| Shard77 |
09-29-2007 11:21 AM |
Quote:
Originally Posted by SkyDog
(Post 1558014)
I'm just starting to dive into 6.1 defensive game planning. I take this to mean that there's not as much of a "penalty" for using the same defense too often. Has anyone gotten much of a feel for this yet?
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In the two MP leagues I'm in, QB's still seem to be completing an exceptionally high percentage of their passes....this includes when throwing into double coverage. In one of my leagues, my QB has had the best three games of the season since we upgraded - throwing for an average of 324 yards, with 11 TD's, no INT's, and QB ratings of 127.3, 154.1, 146.7 respectively.
Conversely, my running game has gone down the tubes since the upgrade. It wasn't great pre-6.1, but it seems to have gotten worse post-upgrade.
I'm using the exact same offensive gameplan as I was in 6.0e.
Meanwhile, my defense seems to be doing a better job of stopping the run, but is struggling more with defending the pass.
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