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Old 04-03-2007, 08:13 PM   #1
st.cronin
General Manager
 
Join Date: Oct 2004
Location: New Mexico
Werewolf XLV Rome - the sign up thread

Rules are still under development. The setting is Ancient Rome - the Tarquins, last dynasty of kings, have been exiled. You are members of the newly formed Senate. Will Republican rule prevail, or will the Tarquins return to enslave you all?

This is the sign up thread. I will start a new thread when the game begins. Lathum has offered to help me run the game, and so will not be playing. Anybody else can play. This game will NOT have a night cycle, so anybody should be able to play, regardless of what kind of schedule you have. The game will start on Monday.

Any questions, you can ask in thread or by pm.

There is no limit on players, the more the merrier. The game will use a single 24 hour cycle - at the deadline, all actions will be processed simultaneously.

1. Ironus Headus
2. Imus Thecrewus
3. Hoopus Guyus
4. Schmidtyus Schmidtyus
5. Coffeus Yakus Warlordus
6. Daddius Torgous
7. Ardentus Enthusiastus
8. Abeus Anxietus
9. Chiefus Rumus
10. Snus Dvlus
11. Antus Meisterus
12. Swaggus Swaggus
13. Bulletus Spongeus
14. Dodgus Erchickus
15. Narcizus Lispus
16. Peregrinus Barbarus
17. Pathus Twelvus
18. Alanus Teeus
19. Neonus Chaosus
20. Saldanus Lathumus
21. Barkeepus Valerius Fortynineus
22. Marcus Vaughnus
23. Autumnus Leavus
24. Grammus Atticus
25. Lonestarus Girlus
26. Kayus Whitus
27. Tyrus Ithus
28. Westvus Fanus
29.

RULES TEASER (this is still a work in progress, so there is a small possibility that this may change before the game starts)

2 Consuls

There will be two Consuls, a public role. Consuls serve two day cycles. On their second day cycle, the Senate will elect two new Consuls. The two players with the most votes will be chosen. Consuls have the following abilities: Each day, they may have one Senator arrested for treason. They may not arrest a Consul or Tribune.



1 Tribune of the Plebs

There will be one Tribune of the Plebs, a public role. The Tribune has the authority to veto one vote per day. If he vetos a lynch vote, nobody gets lynched, and both players get freed. If he vetos a consul vote, that post goes empty. In the case that the tribune post becomes empty, the plebs will elect a new tribune. (That is, one will be selected by random.org).



2 lawyers

There will be two additional public roles, the Best Lawyer in Rome, and the Second Best Lawyer in Rome. The lawyers may be hired by any player. When you have hired a lawyer, he may be used in the following ways:



- to defend yourself from an accusation of treason (this will be more effective if the player is, in fact, innocent)

- to represent you in a lawsuit (more on this later)

- you may appoint him as the Senate's lawyer, and prosecute a charge of treason (this will be more effective if the player is, in fact, guilty)



When a player who has hired a lawyer dies, that lawyer becomes richer. Lawyers have some other abilities which are a secret.

THE PUBLIC ROLES LISTED ABOVE MAY BE EITHER REPUBLICANS OR TARQUINISTS TO BEGIN THE GAME



Lawsuits

Each day, you may name a player you feel has wronged you in a lawsuit. (It is not necessary for this lawsuit to be based on anything - all that is required is that you desire to acquire some of that player's wealth.) The following day, this lawsuit will be decided. If you successfully sue somebody, your financial situation will be improved (and your target will find himself poorer). If you sue somebody and lose, there may be negative consequences. There is also a small chance that evidence of treason may come out.



Wealth

The following players are known as "The wealthiest men in Rome."

(list will be published in alphabetical order)

The following players are known as "extremely wealthy."

(list will be published in alphabetical order)

The following players are known as "moderately wealthy."

(list will be published in alphabetical order)

The remaining players are of ordinary wealth for the senatorial class. No two players are equal in wealth, but which is the wealthiest man in Rome is not known by anybody precisely. Wealth comes into play in the following way: When services are for sale, players will submit secret bids to the gm in the following form: "I wish to purchase service z." The wealthiest player to bid for a particular service, wins the bid. This is different than the way money has been handled in other games. An example of how this works is:

On Day 1, Prostitutia Sexia is offering her services in the Forum.
Player A pms me "I wish to buy Prostitutia Sexia's services"
Player B pms me "I wish to buy Prostitutia Sexia's services"

As GM, I know that Player A is richer than Player B - the players themselves may not know that, they will only know into which level the players fall. So the result of this would be that on Day 2, Player A would have Prostitutia Sexia's services.



What Happens to a Player When Arrested

Each Senator is allowed to vote to convict ONE player each day. The player must get a majority of votes by the Senate to be convicted. When convicted, that player will be tossed off the Tarpian Rock. Any other players in jail will be released, unless a consul issues a new arrest warrant for him. So, for example:



Day 1

Consuls arrest player A and player B

Day 2

Senate votes - player A gets 14 votes, player B 11 votes. Player A then gets thrown off the rock, and player B gets freed. The consuls will then issue two more arrest warrants. If player B is arrested again, he will not go free. Since a majority vote is required, it is possible for both players to go free. It is not possible for more than two players to be on trial at the same time.
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Last edited by st.cronin : 04-07-2007 at 06:17 PM.
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