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A couple of bugs
One is old, the other is new.
The old bug, if it hasn't been reported already, is that a team will not pass in the last 2 minutes of the first half when close to the opponents endzone, regardless of down and distance. I believe it starts somewhere around the 15, definitely at the 10. The new bug, at least I'd never seen it before, has to do with the Standings screen. Here's what just happened in the AUFL: -Before the last week of the season, New Orleans had not secured a playoff ticket, per the Standings screen. -The only team that could catch them was Memphis -New Orleans lost -Memphis won Therefore, The Saints are in the playoffs??? Yup, that's what happened. Anyone seen this before? |
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Actually, Minnesota is the team that could have caught them. Had Minnesota won in Week 17 against Denver, then they would have beaten them on the common games tiebreaker. |
Not so: if Minnesota had beaten the Broncos, they would have won their division, since GB was 1/2 game behind them at the start of the week.
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I'm pretty sure the colored circles next to teams on the standings screen represent a very superficial comparison of records and not a true account of all the tiebreakers that are resolved following Week 17. So a team with a gray circle that appears to still be alive for a playoff slot may not actually have any chance at all due to head to head or any of the other tiebreakers. So take the colored circles with a grain of salt. (I guess that qualifies as a bug.)
On your first bug, I've never noticed that. It'd be surprising to me, but I'll pay closer attention from here on out. Edit to add: The issue with the circles is not new to this version... |
That sucks. I would have trusted those colors with my life.
About the first bug, I should add that it's happened to me about 7-10 times in the last couple of seasons in my different leagues, for some reason. And I've grown used to the fact that, unless I punch it in with the run in as many tries as time and downs allow, it's FG time, baby. |
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Ahh.. gotcha. That's what I get for just working off the records of the teams in play. :) |
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Looking at a more restrictive (i.e. grep-friendly) case, in a 30-year SP league (on 6.1), with under 1 minute to play, inside the opponent's 10 yard line, there were a total of 17 passes thrown, all (tying in nicely to another recent thread) out of the Five-Receiver Spread formation. I'm guessing that the run chance is 100% unless the spread formation is chosen. Incidentally, those 17 passes: 11-17, 42 yards, 8 TD, Int (83.6 QB Rating) |
Well, I don't use the Spread in 2 of my 3 leagues, and not very much in the third, so it's possible I have never used it in those situations since I started noticing this. That would explain why not everybody has noticed it, too.
I'd still call it a bug, though. This is the latest example, just for the fun of it:
It's a nice long 14 play drive. First 11 plays: 3 runs and 8 passes. Once inside the 10: 3 runs, 0 passes. Nothing out of the ordinary :sigh: I was lucky to score from 7 yards out on 3rd down, but it's not the most common result, as you can imagine. |
Suicane was talking about that first item before FOF 2k7 came out.
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Pre-patch
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:eek: I can scarcely believe my eyes! Hm... wait a minute! Are you sure you don't have your settings for 2-minute offense turned to zero? |
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Great question...but I was on defense so I'm not the right person to ask in this situation. |
Hmm...I remember complaining about that in one of my recent games, how it went against what I had set as a pretty heavily weighted pass % in the red zone. Didn't realize it would nearly *always* do that.
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Personally I wouldn't call this a bug, but rather a quirk, or something that takes too much time to code, the energy is better spent elsewhere. What you're missing here is what the colored dots on the standings screen mean. FOF only shows which teams secured a division or wild card based on wins, until week 17 rolls around. That doesn't mean the standings in weeks 1 through 16 are wrong, because they are right, it just means that the 'clinch dots' are handed out based on relative simple math. |
I don't know MIJB, I'm pretty sure the color codes are right most of the time, and that they have shown a team to be eliminated when simple math says they're not. I'm not 100%, but I've always trusted them and this is the first time I ever found them to be "wrong".
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I'm pretty sure that the colored dots don't factor in tiebreakers at all. They often show a team CAN make a playoff spot, even if they can't.
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The colored dots mostly reflect wildcard chances. A team can be marked in the gold "eliminated" color when it still has a chance to win the division if it has no chance at the wildcard. |
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There are six colors: division leader = shiny blue clinched division = paler blue in wild card position = shiny red clinched wild card = paler red/brown in wild card race = grey out of wild card race = green/gold shiny blue = team leading the division, with a lead in # of wins equal or less than the # of games left. paler blue = team leading the division, with a lead in # of wins bigger than the # of games left. shiny red = team in wild card position, with a lead in # of wins equal or less than the # of games left. paler red/brown = team in wild card position, with a lead in # of wins bigger than the # of games left. grey = team not leading division or in wild card position, trailing the teams in wild card positions by # of wins equal or smaller than # of games left. green/gold = team not leading division or in wild card position, trailing the teams in wild card positions by # of wins greater than # of games left. Important note: this is how it works in weeks 1 through 16, in week 17, the games trusts the tie-breakers order and replaces "unclinched dots" with "clinched dots". |
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