Front Office Football Central

Front Office Football Central (http://forums.operationsports.com/fofc//index.php)
-   Werewolf Games (http://forums.operationsports.com/fofc//forumdisplay.php?f=31)
-   -   LXXVII Spawn III: Game Over (See Post 4507) (http://forums.operationsports.com/fofc//showthread.php?t=66244)

Alan T 07-08-2008 04:11 PM

Quote:

Originally Posted by hoopsguy (Post 1772275)
OK, people who make sense to have phasers are the people who can protect. That is the correct starting point, I think.
- I've got one (3-shot) so don't bother giving one to me
- Seargent-at-Arms should trust themselves, so one probably stays there if they intend to protect or just don't trust the others with protect options
- Security Crewman
- Galley Master can protect one of two rooms
- Warden + SlaveMaster can protect a room, but not people

So those roles belong to Olie (SAA), Mrs Schmidty (SC), Schmidty (Waterboy), Pass (Warden), and Saldana (Slavelord). Three phasers, Saldana didn't get good results on the away mission (no bonuses taking out slaves, outside of one supplied by Telle), so he doesn't get one. I would suggest giving one to Schmidty because he has more flexibility, but I'm a little worried taht we haven't heard from him today. I guess I tentatively go Olie, Mrs Schmidty, and Schmidty.

Again, if you suspect my intentions then feel free to mix this up. But I think I've outlined the "correct" play based on my understanding of the rules.



The other thing regarding Saldana is that he can only protect the slave pen which should be protected by the security system anyways. So that is somewhat redundant for now at night. I assume Saldana will just sleep and be rested for another mission tommorrow and a chance to redeem himself.

Barkeep49 07-08-2008 04:12 PM

Quote:

Originally Posted by Alan T (Post 1772266)
Hey Barkeep, another question... when the sleeping quarters is protected from attack while the Security HQ is operational, does that protect against both physical attacks and spawn attacks? Or just physical attacks?

It covers attacks on the rooms themselves. Someone could could still be attacked, or converted, with-in the sleeping quarters.

The Jackal 07-08-2008 04:15 PM

VOTE NO EXECUTION

Telle 07-08-2008 04:15 PM

Btw, if we intend to do nothing but sleep tonight do we need to put in a PM for that or is that just the assumed default?

The Jackal 07-08-2008 04:16 PM

I suppose my day action is useless today. Should I choose a random person on the away missions to heal anyways to see if someone is hiding a possible spawn attack?

Alan T 07-08-2008 04:16 PM

Quote:

Originally Posted by Barkeep49 (Post 1772278)
It covers attacks on the rooms themselves. Someone could could still be attacked, or converted, with-in the sleeping quarters.



Ahh well.. that can be important... Is the same thing true if a guard chooses to guard the sleeping quarters and someone is attacked there, the security guard only protects the room from attack? They have to specifically protect a player to protect them?

KWhit 07-08-2008 04:17 PM

That's assumed, telle.

Barkeep49 07-08-2008 04:21 PM

Quote:

Originally Posted by Telle (Post 1772281)
Btw, if we intend to do nothing but sleep tonight do we need to put in a PM for that or is that just the assumed default?

It is indeed assumed. However, if you have a secret role with a night action it's helpful that you PM me that you are sleeping.

Barkeep49 07-08-2008 04:22 PM

Quote:

Originally Posted by Alan T (Post 1772284)
Ahh well.. that can be important... Is the same thing true if a guard chooses to guard the sleeping quarters and someone is attacked there, the security guard only protects the room from attack? They have to specifically protect a player to protect them?

In order for a player to be protected they must be specifically guarded.

mccollins 07-08-2008 04:24 PM

Ok, I've been super busy at work all day and I'm only now at the beginning of page 6 as I head out the door to go home. From what I gather, it's quite possible that no one is infected yet and scrolling up a bit I see a couple like-minded votes:

Vote No Execution

jeheinz72 07-08-2008 04:25 PM

Quote:

Originally Posted by Danny (Post 1772270)
I read that you guys only wanted two of the engineers to work through the night. What is the reasoning for this out of curiosity?


I think I first proposed this and it was just splitting our resources. I think we've got a good start fixing up the Security HQ and 2 units again tonight. I don't know how fast people go exhausted, but let's say one or both of myself and PB are exhausted come tomorrow, it's a good idea to have you and Tyrith able to work at night should we need something to for sure get done tomorrow night.

I think the only person who should consider over-exerting themselves for sure would be Tyrith, since that gets us a bonus fix.

