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This is insane!
Microsoft Sees $100 Million First Day for 'Halo 2'
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Hmm, does that count preorder cash that has been accumulating for months now?
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It probably just is a rough estimate but damn! That's alot of units sold. :eek: |
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Profits would typically be realized when the product is shipped, so I'd assume so. |
GTA made over 200 million from all reports I heard.
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i wonder when the movie will come out?
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Dang.....
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I'm trying to figure out how they're going to sell 10M copies when the installed base of the X-Box isn't 10M last I checked.
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GTA3 sold 8 million copies. I think Vice City sold around 3 million in the first month, not sure on final numbers. I didn't see any numbers on San Andreas.
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Final numbers for Vice City was around 12 million.... expected numbers for San Andreas are 15 million, and from the looks of it, should meet that number. |
Quite impressive.
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I say this not as a slam on Halo 2 - which is a great game - but more as a slam on the metrics of comparison being used:
Big. Effin'. Deal. $100 million in sales = ~2 million units sold through (the more $55 CE's sold, the lower that number) $100 million in movie tickets sold = 10 million+ tickets sold. It's not even a comparison worth making. "Yay, our game sold $100 million in the first day, and the biggest blockbusters do that in three days!" Yep. And your average blockbuster sees between 1,500 and 2,000 screens, with usually 4-7 showings in a day. 400 folks per showing (I'm guessing on the size of your average theater room, but this sounds reasonable), assuming they all sell out, at 7 showings per day, means each screen is capable of processing 2,800 folks. Multiply that by the low end, 1,500 screens, and that's 4,200,000 folks who'll see a movie on opening day under those circumstances, for a total of approximately $42,000,000 in ticket sales. So, yeah, the movie generates half the revenue, but reaches double the population. But the video game is more successful, right? |
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First of all, it's Xbox, not X-Box. Get it right. ;) Second of all, Halo 2 will be a system-seller, the way the first one was. You've got a console that's now half of what it cost originally, and folks who were holding out for a price drop, many of them were also waiting on Halo 2. Now that you've got both the drop down to $150 (including NCAA 2005 and Top Spin), as well as Halo 2 on the market *and* Live-compatible, you're going to see a surge in Xbox market share domestically. Abroad's another matter, but I don't think MS will have any problems meeting a target of 10 million sell-throughs domestically. |
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Depends on your measurement. People, no. Money, yes. :) |
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