, then you can go on the away mission too.. so long as nobody objects to subjecting so many new people to the outside environment.


Desperate times.....

Telle 07-09-2008 11:44 AM

Is there any issue with taking an injured person on an away mission? Just prevents him from using the time to heal, right? Or is there a decrease in the mission's success?

oliegirl 07-09-2008 11:44 AM

PF - to answer your question from earlier about your "comment"...my original question was simply in regards to your PM about sleeping conditions. I was asking if anyone else who wasn't able to sleep had received a similar PM. That's all.

saldana 07-09-2008 11:45 AM

barkeep, can i round up slaves during the day time?

Mrs. Schmidty 07-09-2008 11:46 AM

Quote:

Originally Posted by PurdueBrad (Post 1773110)
Just whistle while you work (whistle)
Put that screwdriver in and spin
tightening that screw
Just hum a merry tune (hum)
Just forget that you need some rest
and say to the slaves, "F*ck you."

When there's too much to do
Don't let it bother you, forget your troubles
and know that Tyrith, Danny, and Heinz are here too

And whistle while you work (whistle)
Come on you stupid slaves and Spawn
quit acting like jerks

Just whistle while you work (whistle)
And together we can slay the slaves
So hum a merry tune (hum)
It won't take long with our phasers
to put the slaves in their graves

And as you work the cargo hold
keeping us drinking is bold
and necessary for the win
now if we can just kill some baddies

When we have water and their are no more slaves time will fly
so whistle while you work.




That made me smile.

Barkeep49 07-09-2008 11:46 AM

Quote:

Originally Posted by saldana (Post 1773296)
barkeep, can i round up slaves during the day time?

Yes

Barkeep49 07-09-2008 11:48 AM

olie uses her expertise to round up some of the slaves who have been wreaking havoc on the ship.

Alan T 07-09-2008 11:48 AM

Ok Telle, looks like you should be all set with some slaves to go with you.

saldana 07-09-2008 11:49 AM

also, i am really apprehensive about PackerFanatic right now...not only is he exhausted, and giving a reason that no one else can confirm, but he has also tried several times to get another person sent outside, and risk exposing them to a spawn attack

as i have already said, I fully expect to be at the top of the lynch lists...i went outside already, and I had a crappy mission result while out there...right now my only real value is that I can continue going outside with 5 man away teams and not risk anyone else.

we are no where near getting this ship off the ground, so limiting the number of people that have been outside should be a very high priority...the same people that went yesterday, should be the ones that go again today.

saldana 07-09-2008 11:50 AM

alan,

what do you want me to do, go after slaves, or take them out on a mission?

personally, i think chubby should round them up so he stays on the ship, and then I can take them out again....all about limiting exposure...i am gonna get lynched anyway since you are playing. :)

Barkeep49 07-09-2008 11:50 AM

Since it seemed like so much fun when olie did it, and by fun it is really meant that it was backbreaking and dangerous work, Mrs. Schmidty also decides to round up some slaves.

mccollins 07-09-2008 11:51 AM

So that's 8 of 18 slave corralled into the operational slave pen?

Alan T 07-09-2008 11:52 AM

Quote:

Originally Posted by saldana (Post 1773305)
alan,

what do you want me to do, go after slaves, or take them out on a mission?

personally, i think chubby should round them up so he stays on the ship, and then I can take them out again....all about limiting exposure...i am gonna get lynched anyway since you are playing. :)



Hey, I haven't pushed for your lynch yet :)

I think you should round up slaves. We don't really have need for more than one away team today and our officers can lead slaves on an away team as well if need be comes up, so you are not necessarily required for that.

You do provide benefit in rounding up slaves though as a member of the security team you are less likely to be hurt than a normal member of the crew such as Chubby.

Mrs. Schmidty 07-09-2008 11:53 AM

Quote:

Originally Posted by KWhit (Post 1773131)
Let's send out the same team that was so successful yesterday, led by Telle.


I prefer sending out the same teams as well since it keeps the exposure for everyone else lower.

I am playing catch up with all that's happened so far today, but I did send in a PM to BK about gathering slaves if there are still some wandering about.

hoopsguy 07-09-2008 11:55 AM

Alan, if you have time - lets talk through the slaves stuff. You posted a plan earlier that has us rounding up all the slaves without me having to use that as my action, correct? If so, are we sacrificing other day actions in the process?

I can interrogate, but have less PM time today than other days so I'm not sure that I'll get maximum value out of it. I can give an order, but I hope I would not have to do so.

So I'm OK going after slaves today if it frees someone else up.

Part 2 - how to manage the slaves, can wait until we finish the "round up" conversation.

hoopsguy 07-09-2008 11:57 AM

Also, we still need water - right?

