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OOTP 9 - Newsletter about historical features
Hey guys,
we have released a newsletter describing the new historical features of OOTP 9. Please have a look: http://www.ootpdevelopments.com/newsletters/nl0041/ Missing in this are the follwing brand new features: - An option to double the effect of the current season stats when recalculating ratings. That will result in better AI movements. - An option to have the AI select player roles based on real life stats instead of the player evaluation algorythm. That will result in lineups & pitching roles that match the ones used in real life :) . Increased speed of importing leagues when the 'import complete history' option is selected Cheers, Markus PS: Did I mention that you should preorder the game? ;) |
Read the newsletter yesterday. Sounds pretty good. Question about the ballpark effects - does this mean that if we don't use the neutralized stats with the ballpark-specific ratings, the simmed stats will come out screwy? In other words, take Larry Walker's real-life (non-neutralized) stats in Colorado, and add in the ballpark effects, and you'd end up with ridiculous numbers, as opposed to using Walker's park-neutralized stats and adding the Colorado ballpark factor?
Not sure if that makes sense, but I'm trying to get a handle on how big of a deal neutralizing the stats will be with th new ballpark factors. If we want realistic stats, should be always neutralize when using historic player with the ballpark effects? |
Quote:
The game will park-adjust the ratings if you do not use neutralized stats, the results will be fine, but not as 100% accurate as the neutralized stats. |
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