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-   -   LXXVII Spawn III: Game Over (See Post 4507) (http://forums.operationsports.com/fofc//showthread.php?t=66244)

Alan T 07-08-2008 11:11 AM

Quote:

Originally Posted by path12 (Post 1771807)
I would humbly suggest that First Officer KWhit and I spend the night together in the brig.



Will that be possible? If all of our engineers work on the Security HQ, it should be repaired today, but does that go into effect during today's phase or for tonight's phase? if tonight's phase, then I don't think the warden can put you in until tommorrow. If today's phase, then all good...

In addition to this, I think it probably is wise for the other doctor (The Jackal) to perhaps examine Path. I remember past missions there was an issue where one of the doctors was actually infected.

If The Jackal can clear Path for now, then having Path and Kwhit in the brig to start sounds like a good idea. I just don't want to see us make the same mistake that happened in previous missions where a spawn is locked up in the brig with our cleared officer.

The Jackal 07-08-2008 11:11 AM

Quote:

Originally Posted by hoopsguy (Post 1771803)
Hmm, hope our medic is more alert in the case of a real emergency.


:D

The Jackal 07-08-2008 11:11 AM

Alan, Path is the doctor, I'm the medic.

Alan T 07-08-2008 11:12 AM

Quote:

Originally Posted by Alan T (Post 1771813)
Will that be possible? If all of our engineers work on the Security HQ, it should be repaired today, but does that go into effect during today's phase or for tonight's phase? if tonight's phase, then I don't think the warden can put you in until tommorrow. If today's phase, then all good...

In addition to this, I think it probably is wise for the other doctor (The Jackal) to perhaps examine Path. I remember past missions there was an issue where one of the doctors was actually infected.

If The Jackal can clear Path for now, then having Path and Kwhit in the brig to start sounds like a good idea. I just don't want to see us make the same mistake that happened in previous missions where a spawn is locked up in the brig with our cleared officer.


Oh woops.. for some reason I was thinking we had two doctors, not a doctor and a medic... ahh nevermind this then!

Barkeep49 07-08-2008 11:13 AM

When something is repaired, it is done so instantly. So if the Security HQ is repaired by the end of today's cycle people may be put in there tonight.

Passacaglia 07-08-2008 11:13 AM

Quote:

Originally Posted by Alan T (Post 1771813)
Will that be possible? If all of our engineers work on the Security HQ, it should be repaired today, but does that go into effect during today's phase or for tonight's phase? if tonight's phase, then I don't think the warden can put you in until tommorrow. If today's phase, then all good...

In addition to this, I think it probably is wise for the other doctor (The Jackal) to perhaps examine Path. I remember past missions there was an issue where one of the doctors was actually infected.

If The Jackal can clear Path for now, then having Path and Kwhit in the brig to start sounds like a good idea. I just don't want to see us make the same mistake that happened in previous missions where a spawn is locked up in the brig with our cleared officer.


I'm pretty sure I can put people in the brig as soon as the security HQ is repaired. So PB, Danny, jeheinz -- get working! Although, I'll probably wait until later in the day to decide who goes in there anyway, so no real rush.

path12 07-08-2008 11:16 AM

Quote:

Originally Posted by Alan T (Post 1771813)
Will that be possible? If all of our engineers work on the Security HQ, it should be repaired today, but does that go into effect during today's phase or for tonight's phase? if tonight's phase, then I don't think the warden can put you in until tommorrow. If today's phase, then all good...

In addition to this, I think it probably is wise for the other doctor (The Jackal) to perhaps examine Path. I remember past missions there was an issue where one of the doctors was actually infected.

If The Jackal can clear Path for now, then having Path and Kwhit in the brig to start sounds like a good idea. I just don't want to see us make the same mistake that happened in previous missions where a spawn is locked up in the brig with our cleared officer.


I'm not sure who can clear me. I don't think that Jackal can though. But I'd agree that if you want to trust my results you're going to need to have to verify my humanity (humanness?)......

oliegirl 07-08-2008 11:16 AM

Thanks Pass...I was a little confused there I guess...

