My labyrinth game was a total experiment and I apologize to those of you who may have been frustrated with the lack of known rules before the game started, but I was in no way working randomly. I see some positives in hidden information, but I agree that one thing that would always bug me is if there is a conversion possibility and it isn't listed in the rules.
That being said, if I end up running a sequel to the Labyrinth game, the roles and rules will be etched in stone now that I see where it went.
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