View Single Post
Old 02-03-2009, 10:01 AM   #9
Abe Sargent
Hall Of Famer
 
Join Date: Dec 2001
Location: Catonsville, MD
Money, Goods, and Exchanges


The Djinni Sale -

Starting with Day Two, a group of Djinni merchants will arrive at the dungeon and announce their items for sale and prices. They have limited numbers of some items, and unlimited numbers of other items. You may purchase any items from the Djinni Sale by pming me your choice. You may also sell any item you wish for 50% off its normal price at the Djinni Sale. Each time the Djinni arrive, they may have different items with them, and they may have some items sold to them by your peers. Participating in the Djinni Sale requires an action, and takes place in the Afternoon Action stage of even numbered days. Just pm me that you want to spend the action shopping, and what you’d like to buy. Limited items are on a first come, first serve basis, and you might lose an action if you only want one item and its purchased first. You can place conditional orders (I’d like to buy a Halberd of Abe for 500, and if that is gone, then I want a Potion of Abe is Cool for 350 instead). Magical items at the Djinni Sale will NOT have any descriptions with them, but no items for sale are cursed. The most expensive items in the game are the Long Sword of Righteousness and Plate Mail of Ablation, each at 3000. The Djinni will not purchase unidentified magical items or cursed items.


The Black Market -

Player may also trade items out here in the thread. When a player finds an item, and does not want it, they may post the item here. You cannot lie about the item, but you are not required to tell the whole truth. Suppose a player found a ring, and discovered it was cursed. They could post that they found a magic ring, and then someone else might have a magic hat, and they trade. You are not required to say it is cursed, but you cannot lie and say it isn’t cursed. Any player who lies, inadvertently or vertently, will lose a small percentage of their experience points.

If a player sells an identified magic item to the Djinnis, or trades it with another, it remains identified. If it is found on the corpse of a player, it will have to be identified again.

In order to trade, one person must post, in bold:

Black Market:
Steve will give Jay his Ring of Abe
Jay will give Steve his Wand of Sargent


And then the other person must post the same. Once both players have posted it, the trade is made as that turn (as soon as I can process it), and may be used in combat or actions later that day. Objects cannot be traded more than once per day. You do not have to be in the same room to trade and trading does not require an action.

You may also trade a service for gold or an item. In order to trade a service, you must be in the same room, and then use the same post as above. For example:

Black Market:
Steve will use Cure Light Wounds on Jay
Jay will give Steve 25 gold


Just remember you have to be in the same room when you trade services, but not items. Any service conceivably useful to another can be sold. If you are a scout in a room with another player who has a small chest they carry with them that is locked, you could sell your services as a lockpicker extraordinaire, an Artificer could sell the ability to automatically identify your item(s) for a price, a Paladin or Mage could cast Detect magic for you, and so forth.

Note that you CAN exchange services and goods even if you are paralyzed, petrified, and so forth. If someone nasty has turn you to stone, you can negotiate for that nice cleric or person with a Turn Stone to Flesh Scroll to help you.
__________________
Check out my two current weekly Magic columns!

https://www.coolstuffinc.com/a/?action=search&page=1&author[]=Abe%20Sargent

Last edited by Abe Sargent : 02-03-2009 at 02:15 PM.
Abe Sargent is offline   Reply With Quote