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Player Endurance?
How do you guys set your players playing time in relation to a player's endurance ratings? Say a guy has a 75 rating? Or a 90 rating? Or maybe a 20 rating? How do you guys determine his starting rating?
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Ahh!, Mozilla swallowed my nifty answer because I wasn't logged in.
Anyway what I think I wrote was that while I draft for endurance, once a player is on my team, I don't worry about it. The auto-lineup generator only takes into account the difference in ablities of the starter and backup. A position with a scrub back-up gets the starter with lots of PT. I know folks who set low PT for RBs to get two 1000 yarders and that can be done, but its not a fatigue issue. The real question here is, when should the starter be subbed for? But FOF never shows when the starter is getting fatigued, a stat a number of other sports sims track. So you simply don't know the answer to this, and likely never will for FOF. So don't worry about endurance. |
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