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Player personal Information Questions.
Could someone please tell me what the follow category rankings are and effect that they actually have on a player:
Personality Popularity Also I know what loyalty is but I honestly wonder how much of an effect this has on a player staying with their current teams even if they get better offers. Thanks in advance for the help to everyone willing to help me learn the game. Jeremiah |
Personality: How cocky they are.
Popularity: How funny they are. High scores in both mean that the player is a veritable "Gangster of Love." Next time you're playing FOF2k4, hold down CTRL-SHIFT-F10, and enter "CockyFunny" in the secret code box. |
i still cant believe thats a code.
watch out for the trout round here. |
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Not only is it a code, it was my suggestion. :D |
I can't get that code to work, what does it do?
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It changes the player names to female names. I think you have to type it in with no spaces, and I'm not sure about the case sensitivity. You might check www.solecismic.com because I THINK Jim has the codes listed now. There you can see exactly how it should be typed in. |
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Personality only plays a role if you are using the "chemistry" feature. A players personality determines how strong an affinity or conflict that player may have. Two strong personalities will have either a strong conflict or a strong affinity. Two weak personalities might have a mild conflict or affinity. Popularity affects the seats in the stands. An "Idolized" player will result in more attendance (although I don't think anyone has ever tried to determine how many, or what effect it has). So if you trade a popular player, it will have a negative affect on attendance. Also, popular players tend to demand a tad more in contract negotiations, I believe. I think loyalty affects the contracts a player will sign moreso than whether a player will stay with a team. I think loyalty is most evident when renegotiating a contract. A player with high loyalty will be willing to "take one for the team" by taking a lower contract than he might be worth, so that the team is better off. Hope that helps. |
the only codes he has listed are the codes that maximize and minimize team players, and popularity
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dola- I see what it does now. It didnt give a "the code has been employed" dialogue box like the other codes do.
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Our 3 most popular guys were backups early in the season and late in the season our popular QB is out with a career threatening injury. I can't see a trend during the season, but maybe between seasons there is a trend? For example if acquiring a popular player seems to help to sell more tickets and losing a popular guy seems to cost tickets. |
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