What do people think about putting Saldana out with the slaves to get water after we round them up? Less risk for our other crew members, we have the slave pens back in working order, so it would take some time for the spawn to break them free again. I'm up for trying to get some use out of these piles of crap (not including Saldana in this, unless he is spawn :) ) who have hampered our efforts up to this point.

saldana 07-09-2008 11:57 AM

Quote:

Originally Posted by Alan T (Post 1773309)
Hey, I haven't pushed for your lynch yet :)

I think you should round up slaves. We don't really have need for more than one away team today and our officers can lead slaves on an away team as well if need be comes up, so you are not necessarily required for that.

You do provide benefit in rounding up slaves though as a member of the security team you are less likely to be hurt than a normal member of the crew such as Chubby.


order submitted

PackerFanatic 07-09-2008 11:57 AM

Quote:

Originally Posted by saldana (Post 1773303)
also, i am really apprehensive about PackerFanatic right now...not only is he exhausted, and giving a reason that no one else can confirm, but he has also tried several times to get another person sent outside, and risk exposing them to a spawn attack


I mentioned only once to Telle that she might want to send LSG because I am wounded and exhausted. The reasons I gave are the same reasons (coming from a PM) that others are giving for what happened to them, so I don't know why I would be any higher on your list than anyone else.

Plus I then mentioned that I would still go, just don't expect much out of a hurt, tired dude :)

Alan T 07-09-2008 12:00 PM

Quote:

Originally Posted by hoopsguy (Post 1773313)
Alan, if you have time - lets talk through the slaves stuff. You posted a plan earlier that has us rounding up all the slaves without me having to use that as my action, correct? If so, are we sacrificing other day actions in the process?

I can interrogate, but have less PM time today than other days so I'm not sure that I'll get maximum value out of it. I can give an order, but I hope I would not have to do so.

So I'm OK going after slaves today if it frees someone else up.

Part 2 - how to manage the slaves, can wait until we finish the "round up" conversation.



I think we do need your help in rounding up the slaves. By my count we have you + 5 security personal. Rounding up 18 slaves is a 5 person job.. so that means we either need your day time order of interrogation or Passacaglia's daytime order of putting someone in the brig to be wasted.. I think Pass's day time order is more important to be kept, and would rather him not get slaves and instead be able to put people in the brig..

So that leaves either you skipping on interrogating someone today, on a day you already said you wouldn't be around much at all so you can gather slaves, or we risk a non-security personal to do the job and risk them possibly dying to do so.

PackerFanatic 07-09-2008 12:00 PM

Lunch time pretty quick, I am sure I will have a dozen pages to catch up on when I get back :)

saldana 07-09-2008 12:00 PM

Quote:

Originally Posted by saldana (Post 1773317)
order submitted


i put in a cancellation after seeing hoops post....let me know what you want me to do Alan

saldana 07-09-2008 12:02 PM

Quote:

Originally Posted by Alan T (Post 1773320)
I think we do need your help in rounding up the slaves. By my count we have you + 5 security personal. Rounding up 18 slaves is a 5 person job.. so that means we either need your day time order of interrogation or Passacaglia's daytime order of putting someone in the brig to be wasted.. I think Pass's day time order is more important to be kept, and would rather him not get slaves and instead be able to put people in the brig..

So that leaves either you skipping on interrogating someone today, on a day you already said you wouldn't be around much at all so you can gather slaves, or we risk a non-security personal to do the job and risk them possibly dying to do so.



ok, i didnt realize you had already counted hoops...i will put my action back in

Mrs. Schmidty 07-09-2008 12:04 PM

Quote:

Originally Posted by KWhit (Post 1773172)
Well....

I already have some (slight) suspicion of Saldana being a spawn. This is because of his horrible performance mining yesterday. It's not much to go on, but it's better than nothing.

So we can sorta kinda kill two birds with one stone and lynch Saldana and kill the slaves today and we'd not be losing an important role and we'd get rid of the slave security risk. Kind of heartless, but such is life.

If I implicitly trusted Saldana, I'd probably advocate keeping the slaves alive, but I don't.


Didn't his group find 15 crys? I'm all for finding someone to go after, but I don't think his mission can be considered a complete disaster. Or am I wrong and that was actually Telle's mission that got the 15?

Alan T 07-09-2008 12:05 PM

Quote:

Originally Posted by saldana (Post 1773322)
i put in a cancellation after seeing hoops post....let me know what you want me to do Alan



Well.. we can talk it out some and see what people think.. but..

Slaves being out = people being injured and repair work being done.. which is counterproductive.

I think we need to get the slaves locked up today.. and as I said to hoops why i feel we need his help, the same goes for you otherwise we risk injury or death to a non security personal. (which is something that we can do if we feel the risk is worth it)... Or we could ask a non-security personal to try to capture them, and if he gets hurt or dies and fails to, then the backup is to go with plan A...

