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Old 08-07-2008, 10:41 AM   #138
gstelmack
Pro Starter
 
Join Date: Oct 2000
Location: Cary, NC
Quote:
Originally Posted by Dark Cloud View Post
I've got talent change randomness on the max, 200. So there will be players who can "evolve" into top talents and top talents who might bust. We've seen it in small pockets already. But we'll need a larger sample size over time to evaluate it more effectively.

That explains a lot of what I've been seeing (in addition to the aging modifiers), and frankly I don't think it fits this league. With us blasting through a season, too many things can happen to our ML talent even with no injuries. And with us disallowing movement between majors and minors, it gets worse. I have no recourse when my 3 and 4 star players decide to become 1 star talents over the course of a season, and it's just a random hammer. But it's happened to at least one of my players each season.

If the purpose is to go find players, set a lineup, and see how it rolls, then we should not have big talent swings during the season.
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