markdub2 |
02-04-2024 01:33 PM |
Quote:
Originally Posted by NawlinsFan
(Post 3425581)
??? RPO > Run, Pass, Option
If I understand it right the RPO offers 3 options, hand the ball off, pass the ball or the QB choose to keep it and run. Am I wrong?
I know in game I get a lot of RPO's called and my QB has, often, run for more yardage than my starting HB.
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In a RPO the Quarterback has the option 1. to hand it off, or 2. play-action fake and pass the ball instead. ("run-pass option", not "run-pass-option run") The "option" in RPO refers to the choice between handing it off or passing, not an option run- the option run (or "read-option") is its own play where Quarterback reads a key defender and decides to either hand it off or keep it himself (to run) based on the position of the defender. In FOF9 its called Option Run
Contributing to the confusion is that in FOF9 play creation screen, you have the ability to assign the Quarterback as the designated ball carrier in an RPO design, which you dont really see in real life RPO designs. But, the game will auto-generate RPOs in which the quarterback "hands it off to himself" and is the Runner in the RPO, which is probably whats contributing to your QBs rushing yardage. But, running QBs also just scramble more in general, so he might just be scrambling after choosing not to hand it off but being unable to throw the pass.
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