RendeR 07-08-2008 04:27 PM

Vote No Execution

Tyrith 07-08-2008 04:28 PM

Only thing with that is that if we go two on the Slave Pens then me going doesn't add any value -- it's 2 cycles needed, any overflow will get wasted. And for us to get the extra repair anywhere else we have to telegraph where all of our engineers are going, which seems unwise.

Tyrith 07-08-2008 04:30 PM

Hoops, if you're going to try to stir up a vote today--and I wish you would, because bandwagons, even if intelligent, are still slightly uncomfortable--you probably need to do it soon. It's probably already too late, as we seem to have a critical mass of no lynch votes, but I'd still like to see the effort.

Alan T 07-08-2008 04:30 PM

Path, if you want my suggestion for the next person to scan.. you might want to consider Hoopsguy. Not because I think he is evil, but more because of his role. Security is probably the one thing we don't want to be open about in the thread where Spawn know what is going on. So there has to be some behind the scenes involved with it. Hoops is the only person who can both order one of the security guards to protect one place while he protects another with absolutely 0 in thread communication.

(Or he could do it via his communication interrogation if he chooses to instead).. So having him on the good side probably is pretty important.. especially if he has one of the guns.

jeheinz72 07-08-2008 04:32 PM

Quote:

Originally Posted by Tyrith (Post 1772294)
Only thing with that is that if we go two on the Slave Pens then me going doesn't add any value -- it's 2 cycles needed, any overflow will get wasted. And for us to get the extra repair anywhere else we have to telegraph where all of our engineers are going, which seems unwise.


Yeah, I didn't mean tonight per se. More that in the future, if something needs to get fixed and someone has to overextend, you're the best candidate IMO.

I don't think we're in a rush to fix anything right now, I'd think you and Danny should just get some Z's

Alan T 07-08-2008 04:33 PM

Quote:

Originally Posted by Tyrith (Post 1772294)
Only thing with that is that if we go two on the Slave Pens then me going doesn't add any value -- it's 2 cycles needed, any overflow will get wasted. And for us to get the extra repair anywhere else we have to telegraph where all of our engineers are going, which seems unwise.


Seems like it makes sense if your target is to repair the slave pens that you take the night off tonight so you are fresh tommorrow night and let two of the engineers take care of the two turns of damage there. (unless you want to mix it up and keep the spawn on their toes by going elsewhere to get a head start somewhere tonight)..

My only concern for the engineers is if you all coordinate who is going where, make absolutely sure you know who is doing what.. A failure to communicate is the easiest way to have a good guy get lynched because of an honest mistake (or a good way for a spawn to hide not doing their work to pass it off as a simple mixup)

Tyrith 07-08-2008 04:37 PM

Quote:

Originally Posted by jeheinz72 (Post 1772298)
Yeah, I didn't mean tonight per se. More that in the future, if something needs to get fixed and someone has to overextend, you're the best candidate IMO.

I don't think we're in a rush to fix anything right now, I'd think you and Danny should just get some Z's


I agree with both parts of this.

jeheinz72 07-08-2008 04:38 PM

I'll be truthful, I'm still weighing my options on if I'm going to do the slave pens or get a head start elsewhere. There are benefits to both.

oliegirl 07-08-2008 04:40 PM

Weapons order has been submitted.

I'm contemplating my night order, I can sleep, spy or protect - I think I'm going to sleep tonight and maybe tomorrow I'll have more of an idea who to spy on or protect.

Passacaglia 07-08-2008 04:40 PM

Quote:

Originally Posted by Tyrith (Post 1772294)
Only thing with that is that if we go two on the Slave Pens then me going doesn't add any value -- it's 2 cycles needed, any overflow will get wasted. And for us to get the extra repair anywhere else we have to telegraph where all of our engineers are going, which seems unwise.


I think if we get 2 people to do it, if one is a spawn, they'd be afraid to sabotage.

Barkeep49 07-08-2008 04:41 PM

With the Security HQ once again restored, oliegirl is pleased to access the weapons locker. She announces that Mrs. Schmidty, Passacaglia, and herself will have phasers tonight and they should pick them up before going to sleep or taking care of other business.

bulletsponge 07-08-2008 04:41 PM

ok just caught up.

