Quote:
Originally Posted by Blade6119
No, every game we kill of a quiet person on day one and that gets us nowhere(except a dead seer in the last small game). You have been active, but being more active is just more chances to slip-up.
Im putting out theories, like you being evil. Ive given you far more insight into my role then any other player has, cryptic or not. Just because you dont like the outcome, doesnt mean you can simply ignore it.
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This smells fishy to me. I remember plenty of times where we have killed active people day 1/2 because of "slip-ups" and it rarely works. We have had a very effective strategy of forcing people to actually participate by the threat of death, because we've had such massive leaks on getting snookered by UTR players so effectively. On that note, ntn, looking at you, don't forget :P