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Patch 6.0e Released!
http://www.solecismic.com/support/index.php
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I know Jim was going to fix the thing where teams would kneel down near the end of a half and then 'forget' they had done that and take a shot at the end zone, but unless I'm blind, I don't see it here. Am I missing something?
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A good bit more information here. |
Looks like the adjustments screen is going to be much more intuitive now...
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FYI, Version 6.0e is now available via the Downloads spreadsheet under the "game file" link.
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Excellent. Faster than I was even hoping for. I like all the changes, of course. However, after reading the new help file on coverages, I'm still not sure what a safety's B&R and M2M ratings are worth. Maybe I'm just dumb. It seems to say that at least as a free safety, zone is by far the most important (if not the only) rating, no?
Thanks, Jim. I am definitely glad to see the reworking of the cap hits for midseason signing, especially for the veteran minimums. |
I don’t see the quarterback playing time bug on the list. Can anyone with the patch take a quick look and see if it has been fixed.
Thanks to Jim for the great work supporting the game. |
Lots of fixes in this patch. Good work, and an appreciated one.
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Sweet. Glad I checked the board before I went to sleep.
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Great job Jim.
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Awesome!
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Thanks Jim. With the risk of sounding a little too highbrow here...you are the balls.
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dola
Can MP participants export from 6.0d even if the commish is running 6.0e? Will there be any effect? |
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no change in RB endurance?
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Thanks Jim for the continued excellent support. I'm looking forward to really diving into 6.0e this weekend.
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Great stuff. Thanks Jim!
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Nice! Been playing the heck out of FOF 2k7 and will be the next two days I'm off!
Thanks!! |
Sweet. Bought it yesterday, patched today. Good stuff.
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1. when the offense was in hurry-up 2. when the offense was in 4 WR or 5 WR 3. (rare) when the defense was in 1-deep and expecting the pass This is a huge and important change. |
Good job Jim. As usual, I am impressed by how much is fixed in one patch. I can't wait to see what kind of effect this is going to have in the MP league.
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Jim, youre the Rich Eisen of my Alicia Layne world.
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Can someone explain briefly what should happen when we run this? First of all, should we replace the existing exe file? It seems to me the patch wants to completely reload the game. Does that jeapordize our league files? It says our saved games won't be affected. Does that mean there will be no effect on saved games or there won't be negative effects? And if there will be no effect, then how will it help MP leagues.
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I just installed it without removing anything or moving any files anywhere, and my MP league files are fine.
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Did you overwrite the existing .exe file? I saved the new download to a new spot and it asked me where i wanted to store all the files.
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Can anyone else who has patched confirm that they are still seeing 6.0d as the current version on the about FOF screen?
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No. I see 6.0e in my uninstalled/new installed version. |
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Thanks. Guess, I'll retry the installation later. |
that's friggin hot. i just fired up the game last night again in anticipation.
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Remember that you typically have to remove the old version prior to running the patch. |
As in delete it from your computer altogther.. And re-install. Doesn't that take away from how many downloads your allowed per license. Don't ya only get 2 downloads:confused:
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I still show 6.0d But I don't think I done it correctly |
Did draft interviews give "hard to read" result prior to this patch? If not, then this is a neat addition.
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That would be a no. Jim just added it. It also looks like the final orange bars are smaller as well. |
Anybody have any thoughts on the changes to the Under / Overrated tags yet?
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-Rewrite algorithm for how the overrated/underrated assessment is chosen during the rookie interview process.
is THE key fix for me, a historical roster/single-player player. I am just about to dive in and see what it means (I never understood before...). Any enlightenment would be most welcome. Again, thanks Jim for the caring and competent ongoing stewardship you provide for your products ! |
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I haven't had time to uninstall and re-install yet. However, my understanding is the current license will still work with the game even after the uninstall/reinstall process and it won't effect the 2 installation total that you get. |
I just installed the patch, which went fine, but I had to re-copy the FOF exe to the desktop (as a shortcut) for some reason the old shortcut wouldn't work anymore.
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If you are installing 6.0e over 6.0d, you should not have to uninstall first - the installation procedure is designed to do that automatically.
If you have already installed 6.0e, and did something we don't recommend, like taking an altered 6.0d executable and placing it on top of the installation, then you will have to uninstall before reinstalling. I understand the positional graphics aren't everyone's favorite. I like them myself, but I also keep my monitor brightness very low and realize they look a little rough on a laptop screen. But if you're going to replace them, please use a tool that replaces them directly. Don't use an executable that someone else has provided with the changes already made. I believe someone making those changes has written a tool that does it properly, though for obvious reasons I can't openly support it or link to it. |
I had no problems ran patch but 1 thing I noticed I had to delete my old short cut on my desktop and make a new short cut for it to work.
no need to delete anything here |
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Fixed. :) |
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LOL |
I patched and everything is fine except for one strange thing: in my SP I've lost the team logos (city name) on the player cards. There is just a check (tick) in a box in the corner. In my MP the city name shows up.
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Try and count the salary cap hit properly when a player is cut during the season. At some point, FOF will need to change the rules completely, and just guarantee an entire salary once the season begins.
This one seems to be working correctly now. I'm wondering why Jim thinks that the game eventually has to guarantee contracts. Seems pretty unrealistic when the non-guaranteed nature is an integral component to managing the cap in FOF and the NFL. |
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First - GREAT game and it just keeps getting better at simulating the NFL. Second - why not let certain things, positional graphics and splash screens for instance, be easily modified? Some things are already easliy modified, the sounds and Gridiron Girl, why not make more of the purley cosmetic things easily modified because it would free you to continue to improve the simulation aspects of your industry leading product |
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Actually, they are easy to modify whether you use reshacker or gstlemack's utility. |
I understand that it must be simple for a lot of folks, I am not one of them. I have not changed any splashscreens because I found it intimidating, same for the positional graphics.
I know these things can are are being altered, but I am not one that will be doing it myself. BUT things like changing the banners and such are actually simple and I have no problem with that. |
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