BK - will I need to specify who the weapons should go to or is there a hierarchy already in place for that?

AlanT - if I'm supposed to specify, please let me know if you have a preference on who should get weapons first...

I'm heading out for a little while, I will be back no later than 4ish though :)

LoneStarGirl 07-08-2008 11:18 AM

scientist checking in! I thought the game wasn't starting until today.

path12 07-08-2008 11:18 AM

Actually, I guess that if Jackal was trained so he was a doctor also then we could go forward both having two scans per day and also clear me. But I guess I'd have to scan him first......

Alan T 07-08-2008 11:18 AM

Quote:

Originally Posted by path12 (Post 1771830)
I'm not sure who can clear me. I don't think that Jackal can though. But I'd agree that if you want to trust my results you're going to need to have to verify my humanity (humanness?)......


I think for now we'll have to work under the assumption that you are ok, and people you clear are ok. We'll likely want our trainer to help train us a second doctor I would believe and at that point we'll want to have them check you out. If you show up clean then, we're ok... if not then well yuck :)

Barkeep49 07-08-2008 11:19 AM

Jeheinz goes off the to the Security Headquarters in order to help Tyrith. The two of them seem to work well together.

Alan T 07-08-2008 11:20 AM

Quote:

Originally Posted by path12 (Post 1771834)
Actually, I guess that if Jackal was trained so he was a doctor also then we could go forward both having two scans per day and also clear me. But I guess I'd have to scan him first......


Well the trainer could train The Jackal up, but there also is some use to keeping The Jackal as the medic and training up a new doctor so we still have someone to help heal folks.

jeheinz72 07-08-2008 11:20 AM

W0ot! I'm in action!

Barkeep49 07-08-2008 11:20 AM

Quote:

Originally Posted by oliegirl (Post 1771831)

BK - will I need to specify who the weapons should go to or is there a hierarchy already in place for that?


You'll need to specify.

path12 07-08-2008 11:20 AM

Quote:

Originally Posted by Alan T (Post 1771835)
I think for now we'll have to work under the assumption that you are ok, and people you clear are ok. We'll likely want our trainer to help train us a second doctor I would believe and at that point we'll want to have them check you out. If you show up clean then, we're ok... if not then well yuck :)


Along that same line, I'm assuming that as the captain that you start good, but looking back through the rules I don't see anything that says that for sure.

Alan T 07-08-2008 11:21 AM

Quote:

Originally Posted by oliegirl (Post 1771831)
Thanks Pass...I was a little confused there I guess...

BK - will I need to specify who the weapons should go to or is there a hierarchy already in place for that?

AlanT - if I'm supposed to specify, please let me know if you have a preference on who should get weapons first...

I'm heading out for a little while, I will be back no later than 4ish though :)



Yes you will have to hand out the weapons to people Each day. I would like to recommend that you and Hoopsguy work together to assign them (with taking input from others that are interested in tossing out their thoughts).

Initially I would assume we'll want some variation of you, Hoopsguy and others in the security staff to have them.

The Jackal 07-08-2008 11:22 AM

Having two doctors would probably be useful, can still choose to heal instead of scan anytime.

Alan T 07-08-2008 11:23 AM

Quote:

Originally Posted by path12 (Post 1771843)
Along that same line, I'm assuming that as the captain that you start good, but looking back through the rules I don't see anything that says that for sure.



I am good, and that probably is a good assumption, but I think we can't absolutely trust anyone is good that there isn't some way to remove doubt of infection. For now I don't think you should include me in the brig with you + Kwhit. I think you have to start with whom you trust for sure and then we need to make sure those locked up in the brig don't go out for away missions or expose themselves somewhere that they can be infected.

You can scan me when you wish to add me in there, but for now it should remain just you and Kwhit I think.

Alan T 07-08-2008 11:24 AM

Quote:

Originally Posted by The Jackal (Post 1771849)
Having two doctors would probably be useful, can still choose to heal instead of scan anytime.