Vote no execute

Passacaglia 07-08-2008 04:46 PM

VOTE NO LYNCH

bulletsponge 07-08-2008 04:46 PM

sorry bout not posting earlier, forgot about the game, and my role isnt important :(

Barkeep49 07-08-2008 04:48 PM

olie isn't the only one who is happy to see the brig repaired. Pass informs the crew that for safe keeping he will ask Alan T, KWhit, and path to report to the brig rather than elsewhere tonight.

Tyrith 07-08-2008 04:49 PM

Quote:

Originally Posted by Passacaglia (Post 1772311)
VOTE NO LYNCH


Deviating from the system, tsk tsk :P

Passacaglia 07-08-2008 04:51 PM

Quote:

Originally Posted by Tyrith (Post 1772315)
Deviating from the system, tsk tsk :P


I didn't see anyone score any points.

hoopsguy 07-08-2008 04:53 PM

Quote:

Originally Posted by Tyrith (Post 1772296)
Hoops, if you're going to try to stir up a vote today--and I wish you would, because bandwagons, even if intelligent, are still slightly uncomfortable--you probably need to do it soon. It's probably already too late, as we seem to have a critical mass of no lynch votes, but I'd still like to see the effort.


Yep, I've been pretty busy at the office but I see what you are saying. I'll be putting a vote on someone, if for no other reason that to indicate where my thoughts were on Day 1.

Poli 07-08-2008 04:53 PM

Garr!

Tyrith 07-08-2008 04:55 PM

Quote:

Originally Posted by hoopsguy (Post 1771182)
As far as a member of the command being spawn, I know that I'm not starting off as one but I'm not sure how much that means. The last game didn't have any spawn during the first day and there isn't anything in the rules suggesting if we start with spawn or if we get infected early on in the process.


I remember explicitly thinking of you when I read that first sentence of that paragraph ;) Now, I'm not encouraging you to vote for hoops - I have no desire to see him dead. But that seemed like it met your requirements.

hoopsguy 07-08-2008 04:55 PM

Quote:

Originally Posted by Alan T (Post 1772297)
Path, if you want my suggestion for the next person to scan.. you might want to consider Hoopsguy. Not because I think he is evil, but more because of his role. Security is probably the one thing we don't want to be open about in the thread where Spawn know what is going on. So there has to be some behind the scenes involved with it. Hoops is the only person who can both order one of the security guards to protect one place while he protects another with absolutely 0 in thread communication.

(Or he could do it via his communication interrogation if he chooses to instead).. So having him on the good side probably is pretty important.. especially if he has one of the guns.


I'm fine with it. I recognize that I have a pretty important position and that I often am in the middle of conversations. It also allows Path to know that anything I said today in our PMs had good intentions.

Obviously, I know there are better targets (you know, Spawn) but I understand it and think there are compelling reasons to go in this direction if we have to clear a villager.

hoopsguy 07-08-2008 04:57 PM

Quote:

Originally Posted by Barkeep49 (Post 1772314)
olie isn't the only one who is happy to see the brig repaired. Pass informs the crew that for safe keeping he will ask Alan T, KWhit, and path to report to the brig rather than elsewhere tonight.


VOTE PASS

Poli 07-08-2008 04:59 PM

Hotel time for Poli. Hi, gang.

jeheinz72 07-08-2008 05:00 PM

why for Hoops? I have to admit, Pass has pinged my radar a couple of times here today as well.

hoopsguy 07-08-2008 05:01 PM

If only for paranoia, but he is going against what Alan asked (keep the Brig tight in terms of COT). If he is spawn along with either Alan or Path then he just created a conversion opportunity. He was also more interested than other in getting a gun for tonight - if I had been making the call he would not have gotten one tonight, although I didn't want to be transparent in my post suggesting this.

The Brig order just pushed him to the top of my distrust list for today. Path, I probably should have mentioned him earlier in our PMs about relative trust/distrust along with the other person I did mention ... I kept the list small with you in event that you started the game as Spawn. After all, it was the first question you had asked me and I hadn't gotten much of a feel yet (honestly still don't have one, conversation has been pretty slow, not much time left).

path12 07-08-2008 05:01 PM

I'm wondering about that too.

path12 07-08-2008 05:02 PM

Dola, referring to hoops' vote for Pass. I thought we were going to play it safe and just put myself and KWhit in.

claphamsa 07-08-2008 05:03 PM

do we have to vote? if its an obvious runaway.....

hoopsguy 07-08-2008 05:03 PM

Asked and answered. I'll leave candidate #2 as a secret between Path and I for now (may regret it if I end up dead) but Heinz is #3 on the initial distrust list because I'm getting a "deflecting/inquiring" vibe from him early. It doesn't feel like the villager Heinz to me ... small sample set of posts, yada, yada, yada.