The risk for not gathering water is if we don't get the cargo hold fixed, people will get dehydrated tommorrow.. Someone correct me if I am wrong, but for that scenerio to happen, it would mean that our engineers who are working on the cargo hold currently as well as working on it tonight would have to have failed ... I think I would rather us do what someone else suggested and actually got heat for it though and have more than enough people work on the cargo hold + security to make sure it doesnt get attacked tonight to absolutely make sure we don't have problems with it tommorrow..

That would then allow us to not have to worry about the water today, and allow us to have more mining runs tommorrow... If we fail to fix the hold today/tonight, water isn't our only concern.

PackerFanatic 07-09-2008 12:06 PM

Quote:

Originally Posted by Mrs. Schmidty (Post 1773327)
Didn't his group find 15 crys? I'm all for finding someone to go after, but I don't think his mission can be considered a complete disaster. Or am I wrong and that was actually Telle's mission that got the 15?


You are right, it was sal's group that got the 15. Telle's group explored.

mccollins 07-09-2008 12:09 PM

Quote:

Originally Posted by Mrs. Schmidty (Post 1773327)
Didn't his group find 15 crys? I'm all for finding someone to go after, but I don't think his mission can be considered a complete disaster. Or am I wrong and that was actually Telle's mission that got the 15?


Telle's group was extremely successful at scouting out places to mine for crys (giving bonuses to later mining groups).

Saldana's slave group mined 16 crys.

I had said that 15 crys was a number that had previously stuck in my head as an average goal so that we'd only need 5 mining journeys to get 75 crys. We need 59 more so if 3 groups got 20 that'd obviously be awesome.

hoopsguy 07-09-2008 12:09 PM

OK, sounds like I'm needed for slaves so I'm on it. I definitely agree that we need to box them up as between damaging ships and people they are a huge drain.

I was hoping we could extract some value out of them before snuffing them out - the pens are in fine working order now and we have a pretty clear understanding of what is needed to guard them. The downside I see to keeping them around is that we at least have to consider guard actions against that room. Obviously there is greater downside if they get out again, but that is more or less under our control.

Alan T 07-09-2008 12:11 PM

Quote:

Originally Posted by hoopsguy (Post 1773333)
OK, sounds like I'm needed for slaves so I'm on it. I definitely agree that we need to box them up as between damaging ships and people they are a huge drain.

I was hoping we could extract some value out of them before snuffing them out - the pens are in fine working order now and we have a pretty clear understanding of what is needed to guard them. The downside I see to keeping them around is that we at least have to consider guard actions against that room. Obviously there is greater downside if they get out again, but that is more or less under our control.



As long as the security HQ remains in tact, the slave pens are protected against damage. So we just worry about the Security HQ anyways and no additional effort for the slave pens.

Telle 07-09-2008 12:13 PM

Quote:

Originally Posted by Alan T (Post 1773336)
As long as the security HQ remains in tact, the slave pens are protected against damage. So we just worry about the Security HQ anyways and no additional effort for the slave pens.


So then why don't we keep them alive again? Next time it gets damaged you can make the decision as to whether to fix the pen or off them. But while the pen is undamaged and protected there doesn't seem to be a need to kill them off.

PurdueBrad 07-09-2008 12:14 PM

Quote:

Originally Posted by Telle (Post 1773337)
So then why don't we keep them alive again? Next time it gets damaged you can make the decision as to whether to fix the pen or off them. But while the pen is undamaged and protected there doesn't seem to be a need to kill them off.


The problem is that we can only kill them, if my understanding is correct, when they are rounded up in the undamaged pen. Otherwise, we have to hunt them individually.

PurdueBrad 07-09-2008 12:14 PM

I know I'm in the minority here, but I would be for offing them because we are starting to really fall behind on some important repairs.

Telle 07-09-2008 12:15 PM

Quote:

Originally Posted by PurdueBrad (Post 1773339)
The problem is that we can only kill them, if my understanding is correct, when they are rounded up in the undamaged pen. Otherwise, we have to hunt them individually.


I thought they just had to be in the pen.. doesn't matter if it's damaged or not so long as it is still containing them.

jeheinz72 07-09-2008 12:16 PM

But if they also give us the man-power to mine even 16 crys (or water, etc.) then I think they're worth it

KWhit 07-09-2008 12:16 PM

Quote:

Originally Posted by Mrs. Schmidty (Post 1773327)
Didn't his group find 15 crys? I'm all for finding someone to go after, but I don't think his mission can be considered a complete disaster. Or am I wrong and that was actually Telle's mission that got the 15?


