Quote:
Originally Posted by Ksyrup
That would be great. Please see this post:
http://www.operationsports.com/fofc/...6&postcount=18
I also posted similar stuff last year on the OOTP board. I will usually set the eval %s as 10/50/30/10, meaning 10% ratings, 50% current stats, 30% last year's stats, and 10% 2 years ago stats.
|
see, but even you aren't being realistic. if in real life teams went by stats mostly then guys like JD Drew would've been out of the league many years ago. but obviously his "ratings", or in real life terms the skills he has, are enough to make scouts drool so he still gets contracts. if all you went by was stats then you wouldn't realize how good Drew could potentially be. or even if a you have a really talented guy stuck on a bad team - that's going to skew his stats. you don't think any scout worth his balls would say "well, he clearly is a good pitcher, his fastball is superb and he's got great control, he's just stuck on a bad team that can't give him run support".
perhaps in your baseball universe you want it another way, but that doesn't mean the way OOTP does it is wrong. not that i'm defending the game (last time i purchased OOTP was v6), just you are clearly using your own bias which is pretty much not in-line with how it's really done to make a judgement on a game.