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Old 10-02-2007, 11:03 PM   #25
Marc Vaughan
SI Games
 
Join Date: Oct 2000
Location: Melbourne, FL
Ok main reason for asking is most people seem to be considering defense as getting the ball and booting it hard upfield - is this pretty much standard fare?

If so I'd consider asking one of your fast players to go wide and 'deep enough' when your team is defending that they're not picked up (probably deep midfield depending on how close people mark) by the opposition - then when your team obtain the ball instead of booting it up-pitch get defenders to simply kick it in her direction either to her feet or upfield from her so she can chase it down.

Accuracy won't matter too much really - just give her something to chase - you'll have more chance retaining posession like that then just kicking it upfield where your attackers will either lose it or recieve it facing their own goal.

The other advantage you should get from this is that when she does get it she'll be heading towards their defense - this should pull at least one defender towards her, if your attackers are intelligent enough get them to run into any gaps left where defenders move forward ...

This ploy is also useful if you have a very unfit team (I last used it during my university days when nearly our entire squad were drunken smokers, don't ask ) as the 'play maker' normally has a situation where they can safely hold the ball for a short while and allow everyone else to catch their breath / amble up the pitch ...

(again whether this would work depends a lot on the motivation and skill of your players, this is an 'ideal' ploy for a reasonable sized indoor pitch where the ball can't go out of bounds because that removes any requirement for accuracy of pass really)

Last edited by Marc Vaughan : 10-02-2007 at 11:06 PM.
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