So there is a start on some distrust. Hope it opens the floodgates for the rest of you :)

Tyrith 07-08-2008 05:03 PM

Quote:

Originally Posted by path12 (Post 1772329)
Dola, referring to hoops' vote for Pass. I thought we were going to play it safe and just put myself and KWhit in.


Agreed. That did strike me as weird, and the only real mark I've seen against anyone so far. However, it seems like a particularly audacious move for a wolf to make, trying to convert the captain night one...but it would have payoffs. Not sure, it's at least something to get hoops stirring.

path12 07-08-2008 05:04 PM

VOTE PASSACAGLIA

path12 07-08-2008 05:05 PM

Quote:

Originally Posted by Tyrith (Post 1772333)
Agreed. That did strike me as weird, and the only real mark I've seen against anyone so far. However, it seems like a particularly audacious move for a wolf to make, trying to convert the captain night one...but it would have payoffs. Not sure, it's at least something to get hoops stirring.


It's not only that -- what if Alan is spawn? Then he just put a bad guy in a cell with KWhit and I.

Tyrith 07-08-2008 05:05 PM

I'm at least thinking now.

UNVOTE NO LYNCH

Tyrith 07-08-2008 05:07 PM

Although, if I'm reading this right, if we kill our sergeant at arms we can't get another. That would be a major problem -- someone correct me if I'm wrong.

jeheinz72 07-08-2008 05:09 PM

Quote:

Originally Posted by hoopsguy (Post 1772332)
Asked and answered. I'll leave candidate #2 as a secret between Path and I for now (may regret it if I end up dead) but Heinz is #3 on the initial distrust list because I'm getting a "deflecting/inquiring" vibe from him early. It doesn't feel like the villager Heinz to me ... small sample set of posts, yada, yada, yada.

So there is a start on some distrust. Hope it opens the floodgates for the rest of you :)


Interesting. Wrong, but interesting. :)

Chubby 07-08-2008 05:09 PM

Quote:

Originally Posted by Tyrith (Post 1772337)
Although, if I'm reading this right, if we kill our sergeant at arms we can't get another. That would be a major problem -- someone correct me if I'm wrong.


I think 2nd officer could change another member of the enlisted crew to SAA

saldana 07-08-2008 05:11 PM

i dont really have a problem with putting alan in...i am a fan of trusting our captain until we have reason otherwise to do so.

also, with the security system repaired, i will sleep tonight to be ready for another away mission tomorrow.

as far as todays mission, there are three possibilities:
1. i got a bad success roll
2. i subconsciously sabotaged my own mission. i am not aware of being a spawn as of right now, but we all know that does not mean i was not infected...i am fully prepared to be the object of suspicion if i have another bad mission tomorrow
3. telle was converted and her mission data is false (i dont know if this is possible based on the rule set..i dont remember reading anywhere if the results of a mission could be faked the same way work on the ship could be)

i am in full agreement with just sending me and the slaves out every day until i get lynched.

Tyrith 07-08-2008 05:11 PM

Oh, yeah, okay. Thanks Chubby.

oliegirl 07-08-2008 05:15 PM

Quote:

Originally Posted by Tyrith (Post 1772337)
Although, if I'm reading this right, if we kill our sergeant at arms we can't get another. That would be a major problem -- someone correct me if I'm wrong.


Why would you want to kill me? I haven't seen my name anywhere on a suspicion list...did I miss something?

oliegirl 07-08-2008 05:17 PM

BK - do we have to submit a PM to pick up our weapon or is it automatically done?

Alan T 07-08-2008 05:19 PM

Quote:

Originally Posted by Barkeep49 (Post 1772314)
olie isn't the only one who is happy to see the brig repaired. Pass informs the crew that for safe keeping he will ask Alan T, KWhit, and path to report to the brig rather than elsewhere tonight.



Bah, I really didn't want to be put in there. I think it is a bad precedence to set. Guess the decision has been made though already. Lets hope that path didn't start out as a spawn. :)

Tyrith 07-08-2008 05:21 PM

I meant the warden, sorry olie. Still getting all you security types mixed up :P

Alan T 07-08-2008 05:21 PM

Quote:

Originally Posted by hoopsguy (Post 1772326)
If only for paranoia, but he is going against what Alan asked (keep the Brig tight in terms of COT). If he is spawn along with either Alan or Path then he just created a conversion opportunity. He was also more interested than other in getting a gun for tonight - if I had been making the call he would not have gotten one tonight, although I didn't want to be transparent in my post suggesting this.