I thought from BKs write-up that Saldana's mission was pretty much a disaster. I'll go find the post...

mccollins 07-09-2008 12:16 PM

Quote:

Originally Posted by Alan T (Post 1773329)
I think I would rather us do what someone else suggested and actually got heat for it though and have more than enough people work on the cargo hold + security to make sure it doesnt get attacked tonight to absolutely make sure we don't have problems with it tommorrow..

That would then allow us to not have to worry about the water today, and allow us to have more mining runs tommorrow... If we fail to fix the hold today/tonight, water isn't our only concern.


We can practically guarantee that with the slaves running around today there will be more cycles needed to re-fix the Security HQ and the Cargo Hold tonight.

This is the same situation we were in at the transition to night 1 and overnight:
- We had the Security HQ fixed and people slated to be in the brig, but then the Security HQ sustained more damage and the brig was de-secured.
- We had 11 available beds, but because the Security HQ was being re-repaired, 6 more beds were broken overnight.

If calculations are correct, right before the night deadline the Security HQ and Slave Pen will be operational and the cargo hold will need one more cycle of work. Just after the night deadline, we'll have 5 cycles of engineer work to fix those and start working on other things.

Then, just before the morning deadline if the cargo hold is fixed and then just after the morning deadline it comes back as broken, I don't know what happens to us getting water.

mccollins 07-09-2008 12:18 PM

Quote:

Originally Posted by Telle (Post 1773342)
I thought they just had to be in the pen.. doesn't matter if it's damaged or not so long as it is still containing them.


I think this is right and they did not get out until the end of a day where the slave pen was still damaged.

path12 07-09-2008 12:19 PM

Quote:

Originally Posted by KWhit (Post 1773344)
I thought from BKs write-up that Saldana's mission was pretty much a disaster. I'll go find the post...


The thing that strikes me is that I would think that it's in the Spawn's interest to delay by damaging things at night and converting crew members. I can't see a player like Sal sabotaging a mining mission right away for some reason......

KWhit 07-09-2008 12:19 PM

Quote:

Originally Posted by Barkeep49 (Post 1772130)
When Saldana and the slaves return, he's not terribly happy. "Listen the site should have been good. And what was accomplished wasn't all that great. You all know that this planet is arid. It's hilly. It's dusty. It's boiling hot out there which doesn't make the work easy. But there are just some places you expect to find Crystilium and this was one of them. But there just wasn't a whole lot of it there."

When the results are refined you discover that the away team only recovered 16 units of Crystilium which isn't bad but not what was expected based on the exploration.



Here's the post. It's actually not quite as bad as I remembered it, just disappointing.

mccollins 07-09-2008 12:19 PM

Quote:

Originally Posted by KWhit (Post 1773344)
I thought from BKs write-up that Saldana's mission was pretty much a disaster. I'll go find the post...


People keep saying this, but I think the quote was something like "slightly below average".

jeheinz72 07-09-2008 12:19 PM

But by the same token, I think we got a stroke of bad luck with the revolt. Or at least given Alan's (or hoops forget which) posts on how it compared to last game, it seemed like more of an aberrational instance than something we can count on happening each night.

jeheinz72 07-09-2008 12:20 PM

Quote:

Originally Posted by path12 (Post 1773347)
The thing that strikes me is that I would think that it's in the Spawn's interest to delay by damaging things at night and converting crew members. I can't see a player like Sal sabotaging a mining mission right away for some reason......


I'd agree with this. I can't think Sal would sabotage our 1st mining mission.

KWhit 07-09-2008 12:20 PM

Quote:

Originally Posted by path12 (Post 1773347)
The thing that strikes me is that I would think that it's in the Spawn's interest to delay by damaging things at night and converting crew members. I can't see a player like Sal sabotaging a mining mission right away for some reason......


Yeah, you're right. Especially since Saldana was alone on the mission (as far as players go).

I'm backing off my suspicion of Saldana for now.

Alan T 07-09-2008 12:21 PM

Yeah, the difference today is that the Slave Pen and the security HQ already are fixed or should be fixed based on Barkeep yesterday saying that goes into effect immediately.. So we -shouldn't- need to worry about the slaves getting out again unless there is more sabotage which shouldn't be possible for the slave pen tonight as the security HQ is working..

So for slaves to get back out, spawn have to attack the security HQ, then the next day attack the slave pen correct?

So I am ok with thinking as long as we can round up the slaves we should be ok there for at least now. The big question is the water issue.. It seems to me from what the engineers said earlier, we should feel pretty confident that they should be able to repair it by the morning time when we all have to drink so none of us should be dehydrated.. the only issue where that wouldn't be true is if someone faked work.. so we might want more workers than needed just in case to make sure that doesn't occur tonight and we all have water to drink tommorrow..

The security are going to have headaches though with so many places to guard, plus possibly people to guard or spy on.


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