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Old 01-18-2009, 05:47 PM   #1
Barkeep49
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Join Date: Jan 2001
Location: Not too far away
Werewolf LXXXVIII: Game Thread

I have nothing but the utmost respect for those who are of religious belief and am using religion in more of the cultural folklore sense than any literal interpretation. While this game is a sequel, the roles and their powers that are not specifically stated in these rules are likely to have changed. Use the first game as a precedent at your own peril.

Introduction
The year is 1350 and the town of St. Saldana has been prosperous for many years. It is now time to take that prosperity and use it to honor God, who has made it all possible by building a cathedral. This would lack any noteworthiness were it not for the fact that the Devil noticed that Angels seemed to be taking a higher than normal level of interest in the completion of the building. And if the Forces of the Holy want it, the Devil reasoned, not unfairly mind you, that he must want them not to have it. And so both sides have established a presence in the bustling metropolis as this major project comes to completion.

Sides and Victory Conditions

Villagers : Win a normal victory by either eradicating the village of demons or by completing the construction of the cathedral. Win a major victory if they complete both.

Demons: Win a normal victory if they prevent the construction of the cathedral by achieving a 1-1 ratio with the villagers, a minor victory if the angels are eradicated, and a major victory if they accomplish both.

Angels: No one outside of the Angels are quite sure what they are up to. It’s safe to say they want the Cathedral built and the Demons stopped. But there’s got to be more to it than that, right?

Note: The game will end either if there are no Demons left or at the end of the following day after all work on the Cathedral is complete (so if all work is done by the end of Day 3, the Cathedral must still have no work left at the end of Day 4). The Cathedral may be damaged in the interim as long as all is repaired by the end of the following cycle.

Cycles
Day Cycle – During the day cycle players can do two things: vote and work on the cathedral. A player may do 2 of one thing, or 1 of each.

A vote should be at the end of a post, bolded, and in the color orange, so it looks like this:
Quote:
I’ve never seen someone who is more obviously a wolf.

Vote Barkeep
Votes not properly formatted may be missed.

Once a player works on the Cathedral they may not change where they are working.

Once a player votes they may unvote and choose a different player to vote for but they may not work on the Cathederal.

A player may do two actions in one post. Each action should be listed separately. If voting for a player twice, vote on separate lines.
Day Cycles begin approximately 8 AM Eastern and last until 10 PM Eastern. Players may choose to PM the moderator with an advance action if they’re unavailable during the Day Cycle. The player with the most votes will be lynched, and removed from the game.

Ties: In the event of two players having an equal amount of votes at the end of the day, the player whose mean vote has been on the longest (determined by post #) will be lynched. In the event of this being equal, the player with the longest held median vote, will be lynched.

Night Cycle – Lasts from 10 PM Eastern to 7 AM Eastern. During this time anyone who has a night action may submit it.

Each night the Demons will have the option of either killing a player or having two demons sabotage the Cathedral and attempt to damage it. They may sabotage the same place twice or two separate places. The Demons cannot do the same night action more than two days in a row.

The order to the Night Cycle actions are not publicly known due to the hidden nature of powers in the game.

Roles

Villagers
All players will have a public role. Not all roles have a special power or ability. Angels/Demons may get to keep the power of their public role. There is a Duke, Bodyguard, Seer. There will also be a cultist who appears to the seer to be a villager, and counts as a villager for ration purposes, but wins with the Demons. He has abilities to help him with this task.

Demons
This is a list of possible Demon roles. Only Lucifer is guaranteed to be in the game. Demons are allowed to communicate freely outside of the game thread.

Lucifer – The head Devil. As an incredibly powerful supernatural being he cannot hide his identity from St. Gabriel, but equally he knows the identity of St. Gabriel. He will, however, appear as a villager if scanned by the seer. According to The Rules, he may not reveal who St. Gabriel is posing as, even to the other Demons. He may freely communicate with St. Gabriel (cc’ing the GM). Lucifer also has other powers, unknown to any but himself.

Azazel – Brutal wolf. If lynched he will be able to kill another player. If killed at night he will kill the player attacking him before he dies.

Purson – Twice times during the game may choose a player and learn the PM that player received at the start of the game. If he scans an angel, he will not learn that the player is an angel.

Leviathan – Any night attempt at sabotage is guaranteed to succeed and will cause double damage to that area. If blocked by Michah, he will only cause normal damage. Once per game he may make a night kill which cannot be blocked . If the bodyguard is present, the bodyguard will learn the identity of the Leviathan.

Alastor – At the start of the game may designate 3 players. If those players vote for a demon on the day that demon is lynched, those players will automatically die, except if that player is St. Gabriel or a particular player on the villager side.

Henchman – No special powers.

Angels
This is a list of possible Angels roles. Only St. Gabriel is guaranteed to be in the game. Angels are allowed to communicate freely outside of the game thread.

St. Gabriel – The head Angel. As an incredibly powerful supernatural being he cannot hide his identity from Lucifer, but equally he knows the identity of Lucifer. He will always appear as a villager if scanned. According to The Rules, he may not reveal who Lucifer is posing as, even to the other Angels. He may freely communicate with Lucifer (cc’ing the GM). Gabriel also has other powers, unknown to any but himself.

Elijah – Once per game may designate a player (non-Angel) who cannot be killed or lynched for the next 3 cycles (beginning with that cycle).

Metatron – At the start of the game may designate 3 players. Metatron will receive any non-demonic powers of the first of those players to die.

Michah – May designate an area to be safe from wolf sabotage each night.

Rhamiel – May scan a player each night to attempt to learn the details of their powers. If he scans a demon, he will not learn that the player is a demon.

Seraph – Has powers known only to him.

Uriel – Every other day may do twice as much work as normal on the Cathedral.


Building the Cathedral

There is unfinished work left to be done in several areas of the Cathedral. In order to work on the Cathedral post the “Work on” action in bold and in the color orange. So, for instance

Quote:
Work on Walls

There is work to be done on the following areas:
Walls
Roof
Windows
Artwork
Carpentry

How many shifts of work are left to be completed will be announced at the start of the game.

No work on the Roof or Windows may be done until the Walls are finished. If the Walls become damaged during the course of the game work may not continue on the Windows and Roof.

A player may choose to fake their work on an area by PM’ing me.

Different areas cause different amounts of damage if sabotaged. When an area is sabotaged successfully it will always cause the same amount of damage, however, there are powers which can mitigate the damage in an area.


Last edited by Barkeep49 : 01-20-2009 at 04:57 PM.
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