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Oh yeah. I'll be basically bringing over the player creation code from my last unfinished football sim. It created players using an equation which made it so really exceptional players were created infrequently.
If I knew math terminology off the top of my head, I'd tell you the kind of equation...but the best thing about the equation was that I didn't have it "roll a dice" like a d20 dice (my D&D youth comes out of me) and be like 1-6 means he's not a good player, a 7-12 is average...I basically through a random number into the equation and out from it came the base for his ratings.
ANYWAY, to sum up, when I was working on my last failed sim, I did create an equation which I was very happy with that produced rare, exceptional players.
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