The Brig order just pushed him to the top of my distrust list for today. Path, I probably should have mentioned him earlier in our PMs about relative trust/distrust along with the other person I did mention ... I kept the list small with you in event that you started the game as Spawn. After all, it was the first question you had asked me and I hadn't gotten much of a feel yet (honestly still don't have one, conversation has been pretty slow, not much time left).


Luckily for me I don't have to sit pat with someone putting me somewhere that I don't want to be!

Alan T 07-08-2008 05:23 PM

Quote:

Originally Posted by path12 (Post 1772335)
It's not only that -- what if Alan is spawn? Then he just put a bad guy in a cell with KWhit and I.


Don't have to worry about that. I already have the order in to change up who is going in the brig for tonight.

path12 07-08-2008 05:24 PM

Quote:

Originally Posted by Alan T (Post 1772356)
Don't have to worry about that. I already have the order in to change up who is going in the brig for tonight.


That would be good. I don't want to scan you yet!

Alan T 07-08-2008 05:25 PM

Quote:

Originally Posted by saldana (Post 1772342)
i dont really have a problem with putting alan in...i am a fan of trusting our captain until we have reason otherwise to do so.

also, with the security system repaired, i will sleep tonight to be ready for another away mission tomorrow.

as far as todays mission, there are three possibilities:
1. i got a bad success roll
2. i subconsciously sabotaged my own mission. i am not aware of being a spawn as of right now, but we all know that does not mean i was not infected...i am fully prepared to be the object of suspicion if i have another bad mission tomorrow
3. telle was converted and her mission data is false (i dont know if this is possible based on the rule set..i dont remember reading anywhere if the results of a mission could be faked the same way work on the ship could be)

i am in full agreement with just sending me and the slaves out every day until i get lynched.



For #3, If this game is like the last spawn, everyone in the away party received some kind of PM that should be able to agree that the mission was very successful.. I would think #3 is the least likely of the scenerios...

I also learned my lesson from the last game though that dice roles on missions are pretty powerful and if you are lucky/unlucky a result that is unexpected might occur (ie: someone good with a bad result or vice versa).. so a poor performance from you out there today probably should put you on a list of people to be looked at but not enough to condemn if that makes sense.

Schmidty 07-08-2008 05:28 PM

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

I go to sleep with like 2 pages, and now there's 9. I still have to make dinner and help with the yard. My wife will be home soon, and I must have dinner on the table for her, or I get a beatin'.

I'll catch up....slowly. Please stop posting so much, ye scurvy scum!!!!

Alan T 07-08-2008 05:29 PM

I'm not ready to condemn Passacaglia yet. Mainly because Kwhit was absolutely right earlier.. we need people we need these roles or we're going to have a very difficult time of things.

We need to keep a warden that will be able to lock up our COT in the brig.. and our second officer is busy for another day.. losing the warden would be bad I think...

Plus I know I am good and assume kwhit is good.. so really only if Path is evil will I want to come after Passacaglia's head which hopefully we can find out in another day or so once Mccollins can give us another doctor. If Path is good right now, I know I am good... so I don't see why a Spawn would lock up three good guys in the brig like that in a way where they would get heat.

Alan T 07-08-2008 05:30 PM

We need all of the crew we can have right now.

Vote No execution

Schmidty 07-08-2008 05:32 PM

I beg of someone - Can you give me a VERY brief breakdown of what happened today? I'm sure some spawn brought up the fact that I have been "silent" today, even though they fully know what shift I work, but please realize that fact. It's a rough day today, because Mrs. S opened, so my sleep had to happen early.

Anyway, like I said a breakdown, or directive would be great.

hoopsguy 07-08-2008 05:35 PM

Breakdown:
- lots of discussion on away missions, rules of game
- Telle had good exploration mission, but
- Saldana didn't have much success afterwards leading a group of slaves
- Almost unanimous no-vote

That is the very, very short version. Lots of juicy details for you to catch up on, but that is a start.

Alan T 07-08-2008 05:35 PM

Quote:

Originally Posted by Schmidty (Post 1772367)
I beg of someone - Can you give me a VERY brief breakdown of what happened today? I'm sure some spawn brought up the fact that I have been "silent" today, even though they fully know what shift I work, but please realize that fact. It's a rough day today, because Mrs. S opened, so my sleep had to happen early.

Anyway, like I said a breakdown, or directive would be great.


