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Total Pro Football Preview, PC Gamer Preview - Pages 28-34
I caught this over at the TPF forums. Thanks to Valhalla Express for the info. Here is what he had to say;
In the most recent PC Gamer (January 2004 Issue) is a preview of two new football titles. The article is entitled "Are You Ready For Some INDIE Football?" You can find this preview on pages 28-34. The article talks about Maximum-Football and Total Pro Football. The article is well written and gives the reader a nice feel for what the two creative parties are trying to accomplish. I thought some of you might be interested. I'll be picking me up a copy today. NOTE: However, I am not sure what INDIE means...must be a typo on his part. :confused: 6 page review...not bad. I hope that they aren't filled up with ads. |
Independant, neither game has real players or teams. So they're Indie football.
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OH, .....Blah! I should have thought of that. Thanks. |
Actually I think it refers to the fact that these games aren't from major developers like EA and SEGA.
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Re: Total Pro Football Preview, PC Gamer Preview - Pages 28-34
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Indie is short for independent and why PC Gamer would preview TPF is beyond me. |
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Yep |
Re: Re: Total Pro Football Preview, PC Gamer Preview - Pages 28-34
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Why is it beyond you? I think this is great. I mean, we need the mainstream to catch on. If ANYTHING else, this could push EA to make a better product. FOF/TPF games are enough for me but this will allow exposure to companies who make text sim games. Wouldn't you agree? As far as MaxFB (Maximum Football) There anre't enough features in that game to turn me on to it. No player development, no college draft, no retirments........ that about says it all. |
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I agree to some extent about exposure, but I do not believe that an "iffy" first-generation product should receive a preview of this magnitude. Sounds like some connections may have played a part. |
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Well, we do not know if it is an "iffy" product just yet. WE are not sure. There may be people in the gaming press that have been allowed to play the game and they may have loved it. I guess that is where connections could come in. Having said that, I agree, connections are probably the case. But if you have'em.... might as well use'em. |
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PC Gamer has previewed TONS of first-generations products. Lots of them have been worse than "iffy". PC Gamer has reviewed sport sims in the past. No reason to exclude first-gen versions of releases. |
Now that I think of it, Arlie or Joe (can't remember which one) did say that there were going to be previews with a broad range of the gaming press. I believe they said this about a month ago.
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Yes, connections are good, very guuuud. By iffy I mean it has a high volatility rating. :) |
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This is one of the reasons it is an iffy product. We aren't sure. Unfortunately all we can base what it could be off of right now is previous releases by .400, and that further blurs what we can expect from the game. When looking at the game, you have to look past all the hype that has surrounded it since it was announced and look at the facts. |
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There is one thing that I do like about PC Gamer and that is that they are pretty good with previews/reviews. I know that it mostly depends on who is actually doing the review but they do a lot of sim type games and from my point, they do a decent job. I don't know, I'll just have to pick it up and check it out. I'll try to scan the article and the post it. |
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Whatever happened to prestige?? |
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Very true. I agree completely. .400 has released some games that have not gone over so well....thats a fact. I guess I am kinda curious as to what PC Gamer will say. If the guy who is doing the preview is a clear-cut type of guy, we'll get a good preview and some of the clouds may disappear. If not, then TPF will still remain behind all those clouds. |
Did any magazines review FOF2K4?
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I think Untouchablefootballsims.com Magazine did but their site seems to be down. ;) |
Isn't Maximum Football the FBPro clone game thats been in development forever?
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I thought that was the "Nevada Project". |
Nope. Maximum Football is made by the guy who created CFL Football ’99.
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Here is that preview of TPF. Its really not that deep but it does give the game a bit of justice. There were no screen shots posted either. There are screen shots in the actual preview but not in this post. John C. from the .400 forums (Assistant Community Manager, Total Pro Football) posted this on the TPF forums;
CREDIT: PC GAMER MAGAZINE ON THE OTHER SIDE of the spectrum from games like Madden and Maximum-Football, which offer 3D graphics and let you control the action on the field, are games that simulate every aspect of running a professional football team — from an office. Instead of worrying whether you’ll hit the speed-burst button in time to hit the corner, these games have you setting ticket prices, hiring and releasing players, and working to secure better facilities for your team. In short, everything that real-life general managers in the NFL need to do. Independent developer and publisher .400 Software Studios is currently working on Total Pro Football. According to President Arlie Rahn, .400 believes that plenty of flashy, Madden-esque games are already available. ‘We feel that the management side of the sports-gaming genre has generally been underrepresented in the retail market” Rahn tells us, “particularly when com pared to the number of arcade- oriented titles released each year. So, given our team’s passion for sports-management games, this situation presented an opening for us to come in and try to make our mark with gamers.” Besides all of the team-management features that you’d expect from a simulation, Total Pro Football will also feature a graphical play-by-play screen that’ll update you with every thing happening on the field. “The play-by-play also lists descriptions that give you keys to how each player is doing,” Rahn explains. “If someone misses a block, runs the wrong route, or makes a great pass, the commentators will mention it in the real-time play-by-play.” Of course, all of that information is valuable when it’s time to offer new contracts or head out onto the free agent market- Rent, says the game will feature a multi-step bidding process for obtaining free agents in the off season, and you’ll be able to sign tenders— which let you get draft-pick compensation from teams that sign your restricted free agents —with your own restricted free agents. {Just like Maximum Football, Total Pro Football’s players will all be fictional, as the publisher doesn’t have any professional licenses.) The draft also looks to be a lot of fun. TPF will offer full combine reports, scout rankings college stats, and personalized scouting reports for all eligible rookies. Once the draft begins,” says Rahn, “.400’s own resident draft guru, Sid Nyquist, breaks down every pick as it happens, and he isn’t bashful with his criticism or praise. Overall, it makes for a realistic and completely engrossing process that TPF fans will be sure to enjoy. An online mode will let you create a league and then compete against your friends. To help simplify this process for online commissioners, TPF will ship with a built-in online console that makes it easy to gather files from the coaches, run the draft, and track free agents and depth-chart changes. And as you’d expect, all of this information can be converted into HTML for easy website creation. Unlike some pundits who feel that the sports-game genre is dead on the PC, Rahn views the category — especially the sports-management niche — as a viable prospect. “The success of management games like SimCity, the ‘tycoon’ genre, and classical wargaming shows that there is definitely a small but dedicated core group of gamer for whom these types of games hold much appeal,” he tells us. “Gamers still flock to PC games because of flexibility in the interface and this option for increased gaming immersion. You simply aren’t going to he able to enjoy highly complex games like Civ III, Age of Mythology or Europa Universalias a console,” Evidence of hardcore fans making this game play style a success is available in Europe where soccer-management sim Championship Manager sells hundreds of thousands of copies every season. It’s about time that deep, satisfying management sims let us take control of our own NFL franchises. We’ll keep you updated on how these two promising projects develop. |
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