Quote:
Originally Posted by Alan T
DC, What are our aging modifiers set to just so we know? Would be useful to know when to expect players to peak and when it is time to give up on prospects for instance.
I had thought you previously said you were using Ronco's modifiers, but if they are a little different can you post what they are?
Thanks!
|
1.000 (AGING) and .500 (development) the latter is the same as Ronco, I just cut Ronco's aging modifier (2.000) in half to the game's default. The game's default development modifier is 1.000, too, but I like how guys develop (or don't) right now.