Quote:
Originally Posted by hoopsguy
Cronin, maybe I'm missing the role in the game that allows the assassins to prevent the transmission of a message.
I see that they can gain access to the messages, but not stop their delivery.
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I don't exactly see it in the rules, either. But, assuming it is possible, there are 4 possibilities.
1. faction leader dropped out of game
2. faction leader chose not to send a message
3. faction leader was turned
4. message was sent and intercepted
I guess I'm starting to see 3 as most likely. I'll wait for some more people to chime in before I proceed.