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Old 07-18-2008, 04:13 PM   #433
Alan T
Hall Of Famer
 
Join Date: Dec 2002
Location: Mass.
Just some quick notes as I'm about to head out of town. Obviously the key play this game was Lathum and Barkeep not listening to Daddytorgo the seer having already said that Telle was not a wolf. Pretty much everything in this game was vanilla, so not really many secrets to tell..

The only unknown feature was the tiebreaker, which was simply: Whomever the traitor voted for lost the tiebreaker. If the traitor was not involved in the vote or was dead, it would have been whichever got the "tying" vote earlier in the day won.

The reason for the traitor negative tiebreaker was to try to balance out the game, based on a different small game that I remember came down almost to the same scenerio where a great game by the village was lost due to not getting their vote in first. So I figured this balanced it out.

Hope everyone enjoyed the game, albeit as short as it was!
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