1) Our engineers repaired the security Headquarters so it is now functional
2) Telle led an away mission of herself, Claphamsa, Packerfanatic and 2 slaves for exploration which was extremely successful
3) Saldana led an away mission of himself and four slaves for mining which was not as successful (only 16 crystlium mined)
4) Oliegirl handed out phasers to herself, Mrs.Schmidty and Passacaglia
5) Passacaglia locked up Path12, Kwhit (our starting CoT supposedly) in the brig along with me for safety tonight
6) I have overode Passacaglia's order and left myself out of the brig , leaving only Kwhit and path12 in the brig for tonight (Barkeep hasnt been around to announce that order yet)

Ongoing now are:

1) Talks from various engineers to whom is fixing what tonight
2) Security personal (such as yourself) are having to make decisions regarding if you want to stay up and guard somewhere tonight or take tonight to sleep.. which probably is kept to yourself.

Marc Vaughan 07-08-2008 05:35 PM

Signing in late - sorry had work and kittens to get fostered (three now have homes, three more looking for homes if anyones interested) :D

Barkeep49 07-08-2008 05:37 PM

Quote:

Originally Posted by oliegirl (Post 1772346)
BK - do we have to submit a PM to pick up our weapon or is it automatically done?


It's done automatically.

Schmidty 07-08-2008 05:38 PM

Ok, I don't have time to read every page right now, so I searched my name.....and sure enough, someone brought up the fact that I was "quiet" today - hoopsguy. That moves him to the top of my Spawn list.

Then I noticed that oliegirl didn't give a weapon to the GALLEY MASTER who guards the fraking water supply and cargo. That makes her the #2 Spawn on my list.

I see a bunch of "No lynch", but I'm not sure if I won't vote for one of them. I'm actually mad for the first time in quite a few games.

Schmidty 07-08-2008 05:39 PM

Maybe I'm just jumping to conclusions a bit early, but I'm still watching those two. No offense to them, as I might/probably be wrong about them.

Time to log and go do what I need to.

Tyrith 07-08-2008 05:39 PM

Quote:

Originally Posted by Schmidty (Post 1772376)
Ok, I don't have time to read every page right now, so I searched my name.....and sure enough, someone brought up the fact that I was "quiet" today - hoopsguy. That moves him to the top of my Spawn list.

Then I noticed that oliegirl didn't give a weapon to the GALLEY MASTER who guards the fraking water supply and cargo. That makes her the #2 Spawn on my list.

I see a bunch of "No lynch", but I'm not sure if I won't vote for one of them. I'm actually mad for the first time in quite a few games.


Well, at least some things haven't changed too much in WW world :)

Barkeep49 07-08-2008 05:40 PM

"Listen son, I'm not sure your thoughts were, but I'm gonna have to tell ya that I am not going to the brig tonight," the crew overhears Alan T saying to Pass. "I'm gonna have to override you and command you not to put me in the brig tonight."

LoneStarGirl 07-08-2008 05:40 PM

So the scientists dont get a weapon? Damn Packer we are getting the shaft

oliegirl 07-08-2008 05:41 PM

Quote:

Originally Posted by Schmidty (Post 1772376)
Ok, I don't have time to read every page right now, so I searched my name.....and sure enough, someone brought up the fact that I was "quiet" today - hoopsguy. That moves him to the top of my Spawn list.

Then I noticed that oliegirl didn't give a weapon to the GALLEY MASTER who guards the fraking water supply and cargo. That makes her the #2 Spawn on my list.

I see a bunch of "No lynch", but I'm not sure if I won't vote for one of them. I'm actually mad for the first time in quite a few games.


You can suspect me all you want...I hadn't seen you around all day, and regardless of your reasoning, being absent during WW always always brings suspicion/doubt/etc... That was the ONLY reason I didn't give you a phaser.

Alan T 07-08-2008 05:41 PM

Quote:

Originally Posted by LoneStarGirl (Post 1772380)
So the scientists dont get a weapon? Damn Packer we are getting the shaft



I think you get first dibs once we hand out the pocket protectors :D

LoneStarGirl 07-08-2008 05:43 PM

Quote:

Originally Posted by Alan T (Post 1772382)
I think you get first dibs once we hand out the pocket protectors :D


well that is no fun... alan give me something to do

RendeR 07-08-2008 05:43 PM

Yeah, Schmidty is still a fragile time bomb just waiting for a good bumping.

