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The best FOF 2004 experience
is it with real or fictional teams?
is it with real or fictional players? has anyone come up with 32 alternate cities/nicknames for teams? |
I've thought about creating a fictional universe and doing a dynasty for it...
But so far I find the 1970 roster file with real draft classes after that to be the most enjoyable. |
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Fictional teams, fictional players, multiplayer is best. :) |
both are (should ?) be great fun, it's all about how you play the game.
In solo play, I have careers with both the "NFL" teams & players and fictionnal ones and I enjoy them all. |
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This is my preference as well. |
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I second. |
Do any decent MP leagues have openings btw?
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I was thinking about setting up a league with 16 North American city teams and 16 teams from cities around the world and running a dynasty off of that.
But right now I'm in the middle of an empty cupboard SP game where I start off with the absolute worst players in the game (0/0 to 8/15 players) and can only build through the draft or sign the absolute worst 1-yr free agents in the game. I'm thinking of limiting my draft picks to defense also. I'm really doing a study to see how playing time affects guys with no ratings. I want to see if any of these guys turn out to be any good ratings wise. My first season was 1-15. Not too shabby for a bunch of bums! |
I like starting with real players, since it transitions easier for me into the fictional players that come in every year during the draft. I get used to the fictional players over time, instead of having to initially take a lot of time in learning the fictional players.
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I can recommend the HFL - I believe that Tampa is available. |
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http://www.operationsports.com/fofc/...splay.php?f=21 |
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Man, must suck to be on the team that you beat... |
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