I disagree on the email system. As part of an immersive experience, I doubt a GM/Coach is going to receive an email when Peyton Manning breaks Favre's records. He's going to read about it in a newspaper.
Just a thought, but could popularity have an influence on what gets reported? For instance if a player has 90 popularity and becomes a free agent and then subsequently signs with someone, maybe that would be reported as opposed to a player with 10 popularity. In order to make this happen, I'd think the popularity system would need overhauled with players gaining popularity by starting, POG, end-of-season awards, etc.
I also agree that some type of customization would be needed to allow players to see what articles (or emails) would interest them.
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