Barkeep49 07-08-2008 05:44 PM

Quote:

Originally Posted by Alan T (Post 1772382)
I think you get first dibs once we hand out the pocket protectors :D

"Son, I know you have been feeling a little empty. I found these around," and with that Alan T hands Packer a pocket protector & slide ruler of his very own.

Note this post is meaningless in terms of gameplay

Tyrith 07-08-2008 05:47 PM

Pretty sure that even if Pass got the votes tonight Alan would override, and I really don't feel like killing him, so I'm going to reinstitute my no lynch vote.

VOTE NO LYNCH

LoneStarGirl 07-08-2008 05:49 PM

Quote:

Originally Posted by Barkeep49 (Post 1772385)
"Son, I know you have been feeling a little empty. I found these around," and with that Alan T hands Packer a pocket protector & slide ruler of his very own.

Note this post is meaningless in terms of gameplay


oh so Packer gets one and I dont... that really hurts Barkeep.

Poli 07-08-2008 05:50 PM

Quote:

Originally Posted by Barkeep49 (Post 1772385)
"Son, I know you have been feeling a little empty. I found these around," and with that Alan T hands Packer a pocket protector & slide ruler of his very own.

Note this post is meaningless in terms of gameplay

Chopped liver, checking in.

Alan T 07-08-2008 05:52 PM

Quote:

Originally Posted by Tyrith (Post 1772388)
Pretty sure that even if Pass got the votes tonight Alan would override, and I really don't feel like killing him, so I'm going to reinstitute my no lynch vote.

VOTE NO LYNCH



Nope, I'm not going to override a vote tonight. If the majority of the crew feel that Passacaglia is a spawn and want to take care of him, then I'll respect that for today.

My point was moreso: What if we kill Pass, then we have no warden and can't make anyone a warden until Render is done training Chubby. So then our start of our CoT becomes meaningless as there will be a night that they are exposed and we'll have to start all over again.

My personal opinion is that I know I am good and I suspect that if Path is good or evil, Kwhit likely is good too... so really the only question to ask is if Path is bad or good which we can't find out until we get another doctor in the crew. So for the time being we have to work on the assumption that Path is good, but we shouldn't make that same assumption about anyone else (myself included)...

If and only if Path turns up bad in a few days after being locked up in the brig every night, then I think it is fair to come back and figure out what Passacaglia was up to and if it was good intentioned or not. If path ends up good when another doctor scans him, then I know I am good and will know Path and kwhit are good.. so what type of spawn play would it be for Pass to have made that move?

I just think because of our mission it is more important to keep Pass alive today and figure this out in the next two days instead... but I won't overrule the vote if the majority disagrees with me.. I won't put myself at risk of mutiny for someone who may very likely be a spawn even.

hoopsguy 07-08-2008 05:53 PM

Quote:

Originally Posted by Schmidty (Post 1772376)
Ok, I don't have time to read every page right now, so I searched my name.....and sure enough, someone brought up the fact that I was "quiet" today - hoopsguy. That moves him to the top of my Spawn list.

Then I noticed that oliegirl didn't give a weapon to the GALLEY MASTER who guards the fraking water supply and cargo. That makes her the #2 Spawn on my list.

I see a bunch of "No lynch", but I'm not sure if I won't vote for one of them. I'm actually mad for the first time in quite a few games.


I still thought it was the right play to give you a weapon. Honestly, I don't have a bead on your schedule as my perception is that it changes from game to game. It is usually different than mine, for whatever that is worth.

I am mildly concerned about you, however. You have a hugely important role if/when we get down to endgame and we really need you to be developing your own trust/distrust lists rather and searching for your name in a post to determine your feel for the game. You lose out on all kinds of context when you take this approach. No context = hard to make good decisions.

Barkeep49 07-08-2008 05:55 PM

I'll be gone for roughly the next hour.

hoopsguy 07-08-2008 05:56 PM

And if you are going to be mad at me - who has listed multiple people I have some emerging distrust for, and have actually cast a vote rather than no lynch - then please bring that discussion to the thread so we have a chance to hash it out. Last time you were mad at me you night killed me when we were both villagers. I would prefer having a better ending this time around.

Alan T 07-08-2008 06:02 PM

I am heading out.. Im not sure if I will be back before lynch deadline.

Danny 07-08-2008 06:12 PM

I'd like everyone to know that since I fixed the Security HQ early today, I spent some time working on a robot. At this point, he is able to recognize certain situations and show some level of interaction with the crew.

claphamsa 07-08-2008 06:12 PM

can he be trained to kill spawn?

