British Intelligence breaks protocol today and calls all agents back to headquarters to discuss this case. In the room agent after agent files in, seeing some of your fellow agents for the first time ever.
First enters DaddyTorgo, with a hot girl (that looks a little like Blade) on his arm. Following a bit later comes in Fouts who sits down at the table. Just the three of you sit in the room for nearly 45 minutes impatiently before Chief Rum enters the circular room, closing the door behind him.
With no signs of Path or Lonestargirl, Chief Rum calls Blade up and whispers something in his ear, to which Blade nods and quickly leaves the room. Chief then looks to Fouts and DaddyTorgo to say,"I fear Path has been arrested under suspicion of being... well me." Before Fouts or DaddyTorgo can even say anything, Chief continues,"And while we are here meeting, my boss Auric Goldfinger is busy destroying the world's financial system. At any moment Fort Knox will be penitrated and billions will be lost.
Without saying much more, Chief takes a step back and quickly closes the door which locks immediately. Some odorlous gas fills the room and that is the last thing DaddyTorgo and Fouts remember.
Game Over - Auric Goldfinger and his henchmen win
Full roles:
1. 001 - Dubb
2. 002 - Fouts
3. Ms. Galore - Blade
4. 004 - Path
5. Oddjob - Chief Rum
6. 006 - Dodgerchick
7. James Bond - DaddyTorgo
8. Auric Goldfinger - Lonestargirl
9. 009 - Lathum (Bodyguard)
10. 000 - Barkeep
I hope everyone enjoyed the game. I enjoyed watching it. Im interested in comments on game balance. I think that the advantage on the last day was to the bad guys and while i wasnt sure if Fouts and DT would listen to Path in time, the clock was definitly against them.
I guess my main question is if the bodyguard or seer had actually hit on anyone, would this game have been much different? It felt to me that the good guy roles weren't even here due to bad luck, bad chance and bad circumstances this game.
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