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Old 07-25-2008, 12:54 PM   #2
Alan T
Hall Of Famer
 
Join Date: Dec 2002
Location: Mass.
This is a basic game of Werewolf/Mafia, where lying and deceit is a common occurrence and often necessary to survive.

Teams and winning conditions:

Allies - You are the good guys, the members of the United Nations that the world depends upon to keep it safe.

Axis - You are the bad guys. Your goal is to overthrow the United Nations and rule the world.

There are no hidden teams or third parties in this game.

Game Cycles (Turns):

This game will have a traditional Day/Night cycle to it.

The Day Cycle will begin each day at 7am EST. During the Day Cycle, the only action from all players (both alliess and axis) will be to take part in the lynch vote. The deadline for the Day Cycle, and the lynch is 9:00:59pm EST unless otherwise explicitly stated. Any votes that come in at 9:01:00pm EST or later are null and void.

The Night Cycle will begin each evening at 9:01pm EST (or immediately after the lynch results) and will end at the night cycle deadline of 6:59:59am EST the following morning unless otherwise explicitly stated. Conditional orders for Night Cycle actions are accepted and welcomed if your schedule prohibits you from being available 9pm or later.

Lynch Vote:

Each day cycle all players must take part in the lynch vote. The player with the most votes ends up lynched unless some other action blocks that from occurring. No lynch is not an acceptable vote for this game. In the case of a tie, there is an unknown tiebreaker that will still result in the lynching of a player.

Roles:

Each ally and axis member will have a country . Countries will be randomly handed out and there is no connection between country and which side you are on. That also is randomly decided. (For example Germany could be an ally and Spain could be an axis country in this game). There will only be one of each role listed below in the game.

Ally roles:

Spy Planes (SEER) - Your country has spy planes available to it. As such, each night you may choose to spy on one other country to determine if they are plotting against the United Nations.

Star Wars Defense (BODYGUARD) - Your country has bought into the great hype of the star wars defense system. As such, each night you may choose another country to use it to protect from harm.

Axis roles:

Stealth Technology (CUNNING) - Your country has invested millions in stealth technologies, and as such any attempt to spy on you will go unrewarded.

Other Rules:

As normal with Werewolf games, no editing of posts are allowed, no outside communication regarding this game (via PM, email, IM or pillowtalk) is allowed either unless specifically stated.

As things may get heated, please refrain from any name calling or personal insults that go beyond the game.

I withold the right to make modifications to this rule set as needed.

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All Roles will be sent out as:

You are COUNTRYNAME, an Ally/Axis Member

(Additional Role information, if any here)

Last edited by Alan T : 07-25-2008 at 01:08 PM.
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