The Jackal 07-08-2008 06:14 PM

Quote:

Originally Posted by Danny (Post 1772415)
I'd like everyone to know that since I fixed the Security HQ early today, I spent some time working on a robot. At this point, he is able to recognize certain situations and show some level of interaction with the crew.


Well.. I spent some time watching Star Trek re-runs to better imitate Bones.

But seriously, what you did sounds like it could be useful, nice.

Danny 07-08-2008 06:14 PM

Vote No lynch

It seems like too obvious a move for Pass to deliberately ignore captain's order if he was a spawn. He should be someone to check out as soon as possible though.

The Jackal 07-08-2008 06:14 PM

Quote:

Originally Posted by claphamsa (Post 1772416)
can he be trained to kill spawn?


I'm not a murderer Jim, I'm a doctor!

Danny 07-08-2008 06:17 PM

Quote:

Originally Posted by claphamsa (Post 1772416)
can he be trained to kill spawn?


Robot "Figaro! Figaro! Figaro!"

I think that's a no :(

Danny 07-08-2008 06:19 PM

He might need some additional work in the days to come

Mrs. Schmidty 07-08-2008 06:28 PM

Quote:

Originally Posted by Danny (Post 1772423)
Robot "Figaro! Figaro! Figaro!"

I think that's a no :(


lol

I just got home and am playing catch up.

I know I won't have time to go through the 7 pages before deadline so I'm going to go with the majority and

VOTE NO LYNCH

I intend on getting caught up tonight and will be on in the morning as well. As part of the security crew do I take orders directly from hoops as to whom or what I protect, or is that my call alone? I certainly can take suggestions also, but I want to know if my choice is actaully up to Hoops.

The Jackal 07-08-2008 06:28 PM

Alan, can I call you Jim?

Mrs. Schmidty 07-08-2008 06:31 PM

Quote:

Originally Posted by Danny (Post 1772426)
He might need some additional work in the days to come



I'm sure Bishop (Aliens) didn't work the first time he was turned on either.

jeheinz72 07-08-2008 06:31 PM

Well I'm outta here folks, I'll be back in the AM.

hoopsguy 07-08-2008 06:39 PM

Quote:

Originally Posted by Mrs. Schmidty (Post 1772433)
lol

I just got home and am playing catch up.

I know I won't have time to go through the 7 pages before deadline so I'm going to go with the majority and

VOTE NO LYNCH

I intend on getting caught up tonight and will be on in the morning as well. As part of the security crew do I take orders directly from hoops as to whom or what I protect, or is that my call alone? I certainly can take suggestions also, but I want to know if my choice is actaully up to Hoops.


I'm not looking to override orders, as a general rule. First, it costs me an action point. Second, I would prefer people feel like they can make their own decisions. As long as I don't vehemently disagree with them I'll let them stand.

If you want to chat with me in the thread about potential moves I'm happy to participate.

Poli 07-08-2008 06:44 PM

Quote:

Originally Posted by The Jackal (Post 1772434)
Alan, can I call you Jim?

You can call him Al.

PackerFanatic 07-08-2008 06:45 PM

Quote:

Originally Posted by Barkeep49 (Post 1772385)
"Son, I know you have been feeling a little empty. I found these around," and with that Alan T hands Packer a pocket protector & slide ruler of his very own.

Note this post is meaningless in terms of gameplay


LOL

That is awesome.

*hands LSG the ruler*

At least we can protect each other with these!

saldana 07-08-2008 06:46 PM

vote no execution

Mrs. Schmidty 07-08-2008 06:53 PM

Are AP awarded at the begining of the cycle, or at the end? So for tonight for example, we get 1 awarded today, at least I do, then for tonight do I get my next point right after the deadline, or not until tomorrow morning? Does that make sense? Basically, do I have 1 to spend tonight, or 2?

saldana 07-08-2008 06:56 PM

Quote:

Originally Posted by Mrs. Schmidty (Post 1772458)
Are AP awarded at the begining of the cycle, or at the end? So for tonight for example, we get 1 awarded today, at least I do, then for tonight do I get my next point right after the deadline, or not until tomorrow morning? Does that make sense? Basically, do I have 1 to spend tonight, or 2?


you get one per cycle, at the beginning...we got a day point or points, at the beginning of the day, and we get a night point at 10pm that has to be used during the night cycle...you cannot carry AP over into the next cycle.


All times are GMT -5. The time now is 12:23 AM.

Powered by vBulletin Version 3.6.0
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.