My point was:

2 doctors + medic (making someone else a doctor instead of you) = 2 scans + ability to heal each day

2 doctors + no medic (making you the doctor) = either 2 scans, or 1 scan + 1 heal each day.

The Jackal 07-08-2008 11:27 AM

Right. I'm fine with whatever.

LoneStarGirl 07-08-2008 11:39 AM

I am curious about what the scientists have done in past games.... if anybody remembers.

KWhit 07-08-2008 11:42 AM

Okay, the two away missions are planned. I think we need to go ahead and send out the exploratory mission so we can have that done in time for the other 2 missions.

Render, Telle, can one of you guys lead that mission for us?

KWhit 07-08-2008 11:44 AM

And I had forgotten that we can use slaves on any mission, so there's that option as well. We need to make sure we have a scientist on board, though.

BK, I assume scientists help on exploration missions, too. Is that correct?

KWhit 07-08-2008 11:46 AM

And I think Path and myself going to the brig is a good idea. I'd also be for putting AlanT in there as it's likely he's not spawn. But that's a risk.

hoopsguy 07-08-2008 11:51 AM

Game #1 - Dubb the scientist was either infected or started Spawn and was busted fairly early.

Don't recall Game #2.

hoopsguy 07-08-2008 11:52 AM

Olie - I would like to see what happens on the away missions before putting too much thought into who gets weapons. But if you have some ideas already I'm happy to discuss them.

Telle 07-08-2008 11:52 AM

I'll go ahead and lead the exploratory mission. I presume I have to put in a PM to do that? And do I need to state who's on it or was that part of the planning already submitted?

Barkeep49 07-08-2008 11:53 AM

Quote:

Originally Posted by KWhit (Post 1771870)
And I had forgotten that we can use slaves on any mission, so there's that option as well. We need to make sure we have a scientist on board, though.

BK, I assume scientists help on exploration missions, too. Is that correct?

Correct

Barkeep49 07-08-2008 11:54 AM

Quote:

Originally Posted by Telle (Post 1771883)
I'll go ahead and lead the exploratory mission. I presume I have to put in a PM to do that? And do I need to state who's on it or was that part of the planning already submitted?

You need to state in your PM who is on the away mission with you.

KWhit 07-08-2008 11:55 AM

Quote:

Originally Posted by Telle (Post 1771883)
I'll go ahead and lead the exploratory mission. I presume I have to put in a PM to do that? And do I need to state who's on it or was that part of the planning already submitted?


You PM BK who's on the mission. Make sure to include a scientist and then you can choose to use privates or slaves to round out the 5 member team. So you, scientist, and then 3 others (privates, slaves, or a combo).

Barkeep49 07-08-2008 11:55 AM

Following his comrades, PurdueBrade goes to work on the Security HQ.

Alan T 07-08-2008 11:58 AM

Quote:

Originally Posted by LoneStarGirl (Post 1771864)
I am curious about what the scientists have done in past games.... if anybody remembers.



I seem to remember a scientist on a past mission after going off on an away team came back with some ability to create some new device or weapon or something after a few days.. I might be remembering incorrectly though as I think one of the scientist was also infected and it might have just been a cover story he used instead though.

PurdueBrad 07-08-2008 11:59 AM

I've been working on the headquarters
all the live-long day
I've been working on the headquarters
to keep the Spawn at bay

jeheinz72 07-08-2008 12:03 PM

Haha, clutch PB.

Barkeep49 07-08-2008 12:03 PM

It has come time. Ensign Telle calls PackerFanatic, Claphamsa, and 2 slaves to join her on an away mission. They will be exploring for future mining sites.

Alan T 07-08-2008 12:03 PM

Quote:

Originally Posted by KWhit (Post 1771889)
You PM BK who's on the mission. Make sure to include a scientist and then you can choose to use privates or slaves to round out the 5 member team. So you, scientist, and then 3 others (privates, slaves, or a combo).



