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-   -   Golden Wolves Suggestion Thread: Favorite Game Mechanic (https://forums.operationsports.com/fofc//showthread.php?t=63917)

Barkeep49 02-21-2008 04:33 PM

Golden Wolves Suggestion Thread: Favorite Game Mechanic
 
Over the years GMs have all put their creative an unique twist on the basic rules.

Suggestions in this category may reflect mechanics found in one game or ones which have been used in multiple games.

Lathum 02-21-2008 05:22 PM

I liked the Harry Potter game where each role had an apprentice

st.cronin 02-22-2008 11:06 AM

The underground message board in Alan's Big City game. I can't even imagine how he ran that game ... he must be a million times more organized than I am.

DaddyTorgo 02-22-2008 11:14 AM

Quote:

Originally Posted by st.cronin (Post 1665966)
The underground message board in Alan's Big City game. I can't even imagine how he ran that game ... he must be a million times more organized than I am.


+1

sorry you didn't live longer in that game pops.

hoopsguy 02-22-2008 08:30 PM

Peregrine's Den of Thieves where all 25+ players got some kind of power, including generic villagers with a solo kill.

The Map, introduced with Treasure Hunt and later used in Alan T's Tombstone game.

The side mission BK had in Spawn 2 - loved adding a storytelling element that was optional for the players to choose.

Schmidty 02-22-2008 11:54 PM

I think my mechanic of never dying in my "The Thing" game was definitely one of the most insane, confusing and frustrating.

Barkeep49 03-01-2008 02:48 PM

We NEED some nominations here:

Each role having an apprentice
Underground Message Board
Having a map
All players having a power
Optional side mission
No deaths

ntndeacon 03-02-2008 07:11 PM

this may be better suited in the small game area. But the idea of everyone resurrecting in I think SnDvls game had real promise.

saldana 03-02-2008 07:20 PM

i thought my Sith Lord/Multiple apprentice mechanic was pretty good, except that hoops never killed Sack in order to become the Lord himself

Alan T 03-02-2008 07:47 PM

Quote:

Originally Posted by saldana (Post 1673925)
i thought my Sith Lord/Multiple apprentice mechanic was pretty good, except that hoops never killed Sack in order to become the Lord himself


I agree.. I liked that mechanic even though I didn't play in that game. I even borrowed it for a small piece of a mechanic that I used in the Big City game I ran.

Its hard for me to narrow down to just one game mechanic I liked.. I've borrowed so many ideas from other people's games to incorporate in mine, I'm thinking my favorite game mechanic that I like and have "stolen" the most probably is the idea of "Vote power". I don't remember who first used it though.

Abe Sargent 03-04-2008 06:44 PM

I loved the ending of the day early in the one game with the gods. Totally awesome!

Grammaticus 03-25-2008 09:51 PM

I liked the duel mechanic. It was introduced in Tombstone. I liked it so much, I made it the lynch mechanic in my game adding skill levels and hit points.

I also enjoyed the modified variation, the fight mechanic, used in the Marvel Super Hero game.


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