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STRATEGY: Downfield passing game keys.
I've, um, gotten pretty good at this lately, and I've noticed some people trying to emulate, sometimes with some very rough results, so I thought I'd share some of the things I've found to be key in throwing it downfield.
Short pass info coming in the next few days. |
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On the affinities: does it matter if that triple affinity guy is your starting QB, or just any QB on the roster? I had thought affinities applied broadly to position groups, and not to specific players.
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Does skill position talent play a key role in this strategy? I would think your QB, WR1, WR2, TE, RB are fairly instrumental in your CCFL's success.
EDIT: Disregard...a whole 'nother thread on this topic. :) |
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QB: 58/58 RB: 40/40 FB: 55/55 TE: 71/71 WR: 52/52 WR: 51/51 The 51/51 WR in particular is really making me wonder. He has only *17* BPR, yet has been very good in this offense the last two years:
Granted, the high-BPR guys have been better than him, but he's certainly holding his own. Maybe it's a case of being able to "get away" with one slow guy if all your other guys are fast... |
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You mentioned a short passing info in a few days, but I take it with this, if you have the WR's, you'd prefer the long pass? I've been tinkering with my gameplan for awhile now, but I think my setup is set to make some noise offensively, I just always struggle with the right style. QB 73/73 RB 59/59 FB 38/48 (good future pass block) TE 67/74 WR1 60/60 WR2 62/62 WR3 37/58 (r) BPR is solid on each receiver except for the rookie. What's your opinion on how I should focus my offense? Thanks! |
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Thx
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Do the passes to the Rb and FB for most/all formations get almost eliminated from the gameplan those patterns as part of the playbook? Or do they release and go into the pattern after blocking. ie do you see a drop in passes to the Rb/FB for short passes or in sets that have many passs to them? |
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But ultimately, when you throw downfield, even if you send 'em out in the pattern all the time, they're not going to get a ton of targets. The great majority of passes further down the field go to the WRs and TE. |
k Thanks Ben
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In game, is says that, "Pass block percentage refers to percentage of pass plays when the main starter at that position is not the primary or secondary receiver, and is asked to defend the quarterback.". Suppose for a minute that this play is called, and you have all your block settings as follows "0/0/0" for "RB/FB/TE": Iformation - FL Slant-15 Only 1 receiver in the pattern on the surface. There are no visible routes being run by the SE, TE, FB and RB. So what's the SE, TE, FB, and RB doing? And by the same token, if Iformation, FL Fly-Deep, SE Cross-11 is called, what's the RB, FB and TE doing if the blocking screen is set to 0/0/0? Knowwhatimeanvern? |
Nemesis, why not try it yourself? :)
Fire up an SP game and coach it yourself making sure the blocking is set as you said and then see what happens when you call those plays? |
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I went the extra mile of using my MP test league. Two teams as human players. My normal team, I called plays for (yes this is possible, you have to set it to call plays in SP first, then load the MP league) my team. Then I even went and set up my opponent to double my top WR 100% of the time. No matter if I set up to keep everyone in to block, or not, the QB will sit back and throw into DC every single time. So it appears they do nothing whatsoever. Sample size? Maybe, but I still don't see any reason at this point (if indeed they do nothing when set to 0 blocking), to have them set up at 100/100/100, even the TE. Now, the only thing that I cannot determine with this test is if they're drawing coverage. |
they have to be doing *something*
id say try flipping your wr's im sure there isint just a 1 man pattern unless its a 2 te set. plus if your qbs rd id low hell throw into double coverage anyway. but for what its worth i notice when i dont keep my fb in to block hell get more catches. as ben stated earlier it depends on pass length and the rr of the players mentiond. if your fb/rb/te have low rr they wont get many targets |
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