I wonder if slaves are only useful on mining missions, or they are equally useful on exploration missions....

As long as it doesn't effect it much, I think the more I think about it, the more I like the idea of us using Telle + slaves + scientist on the mission

Telle 07-08-2008 12:05 PM

Quote:

Originally Posted by Alan T (Post 1771908)
I wonder if slaves are only useful on mining missions, or they are equally useful on exploration missions....

As long as it doesn't effect it much, I think the more I think about it, the more I like the idea of us using Telle + slaves + scientist on the mission


I went with one private and two slaves.. figured it was a decent balance.

Alan T 07-08-2008 12:06 PM

Quote:

Originally Posted by KWhit (Post 1771873)
And I think Path and myself going to the brig is a good idea. I'd also be for putting AlanT in there as it's likely he's not spawn. But that's a risk.



Well I know that I am not a spawn, so I don't think anything further bad can come from me being in there on a personal knowledge level.. However this is a dangerous thing to start doing.. I think it is going to be very important to keep the cleared people quarantined from any possibility of spawn infection.. so that means not taking those types of risks... So I think it would be a bad precedence to start with me going in there until I'm cleared.

I'll leave the decision for this up to Hoopsguy and Passacaglia though on how they want to handle it, I'm not opposed to going in there, just saying why I think it is important to be very careful with this. Lets say I know from personal experience with Kwhit in there in a past life...

Alan T 07-08-2008 12:06 PM

Quote:

Originally Posted by Telle (Post 1771910)
I went with one private and two slaves.. figured it was a decent balance.



Do us proud out there, good luck on the mission!

LoneStarGirl 07-08-2008 12:10 PM

I want to go on a mission! Who runs the other mission? Kwhit?

Barkeep49 07-08-2008 12:10 PM

A while later the intrepid group returns. There is a smile on the face of Telle as she informs the crew that she has found several sites that seem like they would be promising to dig at. When she points to these sites, the general consensus is that it would have been VERY hard for any exploration mission to have done better.

KWhit 07-08-2008 12:10 PM

Quote:

Originally Posted by Telle (Post 1771910)
I went with one private and two slaves.. figured it was a decent balance.


Good deal.

Alan T 07-08-2008 12:11 PM

Quote:

Originally Posted by LoneStarGirl (Post 1771916)
I want to go on a mission! Who runs the other mission? Kwhit?


Kwhit used up his turns for today. I think he is asking that Second officer Render lead the next group.



and nice job Telle, looks like you all did a bang up job.

KWhit 07-08-2008 12:12 PM

Quote:

Originally Posted by Barkeep49 (Post 1771917)
A while later the intrepid group returns. There is a smile on the face of Telle as she informs the crew that she has found several sites that seem like they would be promising to dig at. When she points to these sites, the general consensus is that it would have been VERY hard for any exploration mission to have done better.


Great job!

Likely no sabotage on that mission (doesn't mean that there were no spawn on it, however, just to be clear). But that's awesome!

Telle 07-08-2008 12:12 PM

Yay! My first away mission is a success!! :)

PurdueBrad 07-08-2008 12:13 PM

Wow, nice job on the mission guys!

hoopsguy 07-08-2008 12:13 PM

Terrific - nice to see a good start. Well done to all members of that team.

Alan T 07-08-2008 12:13 PM

Quote:

Originally Posted by KWhit (Post 1771921)
Great job!

Likely no sabotage on that mission (doesn't mean that there were no spawn on it, however, just to be clear). But that's awesome!



If I remember right, when the spawn infects you.. it doesn't happen immediately. There is a time period where the doctor can actually cure you if he scans you and finds you infected..

So someone on the away team could have still been infected, even though it does seem likely from that result that no spawn was on the trip.

KWhit 07-08-2008 12:13 PM

Yeah, now Render can lead the other planned mission.

And I think that Saldana should lead the slaves out on an unplanned mission.

(This is just my suggestion - I'm totally open to discussion if others have better/different ideas).


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